270 writs and 15 hours of loading screens for this?!

  • Xendyn
    Xendyn
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    PinoZino wrote: »
    Xendyn wrote: »

    Nope, what may outweigh something for you, doesn't for me. I am a dedicated, completionist Master Crafter and have been in all my games. I don't like redoing things that are already done, either.

    I'll get it eventually, just as I got all 387 recipes before IC but this whole setup has just rubbed me the wrong way.

    Getting close to the last straw, wrong way.

    It's a matter of taste of course, for me the benefits are higher.

    It costs some time, but you don't have to search or buy motifs anymore for three alts. And when your 'super' craftsman is leveled, you have 2 alts you can level into something different.

    "Some time" is one of the biggest understatements I've seen in a while. 4/21 of this year is when the first crafters posted as finished with the 9th trait in this game.

    4/21

    A bit more than "some time" wouldn't you say? And please don't try to educate me on crafting. I've been here, done it all from the start and was answering you guys' questions...repeatedly...in the crafting section when you all came in, lost and unable to communicate information on your own for lack of zone chat.

    Artificial inflation of gameplay to "encourage" people to buy instead is not ok. I take a lot of pride in the time and effort it took to be a full crafter. If it had been the same as the Dwemer or the Ambrosia, that would have been fine. Not like I haven't done it already for those.
    Lag is ruinin' my 'mershun!
    A society grows great when old men plant trees whose shade they know they shall never sit in.
    There is only one good, knowledge, and one evil, ignorance - Socrates
    Member of the Old Guard, keepers of the game's history

    PC/NA
  • Qyrk
    Qyrk
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    Bottom line: what's done is done.

    Either don't do anything about it, or start rectifying the situation and it will save you some trouble later down the road.
    Edited by Qyrk on October 1, 2015 3:59AM
  • ontheleftcoast
    ontheleftcoast
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    Qyrk wrote: »
    Bottom line: what's done is done.

    Either don't do anything about it, or start rectifying the situation and it will save you some trouble later down the road.

    Or.. and this is a remote possibility I realize.. ZOS could decide that screwing over their players and cash flow providers really isn't a good long term strategy and they'll make it so I can chose which chapter I get when I pay 10,000g for that bloody "glue" and put the pieces together. It would eliminate this problem without making glass any less rare. Just less pointless in the grind. I'll happily spend the next 3 months to run a 1000 more writs for the chance.. the mere chance.. of getting 200 fragments to build 20 chapters. I'll be beyond happy, I'll be giddy even. I'll dump the 200,000 gold on the glue. If, any only if, I could guarantee I wouldn't get 10 more sets of gloves, 7 belts, 2 boots, and a pants chapter. The second level of random is the failure here more than anything. That's the problem that needs to be fixed, not my characters.
  • newtinmpls
    newtinmpls
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    Valrien wrote: »

    Xivkyn isn't in the crown store (unless they just added it today?). You'd be paying 15 thousand. Why have three crafters though? There are enough skillpoints to do all 6 crafts and still play effectively.

    Oh for heaven's sake just because you can cram a bunch of stuff into a character doesn't make it fun.

    Yes, my characters all try to learn things and cross train (so to speak) but they are very proud of and jealous of their "primary" crafts and that's an important part of my fun.
    Since IC dropped on PC I've been running all of my toons who can do top level crafting writs every day. 270 have come and gone.

    Well here is a major difference between us. I don't rush so much. I've been playing since a couple months after PC release and my highest character is Vet 3. Yes, it will take a while to get everyone "all the way" but frankly... I don't care.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • BalticBlues
    BalticBlues
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    Let's face the truth what the Glass store motif brought us:
    The game now is B2P with a F2P crown shop for locked DLC content.
    For the complete game, buy 2500 crowns to play the DLC and 5000 crowns to unlock all content.
    Edited by BalticBlues on October 1, 2015 4:17AM
  • Ourorboros
    Ourorboros
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    Qyrk wrote: »
    Bottom line: what's done is done.

