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What is the point in PvEing, the way as it is now?

  • UltimaJoe777
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    Dymence wrote: »
    What is the point in PvEing, the way as it is now?

    Oh gee I don't know the fact that it's just playing the game? I mean really people are always complaining about rewards for their efforts but aren't we all ultimately here just to play the game regardless of rhyme or reason? I know I am.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • nine9six
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    To have fun.
    Wake up, we're here. Why are you shaking? Are you ok? Wake up...
  • Dymence
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    Dymence wrote: »
    What is the point in PvEing, the way as it is now?

    Oh gee I don't know the fact that it's just playing the game? I mean really people are always complaining about rewards for their efforts but aren't we all ultimately here just to play the game regardless of rhyme or reason? I know I am.
    nine9six wrote: »
    To have fun.

    So what do you guys enjoy doing concerning PVE?
  • ArrerBoy
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    I enjoy the story. In singleplayer games, I'd have a save file so I can reload it to experience it again. In MMOs, I either roll a new char, or just do the dungeon again.
    Edited by ArrerBoy on September 29, 2015 4:52PM
  • Korah_Eaglecry
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    As a PvPer/PvEer myself. PvEers need to stop crying. Enoughs enough.

    Im not even a fan of IC. But PvPers up until now have gone without any new to do PvP wise. Theyve been starving for new content. And the moment they get it. PvEers cry foul. God forbid the game doesnt spend every update focused on you.

    Orsinium is right around the corner. Theyve already begun spinning up the PR machine for it on Twitter. With Orsinium we're getting more PvE.

    For all the complaining about B2P/F2P. PvEers sure do love to take advantage of the quick turn around on content for these types of games. Constantly complaining if it doesnt come out fast enough.
    Penniless Sellsword Company
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  • Dymence
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    As a PvPer/PvEer myself. PvEers need to stop crying. Enoughs enough.

    Im not even a fan of IC. But PvPers up until now have gone without any new to do PvP wise. Theyve been starving for new content. And the moment they get it. PvEers cry foul. God forbid the game doesnt spend every update focused on you.

    Orsinium is right around the corner. Theyve already begun spinning up the PR machine for it on Twitter. With Orsinium we're getting more PvE.

    For all the complaining about B2P/F2P. PvEers sure do love to take advantage of the quick turn around on content for these types of games. Constantly complaining if it doesnt come out fast enough.

    No one has been crying here, though it seems you felt the need to throw a missy fit. Good for you.

    You have to understand that PVE and PVP are two different worlds. PVP is always dynamic. You fight different players of different skill, and you play to 'win'. Player behaviour is dynamic and to some degree unpredictable. You improve yourself to be stronger against different players. PVP is self sustainable.

    PVE is static. Mobs are dumb. Every run is more or less the same, and the element of 'outsmarting' anything doesn't exist in PVE. You're just doing the same thing over and over again, and without rewards, at this point.
  • UltimaJoe777
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    Dymence wrote: »
    Dymence wrote: »
    What is the point in PvEing, the way as it is now?

    Oh gee I don't know the fact that it's just playing the game? I mean really people are always complaining about rewards for their efforts but aren't we all ultimately here just to play the game regardless of rhyme or reason? I know I am.
    nine9six wrote: »
    To have fun.

    So what do you guys enjoy doing concerning PVE?

    PvE to me is either playing the game or group activities with friends. If I find some goodies along the way good for me but my luck is pretty lame so I never expect too much. Then again, I'm also a completionist lol
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Callous2208
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    Dymence wrote: »
    Dymence wrote: »
    What is the point in PvEing, the way as it is now?

    Oh gee I don't know the fact that it's just playing the game? I mean really people are always complaining about rewards for their efforts but aren't we all ultimately here just to play the game regardless of rhyme or reason? I know I am.
    nine9six wrote: »
    To have fun.

    So what do you guys enjoy doing concerning PVE?

    PvE to me is either playing the game or group activities with friends. If I find some goodies along the way good for me but my luck is pretty lame so I never expect too much. Then again, I'm also a completionist lol

    Well said. I too, am a completionist so there has always been a great deal to mess around and accomplish. I feel like mmo's cater to people of our persuasion, but attract the opposite type of personalities. So, in turn you see a lot of, "there's no content and nothing to do," from people with no alts, haven't completed silver and gold, and have barely any achievements in the journal. The counter argument to that is of course, "well if the stuff to do was different or I liked it better I would." But to that statement all I can say is...welcome to mmo's, perhaps you landed in the wrong genre?
  • LordSemaj
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    Cadbury wrote: »
    Congratulations. You just figured out the secret of every MMORPG ever created past, present and future.
    It's like an Ouroboros. An endless cycle of grinding and regrinding, always getting just a taste of power before the cycle repeats.

