Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Buff Blazing Shield

pkb16_ESO2
pkb16_ESO2
✭✭✭
This was a real great skill 1.5, but is now useless. In a fight it pops the moment you cast it. Please give it a buff.
Templar really need some love. The other classes are still better options at least in Solo play.
Sure Templar healers in groups are very strong, but that shouldnt be all.
A better Blazing Shield will buff solo Templar (stam and magicka) and wont make temp healer stronger as the already are.
so #buffBlazingShield
  • Alucardo
    Alucardo
    ✭✭✭✭✭
    ✭✭✭✭✭
    Sometimes I do wish the duration was a bit longer, like 15 seconds or something at least. I don't mind recasting buffs if I have a nice spell to proc like crystal frags. So, what'd be reallllly nice

    - Longer duration, or
    - Casting Blazing Shield gives you a 35% chance to proc a hidden ability (let's call it Blazing Fragments ;)). This automatically opens up the AoE circle (like spear shards), allowing you to cast down fragments of the sun on your enemies.

    The second option would make their short duration shield a little more interesting.
  • Fizzlewizzle
    Fizzlewizzle
    ✭✭✭✭
    I would love to see a buff, though not only to Blazing Shield, but also the other 2 version (Sun Shield and Radiant Ward).
    Duration wouldn't be so much of a problem if you actually had a bit of shield.

    Sun shield and Blazing Shield: 66% of health as shield.
    Radiant Ward: 100% of health as shield.
    Mending-The-Wounded, Aldmeri Dominion, Templar.
  • BalticBlues
    BalticBlues
    ✭✭✭✭✭
    ✭✭✭
    ZOS introduced the Shield Breaker set in Update 7. This way, shields do not prevent from damage anymore but catch extra damage (damage "magnet") from people with the Shield Breaker set. This way, it "pops as soon as you cast it" and you even receive extra damage. You still want to use shields in PvP? Sorry guys, this will only hurt you, and do not even think about casting shields around others with "Ward Ally", because this will hurt them. Because NBs cannot handle shields in PvP, we now have to learn playing without them. Thank you.
    Edited by BalticBlues on September 10, 2015 11:34AM
  • Fizzlewizzle
    Fizzlewizzle
    ✭✭✭✭
    ZOS introduced the Shield Breaker set in Update 7. This way, shields do not prevent from damage anymore but catch extra damage (damage "magnet") from people with the Shield Breaker set. This way, it "pops as soon as you cast it", and you even receive extra damage? And you still want to use shields?
    Yes.

    Although i think that Shield breaker should have been made a bit different (100% extra damage against shields), PvP isn't the only place people would like to use shields.
    As it stands the Templar shields aren't hardly worth using in PvE, let alone PvP where you have a 50% shield nerf.

    If you want to get a 10K shield in PvP, you would need 60K health.
    Even pre-PvP buff you would have needed 30K health to get a 10K shield, which most people already bursted in a single hit.


    Mending-The-Wounded, Aldmeri Dominion, Templar.
  • BalticBlues
    BalticBlues
    ✭✭✭✭✭
    ✭✭✭
    Templar shields aren't hardly worth using. [...]
    If you want to get a 10K shield in PvP, you would need 60K health.

    Yes, ZOS destroyed shields on all fronts with Update 7.
    For the IC, the entire balance of the game was put upside down. :/
  • Kas
    Kas
    ✭✭✭✭✭
    it's still an awesome skill and a HUGE tool to win against stamsorcs and magicka templars (that heal themselves off damage dealt and become very easy targets once they have to play defensively)

    it's pretty bad against a huge number of things as well, of course. gotta know when to use it, but tbh, right now i don't take it on my bar for certain matchups but OFF my bar for others. It comfortably makes it to the default bar setup right now
    @bbu - AD/EU
    Kasiia - Templar (AR46)
    Kasiir Aberion - Sorc (AR38)
    Dr Kastafari - Warden (~AR31)
    + many others
  • eliisra
    eliisra
    ✭✭✭✭✭
    I completely removed Blazing Shield from my bar.