    Either don't do anything about it, or start rectifying the situation and it will save you some trouble later down the road.

    Or.. and this is a remote possibility I realize.. ZOS could decide that screwing over their players and cash flow providers really isn't a good long term strategy and they'll make it so I can chose which chapter I get when I pay 10,000g for that bloody "glue" and put the pieces together. It would eliminate this problem without making glass any less rare....The second level of random is the failure here more than anything. That's the problem that needs to be fixed, not my characters.
    This would be an acceptable solution, but even "remote possiblity" is optimistic. I will be really surprised if ZOS changes any aspect of how motifs are learned. They seem willing to antagonize some players in order to increase profits. I WAS trying to be a crafting completionist, but these new motifs are a game changer. I realized long before I learned my last trait ( on 4/23 B) ) that crafting is more of a sideline activity in this game. It is NOT the important aspect that ZOS marketed. I guess ZOS adheres to Barnum philosophy, and saw this sucker a mile off :'( . I am not going to expend a lot of time chasing the motifs. If I get them, great. But if I don't, not a big deal, at least not anymore. They aren't worth THAT much effort.
    PC/NA/DC
    Breton Sorcerer Maester.White - BB meets GoT >Master Crafter< { 9 Traits completed 4/23/15 }
    TANSTAAFL--->There ain't no such thing as a free lunch.....Robert Heinlein
    Women and cats will do as they please, and men and dogs should relax and get used to the idea....Heinlein
    All those moments will be lost in time, like tears...in...rain. Time to die. "Blade Runner"
    ESO: the game you hate to love and love to hate....( >_<) May RNG be with you (*,_,*)
  • PinoZino
    PinoZino
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    Xendyn wrote: »

    "Some time" is one of the biggest understatements I've seen in a while. 4/21 of this year is when the first crafters posted as finished with the 9th trait in this game.

    4/21

    A bit more than "some time" wouldn't you say? And please don't try to educate me on crafting. I've been here, done it all from the start and was answering you guys' questions...repeatedly...in the crafting section when you all came in, lost and unable to communicate information on your own for lack of zone chat.

    Artificial inflation of gameplay to "encourage" people to buy instead is not ok. I take a lot of pride in the time and effort it took to be a full crafter. If it had been the same as the Dwemer or the Ambrosia, that would have been fine. Not like I haven't done it already for those.

    I started playing 3 months ago and I use 1 alt. It's a super craftsman and I almost researched everything. I probably could do it faster present times, since I better understand today how all is working.

    And once more again, you don't have to destroy your old crafters. Keep them alive, till your ‘Superman’ is ready. At such, you're able to deliver anything you want.

    I guess there’s some emotional stuff involved too: you are used to your alts, you love them, I can imagine that it’s hard to say goodbye to them. And "Won't somebody please think of the effort!" plays a role too.

    Better be rational. Using one alt as a supercrafter is better than using 3 alts doing the same. I don't have to convince you about that one.

    Who knows, maybe in the future ZOS will add more motifs. You'll be *PEEP* again and again.
    Founder of Tradelodge, a trade guild operating on the European Megaserver for Playstation®4.

    Visit our website: http://tradelodge.blogspot.com/
  • UltimaJoe777
    UltimaJoe777
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    I have obtained 1 Glass Motif Fragment via Writs so far. Then again, I haven't done many of that particular Writ since then but when I do no dice thus far lol

    As has been said it's all luck of the draw. I'm used to being unlucky so I don't sweat it.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • ontheleftcoast
    ontheleftcoast
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    PinoZino wrote: »
    Xendyn wrote: »

    "Some time" is one of the biggest understatements I've seen in a while. 4/21 of this year is when the first crafters posted as finished with the 9th trait in this game.

    4/21

    A bit more than "some time" wouldn't you say? And please don't try to educate me on crafting. I've been here, done it all from the start and was answering you guys' questions...repeatedly...in the crafting section when you all came in, lost and unable to communicate information on your own for lack of zone chat.