    +1 Pretty much.

    MMOs originally were never meant to even HAVE an endgame. The creators of games like EverQuest thought that their game would have a 10-year XP leveling grind. That was proven very wrong as they had no way of knowing what force they would awaken in players. A game that was meant to be played for a few hours per day or week casually as any tabletop RPG is done was immediately turned into a SECOND JOB by many players crunching 8+ hours PER DAY into the grind. People surrendered their real lives for a fantasy one online.

    The concept of raiding and endgames was invented later once the developers realized they couldn't create content at the rate players were devouring it, which was the original goal of these MMOs -- to have eternal progression and unlimited content. Considering even real life RPG fans weren't this fanatic, they simply couldn't predict how hardcore the newborn MMO community would become.

    Endgames were a desperate measure hotfix thrown together to buy devs some time to produce content. Eventually, after seeing how successful the concept was, IT BECAME THE CONTENT.
  • Callous2208
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    LordSemaj wrote: »
    Cadbury wrote: »
    Congratulations. You just figured out the secret of every MMORPG ever created past, present and future.
    It's like an Ouroboros. An endless cycle of grinding and regrinding, always getting just a taste of power before the cycle repeats.

    +1 Pretty much.

    MMOs originally were never meant to even HAVE an endgame. The creators of games like EverQuest thought that their game would have a 10-year XP leveling grind. That was proven very wrong as they had no way of knowing what force they would awaken in players. A game that was meant to be played for a few hours per day or week casually as any tabletop RPG is done was immediately turned into a SECOND JOB by many players crunching 8+ hours PER DAY into the grind. People surrendered their real lives for a fantasy one online.

    The concept of raiding and endgames was invented later once the developers realized they couldn't create content at the rate players were devouring it, which was the original goal of these MMOs -- to have eternal progression and unlimited content. Considering even real life RPG fans weren't this fanatic, they simply couldn't predict how hardcore the newborn MMO community would become.

    Endgames were a desperate measure hotfix thrown together to buy devs some time to produce content. Eventually, after seeing how successful the concept was, IT BECAME THE CONTENT.

    Well put, both of you! And might I add that there's no going back now! Keeping up with today's hardcore gamers in an increasingly sedentary society is nigh impossible and will only continue to get harder.
  • SirAndy
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    Dymence wrote: »
    What is the point in PvEing, the way as it is now?
    To have fun playing the game ...
    confused24.gif
  • Dymence
    Dymence
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    Dymence wrote: »
    Dymence wrote: »
    What is the point in PvEing, the way as it is now?

    Oh gee I don't know the fact that it's just playing the game? I mean really people are always complaining about rewards for their efforts but aren't we all ultimately here just to play the game regardless of rhyme or reason? I know I am.
    nine9six wrote: »
    To have fun.

    So what do you guys enjoy doing concerning PVE?

    PvE to me is either playing the game or group activities with friends. If I find some goodies along the way good for me but my luck is pretty lame so I never expect too much. Then again, I'm also a completionist lol

    Well said. I too, am a completionist so there has always been a great deal to mess around and accomplish. I feel like mmo's cater to people of our persuasion, but attract the opposite type of personalities. So, in turn you see a lot of, "there's no content and nothing to do," from people with no alts, haven't completed silver and gold, and have barely any achievements in the journal. The counter argument to that is of course, "well if the stuff to do was different or I liked it better I would." But to that statement all I can say is...welcome to mmo's, perhaps you landed in the wrong genre?

    So what do you do, when you have completed all of the achievements, aquired all the gear, and have completed every dungeon out there?
  • UltimaJoe777
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    Dymence wrote: »
    Dymence wrote: »
    Dymence wrote: »
    What is the point in PvEing, the way as it is now?

    Oh gee I don't know the fact that it's just playing the game? I mean really people are always complaining about rewards for their efforts but aren't we all ultimately here just to play the game regardless of rhyme or reason? I know I am.
    nine9six wrote: »
    To have fun.

