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CP farmers.. now is the time to hit it.

  • Tectonaut
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    Hmm, taking away something already achieved only to feed it back in small doses does not sound like a great idea either. So pretty much they are losing out. I have like 40cp right now so it definitely won't affect me, but I can see the injustice of it.
  • BuggeX
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    Darlgon wrote: »
    Thank the dude who soloed Molag Bal, btw.

    You mean Molag Bal in the Center of IC?

    I doubt someone can solo the whole event, first he has to take out 3 horrors from the portal, ok this could work, depens on the horror, solloing them is not a big deal, Molag Bal is even weaker than the Horrors.

    But the person have to close al 3 portals fast enought that they dont respawn in the meantime.

    If one portal respawn, Molag Bal will not spawn.


    Btw: does we know here the cap will be?
    Edited by BuggeX on September 26, 2015 12:57AM
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Mojmir
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    BuggeX wrote: »
    Darlgon wrote: »
    Thank the dude who soloed Molag Bal, btw.

    You mean Molag Bal in the Center of IC?

    I doubt someone can solo the whole event, first he has to take out 3 horrors from the portal, ok this could work, depens on the horror, solloing them is not a big deal, Molag Bal is even weaker than the Horrors.

    But the person have to close al 3 portals fast enought that they dont respawn in the meantime.

    If one portal respawn, Molag Bal will not spawn.

    I agree the center isn't soloable,but it can be done really fast with a group.maybe it's an excuse to cap cp.not like there aren't enough complaints as it is
  • Pchela
    Pchela
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    BuggeX wrote: »
    Darlgon wrote: »
    Thank the dude who soloed Molag Bal, btw.

    You mean Molag Bal in the Center of IC?

    I doubt someone can solo the whole event, first he has to take out 3 horrors from the portal, ok this could work, depens on the horror, solloing them is not a big deal, Molag Bal is even weaker than the Horrors.

    But the person have to close al 3 portals fast enought that they dont respawn in the meantime.

    If one portal respawn, Molag Bal will not spawn.


    Btw: does we know here the cap will be?

    He solo'd it, I was in TS with him as he did it. He was also EMPEROR at the time of this, which boosts the stats. He has a video of him doing it.

    we have also duo'd it as well, it takes some time to learn the mechanics but it's not too bad. The portal timing is tricky though.
    Edited by Pchela on September 26, 2015 1:04AM
  • BuggeX
    BuggeX
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    Pchela wrote: »
    BuggeX wrote: »
    Darlgon wrote: »
    Thank the dude who soloed Molag Bal, btw.

    You mean Molag Bal in the Center of IC?

    I doubt someone can solo the whole event, first he has to take out 3 horrors from the portal, ok this could work, depens on the horror, solloing them is not a big deal, Molag Bal is even weaker than the Horrors.

    But the person have to close al 3 portals fast enought that they dont respawn in the meantime.

    If one portal respawn, Molag Bal will not spawn.


    Btw: does we know here the cap will be?

    He solo'd it, I was in TS with him as he did it. He was also EMPEROR at the time of this, which boosts the stats. He has a video of him doing it.

    Well then he got some rly big luck that some weak Horrors spawned (or he was a sorc). Horrors Scal up Players HP, than more HP the player has, the more dmg the Horror will do.
    I got 55k and Heavy Armor, and close all Hits from a Horror did around 45-50k
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Pchela
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    Yes he is a Sorc.
  • iliatha
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    yea small fact.. he just might have forgotten to mention that the guy was an emp.. ^^
    as duo it seems not that hard to do, guild mate does it with dk & temp. no emperor, no 1000cp+
    Tectonaut wrote: »
    Hmm, taking away something already achieved only to feed it back in small doses does not sound like a great idea either. So pretty much they are losing out. I have like 40cp right now so it definitely won't affect me, but I can see the injustice of it.

    this. PLUS the fact that capped people cant progress their characters any more once they got their equip.. but yea.
    Edited by iliatha on September 26, 2015 1:10AM
  • BuggeX
    BuggeX
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    OK that explain a lot,

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    nerf sorcs :p
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Funkopotamus
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    Darlgon wrote: »
    Legoless wrote: »
    He said they'll be resetting CP if you're over the cap once Orsinium hits.