    Resource management in 2.1 is a hint harder, magicka recovery was nerfed, for example. This while Blazing Shield has a short duration and pretty cost inefficient. I cant afford to keep it up.

    The shield is pathetic, in terms of strength.

    I dont need to shield stack in PvP anyway. Not with this huge dmg reduction. Since stamina gankers cant insta-gibb from sneak, no one takes half your health in 1 sec, so it's enough with heals/utility to stay alive.

    Shield Breaker users everywhere.

    I tend to rotate between Dampen Magic and Shuffle instead, than Mist Form if stuff goes terrible.

    I guess the shield could still be useful for a high health + AoE tankplar build in IC. It does get a nice boost, if you stand in the middle of enemies. But for more pure magicka build, it's not worth it in my opinion.

  • BalticBlues
    BalticBlues
    ✭✭✭✭✭
    ✭✭✭
    eliisra wrote: »
    I completely removed Blazing Shield from my bar.
    [...] Blazing Shield has a short duration and pretty cost inefficient.
    [...] The shield is pathetic, in terms of strength.
    You say it. Deltia as one of the best Templar players worldwide also does not use BS in his recents builds/videos anymore, neither as healer nor as DPS. In most cases, BS probably seems not worth the costs anymore. Unfortunately, ZOS has a tradition of nerfing NON-NB skills into the ground... At least Templars have other options.For Sorcs it's worse. Sorc's pets already are useless in PvP, now shields also become useless. Without useful shields protecting resources, I guess we now have to switch to skills restoring resources.
    Edited by BalticBlues on September 10, 2015 12:59PM
  • pkb16_ESO2
    pkb16_ESO2
    ✭✭✭
    eliisra wrote: »
    I completely removed Blazing Shield from my bar.
    [...] Blazing Shield has a short duration and pretty cost inefficient.
    [...] The shield is pathetic, in terms of strength.
    You say it. Deltia as one of the best Templar players worldwide also does not use BS in his recents builds/videos anymore, neither as healer nor as DPS. In most cases, BS probably seems not worth the costs anymore. Unfortunately, ZOS has a tradition of nerfing NON-NB skills into the ground... At least Templars have other options.For Sorcs it's worse. Sorc's pets already are useless in PvP, now shields also become useless. Without useful shields protecting resources, I guess we now have to switch to skills restoring resources.

    I dont agree at all.
    1. Deltia one of the best Templar worldwide...i doubt it.
    2. Sorcs are still over the top in Pvp. But with the stupid shield breaker set (i dont now anybody who uses it, cause it helps only against 1 play style) which is totally stupid designed, they have an excuse against all claimers that they are op.
    Sorcs are not OP! Just use Shield breaker....

    I want a viable Blazing shield, if people use shield breaker... they can try...
  • Fizzlewizzle
    Fizzlewizzle
    ✭✭✭✭
    eliisra wrote: »
    I completely removed Blazing Shield from my bar.
    [...] Blazing Shield has a short duration and pretty cost inefficient.
    [...] The shield is pathetic, in terms of strength.
    You say it. Deltia as one of the best Templar players worldwide also does not use BS in his recents builds/videos anymore, neither as healer nor as DPS. In most cases, BS probably seems not worth the costs anymore. Unfortunately, ZOS has a tradition of nerfing NON-NB skills into the ground... At least Templars have other options.For Sorcs it's worse. Sorc's pets already are useless in PvP, now shields also become useless. Without useful shields protecting resources, I guess we now have to switch to skills restoring resources.

