Yes.BalticBlues wrote: »ZOS introduced the Shield Breaker set in Update 7. This way, shields do not prevent from damage anymore but catch extra damage (damage "magnet") from people with the Shield Breaker set. This way, it "pops as soon as you cast it", and you even receive extra damage? And you still want to use shields?
Fizzlewizzle wrote: »Templar shields aren't hardly worth using. [...]
If you want to get a 10K shield in PvP, you would need 60K health.
You say it. Deltia as one of the best Templar players worldwide also does not use BS in his recents builds/videos anymore, neither as healer nor as DPS. In most cases, BS probably seems not worth the costs anymore. Unfortunately, ZOS has a tradition of nerfing NON-NB skills into the ground... At least Templars have other options.For Sorcs it's worse. Sorc's pets already are useless in PvP, now shields also become useless. Without useful shields protecting resources, I guess we now have to switch to skills restoring resources.I completely removed Blazing Shield from my bar.
[...] Blazing Shield has a short duration and pretty cost inefficient.
[...] The shield is pathetic, in terms of strength.
BalticBlues wrote: »You say it. Deltia as one of the best Templar players worldwide also does not use BS in his recents builds/videos anymore, neither as healer nor as DPS. In most cases, BS probably seems not worth the costs anymore. Unfortunately, ZOS has a tradition of nerfing NON-NB skills into the ground... At least Templars have other options.For Sorcs it's worse. Sorc's pets already are useless in PvP, now shields also become useless. Without useful shields protecting resources, I guess we now have to switch to skills restoring resources.I completely removed Blazing Shield from my bar.
[...] Blazing Shield has a short duration and pretty cost inefficient.
[...] The shield is pathetic, in terms of strength.
BalticBlues wrote: »You say it. Deltia as one of the best Templar players worldwide also does not use BS in his recents builds/videos anymore, neither as healer nor as DPS. In most cases, BS probably seems not worth the costs anymore. Unfortunately, ZOS has a tradition of nerfing NON-NB skills into the ground... At least Templars have other options.For Sorcs it's worse. Sorc's pets already are useless in PvP, now shields also become useless. Without useful shields protecting resources, I guess we now have to switch to skills restoring resources.I completely removed Blazing Shield from my bar.
[...] Blazing Shield has a short duration and pretty cost inefficient.
[...] The shield is pathetic, in terms of strength.
Fizzlewizzle wrote: »BalticBlues wrote: »You say it. Deltia as one of the best Templar players worldwide also does not use BS in his recents builds/videos anymore, neither as healer nor as DPS. In most cases, BS probably seems not worth the costs anymore. Unfortunately, ZOS has a tradition of nerfing NON-NB skills into the ground... At least Templars have other options.For Sorcs it's worse. Sorc's pets already are useless in PvP, now shields also become useless. Without useful shields protecting resources, I guess we now have to switch to skills restoring resources.I completely removed Blazing Shield from my bar.
[...] Blazing Shield has a short duration and pretty cost inefficient.
[...] The shield is pathetic, in terms of strength.
You can say a lot about Sorcs... but the shields they had really was a problem.
I do not think however that Sorcs should complain to much. They were able to focus on pure offense, as both their shields and damage relied on that. Now they have to balance things out a bit more like every other class.
They still have heals like Surge or Clannfear, as well as the Restoration staff.
Adjusting yourself or complaining are the two choices. Since their Shield-OP-ness was handy, most went for option two.
(Not saying Shieldbreaker is okey, as it isn't a shieldbreaker to begin with. The damage bypasses the shield, rather than actually breaking it)
Small fun fact:
43K health = 6.5K shield on Templar.
I would prefer if they just stayed with health, and doubled the shield of Blazing and Tripled the shield of Radiant (as i mentioned before).I'd like to see Blazing scale off the higher of health or magicka, Radiant scale off the higher of health or stamina, and both scale 20+% higher than they currently do.
BalticBlues wrote: »Fizzlewizzle wrote: »Templar shields aren't hardly worth using. [...]
If you want to get a 10K shield in PvP, you would need 60K health.
Yes, ZOS destroyed shields on all fronts with Update 7.
