c.gregoryb14_ESO wrote: »I was in a group with this character the other day, certainly a Terror to the Tots
Joy_Division wrote: »RoxyPhoenix wrote: »I play on EU so I don't even know the guy, but I have been fascinated by this for some time. After I saw a vid of him doing this post IC patch I couldn't helped myself and tried to figure out the trick. I did some investigation and come up with some interesting results. Although I failed to reproduce the effect maybe the clues I got will help others to pursue this deeper and eventually discover how it works.
My investigation is related only to his sorc build as I haven't seen him doing it on his templar yet. All the information I got comes from countless threads on this forum concerning his actions, youtube videos and their comments. Also nothing I mention here should be taken for granted as all this is simply speculation. But this is what I know so far:
1: I believe this mitigation trick comes from a broken game mechanic which is a result of an items/skill combination. The reason I say "broken" despite that both ZOS and the player in question said that it is nothing more then a smart build, is because all the top players, theorycrafters and community warriors failed to reproduce this effect as well as the fact that there is no officially known game data that could potentially be the source of this trick. Simply saying, if you go through all the skills, all the gear and all the possible combinations, there is nothing in the game that would render such an effect. If it is, it his hidden from the public knowledge, thus I say its broken.
2: From the information I gathered this is limited to a sorcerer and a templar, this is because these are the only classes with channeled skills and most of the long casting skills then other. I believe this is not the core of the issue here but it significantly boost up the main trick.
3: This incredible mitigation that this player is achieving is not permanent, there are spikes where you will do normal damage to him, or at least slightly reduced damage, however this doesn't happen often, as he makes sure his trick stays on most of the time.
4: It seems a vampire and Light of Cyrodill set is a must for this, but again it is not the trick core, this servers as another boost.
I went in to analyzing the videos the player posted on youtube and I believe I got somewhere near to discovering the secret. I believe the mitigation hes acquiring comes from four main elements of his build.
- mitigation he gets from gear [physical/spell resistances]
- mitigation from LoC set
- mitigation from undeath passive.
- - "mitigation buff"
I believe this "mitigiation buff" is the core of the trick, it is undocumented short time buff that gives him well above 60-70% damage reduction from all sources. It lasts anything from 3 sec to 30 sec. I believe it is a proc effect, that triggers only when the player is engaging combat, more precisely when he attacks other players. When I watched his videos I noticed his health bar starts glowing as soon he makes an attack, tho he blurred it out you can see the buff kicks in and the bar starts to glow:
During that period his mitigation is increased by a lot, a really lot. When the buff is not active he takes normal damage, thus he is using LoC set and channeled skills to maintain damage reduction, as well as undeath passive. Now, all off this stack with this buff, resulting in a damage mitigation getting closed to 98% when on low health. The only way to kill him then is to perma CC him when the buff is not active, but the moment he fights back, the buff kicks in and it his mitigation skyrockets.
I do not know any item/set combo that would grant such an effect, but I'm pretty sure this is his trick, that buff combined with LoC set/channels as well with undeath passive is what makes him virtually unkillable.
Using Empowering Sweep in large groups causes a huge amount of mitigation and last something like 8 seconds for only 72 ultimate. I'm pretty sure that's the key, and I'm pretty sure that's stacking with the Undeath passive in unintended ways. Unless it is intended, in which case everyone should do this until it becomes "unintended".
You are 100% wrong. Its not the Tempalr Ultimate. He has the dmg mitgation perma
I'm pretty sure I saw him using it but lol OK I'll be over here staying 100% wrong.
I'm pretty sure I have never come across a different Vr8 templar who used this ability and had to be treated like a Raid boss.
Also, he had the same damage mitigation on his sorc and the sorc has no such ultimate.
Also, he had the same damage mitigation on his sorc and the sorc has no such ultimate.
Well yeah, it turns out that there are multiple ways to get way high mitigation. ZOS potentially fixed what he was doing with the sorc, indicated by how he was on the forums here saying that he was retiring the character. This new build is probably the result of theorycrafting done before/since then. The person is all about mitigation builds and went so far as to make the claim that they've helped others build high mit characters. IDK I think it's way more likely that this is an issue of game mechanics acting in a way that many players don't like than for someone to be hacking the game. You want to know what people who could hack the game did? They flew around under the map at 50000% speed gathering resource nodes to sell with real-world money. They didn't bum around on some bloodless lizard dealing crap damage and surviving for an extra minute and a half longer than other players of similar skill.
Also, he had the same damage mitigation on his sorc and the sorc has no such ultimate.
Well yeah, it turns out that there are multiple ways to get way high mitigation. ZOS potentially fixed what he was doing with the sorc, indicated by how he was on the forums here saying that he was retiring the character. This new build is probably the result of theorycrafting done before/since then. The person is all about mitigation builds and went so far as to make the claim that they've helped others build high mit characters. IDK I think it's way more likely that this is an issue of game mechanics acting in a way that many players don't like than for someone to be hacking the game. You want to know what people who could hack the game did? They flew around under the map at 50000% speed gathering resource nodes to sell with real-world money. They didn't bum around on some bloodless lizard dealing crap damage and surviving for an extra minute and a half longer than other players of similar skill.
... the templar had the same mitigation as the sorc previous to this patch. He just didn't use it as much back then. I'm still confused why 90% dmg mitigation when not blocking is attempting to be justified as an intended "in game" mechanic.
But then again.. ZoS could very easily take a gander at his gear setup, figure out what's going on and do something about it. C'est la vie. Really the problem here is the lazy devs and an inane forum structure that has us going around saying "B" and "G" like a bunch of stupid hens.
Otherwise, all the folks who keep trying to math it out... shush. You're silly.
c.gregoryb14_ESO wrote: »I was in a group with this character the other day, certainly a Terror to the Tots
You must be havin a lot of fun reading this, but c'mon, give us a hint, we are really tryin hard to figure out ur build
The amount of hypocrisy in this thread is insane! Several people complaining here were exploiting big time last patch; double/triple mundus stones, double maces, inner light on overload bar, etc. Please if you exploited last patch the door is over there you have no right to comment in this thread asking for bans on exploiters.
The amount of hypocrisy in this thread is insane! Several people complaining here were exploiting big time last patch; double/triple mundus stones, double maces, inner light on overload bar, etc. Please if you exploited last patch the door is over there you have no right to comment in this thread asking for bans on exploiters.
PhatGrimReaper wrote: »Ran into the lizard the other night, he pretty much stood there with 8-10 dudes whaling on him for 5min+ and never fell bellow 10% HP.... I can't speak for all of the people in that group, but at least three of us hit reasonably hard and we barely made a dent in him.
I'm not one to throw around allegations about anything without proof, but this is absurd. If this is a case of "working as intended, then the intentions are f****d.
The amount of hypocrisy in this thread is insane! Several people complaining here were exploiting big time last patch; double/triple mundus stones, double maces, inner light on overload bar, etc. Please if you exploited last patch the door is over there you have no right to comment in this thread asking for bans on exploiters.
Lava_Croft wrote: »It's the Argonian racial passives. They are OP.
PainfulFAFA wrote: »Reported the guy just so zos would take a look into it.
This was the response:
TL;DR : Use the ignore button lmfao.
Is it really intended for a v8-10 to be able to tank multiple v16's while mitigating 80%+ damage from EACH player?