    You can say a lot about Sorcs... but the shields they had really was a problem.
    I do not think however that Sorcs should complain to much. They were able to focus on pure offense, as both their shields and damage relied on that. Now they have to balance things out a bit more like every other class.
    They still have heals like Surge or Clannfear, as well as the Restoration staff.
    Adjusting yourself or complaining are the two choices. Since their Shield-OP-ness was handy, most went for option two.
    (Not saying Shieldbreaker is okey, as it isn't a shieldbreaker to begin with. The damage bypasses the shield, rather than actually breaking it)

    Small fun fact:
    43K health = 6.5K shield on Templar.
    2hx6pz.png
    Mending-The-Wounded, Aldmeri Dominion, Templar.
  • pkb16_ESO2
    pkb16_ESO2
    ✭✭✭
    eliisra wrote: »
    I completely removed Blazing Shield from my bar.
    [...] Blazing Shield has a short duration and pretty cost inefficient.
    [...] The shield is pathetic, in terms of strength.
    You say it. Deltia as one of the best Templar players worldwide also does not use BS in his recents builds/videos anymore, neither as healer nor as DPS. In most cases, BS probably seems not worth the costs anymore. Unfortunately, ZOS has a tradition of nerfing NON-NB skills into the ground... At least Templars have other options.For Sorcs it's worse. Sorc's pets already are useless in PvP, now shields also become useless. Without useful shields protecting resources, I guess we now have to switch to skills restoring resources.

    You can say a lot about Sorcs... but the shields they had really was a problem.
    I do not think however that Sorcs should complain to much. They were able to focus on pure offense, as both their shields and damage relied on that. Now they have to balance things out a bit more like every other class.
    They still have heals like Surge or Clannfear, as well as the Restoration staff.
    Adjusting yourself or complaining are the two choices. Since their Shield-OP-ness was handy, most went for option two.
    (Not saying Shieldbreaker is okey, as it isn't a shieldbreaker to begin with. The damage bypasses the shield, rather than actually breaking it)

    Small fun fact:
    43K health = 6.5K shield on Templar.
    2hx6pz.png

    Yes 43k health= 6.5k shield... Just ridiculous.
  • Reverb
    Reverb
    ✭✭✭✭✭
    ✭✭✭✭✭
    I'd like to see Blazing scale off the higher of health or magicka, Radiant scale off the higher of health or stamina, and both scale 20+% higher than they currently do.
    Edited by Reverb on September 10, 2015 6:15PM
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Alucardo
    Alucardo
    ✭✭✭✭✭
    ✭✭✭✭✭
    6.5k? On BWB earlier I was getting hit by a guy for 8k heavy attacks, which was weird because wb was doing 4k and his executor 6k. So basically, the shield wouldn't even soak up one attack. Garbage. And I barely even play Templar.

  • Fizzlewizzle
    Fizzlewizzle
    ✭✭✭✭
    People have more trouble getting through my health then through my Shield.
    I've had pimples who gave more resistance than those shields.
    (I haven't come across people who use shieldbreaker yet.)
    Reverb wrote: »
    I'd like to see Blazing scale off the higher of health or magicka, Radiant scale off the higher of health or stamina, and both scale 20+% higher than they currently do.
    I would prefer if they just stayed with health, and doubled the shield of Blazing and Tripled the shield of Radiant (as i mentioned before).

    Blazing gets a damage boost from the size of the shield, while Radiant is plainly a shield (main reason why there should be a difference in the shield strength).
    Binding it to health will prevent heavy DPS focused classes from having a very strong shield as secondary effect (let's call it the Sorcerer's Syndrome).
    I've heard of People running around with over 40K Magicka (not sure about Stamina). I daresay those people have little trouble in the damage department. Having a (half)decent shield as bonus would be a problem.
    Mending-The-Wounded, Aldmeri Dominion, Templar.
  • Corzz
    Corzz
    ✭✭✭
    Most templars are going towards stamina because in IC blazing shield is useless and resource management is more of an issue and with the 50% reduced healing breath of light doesn't heal as much and it costs a lot with those 2 spells prior to this you could tank quite a bit which made up for lack of mobility.

    Another issue is if you spec for high health your damage will be terrible, I spec to high magicka and spell power and killing a sorc or DK is still difficult, often relying on a a good total dark reflect on to a crystal frag into bats, jesus beam in order to kill them but yeah without templar rune they wouldn't stand a chance in IC!
    DC

    EU PC

    Astrum
  • Francescolg
    Francescolg
    ✭✭✭✭
    I stopped playing my templar at all, as I noticed that ZOS is not going to fix sorc's hardened ward but instead nurf absorb shields in general.

