I told u how other people counter WB. Not QQ about sorcs using bolt. Correct me if im wrong, I dont see my account making a QQ nerf Bolt thread? If 80% of sorcs and almost all NBs and Templars are able to stand toe to toe with WBs against me, why cant u do it? So u do admit WB can be countered/dodged? Dosent this make this whole thread kinda pointless?
I told u how other people counter WB. Not QQ about sorcs using bolt. Correct me if im wrong, I dont see my account making a QQ nerf Bolt thread? If 80% of sorcs and almost all NBs and Templars are able to stand toe to toe with WBs against me, why cant u do it? So u do admit WB can be countered/dodged? Dosent this make this whole thread kinda pointless?
I never said you were qqing about them. Do you even read posts? My build can handle WB, I never said I had a problem against it..again do you even read what you are responding to.
I told u how other people counter WB. Not QQ about sorcs using bolt. Correct me if im wrong, I dont see my account making a QQ nerf Bolt thread? If 80% of sorcs and almost all NBs and Templars are able to stand toe to toe with WBs against me, why cant u do it? So u do admit WB can be countered/dodged? Dosent this make this whole thread kinda pointless?
I never said you were qqing about them. Do you even read posts? My build can handle WB, I never said I had a problem against it..again do you even read what you are responding to.
AH YES finally i just wanted to hear this. "I have nothing against it". Thank you friend I must have misunderstood your previous posts. My apologies. If we can both agree nothing is wrong with WB I rest my case and everything I said can be ignored
The comedic value is rather high in that one's posts...
Ah I figured out what happened after looking through. Ur post cut in on my phone right after I was done talking with Leandor. The context of my argument with his got compiled into yours and I though u were him lol. My bad friend. You didn't QQ about wb in this thread. Once again my apologies.
You say : Dodging WB isn't really a long term plan. If I used WB I would hope you dodge the first ones, that way you won't be breaking free when it finally lands.
I say: 80% of sorcs bolt through me when I use wb. Nightblade cloak and never get hit. Templars just stand there and out heal my damage somehow. Dodge rolling is just one of the many solutions to WB..
Once again I'm curious how many people who want wb nerfs actually have a stamina class maxed at v16 and have tried to spam wrecking blow on other players.
Maybe I'm doing something wrong with how I spam WB...
Notice how im actually GIVING u extra "plans" against wrecking blow? Not QQ-ing about sorcs who can evade it. The point i was trying to make is that WB is VERY easily countered
Lefty_Lucy wrote: »Wrecking Blow should still be bashable.
leepalmer95 wrote: »Lefty_Lucy wrote: »Wrecking Blow should still be bashable.
Why was it changed to not being bashable in the first place? every other charge skill can be interrupted xD
Just give me a staff/magicka version, it would be fine for me, then, spamming your backs into the ground...
And don't give me that stam-dps-dk excuse. What dps do I have, as a magicka dk? Flame Lash? Lol, that's not even remotely close, especially after the recent nerf.
You're hilarious here! You're even saying that WB is better than any other stamina skill... That IS the definition of overpoweredness, my young unknowing friends.
And one last thing...
With far over 200 replies, first of all, I thank everyone for the input, be it pro or contra.
Secondly, I'd like to point out, that apparently there IS a problem with Wrecking Blow, or else this thread wouldn't get that much attention.
Sad thing is, though, that Zenimax, the ones who SHOULD pay attention more than anyone else, are not regarding this at all. Game design at its worst.
=(
Nightblade has the strongest synergy for using WB since cloak can cover the windup time completely, thus removing the possibility to react. This is one of the modifications I personally propose for WB: make it so that the windup already breaks stealth.And one last thing...
With far over 200 replies, first of all, I thank everyone for the input, be it pro or contra.
Secondly, I'd like to point out, that apparently there IS a problem with Wrecking Blow, or else this thread wouldn't get that much attention.
Sad thing is, though, that Zenimax, the ones who SHOULD pay attention more than anyone else, are not regarding this at all. Game design at its worst.
=(
That it gets that much attention isn't an indication that there is something wrong it it. It just means people have strong opinions on something.
