Nope, what may outweigh something for you, doesn't for me. I am a dedicated, completionist Master Crafter and have been in all my games. I don't like redoing things that are already done, either.
I'll get it eventually, just as I got all 387 recipes before IC but this whole setup has just rubbed me the wrong way.
Getting close to the last straw, wrong way.
It's a matter of taste of course, for me the benefits are higher.
It costs some time, but you don't have to search or buy motifs anymore for three alts. And when your 'super' craftsman is leveled, you have 2 alts you can level into something different.
Bottom line: what's done is done.
Either don't do anything about it, or start rectifying the situation and it will save you some trouble later down the road.
Xivkyn isn't in the crown store (unless they just added it today?). You'd be paying 15 thousand. Why have three crafters though? There are enough skillpoints to do all 6 crafts and still play effectively.
ontheleftcoast wrote: »Since IC dropped on PC I've been running all of my toons who can do top level crafting writs every day. 270 have come and gone.
This would be an acceptable solution, but even "remote possiblity" is optimistic. I will be really surprised if ZOS changes any aspect of how motifs are learned. They seem willing to antagonize some players in order to increase profits. I WAS trying to be a crafting completionist, but these new motifs are a game changer. I realized long before I learned my last trait ( on 4/23ontheleftcoast wrote: »Bottom line: what's done is done.
Either don't do anything about it, or start rectifying the situation and it will save you some trouble later down the road.
Or.. and this is a remote possibility I realize.. ZOS could decide that screwing over their players and cash flow providers really isn't a good long term strategy and they'll make it so I can chose which chapter I get when I pay 10,000g for that bloody "glue" and put the pieces together. It would eliminate this problem without making glass any less rare....The second level of random is the failure here more than anything. That's the problem that needs to be fixed, not my characters.
"Some time" is one of the biggest understatements I've seen in a while. 4/21 of this year is when the first crafters posted as finished with the 9th trait in this game.
4/21
A bit more than "some time" wouldn't you say? And please don't try to educate me on crafting. I've been here, done it all from the start and was answering you guys' questions...repeatedly...in the crafting section when you all came in, lost and unable to communicate information on your own for lack of zone chat.
Artificial inflation of gameplay to "encourage" people to buy instead is not ok. I take a lot of pride in the time and effort it took to be a full crafter. If it had been the same as the Dwemer or the Ambrosia, that would have been fine. Not like I haven't done it already for those.
"Some time" is one of the biggest understatements I've seen in a while. 4/21 of this year is when the first crafters posted as finished with the 9th trait in this game.
4/21
A bit more than "some time" wouldn't you say? And please don't try to educate me on crafting. I've been here, done it all from the start and was answering you guys' questions...repeatedly...in the crafting section when you all came in, lost and unable to communicate information on your own for lack of zone chat.
Artificial inflation of gameplay to "encourage" people to buy instead is not ok. I take a lot of pride in the time and effort it took to be a full crafter. If it had been the same as the Dwemer or the Ambrosia, that would have been fine. Not like I haven't done it already for those.
I started playing 3 months ago and I use 1 alt. It's a super craftsman and I almost researched everything. I probably could do it faster present times, since I better understand today how all is working.
And once more again, you don't have to destroy your old crafters. Keep them alive, till your ‘Superman’ is ready. At such, you're able to deliver anything you want.
I guess there’s some emotional stuff involved too: you are used to your alts, you love them, I can imagine that it’s hard to say goodbye to them. And "Won't somebody please think of the effort!" plays a role too.
Better be rational. Using one alt as a supercrafter is better than using 3 alts doing the same. I don't have to convince you about that one.
Who knows, maybe in the future ZOS will add more motifs. You'll be *PEEP* again and again.
I started playing 3 months ago and I use 1 alt. It's a super craftsman and I almost researched everything. I probably could do it faster present times, since I better understand today how all is working.
And once more again, you don't have to destroy your old crafters. Keep them alive, till your ‘Superman’ is ready. At such, you're able to deliver anything you want.
I guess there’s some emotional stuff involved too: you are used to your alts, you love them, I can imagine that it’s hard to say goodbye to them. And "Won't somebody please think of the effort!" plays a role too.
Better be rational. Using one alt as a supercrafter is better than using 3 alts doing the same. I don't have to convince you about that one.
Who knows, maybe in the future ZOS will add more motifs. You'll be *PEEP* again and again.