    It would have been possible to let the Blazing Shield stay at 30% HP, while nurfing all other absorb shields, while not-touching %health%-shields. That ZOS did not do so, is a further proof that they don't care much about templars. As 1.6 and 1.7 has introduced the most terrible nurfs for the Templar class, since release of the game.. And it was never the case, that templars were ruling in PvP. No, templars were far away from being o.p., nonetheless they unnecessarily got bashed left and right. I say: no thanks!

    Edited by Francescolg on September 10, 2015 6:20PM
  • Kupoking
    Kupoking
    ✭✭✭✭✭
    Id like the shield to reflect more damage. Its what its meant for. Absorbing and unleashing damage. It should be a prime tanking ability.
  • Ashamray
    Ashamray
    ✭✭✭✭✭
    Give blinding effect to both morphs of the Sun Shield.
    Boadrig, EU PC

    Very Balanced
    Battleground Beta Testers
    Cite's Legacy
    Colosseum

    Imperial City frequenter
    Imperial City feedback and suggestions
  • Fizzlewizzle
    Fizzlewizzle
    ✭✭✭✭
    Ashamray wrote: »
    Give blinding effect to both morphs of the Sun Shield.
    Blinding, which i assume means miss chance, isn't ingame anymore (at least not for players).
    Main reason Blinding flashes became RD.
    Mending-The-Wounded, Aldmeri Dominion, Templar.
  • Cinnamon_Spider
    Cinnamon_Spider
    ✭✭✭✭✭
    The shield is definitely too small, especially with the damage from some of the npcs in IC. I've tried playing without it and noticed a difference, so I keep it for now.
    Cinn #SorcLivesMatter
    Exquisite Bedlam - Sorcerer AD rank 34
    Cinnamonspiderdreams - Sorcerer EP rank 24
    Synaris Astarte - Templar DC rank 24
    Cinnamon Spider - Nightblade AD

    Youtube - Cinnamon_Spider
  • Paradox
    Paradox
    ✭✭✭✭
    Templar shields aren't hardly worth using. [...]
    If you want to get a 10K shield in PvP, you would need 60K health.

    Yes, ZOS destroyed shields on all fronts with Update 7.
    For the IC, the entire balance of the game was put upside down. :/

    When people are saying an update beyond 1.6 had issues with balance, this game is ***

    And we're all very happy with the official replies we're getting.
    Ebonheart Pact
    @iHateReloads
    Tank And Spank - DragonKnight
    I've quit the game until ZoS stops acting like the community are children, and start actually listening to us.
  • Kas
    Kas
    ✭✭✭✭✭
    Alucardo wrote: »
    6.5k? On BWB earlier I was getting hit by a guy for 8k heavy attacks, which was weird because wb was doing 4k and his executor 6k. So basically, the shield wouldn't even soak up one attack. Garbage. And I barely even play Templar.

    assume a blazing shield absorbs a full wrecking blow, takes less time to cast and deals some damage in the meantime. how would THAT be the correct way round?
    @bbu - AD/EU
    Kasiia - Templar (AR46)
    Kasiir Aberion - Sorc (AR38)
    Dr Kastafari - Warden (~AR31)
    + many others
  • SneaK
    SneaK
    ✭✭✭✭✭
    Kas wrote: »
    Alucardo wrote: »
    6.5k? On BWB earlier I was getting hit by a guy for 8k heavy attacks, which was weird because wb was doing 4k and his executor 6k. So basically, the shield wouldn't even soak up one attack. Garbage. And I barely even play Templar.

    assume a blazing shield absorbs a full wrecking blow, takes less time to cast and deals some damage in the meantime. how would THAT be the correct way round?

    WB would still put you on your back....