    So what do you guys enjoy doing concerning PVE?

    PvE to me is either playing the game or group activities with friends. If I find some goodies along the way good for me but my luck is pretty lame so I never expect too much. Then again, I'm also a completionist lol

    Well said. I too, am a completionist so there has always been a great deal to mess around and accomplish. I feel like mmo's cater to people of our persuasion, but attract the opposite type of personalities. So, in turn you see a lot of, "there's no content and nothing to do," from people with no alts, haven't completed silver and gold, and have barely any achievements in the journal. The counter argument to that is of course, "well if the stuff to do was different or I liked it better I would." But to that statement all I can say is...welcome to mmo's, perhaps you landed in the wrong genre?

    So what do you do, when you have completed all of the achievements, aquired all the gear, and have completed every dungeon out there?

    You still just keep playing the game. Either that or play a different game, whichever your interest level lies in lol
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Cadbury
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    Dymence wrote: »
    Dymence wrote: »
    Dymence wrote: »
    What is the point in PvEing, the way as it is now?

    Oh gee I don't know the fact that it's just playing the game? I mean really people are always complaining about rewards for their efforts but aren't we all ultimately here just to play the game regardless of rhyme or reason? I know I am.
    nine9six wrote: »
    To have fun.

    So what do you guys enjoy doing concerning PVE?

    PvE to me is either playing the game or group activities with friends. If I find some goodies along the way good for me but my luck is pretty lame so I never expect too much. Then again, I'm also a completionist lol

    Well said. I too, am a completionist so there has always been a great deal to mess around and accomplish. I feel like mmo's cater to people of our persuasion, but attract the opposite type of personalities. So, in turn you see a lot of, "there's no content and nothing to do," from people with no alts, haven't completed silver and gold, and have barely any achievements in the journal. The counter argument to that is of course, "well if the stuff to do was different or I liked it better I would." But to that statement all I can say is...welcome to mmo's, perhaps you landed in the wrong genre?

    So what do you do, when you have completed all of the achievements, aquired all the gear, and have completed every dungeon out there?

    Roll another character.
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Callous2208
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    Dymence wrote: »
    Dymence wrote: »
    Dymence wrote: »
    What is the point in PvEing, the way as it is now?

    Oh gee I don't know the fact that it's just playing the game? I mean really people are always complaining about rewards for their efforts but aren't we all ultimately here just to play the game regardless of rhyme or reason? I know I am.
    nine9six wrote: »
    To have fun.

    So what do you guys enjoy doing concerning PVE?

    PvE to me is either playing the game or group activities with friends. If I find some goodies along the way good for me but my luck is pretty lame so I never expect too much. Then again, I'm also a completionist lol

    Well said. I too, am a completionist so there has always been a great deal to mess around and accomplish. I feel like mmo's cater to people of our persuasion, but attract the opposite type of personalities. So, in turn you see a lot of, "there's no content and nothing to do," from people with no alts, haven't completed silver and gold, and have barely any achievements in the journal. The counter argument to that is of course, "well if the stuff to do was different or I liked it better I would." But to that statement all I can say is...welcome to mmo's, perhaps you landed in the wrong genre?

    So what do you do, when you have completed all of the achievements, aquired all the gear, and have completed every dungeon out there?

    Same thing you would do in any game. Take a break, do dynamic things like pvp, perhaps rp, roll an alt, or quit until new content arrives. But who's completed all of the achievements? Less than 1% of the population if I had to guess. Good thing is there's no sub so you can pick it up and put it back down worry free.
  • rb2001
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    Dymence wrote: »
    Dymence wrote: »
    Dymence wrote: »
    What is the point in PvEing, the way as it is now?

    Oh gee I don't know the fact that it's just playing the game? I mean really people are always complaining about rewards for their efforts but aren't we all ultimately here just to play the game regardless of rhyme or reason? I know I am.
    nine9six wrote: »
    To have fun.

    So what do you guys enjoy doing concerning PVE?

