... this huge beautiful world, that I'm sure they spent countless hours making, has become mostly useless from a gameplay standpoint. ...
... There must be something you (Zos) can do about this? ...
... I mean the work is done, it's content that's just laying there and with a little effort can be put back to use. ...
... this huge beautiful world, that I'm sure they spent countless hours making, has become mostly useless from a gameplay standpoint. ...
... There must be something you (Zos) can do about this? ...
... I mean the work is done, it's content that's just laying there and with a little effort can be put back to use. ...
This! It's real money laying around there unused. Zenimax, take this idea!
OP talked about "Cadwell Platinum" with all 3 factions and with open PvP in the whole world Tamriel.
What a big thought, what a possible fun, what a modern version of recycling of something to its best.
... this huge beautiful world, that I'm sure they spent countless hours making, has become mostly useless from a gameplay standpoint. ...
... There must be something you (Zos) can do about this? ...
... I mean the work is done, it's content that's just laying there and with a little effort can be put back to use. ...
This! It's real money laying around there unused. Zenimax, take this idea!
OP talked about "Cadwell Platinum" with all 3 factions and with open PvP in the whole world Tamriel.
What a big thought, what a possible fun, what a modern version of recycling of something to its best.
Platinum campaign, open world PvP.
I think I just melted.
They'd come flooding in for that.
Lots of good stuff
... this huge beautiful world, that I'm sure they spent countless hours making, has become mostly useless from a gameplay standpoint. ...
... There must be something you (Zos) can do about this? ...
... I mean the work is done, it's content that's just laying there and with a little effort can be put back to use. ...
This! It's real money laying around there unused. Zenimax, take this idea!
OP talked about "Cadwell Platinum" with all 3 factions and with open PvP in the whole world Tamriel.
What a big thought, what a possible fun, what a modern version of recycling of something to its best.
Platinum campaign, open world PvP.
I think I just melted.
They'd come flooding in for that.
It could be interesting but:
1. Tamriel is huge, where would people go? Where would you find opponents?
2. What would you be doing? Hanging in Rawl'ka waiting crafting waiting to be sieged by Reds?
It's coming up on 4 months and now that I'm approaching the end of Gold zones it hit me that this huge beautiful world, that I'm sure they spent countless hours making, has become mostly useless from a gameplay standpoint. There's no reason to go back to any zone other then VR 10 or Craiglorn.
Zos put so much work into this world only for it to collect dust waiting on the handful of mid-level players to come by and visit. There must be something you (Zos) can do about this? Maybe make the entire world scale to player character after Gold? Seems like such a waste.
There can be bounties on monsters, Dolmen invasions, anything really. Scale resources to just below the current DLC (void metal and such). I mean the work is done, it's content that's just laying there and with a little effort can be put back to use. I'm not talking about a full DLC pack here.
Stranglehands wrote: »the whole idea of re-using locations and characters in a non-linear way and inhabiting the world is something that an MMO player would naturally be interested in, more so even than someone playing single player elder scrolls, but sadly it flies in the face of the free to play business model. now that there's no mandatory subscription, no boss is going to approve spending any development effort on the 1-50 zones besides bug fixes
Rune_Relic wrote: »
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You could even step it up a level and have...
1-50 Normal, 50+Fine, 50+Superior, 50+Epic and 50+Legendary versions on top
That are more challenging and drop appropriate grade gear as you progress.
(Starting with Delves, Public, Group dungeons and trials)
They also allow different skill levels to have plenty of content to master be they novices or L33t experts
So we don't get the constant...
...nerf the content difficulty its too hard + buff the content difficulty its too easy...
..both at the same time.
I call it goldilocks content.
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