270 writs and 15 hours of loading screens for this?!

ontheleftcoast
ontheleftcoast
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Since IC dropped on PC I've been running all of my toons who can do top level crafting writs every day. 270 have come and gone. From those I've managed to score 51 fragments of the glass motif. My "reward" for all that time and effort: Belts, Gloves, Belts (again!), Boots, Gloves (again!!). No weapons, no shields, none of the "cool" armor pieces (helm, chest, shoulders or even freaking pants). No, instead I scored 5 of possibly the least desirable recipes. If I'm lucky I could trade all 5 of those for a chest recipe. No, strike that, I'm obviously not lucky so that means a chest recipe is probably in my future around... fall of 2021, maybe spring of 2022 at this rate. And I'll need two of them, one for my clothier and one for my blacksmith. And while my woodworker doesn't need a chest recipe they'll need one to craft bows, staves, and shield.. So 2025 is looking more realistic for getting everything..

I've had it with the abuse of the World's Worst Random Number Generator. Screw the glass motif, it is *SO* not worth this much effort. Of course I've opened more than a dozen trophy vaults and scored pants and boots so really it looks like Xivkyn is yet another recipe I'll never earn in game.

Thankfully PvP is turning out to be a blast for me. I'm having way more fun battling in Cyrodiil and the city and sewers then I ever imagined.

It's been a month now, why are loading screens still popping up randomly and taking minutes when they do? That problem was brought to their attention repeatedly during PTS of Imperial City and they shipped with it anyways. It's really hard for me to come to grips with how a company can be so great and so terrible at the same time.

[Moderator Note: Edited per our rules on Inappropriate and Bashing comments]
Edited by ZOS_MatM on October 1, 2015 1:54AM
  • Gyudan
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    You could also pay 5000 crowns for it. :#
    Wololo.
  • ontheleftcoast
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    Gyudan wrote: »
    You could also pay 5000 crowns for it. :#

    No, that would be 30,000 crowns. Because I need 3 copies of the two recipes -- Xivkyn and Glass to give it to my three main crafters.
  • Valrien
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    Gyudan wrote: »
    You could also pay 5000 crowns for it. :#

    No, that would be 30,000 crowns. Because I need 3 copies of the two recipes -- Xivkyn and Glass to give it to my three main crafters.

    Xivkyn isn't in the crown store (unless they just added it today?). You'd be paying 15 thousand. Why have three crafters though? There are enough skillpoints to do all 6 crafts and still play effectively.
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Peel_Ya_Cap_517
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    I'm confused why you need the motifs on all three characters lol? Why not just craft the set on one and pass it to the other?
    N64 NA EP
  • Teiji
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    Valrien wrote: »
    Gyudan wrote: »
    You could also pay 5000 crowns for it. :#

    No, that would be 30,000 crowns. Because I need 3 copies of the two recipes -- Xivkyn and Glass to give it to my three main crafters.

    Xivkyn isn't in the crown store (unless they just added it today?). You'd be paying 15 thousand. Why have three crafters though? There are enough skillpoints to do all 6 crafts and still play effectively.

    Exactly this; ontheleftcoast please make at least one character have all crafts. Please. It's so inefficient to see it hurts.

    As long as you have max bank space and your crafting character holds all enchanting runestones while all alchemy, tempers and only provisioning mats that you use are kept in the bank, you will have no trouble with bank space.

    Please safe yourself stress from having multiple crafting characters, you can have one, I'll even send you all the traits that I can craft to you if you're on EU, I know I have 8 in everything but not 9 because I thought I'd never play magicka.
    "Serving Boethiah is Freedom, embracing heroism is Liberty, existing solely for noxiphilic sanguivoria is truth." - Martin Luther King, Jr.

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    Nerf one grind, two more take its place; hail Gryndra!


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  • ontheleftcoast
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    Valrien wrote: »
    Gyudan wrote: »
    You could also pay 5000 crowns for it. :#

    No, that would be 30,000 crowns. Because I need 3 copies of the two recipes -- Xivkyn and Glass to give it to my three main crafters.