    PvE to me is either playing the game or group activities with friends. If I find some goodies along the way good for me but my luck is pretty lame so I never expect too much. Then again, I'm also a completionist lol

    Well said. I too, am a completionist so there has always been a great deal to mess around and accomplish. I feel like mmo's cater to people of our persuasion, but attract the opposite type of personalities. So, in turn you see a lot of, "there's no content and nothing to do," from people with no alts, haven't completed silver and gold, and have barely any achievements in the journal. The counter argument to that is of course, "well if the stuff to do was different or I liked it better I would." But to that statement all I can say is...welcome to mmo's, perhaps you landed in the wrong genre?

    So what do you do, when you have completed all of the achievements, aquired all the gear, and have completed every dungeon out there?

    Well, in a normal single player game, at that point, you either start a new file and enjoy again, or you move on to the next game in your queue.

    MMOs suffer because players demand endless new reasons to stick around when they are for all intents and purposes done the game. Some of the players skip through and rush to the end as fast as possible, and then complain when you get there.

    It leaves the developers in an awkward position as they try to get new content out fast enough, so fast that they don't have time to make new mechanics, so they chuck out a new extension of the exact same gameplay, players then rush through it real quick and we are back to square 1.
  • Pheefs
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    PvE is the life for me!
    I like the quests, the stories they tell, the adventures my character is having.

    PvP is fun for a few hours, but it gets a little repetitive to me.
    :|
    { Forums are Weird........................ Nerfy nerfing nerf nerfers, buff you b'netches!....................... Popcorn popcorn! }
  • Emma_Overload
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    As a PvPer/PvEer myself. PvEers need to stop crying. Enoughs enough.

    Im not even a fan of IC. But PvPers up until now have gone without any new to do PvP wise. Theyve been starving for new content. And the moment they get it. PvEers cry foul. God forbid the game doesnt spend every update focused on you.

    Orsinium is right around the corner. Theyve already begun spinning up the PR machine for it on Twitter. With Orsinium we're getting more PvE.

    For all the complaining about B2P/F2P. PvEers sure do love to take advantage of the quick turn around on content for these types of games. Constantly complaining if it doesnt come out fast enough.

    Just one problem with your argument: In the Imperial City, PVE players ARE the content. The reason we're "crying foul" is because we were unwillingly served up as AP fodder for PVP zergs and gankers.

    ZOS should be paying PVE players to play this DLC, because of all the unpleasant crap we have to endure just so PVPers can get their jollies!

    Edited by Emma_Overload on September 29, 2015 7:11PM
    #CAREBEARMASTERRACE
  • Dymence
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    Dymence wrote: »
    Dymence wrote: »
    Dymence wrote: »
    What is the point in PvEing, the way as it is now?

    Oh gee I don't know the fact that it's just playing the game? I mean really people are always complaining about rewards for their efforts but aren't we all ultimately here just to play the game regardless of rhyme or reason? I know I am.
    nine9six wrote: »
    To have fun.

    So what do you guys enjoy doing concerning PVE?

    PvE to me is either playing the game or group activities with friends. If I find some goodies along the way good for me but my luck is pretty lame so I never expect too much. Then again, I'm also a completionist lol

    Well said. I too, am a completionist so there has always been a great deal to mess around and accomplish. I feel like mmo's cater to people of our persuasion, but attract the opposite type of personalities. So, in turn you see a lot of, "there's no content and nothing to do," from people with no alts, haven't completed silver and gold, and have barely any achievements in the journal. The counter argument to that is of course, "well if the stuff to do was different or I liked it better I would." But to that statement all I can say is...welcome to mmo's, perhaps you landed in the wrong genre?

    So what do you do, when you have completed all of the achievements, aquired all the gear, and have completed every dungeon out there?

    You still just keep playing the game. Either that or play a different game, whichever your interest level lies in lol

    But what do you play in the game at that point?
  • UltimaJoe777
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    Dymence wrote: »
    Dymence wrote: »
    Dymence wrote: »
    Dymence wrote: »
    What is the point in PvEing, the way as it is now?

    Oh gee I don't know the fact that it's just playing the game? I mean really people are always complaining about rewards for their efforts but aren't we all ultimately here just to play the game regardless of rhyme or reason? I know I am.
    nine9six wrote: »
    To have fun.

    So what do you guys enjoy doing concerning PVE?