    Artificial inflation of gameplay to "encourage" people to buy instead is not ok. I take a lot of pride in the time and effort it took to be a full crafter. If it had been the same as the Dwemer or the Ambrosia, that would have been fine. Not like I haven't done it already for those.

    I started playing 3 months ago and I use 1 alt. It's a super craftsman and I almost researched everything. I probably could do it faster present times, since I better understand today how all is working.

    And once more again, you don't have to destroy your old crafters. Keep them alive, till your ‘Superman’ is ready. At such, you're able to deliver anything you want.

    I guess there’s some emotional stuff involved too: you are used to your alts, you love them, I can imagine that it’s hard to say goodbye to them. And "Won't somebody please think of the effort!" plays a role too.

    Better be rational. Using one alt as a supercrafter is better than using 3 alts doing the same. I don't have to convince you about that one.

    Who knows, maybe in the future ZOS will add more motifs. You'll be *PEEP* again and again.

    There is no possible way you can research "almost everything" in 3 months.

    Fact #1) There are 14 items in the blacksmithing and clothier lines with 9 traits on them.
    Fact #2) Even with the passives maxed out the last two traits take 25 days each to train.
    Fact #3) You can only train one trait at a time on a maximum of 3 items. Yes, you can overlap woodworking, blacksmithing, and clothing but you can't do two traits on Jackets at the same time.
    Fact #4) The previous traits 1-7 combine adds another 20 or so days worth of training. Thus it takes just roughly 70 days to train 3 items to the full 9 trait limit.
    Facr #5) You now have to repeat this process 4 more time (for a total of 5 times) to complete the 9th trait on all 14 items. Total training time to max out blacksmithing or clothing is roughly a full calendar YEAR -- about 350 days.

    Conclusion -- you are trolling and have no further value in this thread. So long and farewell.
  • DaveMoeDee
    DaveMoeDee
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    First, the random number generator isn't bad. It is just random.

    Second, using separate crafters for equipment lines was a really bad idea. It is really easy to level up an alt even to VR1 and level 50 in each equipment crafting line. At VR1, you will have more than enough skill points. I have a VR1 I made just for refining, so he has no rare motifs, but I have him also doing max level writs for the 3 gear lines and Provisioning. He has enough skill points despite doing zero group dungeons. Do those and you will have 15 more.

    If you want to split the work to save skill points, you are asking for frustration in moments like this as you try to complete rare events twice.
  • nimander99
    nimander99
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    This is why I bought it, now I just sell the recipe's for in game gold... that's what I call a win ;)
    I AM UPDATING MY PRIVACY POLICY

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    ∽∽∽ 2 years of Elder Scrolls Online ∼∼∼
    "Give us money" = Box sales & monthly sub fees,
    "moar!" = £10 palomino horse,
    "MOAR!" = Switch to B2P, launch cash shop,
    "MOAR!!" = Charge for DLC that subs had already paid for,
    "MOAR!!!" = Experience scrolls and riding lessons,
    "MOARR!!!" = Vampire/werewolf bites,
    "MOAARRR!!!" = CS exclusive motifs,
    "MOOAARRR!!!" = Crown crates,
    "MOOOAAARRR!!!" = 'Chapter's' bought separately from ESO+,
    "MOOOOAAAARRRR!!!!" = ???

    Male, Dunmer, VR16, Templar, Aldmeri Dominion, Master Crafter & all Traits, CP450
  • Xendyn
    Xendyn
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    PinoZino wrote: »
    I started playing 3 months ago and I use 1 alt. It's a super craftsman and I almost researched everything. I probably could do it faster present times, since I better understand today how all is working.

    And once more again, you don't have to destroy your old crafters. Keep them alive, till your ‘Superman’ is ready. At such, you're able to deliver anything you want.

    I guess there’s some emotional stuff involved too: you are used to your alts, you love them, I can imagine that it’s hard to say goodbye to them. And "Won't somebody please think of the effort!" plays a role too.