    Xivkyn isn't in the crown store (unless they just added it today?). You'd be paying 15 thousand. Why have three crafters though? There are enough skillpoints to do all 6 crafts and still play effectively.

    Because I build my crafters way, way back in the Metheric Era (like July of 2014) and getting enough skill points to do all the crafting seemed like a pipe dream back then. They've added tons more skill points since then (Upper and Lower Craglorn, etc.) and I finally started playing PvP. My crafters are also mostly VR5 and suffer from poor choices for races now that caps are gone. Playing them up to higher levels doesn't seem to be worth the effort yet.

    And if Xivkyn isn't in the store yet it will be one day. But again, with the double RNG fun (randomly getting loot drops to get random treasure) I doubt it'll be something I'll achieve in game.
  • Anorak
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    Honestly calm down... I mean you are honestly just unlucky and just need to realize they wanted it to be a challenge. I mean you act like after 100 writs they should have been guaranteed to drop one of each. Also crafting is not something that you can do all day its something you do on the side.
  • PinoZino
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    Because I build my crafters way, way back in the Metheric Era (like July of 2014) and getting enough skill points to do all the crafting seemed like a pipe dream back then. They've added tons more skill points since then (Upper and Lower Craglorn, etc.) and I finally started playing PvP. My crafters are also mostly VR5 and suffer from poor choices for races now that caps are gone. Playing them up to higher levels doesn't seem to be worth the effort yet.

    And if Xivkyn isn't in the store yet it will be one day. But again, with the double RNG fun (randomly getting loot drops to get random treasure) I doubt it'll be something I'll achieve in game.

    You can reset your skill points.

    Go to the capital city of your faction where you'll find special shrines.
    • Aldmeri Dominion - Elden Root city in Grahtwood
    • Daggerfall Covenant - Wayrest city in Stormhaven
    • Ebonheart Pact – Mournhold city in Deshaan
    Edited by PinoZino on October 1, 2015 1:17AM
    Founder of Tradelodge, a trade guild operating on the European Megaserver for Playstation®4.

    Visit our website: http://tradelodge.blogspot.com/
  • Jennifur_Vultee
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    I do clothing and woodworking on my mage, clothing on my templar and blacksmithing on my dragonknight...I've gotten three pages so far. I've done every writ I can without fail since the glass motif went live.

    Belts, have to decide if it goes for clothing or blacksmithing, basically waiting to see if I get a second one.

    Bows, went to my questing partner Larzette because she's our main guild woodworker.

    Staffs, again went to Larzette.

    Currently I have 2 page fragments, I'm wondering if they didn't stealth nerf the chances of getting them when the motif went into the cash shop, it kind of feels like they did or maybe the RNG god just has forsaken me.


    I will not be buying the cash shop glass motif, to do so will only encourage Zenimax to pull this BS again. I think making this such a grind to get and putting it in the cash shop so soon is a despicable way of trying to force people to buy it or fall behind to the cash shop crafters who expend no effort to get the style motif beyond clicking "Buy". I craft for my guild or the occasional paid job but I know plenty of crafter do craft for gold profit and now they're forced with the dilemma of supporting this cash grab for the motif and crafting style material or not making sales. I personally can't support these types of business practices and its one of the things I feared when the cash shop was announced.

    Zenimax stop trying to twist people's arms to buy cash shop items...instead give people good content they want to buy or subscribe to play. I've been playing since the closed beta and I've seen more people leave ESO with the 1.7 patch than ever before, I've seen more upset, angry and frustrated players than ever before. I think its time you admit this patch has some flaws and start trying to fix things to keep your player/customers happy and bring some fun back into the game.
    "Whoever is careless with the truth in small matters cannot be trusted with important matters." – Albert Einstein

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    Imperial City: Zerg, gank or die.
  • Jennifur_Vultee
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    PinoZino wrote: »

    Because I build my crafters way, way back in the Metheric Era (like July of 2014) and getting enough skill points to do all the crafting seemed like a pipe dream back then. They've added tons more skill points since then (Upper and Lower Craglorn, etc.) and I finally started playing PvP. My crafters are also mostly VR5 and suffer from poor choices for races now that caps are gone. Playing them up to higher levels doesn't seem to be worth the effort yet.