    Jump up and down.
    Beat metal pans.
    Cry
    Scream
    Moan.
    Threaten lawsuits about being locked out of content you paid for because you already had them before the caps took effect.

    ZoS WILL back down. They have proven it time and again.
    Nah NOT on this one I do not think.. Because right now.... The life of ESO as a Business is on the line..
    If ZOS loses a few grinders due to being upset over the cap they can survive..
    If they lose any future sales because of this broken runaway CP system then they will have to shut down..

    Simple as that honestly.
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!" Sallington
  • Talcyndl
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    Can someone who listened to the whole thing clarify the timing.

    Did they say they will cap CP (sooner), but not reset points spent (above the cap) until later (when next DLC releases)?

    So there will be a "grace" period? Or will the cap and reset happen at the same time?
    Tal'gro Bol
    PvP Vice Officer [Retired] and Huscarl of Vokundein
    http://www.legend-gaming.net/vokundein/
  • Funkopotamus
    Funkopotamus
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    Talcyndl wrote: »
    Can someone who listened to the whole thing clarify the timing.

    Did they say they will cap CP (sooner), but not reset points spent (above the cap) until later (when next DLC releases)?

    So there will be a "grace" period? Or will the cap and reset happen at the same time?

    Honestly it shouldn't matter..

    Whenever that cap is set.. If you are ABOVE the cap you will be taken DOWN to that cap...

    But all of the CP that you have will be banked.. You will not lose it, but cannot throw it into the tree. You will never lose any CP or stop gaining it as I understand..
    Edited by Funkopotamus on September 26, 2015 2:04AM
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!" Sallington
  • Talcyndl
    Talcyndl
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    Honestly it shouldn't matter..


    This is ZOS...the time between the initial cap and a later forced reset could be significant.

    In that case you'd lock in the advantage super high CP players have during that time. I'm not sure why they'd do that, but that is one reading of the first few posts in this thread.
    Tal'gro Bol
    PvP Vice Officer [Retired] and Huscarl of Vokundein
    http://www.legend-gaming.net/vokundein/
  • timidobserver
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    The hilarious part is that there are people that think that 2000+ CP is something that should exist in the game.

    It is completely amazing that there are people that are mad about this change.
    Edited by timidobserver on September 26, 2015 2:09AM
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • Talcyndl
    Talcyndl
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    The hilarious part is that there are people that think that 2000+ CP is something that should exist in the game.

    It is completely amazing that there are people that are mad about this change.

    Well if I had ground out that many CP (which farming IC with a good group goes quick - no exploits needed), I'd probably be pissed at ZOS. ZOS did introduce a poorly thought out system. One they were warned was going to lead to this exact issue. But they did it anyway only to reverse course and take away benefits from players.
    Tal'gro Bol
    PvP Vice Officer [Retired] and Huscarl of Vokundein
    http://www.legend-gaming.net/vokundein/
  • xaraan
    xaraan
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    They are taking away progress or just hiding it until the cap is raised?
    Edited by xaraan on September 26, 2015 2:28AM
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • timidobserver
    timidobserver
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    Talcyndl wrote: »
    The hilarious part is that there are people that think that 2000+ CP is something that should exist in the game.

    It is completely amazing that there are people that are mad about this change.

    Well if I had ground out that many CP (which farming IC with a good group goes quick - no exploits needed), I'd probably be pissed at ZOS. ZOS did introduce a poorly thought out system. One they were warned was going to lead to this exact issue. But they did it anyway only to reverse course and take away benefits from players.