    Better be rational. Using one alt as a supercrafter is better than using 3 alts doing the same. I don't have to convince you about that one.

    Who knows, maybe in the future ZOS will add more motifs. You'll be *PEEP* again and again.

    *facepalm*
    You're welcome for the benefit of our hard-won knowledge that you can do all the crafting on one alt.

    We went through struggling with inventory (there were more prov mats then) not knowing how many skill points even were in the game or how many we could actually access,and no convenient Skyshard maps to make sure you got them all (we are the ones that found them so you could Google them)

    We had no crafting writs to give us a boost, no ESO+ for a bonus to Inspiration and Enchanting used to be a Horror to level before they finally adjusted the Inspiration for that.

    All of my crafters are VR14 and above, fully playable characters.
    I won't be destroying any of them, thx
    And no, there are no character slots left.

    Of course ZOS will add more motifs, that's not the issue. I have my doubts at this point that you can figure out what is.
    Lag is ruinin' my 'mershun!
    A society grows great when old men plant trees whose shade they know they shall never sit in.
    There is only one good, knowledge, and one evil, ignorance - Socrates
    Member of the Old Guard, keepers of the game's history

    PC/NA
  • DaveMoeDee
    DaveMoeDee
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    PinoZino wrote: »
    Xendyn wrote: »

    "Some time" is one of the biggest understatements I've seen in a while. 4/21 of this year is when the first crafters posted as finished with the 9th trait in this game.

    4/21

    A bit more than "some time" wouldn't you say? And please don't try to educate me on crafting. I've been here, done it all from the start and was answering you guys' questions...repeatedly...in the crafting section when you all came in, lost and unable to communicate information on your own for lack of zone chat.

    Artificial inflation of gameplay to "encourage" people to buy instead is not ok. I take a lot of pride in the time and effort it took to be a full crafter. If it had been the same as the Dwemer or the Ambrosia, that would have been fine. Not like I haven't done it already for those.

    I started playing 3 months ago and I use 1 alt. It's a super craftsman and I almost researched everything. I probably could do it faster present times, since I better understand today how all is working.

    And once more again, you don't have to destroy your old crafters. Keep them alive, till your ‘Superman’ is ready. At such, you're able to deliver anything you want.

    I guess there’s some emotional stuff involved too: you are used to your alts, you love them, I can imagine that it’s hard to say goodbye to them. And "Won't somebody please think of the effort!" plays a role too.

    Better be rational. Using one alt as a supercrafter is better than using 3 alts doing the same. I don't have to convince you about that one.

    Who knows, maybe in the future ZOS will add more motifs. You'll be *PEEP* again and again.

    3 months isn't even close to finished. We all know the match. You get to the point where you are doing 3 clothing researches a month. Keep in mind that if you have 2 more light hat researches to do, that means you still have 75% of your total research time remaining for that piece. So if you have 7 traits on everything in 3 months, it will take you a full year to get all 9 traits. I am generalizing. Woodworking can obviously be completed quicker than the others.

    Regardless, I agree regarding the super crafter. It is best to have multiple max level gear crafters for writs, but using just one of those crafters for actual gear crafting of rare motifs means you can get each motif book just once. You can also use that crafter to hold all your traits. I have a separate refiner who holds all my tempers.

    I get that the OP likes the role playing aspect of crafting. I am all for people deciding how they will enjoy the game - until their choices lead to them not enjoying the game.
  • Huggalump
    Huggalump
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    PinoZino wrote: »
    Huggalump wrote: »
    you know, you don't NEED to have the glass motif. There's no reason that you should be entitled to it, no matter how much time you put into it. You can just play the game and if you end up ever getting it, that'll be a cool surprise. But if you never get it, the game doesn't become unplayable or anything.

    Yes, but some players are completionist and want it all.

    There's no NEED to discover the Lore Books. However some players search them all.

    Des goûts et des couleurs, on ne discute pas.

