BalticBlues wrote: »I HATE having to collect herbs against NBs.
I request that NBs also must collect herbs for fighting.
Merlin13KAGL wrote: »It's 13 seconds of detect with a 45 second cooldown...if somebody's using it. So if one person's using it, you get 66% of the time where cloak works just fine.
You guys make it sound like they send out a weekly allotment of these things to every active character.
There should be counters for everything. Far as I can tell, there are. It's good for detecting anyone using an invisible potion, as well.
arcantonias wrote: »man i wish i rolled a class that required my opponent has the right consumable to combat my cloak spamming GG
All classes can stealth. It effects all classes. Put a CD on cloak and I would support some kind of change to detect pots.
killingspreeb16_ESO wrote: »Let's look at this a different way....
NBs have the only ability that cannot be countered with other abilities. You must waste a potion cooldown to stop them. That's why people complained so much about stealth and needing to use detect pots just to counter it.
Healing can be countered with Soulharvest, Shields can be countered with a set and flat damage burst skills, debuffs and Snares can be countered with speed buffs and purges, and Break Free along with the cc immunity buff is a built-in game mechanic not to mention CC can be BLOCKED.
But Stealth? One way to counter it: detect pots. Only other method of breaking stealth involves AOE spamming (assuming you have one) and praying to RNGsus that you get lucky and hit him on the first try before all your magicka is gone and you're at a disadvantage fighting him anyway.
AoE/flare/magelight/NB mark/daedric curse/bolt escape/slow etc and then you have the potion,you actually have many counter
It's a marginal difference. It only seems big to you because you're not considering the effects on combat.PrinceRyzen wrote: »Also, I'll point out a big difference.
Player A dictates when player B's CC will be effective.PrinceRyzen wrote: »If player A takes a cc immunity potion, player A I immune to CC. Effect on self
Player A dictates when player B's Cloak will be effective.PrinceRyzen wrote: »With detect, if player A uses a detect potion, player Bs cloak is nullified. Effect on someone else.
PrinceRyzen wrote: »Merlin13KAGL wrote: »It's 13 seconds of detect with a 45 second cooldown...if somebody's using it. So if one person's using it, you get 66% of the time where cloak works just fine.
You guys make it sound like they send out a weekly allotment of these things to every active character.
There should be counters for everything. Far as I can tell, there are. It's good for detecting anyone using an invisible potion, as well.
66% of the time a class ability works heh? Of course the other class abilities never are negated by potions meaning they have 100% of the time. Spot the issue?
PrinceRyzen wrote: »Merlin13KAGL wrote: »It's 13 seconds of detect with a 45 second cooldown...if somebody's using it. So if one person's using it, you get 66% of the time where cloak works just fine.
You guys make it sound like they send out a weekly allotment of these things to every active character.
There should be counters for everything. Far as I can tell, there are. It's good for detecting anyone using an invisible potion, as well.
66% of the time a class ability works heh? Of course the other class abilities never are negated by potions meaning they have 100% of the time. Spot the issue?arcantonias wrote: »man i wish i rolled a class that required my opponent has the right consumable to combat my cloak spamming GG
Required? Now we're reaching. May as well join the "no abilities counter cloak" crowd too. Go all the way!All classes can stealth. It effects all classes. Put a CD on cloak and I would support some kind of change to detect pots.
The discussion is about an ability Being negated by a potion. It's already been mention that crouched players with the hidden status being detected is fair to all. Breaking a NB cloak is where the issue arrises. That's 1 class. Not all.
And a CD? Like the one on shields? Lol.
My goal isn't changing abilities. It's to either have counter potions for all classes or non at all.killingspreeb16_ESO wrote: »Let's look at this a different way....
NBs have the only ability that cannot be countered with other abilities. You must waste a potion cooldown to stop them. That's why people complained so much about stealth and needing to use detect pots just to counter it.
Healing can be countered with Soulharvest, Shields can be countered with a set and flat damage burst skills, debuffs and Snares can be countered with speed buffs and purges, and Break Free along with the cc immunity buff is a built-in game mechanic not to mention CC can be BLOCKED.
But Stealth? One way to counter it: detect pots. Only other method of breaking stealth involves AOE spamming (assuming you have one) and praying to RNGsus that you get lucky and hit him on the first try before all your magicka is gone and you're at a disadvantage fighting him anyway.
AoE/flare/magelight/NB mark/daedric curse/bolt escape/slow etc and then you have the potion,you actually have many counter
QFT
And more can be listed.
Ultimately until all classes suffer from the same fate they won't share the same perspective on the matter. There's a huge debate over the shield breaker set. Imagine a potion that eliminated 100% of shields, healing, reflecting, etc. everyone would all the sudden see eye to eye that potions shouldn't break class functions.
But as it currently stands, no one wants balance if it's lopsided in their favor.
Truth
P.S. Still waiting on someone to address having counters for all classes.. Or non at all. If you're in favor of detect pots breaking cloak why have you not once supported counters for all classes?
I won't stat the obvious.
FireCowCommando wrote: »This is a pretty amazing thread. Nb's have a good escape/disengauge, other players are forced to spend time crafting or buying potions because of its strength.