    And if Xivkyn isn't in the store yet it will be one day. But again, with the double RNG fun (randomly getting loot drops to get random treasure) I doubt it'll be something I'll achieve in game.

    You can reset your skill points.

    Go to the capital city of your faction where you'll find special shrines.
    • Aldmeri Dominion - Elden Root city in Grahtwood
    • Daggerfall Covenant - Wayrest city in Stormhaven
    • Ebonheart Pact – Mournhold city in Deshaan


    Can ontheleftcoast also reset his years worth of research to a single character so he can craft as he can now? No? I didn't think so, so like me he's stuck with multiple crafters.
    "Whoever is careless with the truth in small matters cannot be trusted with important matters." – Albert Einstein

    Treat a customer fairly and they will remember you. Treat a customer poorly and they never forget.

    Imperial City: Zerg, gank or die.
  • SirAndy
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    A couple of people here are missing the point completely ...

    The OP has 3 crafting characters, each having maxed a different craft. Meaning, he will need 3 copies of each style book to be able to craft everything for that style.

    I have a similar setup with main 3 toons, one in each faction and each master in two crafts.
    1. Blacksmith/Provisioner
    2. Woodworker/Enchanter
    3. Clothier/Alchemist

    This was very beneficial while leveling those toons since i could split the skill points needed and the inventory slots needed for the mats.

    Now that i'm on my 4th toon (dedicated PvP character) ...
    :smile:
  • Xendyn
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    Can ontheleftcoast also reset his years worth of research to a single character so he can craft as he can now? No? I didn't think so, so like me he's stuck with multiple crafters.

    Yep I've been a dedicated crafter through this whole game from the beginning and I have two that need the motifs.
    Damned if I'm going to buy them after being herded toward the store like some cash cow by an unecessary double RNG lottery either.

    I won't be redoing all that nirnhoned research or playing some marketing guys sick game. I'll get them when I get them.
    Lag is ruinin' my 'mershun!
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    Member of the Old Guard, keepers of the game's history

    PC/NA
  • PinoZino
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    Can ontheleftcoast also reset his years worth of research to a single character so he can craft as he can now? No? I didn't think so, so like me he's stuck with multiple crafters.

    It doesn't take a long time to relevel your alt. Reaching level 50 in blacksmithing takes a few hours if you really want to.
    Edited by PinoZino on October 1, 2015 1:47AM
    Founder of Tradelodge, a trade guild operating on the European Megaserver for Playstation®4.

    Visit our website: http://tradelodge.blogspot.com/
  • Xendyn
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    PinoZino wrote: »

    Can ontheleftcoast also reset his years worth of research to a single character so he can craft as he can now? No? I didn't think so, so like me he's stuck with multiple crafters.

    It doesn't take a long time to relevel your alt. Reaching level 50 in blacksmithing takes a few hours if you really want to.

    And 9 traits?
    Gonna take a lot more than a few hours.
    Lag is ruinin' my 'mershun!
    A society grows great when old men plant trees whose shade they know they shall never sit in.
    There is only one good, knowledge, and one evil, ignorance - Socrates
    Member of the Old Guard, keepers of the game's history

    PC/NA
  • Personofsecrets
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    Gyudan wrote: »
    You could also pay 5000 crowns for it. :#

    No, that would be 30,000 crowns. Because I need 3 copies of the two recipes -- Xivkyn and Glass to give it to my three main crafters.

    you could just have 1 crafter
    Rest in Peace:
    The Dragonknight
    2014-2025

    This commemoration is for the class that has constantly been plundered and dismantled by designers for no obvious reason while other classes continue to have coherent skill lines and feel both powerful and cool.
  • SirJesto
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    Gyudan wrote: »
    You could also pay 5000 crowns for it. :#

    No, that would be 30,000 crowns. Because I need 3 copies of the two recipes -- Xivkyn and Glass to give it to my three main crafters.

    you could just have 1 crafter

    Guess you didn't read the 5 previous comments.....
  • PinoZino
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    Xendyn wrote: »
    PinoZino wrote: »

    Can ontheleftcoast also reset his years worth of research to a single character so he can craft as he can now? No? I didn't think so, so like me he's stuck with multiple crafters.