    Sure, I get that, but some people come off as if the developers are wrong if the player doesn't get the glass motifs. It's not like the developers are wrong if I can never catch a loot imp. Or like Blizzard is wrong if that special mount never drops for me. And so on.

    That's just the nature of the game. It's not a gameplay element, so it's not something you must have. Rare drops are rare.
  • PinoZino
    PinoZino
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    There is no possible way you can research "almost everything" in 3 months.

    Fact #1) There are 14 items in the blacksmithing and clothier lines with 9 traits on them.
    Fact #2) Even with the passives maxed out the last two traits take 25 days each to train.
    Fact #3) You can only train one trait at a time on a maximum of 3 items. Yes, you can overlap woodworking, blacksmithing, and clothing but you can't do two traits on Jackets at the same time.
    Fact #4) The previous traits 1-7 combine adds another 20 or so days worth of training. Thus it takes just roughly 70 days to train 3 items to the full 9 trait limit.
    Facr #5) You now have to repeat this process 4 more time (for a total of 5 times) to complete the 9th trait on all 14 items. Total training time to max out blacksmithing or clothing is roughly a full calendar YEAR -- about 350 days.

    Conclusion -- you are trolling and have no further value in this thread. So long and farewell.

    For most items, I just have to research 2 or 3 traits yet. Some are already complete.

    I figured very early that I had to enable Metallurgy as fast as possible, so I was able to research 3 different items simultaneously.

    If I on average would have researched 7 traits then it would take 23,8 days for 3 items.

    Woodworking = 6 items
    Blacksmithing & Clothing = 14 items

    Researching 7 items for all woodworking items would take 47,6 days.
    Researching 7 items for all Blacksmithing items would take about 111 days
    Researching 7 items for all Clothing items would take about 111 days

    So yes in about 3 months (the horror it’s a little more) you can deliver what I did.
    But you can do it even faster by taking an ESO+ subscription.

    I dislike people who make assumptions too fast, who don't do their homework well and use as a defense immediately 'hoho you're trolling'.

    You're just too lazy to reconfigure your stuff. And that's fine for me, but you can't blame ZOS for your laziness.
    Founder of Tradelodge, a trade guild operating on the European Megaserver for Playstation®4.

    Visit our website: http://tradelodge.blogspot.com/
  • PinoZino
    PinoZino
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    Xendyn wrote: »

    *facepalm*
    You're welcome for the benefit of our hard-won knowledge that you can do all the crafting on one alt.

    We went through struggling with inventory (there were more prov mats then) not knowing how many skill points even were in the game or how many we could actually access,and no convenient Skyshard maps to make sure you got them all (we are the ones that found them so you could Google them)

    We had no crafting writs to give us a boost, no ESO+ for a bonus to Inspiration and Enchanting used to be a Horror to level before they finally adjusted the Inspiration for that.

    All of my crafters are VR14 and above, fully playable characters.
    I won't be destroying any of them, thx
    And no, there are no character slots left.

    Of course ZOS will add more motifs, that's not the issue. I have my doubts at this point that you can figure out what is.

    *even more facepalm*

    Did I suggest that destroying your alts is mandatory? *looking outside* and...no.
    Founder of Tradelodge, a trade guild operating on the European Megaserver for Playstation®4.

    Visit our website: http://tradelodge.blogspot.com/
  • ontheleftcoast
    ontheleftcoast
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    PinoZino wrote: »

    There is no possible way you can research "almost everything" in 3 months.

    Fact #1) There are 14 items in the blacksmithing and clothier lines with 9 traits on them.
    Fact #2) Even with the passives maxed out the last two traits take 25 days each to train.
    Fact #3) You can only train one trait at a time on a maximum of 3 items. Yes, you can overlap woodworking, blacksmithing, and clothing but you can't do two traits on Jackets at the same time.
    Fact #4) The previous traits 1-7 combine adds another 20 or so days worth of training. Thus it takes just roughly 70 days to train 3 items to the full 9 trait limit.
    Facr #5) You now have to repeat this process 4 more time (for a total of 5 times) to complete the 9th trait on all 14 items. Total training time to max out blacksmithing or clothing is roughly a full calendar YEAR -- about 350 days.