    "IMO"
    Aldmeri Dominion
    1 Nightblade - 1 Templar - 7 Hybrid Mutt Abominations
  • Fizzlewizzle
    Fizzlewizzle
    ✭✭✭✭
    Kas wrote: »
    Alucardo wrote: »
    6.5k? On BWB earlier I was getting hit by a guy for 8k heavy attacks, which was weird because wb was doing 4k and his executor 6k. So basically, the shield wouldn't even soak up one attack. Garbage. And I barely even play Templar.

    assume a blazing shield absorbs a full wrecking blow, takes less time to cast and deals some damage in the meantime. how would THAT be the correct way round?
    Have you ever tried catching a WB with a damage shield (Blazing in this case). It stops the damage, but the knockback will still be applied.
    Have you ever tried an effective Blazing shield build before?
    (The 43K hp one i posted above isn't effective as every hit bursts your bubble in IC.)

    It is very hard to maintain a bubble if every point you have is focused on your health.
    You don't have any power besides your shield, so any hits that break your shield/ are applied when your shield is down can't be healed as all your magicka needs to be used to maintain your shield.

    You also can't regulate your damage output, since you need the enemy to charge it up. If the enemy is wounded he can stop attacking and heal himself... while you have to wait till he starts fighting again because all your offense is in your shield... which he needs to charge.

    You aren't immune to CC, Knockbacks or Interrupts, and you don't have the Stamina to keep breaking/ blocking them. Eventually you will be forced on your knees and beaten to death... and there is nothing you can do.
    (Main cause of my deaths in IC. Hard CC.)
    Mending-The-Wounded, Aldmeri Dominion, Templar.
  • danno8
    danno8
    ✭✭✭✭✭
    ✭✭✭✭✭
    Kas wrote: »
    Alucardo wrote: »
    6.5k? On BWB earlier I was getting hit by a guy for 8k heavy attacks, which was weird because wb was doing 4k and his executor 6k. So basically, the shield wouldn't even soak up one attack. Garbage. And I barely even play Templar.

    assume a blazing shield absorbs a full wrecking blow, takes less time to cast and deals some damage in the meantime. how would THAT be the correct way round?

    WB hits for 5-6k normal, 7-8k on the second. And if you get knocked back by the first (which you will even with a 6.5k BS up, which no one has) you always eat the full empowered second WB.

    Seriously WB needs a nerf. One of the highest single target damage skills in the game, AND it has a knock back, AND it has a 3.5 second stun, AND it empowers itself, AND it is uninterruptible. I mean WTF? I can't think of anything else as overpowered as WB.
  • tplink3r1
    tplink3r1
    ✭✭✭✭✭
    Kas wrote: »
    Alucardo wrote: »
    6.5k? On BWB earlier I was getting hit by a guy for 8k heavy attacks, which was weird because wb was doing 4k and his executor 6k. So basically, the shield wouldn't even soak up one attack. Garbage. And I barely even play Templar.

    assume a blazing shield absorbs a full wrecking blow, takes less time to cast and deals some damage in the meantime. how would THAT be the correct way round?
    IF you have 43k health.
    VR16 Templar
    VR3 Sorcerer
  • Fizzlewizzle
    Fizzlewizzle
    ✭✭✭✭
    danno8 wrote: »
    Kas wrote: »
    Alucardo wrote: »
    6.5k? On BWB earlier I was getting hit by a guy for 8k heavy attacks, which was weird because wb was doing 4k and his executor 6k. So basically, the shield wouldn't even soak up one attack. Garbage. And I barely even play Templar.

    assume a blazing shield absorbs a full wrecking blow, takes less time to cast and deals some damage in the meantime. how would THAT be the correct way round?

    WB hits for 5-6k normal, 7-8k on the second. And if you get knocked back by the first (which you will even with a 6.5k BS up, which no one has) you always eat the full empowered second WB.

