More precise: Play a NB as well, especially in the IC.Adapt to the new patch and you will be fine
mike.gaziotisb16_ESO wrote: »Alright,
a) Spell damage is not a Sorc thing. It applies to every class. The set bonuses were nerfed but with new set bonuses and enchants you can get it as high again
b) Wards were nerfed in PvP along with damage and heals so, it's relatively balanced.
c) Damage nerfs indeed were a bit too much, but at least they are even across the board.
Sorcs are more than fine in PvP. My only gripe is the brainless shield breaker set they introduced. I would have preferred a decent direct heal and the removal of shieldstacking personally.
And how can I get my sorc's health to 20k? I'm v13 and put 20 attribute points into health and only get 13.5k health
The other day a v8 world boss hit me 9k each time. There was no way I could defeat it without a pet.
And how can I get my sorc's health to 20k? I'm v13 and put 20 attribute points into health and only get 13.5k health
The other day a v8 world boss hit me 9k each time. There was no way I could defeat it without a pet.
And how can I get my sorc's health to 20k? I'm v13 and put 20 attribute points into health and only get 13.5k health
The other day a v8 world boss hit me 9k each time. There was no way I could defeat it without a pet.
failkiwib16_ESO wrote: »And how can I get my sorc's health to 20k? I'm v13 and put 20 attribute points into health and only get 13.5k health
The other day a v8 world boss hit me 9k each time. There was no way I could defeat it without a pet.
You really don't need 20k health unbuffed.
You put 10 attribute points in health, slot Strucktured Entrophy on both bars, choose a home campaign that buffs you well, eat magicka/health food for the extra buff. You should lay around 18-19k this way, and in case your home campaign gets emperorshipt your health will fly to 21-22.
Don't fight without food buff!
And also, world bosses are designed to be taken out by multiple players, not solo... so they hit hard and can easily kill you.
NBBuckBuck wrote: »First of all, with the new patch, my spell damage went from 2800 to 2000 flat in PvE (it's 1400 in Cyrodiil unbuffed, but I'll get to that later). Another thing that pissed me off is that they nerfed dark conversion from a channeling ability to a 1 second cast ability, which restores about 60% less magicka and health. Finally, the wards are USELESS in PvP. They maybe absorb 5k points of damage even with my 39 champion points in bastion. The classes were balanced enough before the patch. If they wanted fights to last longer, just increase everyone's max health by a lot, but it was so stupid to nerf everyone's damage. Thanks ZoS. Sorcs hate you now
And how can I get my sorc's health to 20k? I'm v13 and put 20 attribute points into health and only get 13.5k health
The other day a v8 world boss hit me 9k each time. There was no way I could defeat it without a pet.
Provisioning. As a sorc, it should be just as important as woodworking and clothing. You can get provisioning at 50 in about a day. Finding the recipes at your level may require a bit of backtracking.
Get to an altar and reset those attributes. Put everything into magicka.
Fry your enemies before they fry you. You can't do that if you put all your points into health.
Do this, and your enemies will start crying when they see you coming since they know they've seconds left to live.
End game dungeons are going to be tough no matter what you have and no amount of health is going to make a difference. If you can't take out the mobs, you're dead anyway.Hmm, this, I heard many ppl put every point into magicka. Also some ppl said 20k health was need in end game dungeons.
Ok, I'll try that.End game dungeons are going to be tough no matter what you have and no amount of health is going to make a difference. If you can't take out the mobs, you're dead anyway.Hmm, this, I heard many ppl put every point into magicka. Also some ppl said 20k health was need in end game dungeons.
Spells are leveled to magicka. The less magicka you have, the less damage you have. As the saying goes, "better offense beats a better defense". It's true in this game.
If you can control the mobs, health is moot, especially with provisioning.
Also, don't do the drinks. Worthless except to help level provisioning. Once you hit 50, put everything into food. Extra servings and extra time. Trust me. It helps and you can use those precious attribute points to magicka. Finding the blue recipes will be the difficult part in changing your character since it's going to require significant time to find them.
Not to brag, but I've been playing this way with my sorc since day 1 and I have no issues with health. I wanted power, not safety.
Throw in CP points, and well, end game dungeons will be tough, but doable.
BalticBlues wrote: »More precise: Play a NB as well, especially in the IC.Adapt to the new patch and you will be fine
Zenimax does not "hate the sorc". They just love the NB.
So play a NB as well and you will enjoy the game again.
Especially the Shield Breaker set is great for killing sorcs
who really think they can still trust their abilities...
miked83b14_ESO wrote: »Shield Breaker set seems like discrimination towards Sorcs. Hopefully they introduce a set that ignores a targets armor and another set that reduces an enemies healing. Then it will be fair.
DanielChapman89 wrote: »we haven't been nerfed at all, we are just not as overpowered as we used to be because of the damage reductions. you can still one shot people if you can time your combo properly
mike.gaziotisb16_ESO wrote: »Alright,
a) Spell damage is not a Sorc thing. It applies to every class. The set bonuses were nerfed but with new set bonuses and enchants you can get it as high again
b) Wards were nerfed in PvP along with damage and heals so, it's relatively balanced.
c) Damage nerfs indeed were a bit too much, but at least they are even across the board.
Sorcs are more than fine in PvP. My only gripe is the brainless shield breaker set they introduced. I would have preferred a decent direct heal and the removal of shieldstacking personally.