What really???there is normal mode for unexperienced players to do fine with it.... Finally we got something challenge and you want to nerf it? seriously. It's not about top of the player, everyone can finish vet mode, need just practice and determination but most of gen players are too lazy it seems. Anyway there are others games challenging and hard for the masses , like Dark souls, so we aren't just 5%.If most of console players are too lazy to get some challenge , nerf it just for them , and don't nerf it for pc players pls.
What really???there is normal mode for unexperienced players to do fine with it.... Finally we got something challenge and you want to nerf it? seriously. It's not about top of the player, everyone can finish vet mode, need just practice and determination but most of gen players are too lazy it seems. Anyway there are others games challenging and hard for the masses , like Dark souls, so we aren't just 5%.If most of console players are too lazy to get some challenge , nerf it just for them , and don't nerf it for pc players pls.
Hardcore players are in a vast minority, the people paying the bills for zos and any game maker in general are casuals, people that play for an hour or two every couple of evenings.
Hence the CP catch up system coming out, hence the crown store to buy upgrades etc.
Hardcore players aren't buying crowns to train a horse faster, they're not buying crowns to get purple food and drinks, or buy motifs.
Casuals are, and that's what's helping to pay for the zos staff, the servers and the future expansions.
Maotti_Nor wrote: »Has it been nerfed or is it gonna be? I still haven't done them.
What about VCoA, has that been nerfed now that it's a pledge?
What really???there is normal mode for unexperienced players to do fine with it.... Finally we got something challenge and you want to nerf it? seriously. It's not about top of the player, everyone can finish vet mode, need just practice and determination but most of gen players are too lazy it seems. Anyway there are others games challenging and hard for the masses , like Dark souls, so we aren't just 5%.If most of console players are too lazy to get some challenge , nerf it just for them , and don't nerf it for pc players pls.
Hardcore players are in a vast minority, the people paying the bills for zos and any game maker in general are casuals, people that play for an hour or two every couple of evenings.
Hence the CP catch up system coming out, hence the crown store to buy upgrades etc.
Hardcore players aren't buying crowns to train a horse faster, they're not buying crowns to get purple food and drinks, or buy motifs.
Casuals are, and that's what's helping to pay for the zos staff, the servers and the future expansions.
THERE is normal version for them!!!!! it's the same dungeon same bosses and same mechanics in both mode but easyer, also same dropp just v15 instead of v16! and if they want gold key they can just scale it to lower level! leave veteran mode like an hard mode for challenge!
This is a feature of solo instances (e.g. the main quest), not group dungeons.Stickleback wrote: »But correct me if I'm wrong, weren't the dungeon's supposed to have a feature that automatically nerfed a dungeon if a group kept dying? If so, those 50 groups still get a hard dungeon, while those 5000 others have a better chance at completing it? Or was that never implemented?