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They fixed the lag

Knootewoot
Knootewoot
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Haven't had lag in Cyrodiil since IC. Nice work @Zos :smile:









(also haven't found any PvP there also)
٩(͡๏̯͡๏)۶
"I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • timidobserver
    timidobserver
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    I notice some people still complaining about it, but I get no lag at all now even in large groups.
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • xylena
    xylena
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    the population is split between cyro and IC right now, which probably helps a lot... wonder what would happen if 3 pop locked factions wemt above ground and rushed 1 keep...
    Retired until we break the Tank Meta
  • Cinnamon_Spider
    Cinnamon_Spider
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    I ran into a large EP group in an IC district last night and started lagging immediately. That was the first lag i've had in this patch.
    Cinn #SorcLivesMatter
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  • vortexman11
    vortexman11
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    I've had no lag other than drops in FPS (which is prolly because of my terrible PC) since the patch. Large fights so far for me have topped out at around 250 ping
    Guild of Shadows ~Elite~
    Învictus ~Council~

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  • Publius_Scipio
    Publius_Scipio
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    Yup no lag. Granted I have only played Chillrend a bit. But we got run over by a train of EP spamming anything and everything out of every orifice they had and no lag detected.
  • bosmern_ESO
    bosmern_ESO
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    I get like 4 fps when there is like 5v5, but thats also probably because ESO has a memory leak and im at 1,783.8MB of memory used while playing.
    ~Thallen~
  • Mojmir
    Mojmir
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    Still getting lag in ic with more than 12-14 in areas,prolly my crappy imac
  • Taonnor
    Taonnor
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    The Server Lag is mostly fixed.

    We had yesterday a fight against a 50+ red steeltornado blob and we had no lag.


    BUT

    Many peoples had fps issues at the large inc. The fps broke down to 2 fps. Only NVIDIA players was affected.
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  • Rune_Relic
    Rune_Relic
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    Knootewoot wrote: »
    Haven't had lag in Cyrodiil since IC. Nice work @Zos :smile:









    (also haven't found any PvP there also)

    Is this the 8th sept patch fixed lag ?
    Anything that can be exploited will be exploited
  • Rylana
    Rylana
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    i see what OP did there
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
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  • Eglath
    Eglath
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    There is no lag because there is very little pvp. When it actually happens many ppl(including me) have serious FPS drops.
    Vinyamar - AD vr14 sorc RANK: 30
    RAGE Core
    Abandoned Legion Officer
  • Raizin
    Raizin
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    Knootewoot wrote: »
    Haven't had lag in Cyrodiil since IC. Nice work @Zos :smile:









    (also haven't found any PvP there also)

    no they didnt.
    HellSeesYou = v16/AD/Rank 37-Former emp/EU TB-AZura(Old Auriels Bow badass) ___ Vampire Templar/Resto/Destro staff user from Banana squad
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  • Reverb
    Reverb
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    They relocated the lag. To vet dungeons
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Ezareth
    Ezareth
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    I've always said that the lag issue would always fix itself. This patch is proving that statement.

    The one large 30 man versus 20 man fight I saw was a laggy mess. I'm sure those fights will be rarer and rarer however so nothing to worry about.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
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    Ezareth PvP on Youtube
  • JDar
    JDar
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    Eglath wrote: »
    There is no lag because there is very little pvp. When it actually happens many ppl(including me) have serious FPS drops.

    The lag problem in Cyrodiil was never because of FPS. It was because the server couldn't process all the actions that were taking place and transmit them back to us efficiently and timely. What's happening now is a client-side issue. People with lower amounts of VRAM and certain types of GPUs are experiencing more issues than if you have 3 or 4 gigs of VRAM (which is distinct from your system RAM).
  • xaraan
    xaraan
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    The lag is still there (even worse) in big fights.

    A lot of folks probably just aren't seeing giant seige/zerg fights right now running about IC (though I know there are zergs running there, they have been even bigger outside of IC and of course add seige and guards to the mix).

    But my frame rate has dropped way worse than normal, almost unplayable (a couple times literally unplayable) when our ten man group had to fight 40+. (have a new computer, plenty of vram, etc)

    So far, the lag issues have gotten progressively worse with each patch that's come out since launch.

    Also, the one annoyingly long load screen we used to get when first coming to cyro is every load screen now for some reason. Definitely a lot of weird issues with game performance right now to be worked on.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • RedTalon
    RedTalon
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    Notice no lag yet since the update, also noticed some skills don't seem to be spammed has much, my death recaps are showing more of a mix
  • Knootewoot
    Knootewoot
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    Well, I was being sarcastic. I have no lag in cyyrodil.. because there is nobody there. There is no PvP in overland cyrodill. It is dead. I tried to do keep defending and attacking but I was all alone. I could troll keeps but nobody came to kill me. No zergs, no lag trains. Everybody now is in IC.

    I just want to PvP normally again.
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • Cinbri
    Cinbri
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    Don't know about Lag boss as new boss - FPS drop is even more OP.
  • Alucardo
    Alucardo
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    Mojmir wrote: »
    crappy imac

    That is a tautology. You can simply write just "imac" in future.
  • Nijjion
    Nijjion
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    Did they lower the cap again to 'fix it'?
    NijjijjioN - DK - AR27
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  • RDMyers65b14_ESO
    RDMyers65b14_ESO
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    Yeah, 2 fps and 999+ ping. Can't even move. No lag.....

    I rather have the lag instead of the ESO slide show.
  • ZOS_BrianWheeler
    ZOS_BrianWheeler
    PvP & Combat Lead
    So far the performance of server message rates has seen improvements with the introduction of Imperial City. As some of you have pointed out, the splitting of population into 3 pvp zones has helped significantly, however we also see your feedback about client performance and FPS concerns. There are some fixes going in today's patch, but we'll continue to monitor the client FPS concerns and please keep posting if you notice issues with your client FPS.