For the IC, the entire balance of the game was put upside down.
6.5k? On BWB earlier I was getting hit by a guy for 8k heavy attacks, which was weird because wb was doing 4k and his executor 6k. So basically, the shield wouldn't even soak up one attack. Garbage. And I barely even play Templar.
6.5k? On BWB earlier I was getting hit by a guy for 8k heavy attacks, which was weird because wb was doing 4k and his executor 6k. So basically, the shield wouldn't even soak up one attack. Garbage. And I barely even play Templar.
assume a blazing shield absorbs a full wrecking blow, takes less time to cast and deals some damage in the meantime. how would THAT be the correct way round?
Have you ever tried catching a WB with a damage shield (Blazing in this case). It stops the damage, but the knockback will still be applied.6.5k? On BWB earlier I was getting hit by a guy for 8k heavy attacks, which was weird because wb was doing 4k and his executor 6k. So basically, the shield wouldn't even soak up one attack. Garbage. And I barely even play Templar.
assume a blazing shield absorbs a full wrecking blow, takes less time to cast and deals some damage in the meantime. how would THAT be the correct way round?
6.5k? On BWB earlier I was getting hit by a guy for 8k heavy attacks, which was weird because wb was doing 4k and his executor 6k. So basically, the shield wouldn't even soak up one attack. Garbage. And I barely even play Templar.
assume a blazing shield absorbs a full wrecking blow, takes less time to cast and deals some damage in the meantime. how would THAT be the correct way round?
IF you have 43k health.6.5k? On BWB earlier I was getting hit by a guy for 8k heavy attacks, which was weird because wb was doing 4k and his executor 6k. So basically, the shield wouldn't even soak up one attack. Garbage. And I barely even play Templar.
assume a blazing shield absorbs a full wrecking blow, takes less time to cast and deals some damage in the meantime. how would THAT be the correct way round?
You make me feel ignored. :'(6.5k? On BWB earlier I was getting hit by a guy for 8k heavy attacks, which was weird because wb was doing 4k and his executor 6k. So basically, the shield wouldn't even soak up one attack. Garbage. And I barely even play Templar.
assume a blazing shield absorbs a full wrecking blow, takes less time to cast and deals some damage in the meantime. how would THAT be the correct way round?
WB hits for 5-6k normal, 7-8k on the second. And if you get knocked back by the first (which you will even with a 6.5k BS up, which no one has) you always eat the full empowered second WB.
Seriously WB needs a nerf. One of the highest single target damage skills in the game, AND it has a knock back, AND it has a 3.5 second stun, AND it empowers itself, AND it is uninterruptible. I mean WTF? I can't think of anything else as overpowered as WB.
6.5k? On BWB earlier I was getting hit by a guy for 8k heavy attacks, which was weird because wb was doing 4k and his executor 6k. So basically, the shield wouldn't even soak up one attack. Garbage. And I barely even play Templar.
assume a blazing shield absorbs a full wrecking blow, takes less time to cast and deals some damage in the meantime. how would THAT be the correct way round?
WB would still put you on your back....
Fizzlewizzle wrote: »Have you ever tried catching a WB with a damage shield (Blazing in this case). It stops the damage, but the knockback will still be applied.6.5k? On BWB earlier I was getting hit by a guy for 8k heavy attacks, which was weird because wb was doing 4k and his executor 6k. So basically, the shield wouldn't even soak up one attack. Garbage. And I barely even play Templar.
assume a blazing shield absorbs a full wrecking blow, takes less time to cast and deals some damage in the meantime. how would THAT be the correct way round?
Have you ever tried an effective Blazing shield build before?
(The 43K hp one i posted above isn't effective as every hit bursts your bubble in IC.)
BalticBlues wrote: »ZOS introduced the Shield Breaker set in Update 7. This way, shields do not prevent from damage anymore but catch extra damage (damage "magnet") from people with the Shield Breaker set. This way, it "pops as soon as you cast it" and you even receive extra damage. You still want to use shields in PvP? Sorry guys, this will only hurt you, and do not even think about casting shields around others with "Ward Ally", because this will hurt them. Because NBs cannot handle shields in PvP, we now have to learn playing without them. Thank you.