    PvE to me is either playing the game or group activities with friends. If I find some goodies along the way good for me but my luck is pretty lame so I never expect too much. Then again, I'm also a completionist lol

    Well said. I too, am a completionist so there has always been a great deal to mess around and accomplish. I feel like mmo's cater to people of our persuasion, but attract the opposite type of personalities. So, in turn you see a lot of, "there's no content and nothing to do," from people with no alts, haven't completed silver and gold, and have barely any achievements in the journal. The counter argument to that is of course, "well if the stuff to do was different or I liked it better I would." But to that statement all I can say is...welcome to mmo's, perhaps you landed in the wrong genre?

    So what do you do, when you have completed all of the achievements, aquired all the gear, and have completed every dungeon out there?

    You still just keep playing the game. Either that or play a different game, whichever your interest level lies in lol

    But what do you play in the game at that point?

    The thing about MMORPGs is you can pretty much do whatever you want given it's within ToS of course lol so if I want I could just go goof off in a populated area for kicks or I could follow someone low-leveled into a cave or dungeon and give them a helping hand. It really just depends on what I feel like doing.

    MMORPGs really aren't supposed to end, thus have no end-game period. It's endless so long as you have fun playing any and every way you can!
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • mlstevens42_ESO
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    It is odd I know a few older games that had infrequent new content that survived just fine. Of course they did not have a lot of quests. You just figured out what you wanted to do for the day and did it. Because there wasn't a constant level up scheme older areas of the game did not become obsolete. Lots of mixing old new players just because there wasn't some end game progression.

    Think there is to much focus on this progression. Devs spend a lot of time trying to craft new challenges new mechanics new gear and so on just to have it devoured within a few weeks of being released if it even takes that long. Then said devourers sit and whine that they are done and need new.

    I know my hope for this game was to get away from that progression grind/whine cause people got there quick and now claim to have nothing left to do. Just wanted new places to explore and enjoy didn't have to have lots of "leet gear" else couldn't be worth doing sort of thing. The days when I didn't need any quest other then hmmmn wonder what's over that hill. Wish games would get back to this. Yes I like challenges yes I love puzzles to solve....I do not like constant tread mill.
  • Victus
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    nine9six wrote: »
    To have fun.

    /thread
    Throm the First - Redguard Dragon Knight - Daggerfall Covenant
    vanquishguild.com
  • Hope499
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    Dymence wrote: »
    What is the point in PvEing


    Its fun....
    Edited by Hope499 on September 29, 2015 8:05PM
    Tripped over my friends bra.....
    ....
    ....
    ..she is always setting booby traps!
  • LordSemaj
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    Think there is to much focus on this progression. Devs spend a lot of time trying to craft new challenges new mechanics new gear and so on just to have it devoured within a few weeks of being released if it even takes that long. Then said devourers sit and whine that they are done and need new.

    Which is why progression is dying. Sandbox is returning as the wave of the future. Landmark shows that EQNext will incorporate Minecraft to the game, shooter like PlanetSide or H1Z1 or Warframe give more free range on content rather than chaining players to a path, upcoming MMOs such as Crowfall, Camelot Unchained, Albion Online, The Repopulation, Star Citizen, Revival, and more are steeply seeped in the concept of sandbox gameplay with no routes to follow and all the world to explore.

    Players don't want to be told what to do and given a map to follow anymore. They want to create their own goals and have clear understanding how to accomplish those goals.

    We are entering the age of Emergent Gameplay.

    Progression is going the way of the dinosaurs.
  • Callous2208
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    LordSemaj wrote: »
    Think there is to much focus on this progression. Devs spend a lot of time trying to craft new challenges new mechanics new gear and so on just to have it devoured within a few weeks of being released if it even takes that long. Then said devourers sit and whine that they are done and need new.

    Which is why progression is dying. Sandbox is returning as the wave of the future. Landmark shows that EQNext will incorporate Minecraft to the game, shooter like PlanetSide or H1Z1 or Warframe give more free range on content rather than chaining players to a path, upcoming MMOs such as Crowfall, Camelot Unchained, Albion Online, The Repopulation, Star Citizen, Revival, and more are steeply seeped in the concept of sandbox gameplay with no routes to follow and all the world to explore.

    Players don't want to be told what to do and given a map to follow anymore. They want to create their own goals and have clear understanding how to accomplish those goals.

    We are entering the age of Emergent Gameplay.

    Progression is going the way of the dinosaurs.