    It doesn't take a long time to relevel your alt. Reaching level 50 in blacksmithing takes a few hours if you really want to.

    And 9 traits?
    Gonna take a lot more than a few hours.

    That's true. But do you really need all 9 traits? Start researching the ones you regularly use. Later you can add the rest.

    The benefits of having 1 super craftsman outweigh the rest.

    Besides, for a while you can have 2 blacksmiths till you're satisfied with the level and research status of the new blacksmith.
    Founder of Tradelodge, a trade guild operating on the European Megaserver for Playstation®4.

    Visit our website: http://tradelodge.blogspot.com/
  • MisterBigglesworth
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    I guess the bigger question here is:
    WHY IS THERE A $50 CASH SHOP ITEM THAT ISN'T ACCOUNT-WIDE?!
    Really we do it without like, the musical instruments. This is the only musical: the mouth. And hopefully the brain attached to the mouth. Right? The brain, more important than the mouth, is the brain. The brain is much more important.
  • Xendyn
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    PinoZino wrote: »
    Xendyn wrote: »
    PinoZino wrote: »

    Can ontheleftcoast also reset his years worth of research to a single character so he can craft as he can now? No? I didn't think so, so like me he's stuck with multiple crafters.

    It doesn't take a long time to relevel your alt. Reaching level 50 in blacksmithing takes a few hours if you really want to.

    And 9 traits?
    Gonna take a lot more than a few hours.

    That's true. But do you really need all 9 traits? Start researching the ones you regularly use. Later you can add the rest.

    The benefits of having 1 super craftsman outweigh the rest.

    Besides, for a while you can have 2 blacksmiths till you're satisfied with the level and research status of the new blacksmith.

    Nope, what may outweigh something for you, doesn't for me. I am a dedicated, completionist Master Crafter and have been in all my games. I don't like redoing things that are already done, either.

    I'll get it eventually, just as I got all 387 recipes before IC but this whole setup has just rubbed me the wrong way.

    Getting close to the last straw, wrong way.
    Lag is ruinin' my 'mershun!
    A society grows great when old men plant trees whose shade they know they shall never sit in.
    There is only one good, knowledge, and one evil, ignorance - Socrates
    Member of the Old Guard, keepers of the game's history

    PC/NA
  • Ourorboros
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    OP's dilemma certainly makes me glad I went with an all-in-one crafter. I don't want to sound smug, I just recognize how much work it would be to transition multiple crafters into just one.

    There are some well placed points made here about the mess ZOS created both by the way the new motifs were released in the game and the subsequent appearance of Glass in the crown store (to be followed soon by Xivkyn). Thanks, @Jennifur_Vultee . It was really insulting that just days before Glass was dropped in the store, the ESO Live team tried to pas off the ultra-challenge of getting the new motifs as something good for crafters.

    I also doubt I will ever be able to get either or both Glass and Xivkyn motifs on my only crafter via the mechanics ZOS created, and I definitely will NOT support this kind of BS move from ZOS by spending crowns. My only hope, and really what I am counting on, is that the same thing that's happened with other motifs will also happen with the new one's. Meaning the chapters will become more common and less expensive in chat and guild stores.
    PC/NA/DC
    Breton Sorcerer Maester.White - BB meets GoT >Master Crafter< { 9 Traits completed 4/23/15 }
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    ESO: the game you hate to love and love to hate....( >_<) May RNG be with you (*,_,*)
  • PinoZino
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    Xendyn wrote: »

    Nope, what may outweigh something for you, doesn't for me. I am a dedicated, completionist Master Crafter and have been in all my games. I don't like redoing things that are already done, either.