    Conclusion -- you are trolling and have no further value in this thread. So long and farewell.

    For most items, I just have to research 2 or 3 traits yet. Some are already complete.

    I figured very early that I had to enable Metallurgy as fast as possible, so I was able to research 3 different items simultaneously.

    If I on average would have researched 7 traits then it would take 23,8 days for 3 items.

    Woodworking = 6 items
    Blacksmithing & Clothing = 14 items

    Researching 7 items for all woodworking items would take 47,6 days.
    Researching 7 items for all Blacksmithing items would take about 111 days
    Researching 7 items for all Clothing items would take about 111 days

    So yes in about 3 months (the horror it’s a little more) you can deliver what I did.
    But you can do it even faster by taking an ESO+ subscription.

    I dislike people who make assumptions too fast, who don't do their homework well and use as a defense immediately 'hoho you're trolling'.

    You're just too lazy to reconfigure your stuff. And that's fine for me, but you can't blame ZOS for your laziness.

    This is why we need the LOL button back!

    Just a future note, when you make an argument that confirms the other guys math (you know that part where I stated the first 7 traits only take one third of the total time?) it doesn't prove your point it proves theirs. Thanks for proving mine. And if you want some 8 or 9 trait gear made look me up, I won't charge you too much for them. Or wait another 6 or 8 months and you can do it yourself. No skin of my Orc's nose.
  • Belidos
    Belidos
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    Let's face the truth what the Glass store motif brought us:
    The game now is B2P with a F2P crown shop for locked DLC content.
    For the complete game, buy 2500 crowns to play the DLC and 5000 crowns to unlock all content.

    and? Is that supposed to be some sort of amazing revelation? Because it isn't, it's fairly standard for a B2P system, what is surprising is there isn't more to pay for in the store. If you didn't expect that the day it went B2P then more fool you.
  • Casdha
    Casdha
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    I just finished my Xivkyn in about 2 weeks. Rather than all of the grinding I buy craft and sell (much faster for me)

    example: even though nirn has dropped I buy the stone as cheap as I can and craft a trait item, mark it up 4k to 5k and sell it.

    I still have fun running crag for mats and I'll get a stone every now and then which is pure profit but most of that money comes from having all the refine and decon perks and selling off the gold mats (that I'll never use) I can get about 5 of each for an hours worth of node farming. You can also convert your TelVar stones to gold buy buying enchanting mats and making gold runes when you get one of those.

    May not be your cup of tea, but It sounds like I'll get there a lot quicker.

    Starting on Glass next, prices are dropping like a rock compared to what they were. Of course now that I'm done Xivkyn is dropping faster, but that is OK, I still got them all.

    Proud member of the Psijic Order - The first wave - The 0.016%

  • PinoZino
    PinoZino
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    This is why we need the LOL button back!

    Just a future note, when you make an argument that confirms the other guys math (you know that part where I stated the first 7 traits only take one third of the total time?) it doesn't prove your point it proves theirs. Thanks for proving mine. And if you want some 8 or 9 trait gear made look me up, I won't charge you too much for them. Or wait another 6 or 8 months and you can do it yourself. No skin of my Orc's nose.

    It does prove my point. If you researched on average 7 of 9 you are almost finished. And you can do it in about 3 months.

    About your offer, it's very kind, but no thank you. I was wise enough to see that not all the traits were interesting for me. The ones I actually use are already researched. However, I do want to research them all for being complete and if that takes some time, I don't care.

    It doesn't take another 8 months to complete neither, but bit more than 3.
    Founder of Tradelodge, a trade guild operating on the European Megaserver for Playstation®4.

    Visit our website: http://tradelodge.blogspot.com/
  • Belidos
    Belidos
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    PinoZino wrote: »

    It doesn't take another 8 months to complete neither, but bit more than 3.