    If I had that many I wouldn't be mad because I would have been smart enough to know that they weren't going to let that go on forever.
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • Kuroinu
    Kuroinu
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    Darlgon wrote: »
    @ZOS_RichLambert announced more details on CP caps on ESO Live today. They will come with Orcsinium and prevent you from spending over the cap they provide. You can still earn them, just cant use them until the next cap raise.

    Thank the dude who soloed Molag Bal, btw.

    Also, we now have 2 guys with over 2K champ points, 15-17 others with over 1400 and.. the rest of us.

    Now, he also said they wont be resetting skill points and attributes, thanks to the whiners who couldnt figure out their build again after the last reset.

    What this means is, IF they play this the way they have other things, and if nothing changes, they wont take away what you have, and it wont be wiped out with a CP reset.
    So,, get yourself a huge number of CP, blast them into whatever you think is uber, and then sit back, ,with your arm held out holding the head of the dude trying to kill you. Then, laugh and one-shot him, because you are over cap and he is no where near.

    I think you misunderstood what they said. The part where they mentioned that they wouldn't reset skills after a major patch does not apply to this up coming Champion System change, they are separate issues. So players over the cap will be getting their Champion Points reset and will be able to re-allocate 100 of those points, while the remaining points will be of no use until that cap is raised further.

    Hope that's clear! Because from what you've said; you are encouraging players to go grind their brains out, which if people do, they're only going to get burnt out and disappointed.
  • Fat_Cat45
    Fat_Cat45
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    People have some sort of grudge that CP is the source of all problems. "If he can solo Molag Bal in the sewers then it's obviously CP to blame and not that the player knows how to effectively use their class and abilities"

    I solo'd Vet Imperial Prison final boss on hardmode with only around 360 CP.

    jNOz91A.png

    So stop acting like skillful players don't exist and the only reason they're good is because of CP. If you actually tried to learn the mechanics inside and out, as well as advanced concepts such as animation cancelling at every possible frame, then maybe you'd understand
    Edited by Fat_Cat45 on September 26, 2015 2:44AM
  • Xendyn
    Xendyn
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    xaraan wrote: »
    They are taking away progress or just hiding it until the cap is raised?

    Just hiding it, or making it unuseable over the cap limit really.
    Lag is ruinin' my 'mershun!
    A society grows great when old men plant trees whose shade they know they shall never sit in.
    There is only one good, knowledge, and one evil, ignorance - Socrates
    Member of the Old Guard, keepers of the game's history

    PC/NA
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    HAHAHA This is rich. The CP empire is crumbling. ZOS is finally internally admitting that the CP system was a complete unmitigated disaster and now all of us can clearly see the lie told to us that somehow CP was going to replace veteran levels.

    We will always have vet levels!!! They have no intention of removing them. How else can they raise cap, steal all our gear, then force us to buy the DLC to grind up our level and get new gear?

    Of course, they could always come out with actual quality content that people want to play but they have given up on that path ages ago.
    1. Come out with DLC
    2. Raise Level Cap
    3. Populate your DLC by making it the only place to grind XP and get new gear
    4. Make grinding and gearing take as long as bearable to buy yourself time
    5. Once everyone is finally geared and leveled, Come out with new DLC
    6. Raise Level Cap...
  • Funkopotamus
    Funkopotamus
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    Fat_Cat45 wrote: »
    People have some sort of grudge that CP is the source of all problems. "If he can solo Molag Bal in the sewers then it's obviously CP to blame and not that the player knows how to effectively use their class and abilities"

    I solo'd Vet Imperial Prison final boss on hardmode with only around 360 CP.

    jNOz91A.png

    So stop acting like skillful players don't exist and the only reason they're good is because of CP. If you actually tried to learn the mechanics inside and out, as well as advanced concepts such as animation cancelling at every possible frame, then maybe you'd understand

    Wellllllll...

    If it is indeed skill..... Then these players will be able to show off even more.... So they are even more of a winner? Correct?