    We are still working on server message rates and seeing what we can do for optimizing this further as well.
    Wheeler
    ESO PVP Lead & Combat Lead
    Staff Post
  • rb2001
    rb2001
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    Great work, Zenimax.

    At first, after the new base patch (not referring to the patch today), things seemed worse. I deleted all my saved variables, addon settings and user settings, and let it regenerate upon startup.

    After that, things have been smooth sailing. The game is more smooth than it ever has been for me, both in terms of graphics and latency.

    I keep remarking to myself how smooth and great-looking this game is.
  •  Jules
    Jules
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    ping.jpg
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  • Crown
    Crown
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    So far the performance of server message rates has seen improvements with the introduction of Imperial City. As some of you have pointed out, the splitting of population into 3 pvp zones has helped significantly, however we also see your feedback about client performance and FPS concerns. There are some fixes going in today's patch, but we'll continue to monitor the client FPS concerns and please keep posting if you notice issues with your client FPS. We are still working on server message rates and seeing what we can do for optimizing this further as well.

    Hi @ZOS_BrianWheeler

    We had some truly epic battles two days ago in Trueflame (my Emperor group of 10 with what looked like a full 24 of HK & friends on AD vs GoS and friends on EP). During these battles, frame rates dropped to between 5 and 10 FPS (from the normal 50+ FPS) for most of the group, though skill lag didn't seem to get worse than about 1.5 seconds (vs the instant response to skills with no lag). These battles lasted a few minutes over the course of 4-5 hours, and while promising, are not yet enough for us to really see how things have changed.

    With the introduction of IC, you don't have large groups fighting large groups, so whatever metrics you're using right now are flawed. You have groups of 30+ on one faction rolling over small groups on other factions often enough, but with no real benefits in IC for a zerg on zerg fight, the Telvar and trophy farmers just stay out of the battles so they are definitively one sided.

    When people (hopefully) get back to Cyrodiil, or you implement something to help keep Cyrodiil healthy (and not just have a 24 person group take the entire map whenever they happen to be on whatever faction), we'll get to see if what you've done has actually helped. AP means nothing to most people right now, so they don't really care about the campaigns.

    A lot of what's being said these days smells of propaganda to make things look better without empirical evidence of such. There are a good few long term players who would probably be thrilled to help you out in an open discussion about the game, mechanics, issues, challenges, etc. The guild meetings as they are tend to tread lightly so as not to offend or say anything that will make the respective guilds less prominent or *well liked* by your folks.

    I strongly believe that you need a few people (for example a few of the leaders of PvP groups such as myself, Slaxis, WRX, Zavus, Zazeer, Bulba, AoE BBQ and a few otheers) to tell you straight what we think of certain things. Open it to anyone who has achieved 50% of the total AP needed for Grand Overlord (Legate grade 2) if you want more input and to ensure that people have been playing long enough to have formulated an intelligent and educated opinion. @Lightingale and I would even be happy to reach out to our opponents and attempt to organize a regular discussion (if you were to be involved), keep minutes, and publish them for the community afterwards.

    I know you guys have your 8-10 hours of play together once in a while, and your responses are overwhelmingly positive while you play, though I still strongly feel as though you're not seeing the big picture - just your isolated little world of developer happiness.

    If you were to give us an intelligent response to issues, we would be able to soothe ruffled (or is that rumpled?) feathers of the PvPers and feel as though you're actually paying attention to the issues we experience day to day. It is perfectly acceptable to not know an answer, or to respond that you've not considered something, or even that you'll escalate it to the team who manage statistics and the math behind your decisions on game balance (and I sincerely hop you have such a team), though with follow-ups scheduled and responses / updates to us. If you look at us as your *clients* and not *the players*, you'll get a lot more actual respect (rather than brown nosing) from the community.

    I don't intend to come off condescending or for you to take offence (though many people seem to do so from my rather straightforward way of saying things). We (at least most of us) feel that someone needs to say these things and I've taken it upon myself to do so.

    EDIT: Spelling
    Edited by Crown on September 8, 2015 4:37PM
    Crown | AD NB | First AD/NA Grand Overlord (2015/12/26)
    PvP Guides @ DarkElves.com
  • Mojmir
    Mojmir
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    Alucardo wrote: »
    Mojmir wrote: »
    crappy imac

    That is a tautology. You can simply write just "imac" in future.

    it is not upgradeable,therefore crappy
  • ZOS_BrianWheeler
    ZOS_BrianWheeler
    PvP & Combat Lead
    The metrics we look at regarding server performance capture the overall message flow that servers have to handle per server frame per second. Prior to Imperial City releasing, we regularly saw these numbers spiking well beyond a desired amount but after Imperial City, they have settled down. There are still spikes causing issues you have noted and we're working on resolving those as well.
    Wheeler
    ESO PVP Lead & Combat Lead
    Staff Post
  • Crown
    Crown
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    Thanks for the clarification. I still maintain that the reason you're not seeing the spikes is that there simply haven't been many large scale fights since the release of IC - hopefully that will change soon.
    Crown | AD NB | First AD/NA Grand Overlord (2015/12/26)
    PvP Guides @ DarkElves.com
  • ZOS_BrianWheeler
    ZOS_BrianWheeler
    PvP & Combat Lead
    Indeed @Crown! While the fights in IC are fast and furious, it's not as concentrated in mass sustained numbers in one area as much as Cyrodiil.

    We will be watching though and as always taking feedback because graphs aren't people...well..technically they're representations of people, but yep...we're not done with performance fixes yet.
    Wheeler
    ESO PVP Lead & Combat Lead
    Staff Post
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