    Then you're not almost done, you're only half done, number of items means nothing when it's a timed exercise, especially when those two sets of traits take as long to complete as the previous seven sets of traits.
  • Sheezabeast
    Sheezabeast
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    I highly recommend taking a day to go trudge through every major city unlocked in the game to you and peruse every guild trader for cheap glass motif chapters! My fiancé and I found Glass Axes for 78K yesterday!
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • PinoZino
    PinoZino
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    Belidos wrote: »
    PinoZino wrote: »

    It doesn't take another 8 months to complete neither, but bit more than 3.

    Then you're not almost done, you're only half done, number of items means nothing when it's a timed exercise, especially when those two sets of traits take as long to complete as the previous seven sets of traits.

    No, in fact I'm already done now. I will not use all the treats. Some are real crap. The last 2 per item I'm missing are nice to have, but nothing more. I could life without them.



    Founder of Tradelodge, a trade guild operating on the European Megaserver for Playstation®4.

    Visit our website: http://tradelodge.blogspot.com/
  • Belidos
    Belidos
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    PinoZino wrote: »
    Belidos wrote: »
    PinoZino wrote: »

    It doesn't take another 8 months to complete neither, but bit more than 3.

    Then you're not almost done, you're only half done, number of items means nothing when it's a timed exercise, especially when those two sets of traits take as long to complete as the previous seven sets of traits.

    No, in fact I'm already done now. I will not use all the treats. Some are real crap. The last 2 per item I'm missing are nice to have, but nothing more. I could life without them.



    You are finished with your personal goal, but you have not finished the "crafting trait game", when you're discussing how long it takes to finish something in public you don't base your numbers on personal goals, you base numbers on the actual completion of the system, you guys are arguing against each other but about two completely different subjects.

    facepalm-you-re-doing-it-wrong-13616_w.jpg
    Edited by Belidos on October 1, 2015 8:11AM
  • BalticBlues
    BalticBlues
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    The game now is B2P with a F2P crown shop for locked content.
    For the complete game, buy 2500 crowns to play the DLC and 5000 crowns to unlock all content.
    Belidos wrote: »
    and? Is that supposed to be some sort of amazing revelation?
    Yes, to me it is. I thought that the subscription model was replaced by a B2P model.
    ZOS never said B2P content then would be locked behind impossible grinding/crafting times.
    Belidos wrote: »
    If you didn't expect that the day it went B2P then more fool you.
    No, I didn't expect a F2P crown shop. I had trust in ZOS.

    Moreover, the Glass motif costs 5000 crowns, as much as 2x the Imperial Edition.
    This is not rational pricing anymore. I perceive this as a rip-off.
    22667ed93b00372344842a4488653a03.jpg?itok=aRYx1rBw
    Edited by BalticBlues on October 1, 2015 8:12AM
  • Belidos
    Belidos
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    The game now is B2P with a F2P crown shop for locked content.
    For the complete game, buy 2500 crowns to play the DLC and 5000 crowns to unlock all content.
    Belidos wrote: »
    and? Is that supposed to be some sort of amazing revelation?
    Yes, to me it is. I thought that the subscription model was replaced by a B2P model.
    ZOS never said B2P content then would be locked behind impossible grinding/crafting times.
    Belidos wrote: »
    If you didn't expect that the day it went B2P then more fool you.
    No, I didn't expect a F2P crown shop. I had trust in ZOS.

    Moreover, the Glass motif costs 5000 crowns, as much as 2x the Imperial Edition.
    This is not rational pricing anymore. I perceive this as a rip-off.
    22667ed93b00372344842a4488653a03.jpg?itok=aRYx1rBw

    It's still perfectly normal for a B2P set up. They've done nothing wrong. and nothing is "locked" behind anything, its not an impossible grind, you just have to work for it, which is kind of the point of playing games like this.
  • 13igTyme
    13igTyme
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    I guess the bigger question here is:
    WHY IS THERE A $50 CASH SHOP ITEM THAT ISN'T ACCOUNT-WIDE?!