    I like the idea of sandboxes, but after some recent activity in a few, I've come to realize at this time, they've got their own issues going on that makes quite a few of them unplayable at certain points. Hopefully these can be ironed out in the future because the concept itself is fantastic. On a side note I shuddered a bit when you mentioned "emergent gameplay." That was the term Archeage devs liked to throw out to write off game and economy breaking exploits and griefing to the point that even the most hardcore of pvp'ers agreed it was unacceptable.
  • NewBlacksmurf
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    The game is intended to change and offer different groups a end-game experience.
    Right now that is for PvP players so you just need to wait and be patient for dlc that fits your gameplay style

    First was increased vet levels (silver n gold quests)
    Second was Craglorn
    Later came DRagon Star Arena and more vet dungeons
    Then came champion levels and the justice systems
    Now we have Imperial City

    The future offers Orsinium

    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • jonjees
    jonjees
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    It really boils down to just 1 thing for pvp and pvers. REWARDS.
    If something is rewarding to do, regardless if its pvper or pvers, players will just do it.

    I am sure as a vr16, you just wouldnt go back to try to get vr1 loot right?
    So trials is pretty much dead in this aspect.
    I have always felt that they should change the loot drop rate, so that sets will drop each time, but just with different grade etc white, green, blue

    Even in the middle of sewers killing molag bal and its accompanying bosses doesnt gives you loot, this just makes players question, so whats the point? At least have a chest like all other portals or centre of arena district bosses, so that everyone gets something after killing the boss. This will result in very big fights to control this area at all time. As it is, in ps4 eu, this place is almost empty most of the time.

    IC should also have an objective, instead now it is just an exchange of cp and exp between the alliance, just mindlessly reviving and killing each other, at least on the ps4 eu this is a daily affair. whats the reward here? cp and exp of cos.
    Some objectives would be good, like control of the district.
    As it is right now, its just camping at enemy spawn spot and its feeding time.

    Cyrodiil used to be fun and rewarding before IC, my inbox mails would be full in a day, making 10k in gold easy.
    But after IC, the only way to get kill quest done is now in IC.
    Cyrodiil is now a who has more players in cyrodiil wins, when it used to be about skills and knowledge in defending a keep.
    Before IC patch, it is possible to defend a keep with 10 good players vs 30, this now no longer applies with battle level and damage reduction, its just who got more players, period.
    I do miss the outpost fights when seige weapons and oil are everywhere when walls/doors are about to be breached, it was satisfying to successfully defend a keep then.
    So Cyrodiil is not rewarding and satisfying anymore, thus pvpers doesnt do it anymore.

    So if you havent got IC, you are really not missing out on much as a pvper.
    For pvers, IC is surely a dlc that you should skip.

    So what can pvpers do without IC? cyrodiil vs the keep doors
    What can pvers do without IC? hmmmm just about nothing i guess, level another pver?

  • Rogue78
    Rogue78
    ✭✭✭
    No, this isn't similar to any other MMO I"ve played. I've never seen an MMO that made it's entire endgame PvE obsolete on purpose with the intention of leaving it that way for an extended period of time.

    This! It's mind boggling that they would do this. Even before two out of our three Trials were hardly worth doing, due to them being too easy and giving only v12 rewards (apart from the weekly). This is an MMO, MMOs live and die by their endgame content, especially the raids. If the next viable raid will come sometime next year, you can be sure that the vast majority of raiding guilds will have disintegrated by then.

    I just hope IC and PvP will keep me entertained until then, because the raiding which I enjoyed so much in this game is esentially dead.
    Omnia Vincit
    Dro-m'Athra Destroyer
  • newtinmpls
    newtinmpls
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    ✭✭✭✭
    Dymence wrote: »
    So what do you do, when you have completed all of the achievements, aquired all the gear, and have completed every dungeon out there?

    Well, I work (and was in school for a while and am also teaching a class) so I don't have the time to spend in ESO that some do.

    However there are two types of "things to do". First is the concrete things that you list, such as have I done X - or even have I done X with Y character. For me, running 16 characters (2 subbed accounts) that will not happen any time soon. My highest is Vet 3, I also have a vet 1. So those will still keep me going for a while.

    The second type of "thing to do" is play (explore, undaunted, whatever) with my friends in-game. We were originally a group of tabletop RPGers, and when some of us moved, we found that gaming via skype just didn't cut it. However gaming ESO and skype really does.

    You don't "win" an RPG, you play for the experience, for the fun.

    So no, I won't "run out" of things to do.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
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