    I'll get it eventually, just as I got all 387 recipes before IC but this whole setup has just rubbed me the wrong way.

    Getting close to the last straw, wrong way.

    It's a matter of taste of course, for me the benefits are higher.

    It costs some time, but you don't have to search or buy motifs anymore for three alts. And when your 'super' craftsman is leveled, you have 2 alts you can level into something different.
    Founder of Tradelodge, a trade guild operating on the European Megaserver for Playstation®4.

    Visit our website: http://tradelodge.blogspot.com/
  • ontheleftcoast
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    PinoZino wrote: »

    Because I build my crafters way, way back in the Metheric Era (like July of 2014) and getting enough skill points to do all the crafting seemed like a pipe dream back then. They've added tons more skill points since then (Upper and Lower Craglorn, etc.) and I finally started playing PvP. My crafters are also mostly VR5 and suffer from poor choices for races now that caps are gone. Playing them up to higher levels doesn't seem to be worth the effort yet.

    And if Xivkyn isn't in the store yet it will be one day. But again, with the double RNG fun (randomly getting loot drops to get random treasure) I doubt it'll be something I'll achieve in game.

    You can reset your skill points.

    Go to the capital city of your faction where you'll find special shrines.
    • Aldmeri Dominion - Elden Root city in Grahtwood
    • Daggerfall Covenant - Wayrest city in Stormhaven
    • Ebonheart Pact – Mournhold city in Deshaan


    Can ontheleftcoast also reset his years worth of research to a single character so he can craft as he can now? No? I didn't think so, so like me he's stuck with multiple crafters.

    Thank you... the "duh" factor around here is high. Crafting is *NOT* simply skill points, it's months and months of efforts to flesh out the traits and motifs. Yeah.. "just change it around" I don't think so.
  • Qyrk
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    But it doesn't mean it's too late to start putting them into one. You've done it before, you can do it again. Keep in mind that even AFTER xivkyn motif, there will be more motif to come in later DLC. Wouldn't your hard work in transferring traits and craft level to one character WILL save you the trouble later on? Think about it.
    Edited by Qyrk on October 1, 2015 3:43AM
  • PinoZino
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    Thank you... the "duh" factor around here is high. Crafting is *NOT* simply skill points, it's months and months of efforts to flesh out the traits and motifs. Yeah.. "just change it around" I don't think so.

    1) You don't have to revamp or delete your 'old' crafters, till the new one is ready. So, you still can construct everything.

    2) You don't have to search or buy motifs, if you use an 'old' and complete crafter as a base for your super craftsman.

    3) If you're crafting mainly for yourself, you can always start researching the traits you actually use. Most players don't use all the traits. Besides, there's still option 1), you still can craft what you want.

    Really, I don't see the point. Yes, it takes a bit time, but not a lot effort. And when all is done, you're ready for ages.

    Edited by PinoZino on October 1, 2015 3:46AM
    Founder of Tradelodge, a trade guild operating on the European Megaserver for Playstation®4.

    Visit our website: http://tradelodge.blogspot.com/
  • twistedmonk
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    PinoZino wrote: »

    Can ontheleftcoast also reset his years worth of research to a single character so he can craft as he can now? No? I didn't think so, so like me he's stuck with multiple crafters.

    Thank you... the "duh" factor around here is high. Crafting is *NOT* simply skill points, it's months and months of efforts to flesh out the traits and motifs. Yeah.. "just change it around" I don't think so.

    this is a case of just poor planning.

    even if you wanted more than one crafter, (no sane reason to), you can just research the traits all at the same time on all your crafters.

