Soo.. this means you can't even get IN to the sewers unless you hold your own 6 keeps? /ponder..
That campaign will most likely be a flop. Gated access is only interesting if ALL CAMPAIGNS HAVE GATED ACCESS.
It's not gated if you can just home another campaign..... Do they ever think their decisions through?
Yolokin_Swagonborn wrote: »If they offer only one campaign as gated access and no one uses it (because of what you said) then they can say: "Oh well, we tried gated access and people didn't like it."
ScruffyWhiskers wrote: »Yolokin_Swagonborn wrote: »If they offer only one campaign as gated access and no one uses it (because of what you said) then they can say: "Oh well, we tried gated access and people didn't like it."
That's my biggest fear. Set up to fail from the start.
ScruffyWhiskers wrote: »Yolokin_Swagonborn wrote: »If they offer only one campaign as gated access and no one uses it (because of what you said) then they can say: "Oh well, we tried gated access and people didn't like it."
That's my biggest fear. Set up to fail from the start.
Problem causers?
Ability to camp out and respawn in IC unrestricted.
Ability to lose access to IC outside and still log into IC
People really dont care about their faction having access, just themselves or their guild, in special cases.
Finally, a campaign where topside PvP means something. The juice will flow.Problem causers?
Ability to camp out and respawn in IC unrestricted.
Ability to lose access to IC outside and still log into IC
People really dont care about their faction having access, just themselves or their guild, in special cases.
Until you try to log-in to a full campaign and get booted out of Cyrodiil...
Yolokin_Swagonborn wrote: »ScruffyWhiskers wrote: »Yolokin_Swagonborn wrote: »If they offer only one campaign as gated access and no one uses it (because of what you said) then they can say: "Oh well, we tried gated access and people didn't like it."
That's my biggest fear. Set up to fail from the start.
My fear is that it is going to be buff server 2.0
All you have to do is Zerg cap the entire map, and keep it that way. Bam. You have just created a RISK FREE PvE and AP farming zone for your blob squads. As soon as anyone tries to take one keep, the EP emp blob o' DOOM swarm out of the ether and zerg it again just like EP is doing on Azura's Star every day.
PainfulFAFA wrote: »As of right now
i failedDovresMalven wrote: »PainfulFAFA wrote: »As of right now
***... it has begun
I am afraid this will not change much. For this to get us anywhere it needs to be the rule and not the singular exception. Especially with players already having home campaigns set. They need to leave 2 campaigns with open access, and have the rest be gated.
Honestly I think it might be a good idea for these 2 campaigns I mention to not even have cyrodiil. You enter the queue for these and are put straight into ic. It could just be my bias, but I feel that would make the games pvp much more healthy. Maybe this is an even crazier suggestion for my idea, but these 2 campaigns would not be homed or guested. Anyone can enter them at anytime, and there would be no leader board.
That campaign will most likely be a flop. Gated access is only interesting if ALL CAMPAIGNS HAVE GATED ACCESS.
It's not gated if you can just home another campaign..... Do they ever think their decisions through?
jmgrant44ub17_ESO wrote: »That campaign will most likely be a flop. Gated access is only interesting if ALL CAMPAIGNS HAVE GATED ACCESS.
It's not gated if you can just home another campaign..... Do they ever think their decisions through?
Can't gate all the campaigns when you have a DLC that people paid for.
driosketch wrote: »Campaigns are already going one color. At this point making them all gated would only hurt the lowest pop faction, forcing them into a single campaign to stay relevant. There is however a small chance a single gated campaign might change the behavior there and draw in those groups interested in overland PvP. Just have to watch and see what happens.
driosketch wrote: »Campaigns are already going one color. At this point making them all gated would only hurt the lowest pop faction, forcing them into a single campaign to stay relevant. There is however a small chance a single gated campaign might change the behavior there and draw in those groups interested in overland PvP. Just have to watch and see what happens.
PainfulFAFA wrote: »As of right now
PainfulFAFA wrote: »As of right now
Yep, this DC'er will not be going there unless to guest and "try" to take on the EP zerg that looks like the dominate force there. GJ ZoS! Epic fail all around.
But here's the good part: PVPers may take the map, and maybe even PVErs may take it. The PVPers, the ones looking for PVP, aren't going to stick around for long on a buff campaign. Other alliance comes in to a solid map: let's say EP owns the map and a DC PVP guild shows up. Solution: capture Chalman, and farm AP for days as the PVErs desperately try to regain access to IC.PainfulFAFA wrote: »As of right now
Yep, this DC'er will not be going there unless to guest and "try" to take on the EP zerg that looks like the dominate force there. GJ ZoS! Epic fail all around.