Your idea of balance is going to make things worse. Potions that counter abilities that are more core than cloak?
"Dont worry guys, we can beat this entire group when my potion negates all their healing unless they purge."
Introduce a new potion that would only strengthen zergs running purge non stop? Are you trying? ;_;
Kronosphere wrote: »detect pots dont work on cloak anymore though....? so what da funk u on about op?
BalticBlues wrote: »I HATE having to collect herbs against NBs.
I request that NBs also must collect herbs for fighting.
Master_Kas wrote: »Kronosphere wrote: »detect pots dont work on cloak anymore though....? so what da funk u on about op?
They still work vs cloak, get your facts straight before posting.
willymchilybily wrote: »Anti Sorc - shield ignore -shield breaker or unresistable damage enchants on weapons? plus 2.1 battle spirit
Anti temp - heal Prevention - major defile eg disease damage on weapons, or lethal arrow plus 2.1 battle spirit
Anti dk - ignore defense/reflect - penetration, and aoes and presumably magicka detonation/curses? Or a bit trickier but using a a shield you can reflect a projectile. So ranged class spell with sword and shield equipped, popping shield reflect inbetween they then can't reflect the projectile back a second time. Easiest done with another DK And reflect I admit, but is quite fun when you see them on the keep walls wondering why their flappers don't work.
Anti NB - detect - plenty of these already
Anti everyone - negate class abilities < (just examples. Not requests) just makes stamina classes stronger but okay. I don't think this has been done.
You can claim what I say isn't a proper counter, but detection doesn't always work well, so I think it's all fair everyone has a counter. Job done nice work devs.
Salty NB lost the TV stones he got from unsuspecting pve players? Only to get wrecked by a pvp player of another class that understands their counter. Be careful asking for changes, the usual outcome is worse then dealing with what we have now.
Salty NB lost the TV stones he got from unsuspecting pve players? Only to get wrecked by a pvp player of another class that understands their counter. Be careful asking for changes, the usual outcome is worse then dealing with what we have now.
PrinceRyzen wrote: »
- Anti Sorc - shield ignore Say hi to shield breaker. And, gap closers are the counter to bolt
- Anti temp - heal Prevention Heal Debuffs and CC...next
- Anti dk - ignore defense/reflect There's a huge counter to Scales called melee attacks and CC. Scales don't reflect stealth attacks or any attack if you are hard CCed (f.e. Fear)
- Anti NB - detect yes
Anti everyone - negate class abilities < (just examples. Not requests)
Only then will everyone hate and agree anti class potions are awful in every conceivable way. Until then, NBs, don't expect support from other classes.
#sad truth
killingspreeb16_ESO wrote: »But Stealth? One way to counter it: detect pots. Only other method of breaking stealth involves AOE spamming (assuming you have one) and praying to RNGsus that you get lucky and hit him on the first try before all your magicka is gone and you're at a disadvantage fighting him anyway.
AoE/flare/magelight/NB mark/daedric curse/bolt escape/slow etc and then you have the potion,you actually have many counter
What the hell am I reading...? Seriously?
Because cloak can be detected by a potion barely anyone uses, all classes have to have something similar? Get out of town.
I'm a Nightblade. I PvP daily. Being detected is hardly a problem for me.
Not to mention, Detection Potions work on ALL Stealthed players, not just cloaked NBs.
Just because NBs have a skill that lets us insta-stealth doesn't mean we need potions to... do what to other classes? Sounds like you either need to learn how to utilize your NB skills, or play a new class.....
PrinceRyzen wrote: »Lots of people are completely avoiding the actual topic. Lots.
killingspreeb16_ESO wrote: »Work against everyone but if you use it against a NB you get an huge advantage,that's what the OP is trying to say.
dodgehopper_ESO wrote: »Cloak is more than a cloak. It also buffs armor and spell resist (You'd be crazy not to pick up this passive) and depending which morph you choose either gives you a 2-DoT purge or a 100% chance to crit. It isn't all about detection/invisibility, but it is a strong part of the ability yes. I think when weighing the pros and cons of this ability though, you really need to accept the fact that it can be a purge, an instant stealth, and a boost to armor/sr. When you view it that way it is quite strong.
I'd like to add that I've not been able to play in the last couple weeks due to some real life circumstances, but excluding that period of time, there have been broken Templar skills for as long as the game has been live. I'm not talking about a skill that can be countered with a potion, but skills that either only do half of what the tooltip says, or often do the exact opposite of what they are supposed to do.
The main point here is that I seriously doubt you will get many people thinking detection potions are a problem. The only area I might agree with you on a solution is if they somehow offered players a way to get something similar to Cloak via the Thieves Guild. Note that I still think that detection potions should work on that potential new ability as well.
killingspreeb16_ESO wrote: »Work against everyone but if you use it against a NB you get an huge advantage,that's what the OP is trying to say.
Um, what? Anyone else once detected, is detected until dead. NB just cloaks again.
It isn't an anti night blade potion. It is for everyone in stealth.
All classes can stealth. It effects all classes. Put a CD on cloak and I would support some kind of change to detect pots.
It isn't an anti nightblade potion.
It works on EVERYONE in stealth.
Stealth isn't a nightblade exclusive thing. They can just make more use of it than others.