    They all had a very valid point, there is no reason to have more than one crafter alt.

    heck, you can have just one character with all the crafting and still have what you need for combat.
    Edited by twistedmonk on October 1, 2015 3:48AM
  • ontheleftcoast
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    Qyrk wrote: »
    But it doesn't mean it's too late to start putting them into one. You've done it before, you can do it again. Keep in mind that even AFTER xivkyn motif, there will be more motif to come in later DLC. Wouldn't your hard work in transferring traits and craft level to one character WILL save you the trouble later on? Think about it.

    Do you realize how many *MONTHS* it will take to do that? My woodworker is 8 trait on everything and 9 on several. Best case, with maxed out passives, to move her skill to say my blacksmith would be something like 6-7 months, maybe longer. That isn't going to happen. And it shouldn't even be necessary. What about that "play your way" tagline they used to throw around? Does that mean anything to ZOS? Maybe it was typo and they meant "pay your way" I can 'choose' to pay outlandish prices in the crown store or months and months of grinding to get a "look". Yeah.. I don't think either of those is going to happen.
  • Huggalump
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    you know, you don't NEED to have the glass motif. There's no reason that you should be entitled to it, no matter how much time you put into it. You can just play the game and if you end up ever getting it, that'll be a cool surprise. But if you never get it, the game doesn't become unplayable or anything.
  • Qyrk
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    Qyrk wrote: »
    But it doesn't mean it's too late to start putting them into one. You've done it before, you can do it again. Keep in mind that even AFTER xivkyn motif, there will be more motif to come in later DLC. Wouldn't your hard work in transferring traits and craft level to one character WILL save you the trouble later on? Think about it.

    Do you realize how many *MONTHS* it will take to do that? My woodworker is 8 trait on everything and 9 on several. Best case, with maxed out passives, to move her skill to say my blacksmith would be something like 6-7 months, maybe longer. That isn't going to happen. And it shouldn't even be necessary. What about that "play your way" tagline they used to throw around? Does that mean anything to ZOS? Maybe it was typo and they meant "pay your way" I can 'choose' to pay outlandish prices in the crown store or months and months of grinding to get a "look". Yeah.. I don't think either of those is going to happen.


    Like we said, you still have your original crafters available WHILE you're doing the transfer of traits. Yes it will take months, nobody denied this. The fact is, YOU WILL encounter the same problem later down the road with additional motifs. Just because it takes too long doesn't take a way the merit of transitioning to one crafter.
  • ontheleftcoast
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    PinoZino wrote: »

    Can ontheleftcoast also reset his years worth of research to a single character so he can craft as he can now? No? I didn't think so, so like me he's stuck with multiple crafters.

    Thank you... the "duh" factor around here is high. Crafting is *NOT* simply skill points, it's months and months of efforts to flesh out the traits and motifs. Yeah.. "just change it around" I don't think so.

    this is a case of just poor planning.

    even if you wanted more than one crafter, (no sane reason to), you can just research the traits all at the same time on all your crafters.

    They all had a very valid point, there is no reason to have more than one crafter alt.

    heck, you can have just one character with all the crafting and still have what you need for combat.

    Yeah, I didn't look into my crystal ball and correctly predict ZOS would screw over crafters with insane and pointless double random grinding. In hindsight I probably should've seen it coming. But don't say it was poor planning on my part. I was role playing with my crafters, my blacksmith is an Orc Dragonknight. Really, could there be a finer crafter of heavy armor than that? My clothier is a Dunmer sorcerer while he'll happily make leather goods for those smelly Khajiit he prefers the finery of his robes and other vestments. And my woodworker is a Nord Templar. They are proud crafters, all of them, dedicated to their art.
  • PinoZino
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    Huggalump wrote: »
    you know, you don't NEED to have the glass motif. There's no reason that you should be entitled to it, no matter how much time you put into it. You can just play the game and if you end up ever getting it, that'll be a cool surprise. But if you never get it, the game doesn't become unplayable or anything.

    Yes, but some players are completionist and want it all.

    There's no NEED to discover the Lore Books. However some players search them all.

    Des goûts et des couleurs, on ne discute pas.
    Founder of Tradelodge, a trade guild operating on the European Megaserver for Playstation®4.

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