For myself, the reason I give attention to this thread is that nerfing WB would disproportionally hurt stamina DK and Sorc, while not making a significant change to any other class. That is to say,hurting 2 setups that are already not super strong, that also happen to be part of the damage type(hint, it is stamina builds) that is barely keeping up to begin with.
Tell me, why do you think it is that both Templars and Nightbaldes use their class stamina spam ability over Wrecking Blow? Could it be that Wrecking Blow isn't as overpowered as you and that it is only used because there simply is no other option for Sorcs and Dragonknight?
Nightblade has the strongest synergy for using WB since cloak can cover the windup time completely, thus removing the possibility to react. This is one of the modifications I personally propose for WB: make it so that the windup already breaks stealth.And one last thing...
With far over 200 replies, first of all, I thank everyone for the input, be it pro or contra.
Secondly, I'd like to point out, that apparently there IS a problem with Wrecking Blow, or else this thread wouldn't get that much attention.
Sad thing is, though, that Zenimax, the ones who SHOULD pay attention more than anyone else, are not regarding this at all. Game design at its worst.
=(
That it gets that much attention isn't an indication that there is something wrong it it. It just means people have strong opinions on something.
For myself, the reason I give attention to this thread is that nerfing WB would disproportionally hurt stamina DK and Sorc, while not making a significant change to any other class. That is to say,hurting 2 setups that are already not super strong, that also happen to be part of the damage type(hint, it is stamina builds) that is barely keeping up to begin with.
Tell me, why do you think it is that both Templars and Nightbaldes use their class stamina spam ability over Wrecking Blow? Could it be that Wrecking Blow isn't as overpowered as you and that it is only used because there simply is no other option for Sorcs and Dragonknight?
The problem with wrecking blow is not the damage it does or the CC component, it is the fact that the one defense intended to be used against melee attacks (roll dodging) does not work for this ability alone, except if you time it to the nines - which is not readily possible for medium latency connections considering the small time frame it needs to be activated.
I know that there are many people saying otherwise. That may be true in any and all test environments. it is not so in the heat of a battle in IC. That would be the second modification to WB I would like to see: give it the same treatment as concealed weapon got, to bring it in line with any and all other melee attacks in this game.
Just give me a staff/magicka version, it would be fine for me, then, spamming your backs into the ground...
And don't give me that stam-dps-dk excuse. What dps do I have, as a magicka dk? Flame Lash? Lol, that's not even remotely close, especially after the recent nerf.
You're hilarious here! You're even saying that WB is better than any other stamina skill... That IS the definition of overpoweredness, my young unknowing friends.
Well, that is what I have proposed since in my first post in this thread, resulting in funny reactions, including a jokster trying to goad me by QQ accusations and baby talk.I don't diagree that the dodging has to be fine tuned in general(though just running through the caster still cancels the thing and can be pretty reliably done given its melee range) and I have no problem with it breaking stealth(because Cloak shenannigans is getting old in general). But that seems to be a minor thing compared to what most people in here are on about.Nightblade has the strongest synergy for using WB since cloak can cover the windup time completely, thus removing the possibility to react. This is one of the modifications I personally propose for WB: make it so that the windup already breaks stealth.
The problem with wrecking blow is not the damage it does or the CC component, it is the fact that the one defense intended to be used against melee attacks (roll dodging) does not work for this ability alone, except if you time it to the nines - which is not readily possible for medium latency connections considering the small time frame it needs to be activated.
I know that there are many people saying otherwise. That may be true in any and all test environments. it is not so in the heat of a battle in IC. That would be the second modification to WB I would like to see: give it the same treatment as concealed weapon got, to bring it in line with any and all other melee attacks in this game.
Making it interuptable would make it useless(unless given a proc like Frags for instant casting). Lowering the damage would make it pretty useless. Removing the CC would make it pretty useless. And all of these solutions would hurt stamina Dragonknight and Sorcerer severely, who have no other options.
At the very least, they cannot nerf Wrecking Blow in any signigicant way until those classes get a good class based stamina single target damage option. And even then I don't think it needs to be nerfed in any significant way.