    Because they want you to spend $150.
    PS4 | NA | l3igTyme

    Thinking about coming back to play...
  • BalticBlues
    BalticBlues
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    Belidos wrote: »
    you just have to work for it, which is kind of the point of playing games like this.
    So far, ESO was much more and very different from "games like this".
    So far, ESO was a unique MMO offering smart gameplay and many ways to enjoy it.
    With the IC and the glass motif, they turned the game into a grinding plus payment experience. Great.
  • PinoZino
    PinoZino
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    Belidos wrote: »

    You are finished with your personal goal, but you have not finished the "crafting trait game", when you're discussing how long it takes to finish something in public you don't base your numbers on personal goals, you base numbers on the actual completion of the system, you guys are arguing against each other but about two completely different subjects.

    facepalm-you-re-doing-it-wrong-13616_w.jpg

    The time aspect isn't that important for me. That doesn't cost any effort nor sweat. The effort is in finding the right item with the right trait for a reasonable price.

    I'm doing it wrong? Ha! This noob was at least smart enough to combine his professions in one alt.

    Really, it's a bit funny. First some guys made a serious building mistake at the start, later they're blaming ZOS. lol

    In the Stone Age era you could also have created an alt that was a blacksmith, woodworker and clothier simultaneously. At least you were able to combine clothier and blacksmithing.

    In the last case, 'moving' the woodworker from one alt to another would be fixed pretty fast.

    And even if you divided these 3 professions over 3 alts, it's still not a big deal to repair your initial own building mistake.

    Because you already have a full-blown blacksmith, woodworker and clothier. Keep them alive and level up one alt. Even when it would take 5 years, it's not a big deal, because you're able to perform your profession perfectly. And now we are talking about just 6 or 7 months.

    Oh dear, what a pity, I feel your pain.

    Edited by PinoZino on October 1, 2015 8:33AM
    Founder of Tradelodge, a trade guild operating on the European Megaserver for Playstation®4.

    Visit our website: http://tradelodge.blogspot.com/
  • Belidos
    Belidos
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    PinoZino wrote: »
    The time aspect isn't that important for me. That doesn't cost any effort nor sweat. The effort is in finding the right item with the right trait for a reasonable price.

    I'm doing it wrong? Ha! This noob was at least smart enough to combine his professions in one alt.

    Really, it's a bit funny. First some guys made a serious building mistake at the start, later they're blaming ZOS. lol

    In the Stone Age era you could also have created an alt that was a blacksmith, woodworker and clothier simultaneously. At least you were able to combine clothier and blacksmithing.

    In the last case, 'moving' the woodworker from one alt to another would be fixed pretty fast.

    And even if you divided these 3 professions over 3 alts, it's still not a big deal to repair your initial own building mistake.

    Because you already have a full-blown blacksmith, woodworker and clothier. Keep them alive and level up one alt. Even when it would take 5 years, it's not a big deal, because you're able to perform your profession perfectly. And now we are talking about just 6 or 7 months.

    Oh dear, what a pity, I feel your pain.

    It doesn't matter whether it's important to you or not, you're entering a discussion about how long it takes to finish getting the traits, not how long it takes to reach your personal goal, if there's a discussion about how long it takes to level a character i'm not going to argue it only takes two days because I only level to twenty, likewise here they're discussing how long it takes to train all the traits and you say it only takes three months to get the specific traits you want, that's not the same discussion. I' not saying you're playing wrong, i'm saying you're arguing the wrong point.

    It's like this conversation:

    Person 1: How long does it take to drive to Scotland?
    Person 2: It takes about 4hrs
    Person 3: No it doesn't it takes 2hrs
    Person 2: Impossible!
    Person 3: Yeah 2hrs, granted I only ever drive as far as Manchester, but that only takes 2hrs and I don't want to go to Scotland so 2hrs is all it takes.
    Edited by Belidos on October 1, 2015 8:46AM
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