"Some time" is one of the biggest understatements I've seen in a while. 4/21 of this year is when the first crafters posted as finished with the 9th trait in this game.
4/21
A bit more than "some time" wouldn't you say? And please don't try to educate me on crafting. I've been here, done it all from the start and was answering you guys' questions...repeatedly...in the crafting section when you all came in, lost and unable to communicate information on your own for lack of zone chat.
Artificial inflation of gameplay to "encourage" people to buy instead is not ok. I take a lot of pride in the time and effort it took to be a full crafter. If it had been the same as the Dwemer or the Ambrosia, that would have been fine. Not like I haven't done it already for those.
I started playing 3 months ago and I use 1 alt. It's a super craftsman and I almost researched everything. I probably could do it faster present times, since I better understand today how all is working.
And once more again, you don't have to destroy your old crafters. Keep them alive, till your ‘Superman’ is ready. At such, you're able to deliver anything you want.
I guess there’s some emotional stuff involved too: you are used to your alts, you love them, I can imagine that it’s hard to say goodbye to them. And "Won't somebody please think of the effort!" plays a role too.
Better be rational. Using one alt as a supercrafter is better than using 3 alts doing the same. I don't have to convince you about that one.
Who knows, maybe in the future ZOS will add more motifs. You'll be *PEEP* again and again.
you know, you don't NEED to have the glass motif. There's no reason that you should be entitled to it, no matter how much time you put into it. You can just play the game and if you end up ever getting it, that'll be a cool surprise. But if you never get it, the game doesn't become unplayable or anything.
Yes, but some players are completionist and want it all.
There's no NEED to discover the Lore Books. However some players search them all.
Des goûts et des couleurs, on ne discute pas.
ontheleftcoast wrote: »
There is no possible way you can research "almost everything" in 3 months.
Fact #1) There are 14 items in the blacksmithing and clothier lines with 9 traits on them.
Fact #2) Even with the passives maxed out the last two traits take 25 days each to train.
Fact #3) You can only train one trait at a time on a maximum of 3 items. Yes, you can overlap woodworking, blacksmithing, and clothing but you can't do two traits on Jackets at the same time.
Fact #4) The previous traits 1-7 combine adds another 20 or so days worth of training. Thus it takes just roughly 70 days to train 3 items to the full 9 trait limit.
Facr #5) You now have to repeat this process 4 more time (for a total of 5 times) to complete the 9th trait on all 14 items. Total training time to max out blacksmithing or clothing is roughly a full calendar YEAR -- about 350 days.
Conclusion -- you are trolling and have no further value in this thread. So long and farewell.
*facepalm*
You're welcome for the benefit of our hard-won knowledge that you can do all the crafting on one alt.
We went through struggling with inventory (there were more prov mats then) not knowing how many skill points even were in the game or how many we could actually access,and no convenient Skyshard maps to make sure you got them all (we are the ones that found them so you could Google them)
We had no crafting writs to give us a boost, no ESO+ for a bonus to Inspiration and Enchanting used to be a Horror to level before they finally adjusted the Inspiration for that.
All of my crafters are VR14 and above, fully playable characters.
I won't be destroying any of them, thx
And no, there are no character slots left.
Of course ZOS will add more motifs, that's not the issue. I have my doubts at this point that you can figure out what is.
ontheleftcoast wrote: »
There is no possible way you can research "almost everything" in 3 months.
Fact #1) There are 14 items in the blacksmithing and clothier lines with 9 traits on them.
Fact #2) Even with the passives maxed out the last two traits take 25 days each to train.
Fact #3) You can only train one trait at a time on a maximum of 3 items. Yes, you can overlap woodworking, blacksmithing, and clothing but you can't do two traits on Jackets at the same time.
Fact #4) The previous traits 1-7 combine adds another 20 or so days worth of training. Thus it takes just roughly 70 days to train 3 items to the full 9 trait limit.
Facr #5) You now have to repeat this process 4 more time (for a total of 5 times) to complete the 9th trait on all 14 items. Total training time to max out blacksmithing or clothing is roughly a full calendar YEAR -- about 350 days.
Conclusion -- you are trolling and have no further value in this thread. So long and farewell.
For most items, I just have to research 2 or 3 traits yet. Some are already complete.
I figured very early that I had to enable Metallurgy as fast as possible, so I was able to research 3 different items simultaneously.
If I on average would have researched 7 traits then it would take 23,8 days for 3 items.