Not sure why you engaged me though, since I am clearly addressing the ones who have different problems with the skill than you do. Like making it interuptable, which would pretty much just kill it outright in PvP.Well, that is what I have proposed since in my first post in this thread, resulting in funny reactions, including a jokster trying to goad me by QQ accusations and baby talk.I don't diagree that the dodging has to be fine tuned in general(though just running through the caster still cancels the thing and can be pretty reliably done given its melee range) and I have no problem with it breaking stealth(because Cloak shenannigans is getting old in general). But that seems to be a minor thing compared to what most people in here are on about.Nightblade has the strongest synergy for using WB since cloak can cover the windup time completely, thus removing the possibility to react. This is one of the modifications I personally propose for WB: make it so that the windup already breaks stealth.
The problem with wrecking blow is not the damage it does or the CC component, it is the fact that the one defense intended to be used against melee attacks (roll dodging) does not work for this ability alone, except if you time it to the nines - which is not readily possible for medium latency connections considering the small time frame it needs to be activated.
I know that there are many people saying otherwise. That may be true in any and all test environments. it is not so in the heat of a battle in IC. That would be the second modification to WB I would like to see: give it the same treatment as concealed weapon got, to bring it in line with any and all other melee attacks in this game.
Making it interuptable would make it useless(unless given a proc like Frags for instant casting). Lowering the damage would make it pretty useless. Removing the CC would make it pretty useless. And all of these solutions would hurt stamina Dragonknight and Sorcerer severely, who have no other options.
At the very least, they cannot nerf Wrecking Blow in any signigicant way until those classes get a good class based stamina single target damage option. And even then I don't think it needs to be nerfed in any significant way.
Just give me a staff/magicka version, it would be fine for me, then, spamming your backs into the ground...
And don't give me that stam-dps-dk excuse. What dps do I have, as a magicka dk? Flame Lash? Lol, that's not even remotely close, especially after the recent nerf.
You're hilarious here! You're even saying that WB is better than any other stamina skill... That IS the definition of overpoweredness, my young unknowing friends.
Erm what other stam move does a 2 hander have? Maybe instead of blindly going with the herd think about it for a second. There is no other offensive move in 2 hander. Cleave is a weak aoe, and executioner is an executioner. Crit rush is a gap closer.
That's it, it's the only choice because there are no other single target dps moves!
You have every single class skill as a magika morph, and destro skill lines.
That's about 3 times what stam users have
Basically because of your statement that Nightblades do not significantly gain from WB, whereto I wanted to answer that they are the only class I do have an issue with when it comes to WB.Not sure why you engaged me though, since I am clearly addressing the ones who have different problems with the skill than you do. Like making it interuptable, which would pretty much just kill it outright in PvP.Well, that is what I have proposed since in my first post in this thread, resulting in funny reactions, including a jokster trying to goad me by QQ accusations and baby talk.I don't diagree that the dodging has to be fine tuned in general(though just running through the caster still cancels the thing and can be pretty reliably done given its melee range) and I have no problem with it breaking stealth(because Cloak shenannigans is getting old in general). But that seems to be a minor thing compared to what most people in here are on about.Nightblade has the strongest synergy for using WB since cloak can cover the windup time completely, thus removing the possibility to react. This is one of the modifications I personally propose for WB: make it so that the windup already breaks stealth.
The problem with wrecking blow is not the damage it does or the CC component, it is the fact that the one defense intended to be used against melee attacks (roll dodging) does not work for this ability alone, except if you time it to the nines - which is not readily possible for medium latency connections considering the small time frame it needs to be activated.
I know that there are many people saying otherwise. That may be true in any and all test environments. it is not so in the heat of a battle in IC. That would be the second modification to WB I would like to see: give it the same treatment as concealed weapon got, to bring it in line with any and all other melee attacks in this game.
Making it interuptable would make it useless(unless given a proc like Frags for instant casting). Lowering the damage would make it pretty useless. Removing the CC would make it pretty useless. And all of these solutions would hurt stamina Dragonknight and Sorcerer severely, who have no other options.
At the very least, they cannot nerf Wrecking Blow in any signigicant way until those classes get a good class based stamina single target damage option. And even then I don't think it needs to be nerfed in any significant way.