    I mean if anything those "Skilled" players should be dancing in the street as they will no longer get wtfrolostomped by a bad player with high CP !
    Edited by Funkopotamus on September 26, 2015 2:47AM
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!" Sallington
  • JamieAubrey
    JamieAubrey
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    TIL if you want something in ESO you need to *** and moan about it

  • Malmai
    Malmai
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    Tectonaut wrote: »
    Hmm, taking away something already achieved only to feed it back in small doses does not sound like a great idea either. So pretty much they are losing out. I have like 40cp right now so it definitely won't affect me, but I can see the injustice of it.

    So what hes got lets say 1K CP at the moment and cap for season will be lets say 500 ... till u grind to 500 u gonna cry like a baby for 6 months or more xD
  • JD2013
    JD2013
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    HAHAHA This is rich. The CP empire is crumbling. ZOS is finally internally admitting that the CP system was a complete unmitigated disaster and now all of us can clearly see the lie told to us that somehow CP was going to replace veteran levels.

    We will always have vet levels!!! They have no intention of removing them. How else can they raise cap, steal all our gear, then force us to buy the DLC to grind up our level and get new gear?

    Of course, they could always come out with actual quality content that people want to play but they have given up on that path ages ago.
    1. Come out with DLC
    2. Raise Level Cap
    3. Populate your DLC by making it the only place to grind XP and get new gear
    4. Make grinding and gearing take as long as bearable to buy yourself time
    5. Once everyone is finally geared and leveled, Come out with new DLC
    6. Raise Level Cap...

    Except that it's been stated that they're not raising the Veteran level cap with Orsinuim. They'll start with the CP cap instead.

    If it had been me, t would have just kept VR's and raised the level caps with new content like every other game, rather than inventing a whole new system that people won't stop complaining about anyway.
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

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    Crafting bag OP! ZOS nerf pls!
  • ScarecrowBoat
    ScarecrowBoat
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    Acrolas wrote: »
    It's a ZOS issue, not a player issue. You can't blame players if they've mastered a tiny bit of dated content with the resources you've handed them. ZOS needed to keep content flowing to match the progression of its biggest fans.

    And they haven't. Nobody needs a cap. Nobody needs a catch-up. ZOS needs to release grander, exciting, more challenging content so that more people want to play more and be part of the powerful minority who gets to experience the biggest, baddest battles imaginable.

    But when you show up in shorts to a professional recording, you're basically telling me you're all right with mediocrity. So whatever. Make some more average, short-sighted decisions. Appease the weekend casual console gamer, instead of rewarding those few long-term PC players who actually seem to give a damn about being prepared for the best your game will have to offer.

    Those players must scare ZOS. When you have players who actually play the game there's suddenly this demand to add things to it. No more glacial pace. No more excuses. Some scary stuff right there.

    stop shorts shaming it hurts mah feels
    FANTASIAAAAAAAAAA
    GM of SBH
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  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    JD2013 wrote: »
    HAHAHA This is rich. The CP empire is crumbling. ZOS is finally internally admitting that the CP system was a complete unmitigated disaster and now all of us can clearly see the lie told to us that somehow CP was going to replace veteran levels.

    We will always have vet levels!!! They have no intention of removing them. How else can they raise cap, steal all our gear, then force us to buy the DLC to grind up our level and get new gear?

    Of course, they could always come out with actual quality content that people want to play but they have given up on that path ages ago.
    1. Come out with DLC
    2. Raise Level Cap
    3. Populate your DLC by making it the only place to grind XP and get new gear
    4. Make grinding and gearing take as long as bearable to buy yourself time
    5. Once everyone is finally geared and leveled, Come out with new DLC
    6. Raise Level Cap...

    Except that it's been stated that they're not raising the Veteran level cap with Orsinuim. They'll start with the CP cap instead.

    If it had been me, t would have just kept VR's and raised the level caps with new content like every other game, rather than inventing a whole new system that people won't stop complaining about anyway.

    They will probably just release a whole new leveling system in Orsinium called Orc Points. You can only earn Orc points in Orsinium obviously. And you can buy awesome new gear with Orc Teeth, also only found in Orsinium.

