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Why don't you add more stamina versions of morphed class skills?
Why basically there is not a stamina version of each class skill in the game?
As a DK, I'd love to have:
- A stamina version of Ash Cloud
- A stamina version of stone fist - this ability deals physical damage, why is it a magicka skill?
- A stamina version of inhale
- A stamina version of fiery grip
- A stamina version of lava whip
Well basically a stamina version of offensive skills.
The idea would be, for a stamina build, to use the stamina skills for the offense and the magicka skills for the defense, as mean to well synergize magicka and stamina resources.
Just curious.
(I'd love to have an official answer, so we can better understand the design choices of the combat team, and where they would like to head to).
Edited by trimsic_ESO on August 6, 2015 6:31PM