Woodworking = 6 items
Blacksmithing & Clothing = 14 items
Researching 7 items for all woodworking items would take 47,6 days.
Researching 7 items for all Blacksmithing items would take about 111 days
Researching 7 items for all Clothing items would take about 111 days
So yes in about 3 months (the horror it’s a little more) you can deliver what I did.
But you can do it even faster by taking an ESO+ subscription.
I dislike people who make assumptions too fast, who don't do their homework well and use as a defense immediately 'hoho you're trolling'.
You're just too lazy to reconfigure your stuff. And that's fine for me, but you can't blame ZOS for your laziness.
BalticBlues wrote: »Let's face the truth what the Glass store motif brought us:
The game now is B2P with a F2P crown shop for locked DLC content.
For the complete game, buy 2500 crowns to play the DLC and 5000 crowns to unlock all content.
ontheleftcoast wrote: »
This is why we need the LOL button back!
Just a future note, when you make an argument that confirms the other guys math (you know that part where I stated the first 7 traits only take one third of the total time?) it doesn't prove your point it proves theirs. Thanks for proving mine. And if you want some 8 or 9 trait gear made look me up, I won't charge you too much for them. Or wait another 6 or 8 months and you can do it yourself. No skin of my Orc's nose.
It doesn't take another 8 months to complete neither, but bit more than 3.
It doesn't take another 8 months to complete neither, but bit more than 3.
Then you're not almost done, you're only half done, number of items means nothing when it's a timed exercise, especially when those two sets of traits take as long to complete as the previous seven sets of traits.
It doesn't take another 8 months to complete neither, but bit more than 3.
Then you're not almost done, you're only half done, number of items means nothing when it's a timed exercise, especially when those two sets of traits take as long to complete as the previous seven sets of traits.
No, in fact I'm already done now. I will not use all the treats. Some are real crap. The last 2 per item I'm missing are nice to have, but nothing more. I could life without them.
BalticBlues wrote: »The game now is B2P with a F2P crown shop for locked content.
For the complete game, buy 2500 crowns to play the DLC and 5000 crowns to unlock all content.
Yes, to me it is. I thought that the subscription model was replaced by a B2P model.and? Is that supposed to be some sort of amazing revelation?
No, I didn't expect a F2P crown shop. I had trust in ZOS.If you didn't expect that the day it went B2P then more fool you.
BalticBlues wrote: »BalticBlues wrote: »The game now is B2P with a F2P crown shop for locked content.
For the complete game, buy 2500 crowns to play the DLC and 5000 crowns to unlock all content.Yes, to me it is. I thought that the subscription model was replaced by a B2P model.and? Is that supposed to be some sort of amazing revelation?
ZOS never said B2P content then would be locked behind impossible grinding/crafting times.No, I didn't expect a F2P crown shop. I had trust in ZOS.If you didn't expect that the day it went B2P then more fool you.
Moreover, the Glass motif costs 5000 crowns, as much as 2x the Imperial Edition.
This is not rational pricing anymore. I perceive this as a rip-off.
MisterBigglesworth wrote: »I guess the bigger question here is:
WHY IS THERE A $50 CASH SHOP ITEM THAT ISN'T ACCOUNT-WIDE?!
So far, ESO was much more and very different from "games like this".you just have to work for it, which is kind of the point of playing games like this.
You are finished with your personal goal, but you have not finished the "crafting trait game", when you're discussing how long it takes to finish something in public you don't base your numbers on personal goals, you base numbers on the actual completion of the system, you guys are arguing against each other but about two completely different subjects.
The time aspect isn't that important for me. That doesn't cost any effort nor sweat. The effort is in finding the right item with the right trait for a reasonable price.
I'm doing it wrong? Ha! This noob was at least smart enough to combine his professions in one alt.
Really, it's a bit funny. First some guys made a serious building mistake at the start, later they're blaming ZOS. lol
In the Stone Age era you could also have created an alt that was a blacksmith, woodworker and clothier simultaneously. At least you were able to combine clothier and blacksmithing.
In the last case, 'moving' the woodworker from one alt to another would be fixed pretty fast.
And even if you divided these 3 professions over 3 alts, it's still not a big deal to repair your initial own building mistake.
Because you already have a full-blown blacksmith, woodworker and clothier. Keep them alive and level up one alt. Even when it would take 5 years, it's not a big deal, because you're able to perform your profession perfectly. And now we are talking about just 6 or 7 months.
Oh dear, what a pity, I feel your pain.