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DK Reflected Meteors

dlepi24
dlepi24
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Alright, I've been reflecting meteors for a long time now and am finally asking about this. When you reflect an enemy meteor and it goes back to hit them, is it still dangerous to you? I'm guessing so because when someone drops one close up and I reflect it I still get the "bounce" as if it never reflected and just hit me but I'm also not sure if maybe there were 4 other projectiles that hit me first. I feel like obviously the answer is yes, it does damage you still if you're in the radius or the DoT. Just wondering if someone had a definitive answer.
  • jkemmery
    jkemmery
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    If you are within the 28 meter radius then you will still take the damage yes. Also none of his allies take the damage, only him, and you and your allies do take the damage. At least that's what seems to happen in my experience. Not sure if this is the way it is intended or not.
  • Fizzlewizzle
    Fizzlewizzle
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    Reflected attacks count as if you yourself fired them.
    Even if it is a class skill, Still counts as if used by you (even if you're not that class).

    Works for Templars too, as well as for everyone with 1h and shield.
    Main reason i love my SnB Templar. Defensive stance works against every attack, while i single out the mages with Total dark.
    Not as efficient as it was in the past (no more spam), but it can take down any level of mage.
    Mending-The-Wounded, Aldmeri Dominion, Templar.
  • jkemmery
    jkemmery
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    Reflected attacks count as if you yourself fired them.
    Even if it is a class skill, Still counts as if used by you (even if you're not that class).

    Works for Templars too, as well as for everyone with 1h and shield.
    Main reason i love my SnB Templar. Defensive stance works against every attack, while i single out the mages with Total dark.
    Not as efficient as it was in the past (no more spam), but it can take down any level of mage.

    If that's how it's supposed to work it doesn't seem to work that way. I reflect meteors all the time and take the damage from them if the sorc is close.
  • CaptainObvious
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    My question is, if an instant cast ability can reflect ultimates, why can't it reflect siege weapons? Those are projectiles as well.
    Due to a typo in the system, the area was accosted by the Daedric Prince Moar Lag Brawls.
  • dlepi24
    dlepi24
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    jkemmery wrote: »
    If you are within the 28 meter radius then you will still take the damage yes. Also none of his allies take the damage, only him, and you and your allies do take the damage. At least that's what seems to happen in my experience. Not sure if this is the way it is intended or not.

    I've definitely killed multiple people with a reflected meteor before. Maybe the initial burst only damages the original caster but the DoT definitely seems to hurt his allies as well. I've also bounced multiple people into the air with reflected meteors.
  • DaveMoeDee
    DaveMoeDee
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    My question is, if an instant cast ability can reflect ultimates, why can't it reflect siege weapons? Those are projectiles as well.

    What Ultimates are you referring to? Aren't they magic? Unlike siege projectiles.
  • yodased
    yodased
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    I think the issue comes from a double reflected meteor. It gets all wonky after a few pings and pongs a lot of the time.
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • Fizzlewizzle
    Fizzlewizzle
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    Only magic projectiles aimed at the player will be reflected.
    (For Eclipse the rule is "all single target spells fired by the player affected by Eclipse").
    Non target skills (this means aimed AOE skills which have a circle indicator, or general AOE's which only affect the area around the caster) won't be reflected.

    Stuff can get super crazy if a reflect is reflected back, Glitch out and stuff.
    You only reflect a skill ONCE it hits the target. Skills with a flightpath (from player to player) reflect normally according to the rules of the skill (Dark Flare for example will retrace its big arc back to the initial caster).
    Skill without a flight path will instantly bounce back towards the caster, which in case of Meteors glitches them out as that skill has a pretty long animation, although the landing back at the initial caster seems to happen instantly when the Metero is reflected back.

    (These are my observations as someone who loved to taunt players to let them fire skills at me, while i bombarded them with Dark Flare and kept using Defensive stance.)

    Best way to test this glitch is putting a Templar and a DK (or maybe 2 Templars) against each other and use their reflect skills before using a skill.
    I haven't really tested it myself, as i don't have any friends in other alliances. The best result i ever had was a ping-pong game with a DK after i used Total Dark and Dark Flare on him, while he had his shield active.
    (it eventually landed in my face, think my Total dark Ran out before his wings)


    Mending-The-Wounded, Aldmeri Dominion, Templar.
  • Recremen
    Recremen
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    My question is, if an instant cast ability can reflect ultimates, why can't it reflect siege weapons? Those are projectiles as well.

    Siege weapons are are-of-effect attacks, not targeted attacks, and so cannot be reflected. Meteor has an AoE component, but also a single-target component, and so it can be reflected.

    As to the OP's problem, I have also been reflecting meteors for a long time. I haven't had the opportunity this patch, but at least as of last patch it behaves incredibly inconsistently. Sometimes it all goes according to plan, they get the bounce and damage and AoE on them, sometimes you get the bounce and AoE but they still get the initial damage, and every other weird combination you can think of.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • Isbilen
    Isbilen
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    OP, what you're experiencing are double reflects (projectiles can only be reflected twice, so if the person who cast the Meteor you tried reflecting used Defensive Posture or wings himself, it will still hit you, if you didn't know). This animation is super buggy with Meteors, it just looks like it slows down above your head whether it got reflected once or twice, and you're left in the dark until either you or the enemy go flying.
    Edited by Isbilen on September 8, 2015 11:54PM
  • starkerealm
    starkerealm
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    Recremen wrote: »
    My question is, if an instant cast ability can reflect ultimates, why can't it reflect siege weapons? Those are projectiles as well.

    Siege weapons are are-of-effect attacks, not targeted attacks, and so cannot be reflected. Meteor has an AoE component, but also a single-target component, and so it can be reflected.

    As to the OP's problem, I have also been reflecting meteors for a long time. I haven't had the opportunity this patch, but at least as of last patch it behaves incredibly inconsistently. Sometimes it all goes according to plan, they get the bounce and damage and AoE on them, sometimes you get the bounce and AoE but they still get the initial damage, and every other weird combination you can think of.

    There's also some weirdness with how Siege Weapon damage actually gets handled. Almost like it's a third damage class (Magicka/Stamina/Siege). So, even if you were talking about single target attacks from siege weapons, I don't think it would reflect the way you're hoping.
  • Xantaria
    Xantaria
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    To me this sounds just like you didn't know that skills can be reflected exactly two times.

    I for Example intentionally throw meteors on DK's that are ready to drop wings so that I (I am DK for myself) can use wings after he reflected my Meteor onto me for a 35% + 35% stronger Meteor onto him. It usually instakills most people.
    Edited by Xantaria on September 9, 2015 6:34AM
    Xantaria - Lead of Chimaira
    Hardcore Progress PvE Player - Livestream - Youtube

    World First Dro-m'Athra Destroyer
    World First Tick-Tock Tormentor

    Proud Member of the Council of Exploiters.
  • r.jan_emailb16_ESO
    r.jan_emailb16_ESO
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    Reflected meteors still do aoe damage (though only to you or the enemies, depending on who reflected). The issue is that the first reflect looks super strange, while the second one is completely invisible.
    Lairgren | DC Dragonknight - August Palatine
    playing for eXile


    I'm done, CU somewhere else.
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