    Seriously WB needs a nerf. One of the highest single target damage skills in the game, AND it has a knock back, AND it has a 3.5 second stun, AND it empowers itself, AND it is uninterruptible. I mean WTF? I can't think of anything else as overpowered as WB.
    You make me feel ignored. :'(
    Best choice of words would be that no sane Templar has a 6.5k shield in PvP, as it means that you give up everything just to be able to use a shield.
    Mending-The-Wounded, Aldmeri Dominion, Templar.
  • Suntzu1414
    Suntzu1414
    ✭✭✭
    i don't think any of the developers play Templar


    Kill Well
    ST

    DC - NB VR15 - Khajit - DW / S+B / Bow
    DC - NB VR 15 - Wood Elf - S+B / Resto
    DC - TP VR 15 - Brenton - Resto / Dual Wield
    DC - SC VR 12 - High Elf - Desto / Dual Wield
    EP - TP VR 5 - Nord - 2hd / 2hd
    EP - DK 20 - Imperial - S+B / Desto / Bow
  • Kas
    Kas
    ✭✭✭✭✭
    SneaK wrote: »
    Kas wrote: »
    Alucardo wrote: »
    6.5k? On BWB earlier I was getting hit by a guy for 8k heavy attacks, which was weird because wb was doing 4k and his executor 6k. So basically, the shield wouldn't even soak up one attack. Garbage. And I barely even play Templar.

    assume a blazing shield absorbs a full wrecking blow, takes less time to cast and deals some damage in the meantime. how would THAT be the correct way round?

    WB would still put you on your back....


    But the main point is the one, i'm going to make below.
    Kas wrote: »
    Alucardo wrote: »
    6.5k? On BWB earlier I was getting hit by a guy for 8k heavy attacks, which was weird because wb was doing 4k and his executor 6k. So basically, the shield wouldn't even soak up one attack. Garbage. And I barely even play Templar.

    assume a blazing shield absorbs a full wrecking blow, takes less time to cast and deals some damage in the meantime. how would THAT be the correct way round?
    Have you ever tried catching a WB with a damage shield (Blazing in this case). It stops the damage, but the knockback will still be applied.
    Have you ever tried an effective Blazing shield build before?
    (The 43K hp one i posted above isn't effective as every hit bursts your bubble in IC.)

    i don't catch WBlows because it is a bad idea (as the game is right now). What I am saying is that if it WAS a good idea, it would be incredibly broken the other way round.

    And yes, I run Bshield right now, I have been #1 AD TB/EU last campaign playing almost exclusively solo (no idea if that's worth anything because nobody made much AP imho). I win 1v3's and 1v4's all the time - with Bshield on my bar. I don't fear any duel, I only have to sue potions with major expedition to beat good stamina users.

    My GF will be here over the weekend and I probably won't log in at all (if at all then today after work for an hour). But if you have an equipped EU non-AD char, I'd be happy to duel you or a player of your choice that has time on Monday. ingame: @bbu

    Albeit, it's not a "BShield-build" because that would be f*ing stupid. It's a build that makes uses of Bshield as a minor, but very helpful factor.

    PS: But whatever, I wouldn't be mad if Bshield was buffed ^^ I just don't think it is as necessary right now. If you want to buff something about a magicka templar, give us a speedbuff or an immobilize. I'm drinking speedpots like crazy just to be able to move around in combat enough, especially when playing aggainst a competent nightblade inside dark path
    Edited by Kas on September 11, 2015 9:47AM
    @bbu - AD/EU
    Kasiia - Templar (AR46)
    Kasiir Aberion - Sorc (AR38)
    Dr Kastafari - Warden (~AR31)
    + many others
  • Farorin
    Farorin
    ✭✭✭✭✭
    Blazing shields in it's current state is useless, I have been trying and trying to get it to work, even for PVE it is really terrible. I think I will give up and use something else instead, hopefully it gets a fix sometime in the future.



    ZOS introduced the Shield Breaker set in Update 7. This way, shields do not prevent from damage anymore but catch extra damage (damage "magnet") from people with the Shield Breaker set. This way, it "pops as soon as you cast it" and you even receive extra damage. You still want to use shields in PvP? Sorry guys, this will only hurt you, and do not even think about casting shields around others with "Ward Ally", because this will hurt them. Because NBs cannot handle shields in PvP, we now have to learn playing without them. Thank you.

    Not every single person will run that set, and the reason why blazing shields pops as soon as you use it is not due to that set, it is due to the skill being terribly, terribly weak, as it will even pop from one or two hits of an NPC.
Sign In or Register to comment.