    The real kicker? You can only wear this new tier of gear if you have enough orc points. Get ready to grind!!!!!
  • Swindy
    Swindy
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    BuggeX wrote: »
    OK that explain a lot,

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    nerf sorcs :p
    I'm sorry but I cannot stop laughing at this. :lol:
    II Swindy II

    Australian on Xbox NA (ex EU)
  • Darlgon
    Darlgon
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    Fat_Cat45 wrote: »
    So stop acting like skillful players don't exist and the only reason they're good is because of CP. If you actually tried to learn the mechanics inside and out, as well as advanced concepts such as animation cancelling at every possible frame, then maybe you'd understand

    Lambert actually said it WAS because of the champ points..
    Malmai wrote: »
    Tectonaut wrote: »
    Hmm, taking away something already achieved only to feed it back in small doses does not sound like a great idea either. So pretty much they are losing out. I have like 40cp right now so it definitely won't affect me, but I can see the injustice of it.

    So what hes got lets say 1K CP at the moment and cap for season will be lets say 500 ... till u grind to 500 u gonna cry like a baby for 6 months or more xD

    Lets say they do cap at 1K.. but this is ZoS so cap for season will be 250. The dudes with 2K wont even CATCH UP to the cap for over a year. IF, and thats a HUGE IF, they are still around they will have accumulated more.. The system sets them up to constantly be over cap.

    The horse wont chase the carrot if its always in glass and he cant smell it or taste it.


    I think you misunderstood what they said. The part where they mentioned that they wouldn't reset skills after a major patch does not apply to this up coming Champion System change, they are separate issues. So players over the cap will be getting their Champion Points reset and will be able to re-allocate 100 of those points, while the remaining points will be of no use until that cap is raised further.

    Hope that's clear! Because from what you've said; you are encouraging players to go grind their brains out, which if people do, they're only going to get burnt out and disappointed.

    Or, it means that we have a bunch of player who are already over 1K go out, get over 2K CP before Orcsinium launches..( you know, before January 1, 2016,) who go on PTS, decide the cap makes their chars weaker, stage a 10page forum rant/pity party and ZoS backs down due to "player satisfaction". The same reason they backed down on resetting the skill points.

    Now, the more players IN that situation, the more will be stomping their feet about the caps. So, it gives incentive to getting them now, to raise the cap marker then.
    Edited by Darlgon on September 26, 2015 3:49AM
    Power level to CP160 in a week:
    Where is the end game? You just played it.
    Why don't I have 300+ skill points? Because you skipped content along the way.
    Where is new content? Sigh.
  • Tyr
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    Darlgon wrote: »
    Rosveen wrote: »
    But they are aware seasonal CP only delay the problem, not solve it, right?

    This is pretty much it right here. Delay the problem a few months or a year. When the cap is over 1500 some time down the road, new players still won't have a catch up mechanism in play and we have the same problem all over again.

    Rich was.. sketchy.. saying they also have plans for a catchup system... which will be fun when those with 2K CP level their under VR level alts with those 2K CP AND the catch-up system, because, you know.. bugs...

    What are you talking about. He wasn't being sketchy, they already announced they would have a system with higher enlightenment multiples for accounts with low CP. Catch-up system has been confirmed, it's just a matter of how fast it will be they haven't clarified yet.
  • Tyr
    Tyr
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    Darlgon wrote: »
    You guys HAVE all figured out this is yet ANOTHER reason for vet players to STOP playing the game, right? Progression stops at the cap..

    By "vet players" do you mean players with veteran rank or "experienced" players?

    If you mean players that have reached veteran rank, then I can tell you that the majority of those won't even have earned 1 CP per day and if you take console into consideration, most players haven't even reached Veteran rank, so why the hell would ZOS care about the tiny percentage of people that are going to be above the cap anyway? People who have invested a hug amount of time into the game are unlikely to quit so worst case scenario they lose a fraction of a percent to this change.
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