I was reading this thread on the forum and came over a link to some datamined pictures.
Polymorphs:
Scarecrow Spectre
Pumpkin Spectre
Mounts:
Skeletal Guar
Skeletal Horse
Skeletal Senche
Dear staff at ZOS,
I must apologize, I've kept a positive attitude since closed beta, but this time I am obliged to come with some corrective advice.
We trudgingly accepted the Nightmare Courser, the Frost Mare, the Mind Shriven horse, even the Skeletal and Drauger polymorphs.
But can't you see how far outside the Elder Scrolls universe these new mounts and polymorhps are?
@Lawrence_Schick Can you truly, and honestly say that you feel that these potential new crown store items fit the Elder Scrolls universe?
Because I certainly can not.
So please do reconsider this choice and give us rather something that actually belong in this great game, or at least a very good reason for why they belong here.
Thanks for reading,
Have a good day.
notimetocare wrote: »I was reading this thread on the forum and came over a link to some datamined pictures.
...
Thanks for reading,
Have a good day.
The specters you can make an argument for, but for the skeletal mounts... How? Skyrim had a skeletal horse. Necromancy is a thing...
Do not pity the dead, Harry. Pity the living, and, above all those who needs a bot to finish a game.
notimetocare wrote: »I was reading this thread on the forum and came over a link to some datamined pictures.
...
Thanks for reading,
Have a good day.
The specters you can make an argument for, but for the skeletal mounts... How? Skyrim had a skeletal horse. Necromancy is a thing...
Yes, you can probably argue for their existence in the TES universe, but the problem is that every second player will be riding on a skeletal mount, which in my opinion doesn't make sense.
Has ZOS actually ever listened to community feedback on anything? Like ever? I really wanna know.
Yea... but not on stuff like this. Only stuff like "buff this... nerf that" kind of stuff. The Champion System is a response to player dissatisfaction with Vet Ranks. Cadwell's silver and gold was a response to players wanting to play through all stories with one character.
You should read your post before posting. You are contradicting yourself.
To add: They also added FOV based on player feedback.
Personally, I think it's more "lore breaking" that there is an option for a player to play any race they want in any alliance. Don't get me wrong, I have nothing against it nor do I mind it. But yeah, it's sort of weird sometimes that when on Cyrodiil you're fighting along side those other races that are suppose to in different alliances, or that you're killing one of your own race.
I love the new mounts. I've just recently looked into the lore of TES, because this is my first TES game. And yes, I would really love to see more mystical mounts, I'm not sure I agree with the idea of having the mounts/hidden. Only thing I don't want to see in the game are probably futuristic mounts or costumes, as long as it looks medieval, I'm good, tbh.
[I've said this before but...we are all playing the SAME character in the history of Tamriel. We are all playing As the Vestige...that means technically speaking .... we are NOT all running around on spectral mounts, senche...guar etc... there is historically only one of us... not however many subs are out there. If you realize that...then it's irrelevant if you are standing next to 100 other vestige's (players) or none... YOU are the only vestige...so whatever YOU are riding...using etc is unique according to historical account thus ... not breaking any lore.
Could easily even be used to explain the spectre pumpkin morph. A costume of sorts... or perhaps a temporary summoning for the festivities. You could use these in game holidays to bring about pretty much anything from bikinis to dancing monkey shows.... turns out none of the costumes break "LORE" just how people view lore based off the video games they've played or come to love as being the be all and end all of the lore...Thanks for the link!
Spottswoode wrote: »Well....it's only a matter of time before you get Reindeer mounts and Christmas Tree spriggan polymorphs and bikinis and surfboard mounts. And another promise bites the dust...
Personally, I think it's more "lore breaking" that there is an option for a player to play any race they want in any alliance. Don't get me wrong, I have nothing against it nor do I mind it. But yeah, it's sort of weird sometimes that when on Cyrodiil you're fighting along side those other races that are suppose to in different alliances, or that you're killing one of your own race.
I love the new mounts. I've just recently looked into the lore of TES, because this is my first TES game. And yes, I would really love to see more mystical mounts, I'm not sure I agree with the idea of having the mounts/hidden. Only thing I don't want to see in the game are probably futuristic mounts or costumes, as long as it looks medieval, I'm good, tbh.
J/K!
agree with ya 100%
paleobonesb14_ESO wrote: »Personally, I think it's more "lore breaking" that there is an option for a player to play any race they want in any alliance. Don't get me wrong, I have nothing against it nor do I mind it. But yeah, it's sort of weird sometimes that when on Cyrodiil you're fighting along side those other races that are suppose to in different alliances, or that you're killing one of your own race.
I actually feel the opposite. If I remember correctly, its been a long time since I did the Wailing Prison, the prophet wasn't sure where you would end up when you escaped Coldharbour. You have a 1 in 3 chance of ending up in a particular faction. It would be more realistic, but also really annoying, if you dropped randomly.
As for the new mounts, we had a skeletal horse in Skyrim and remember that quest in Alik'r where the man paid a Sorcerer so he and his dog could be together forever? If you talk to him he tells you that the dog will return as a skeleton as well. SO why not a loyal mount? I mean how many horses did you lose in Oblivion and Skyrim to trolls, dragons and what not?
The costumes are just that costumes? In any given town we have nudists, skeletons, draugr, goblins, vampires and men in dresses. Is a scarecrow really going to stand out?
paleobonesb14_ESO wrote: »Personally, I think it's more "lore breaking" that there is an option for a player to play any race they want in any alliance. Don't get me wrong, I have nothing against it nor do I mind it. But yeah, it's sort of weird sometimes that when on Cyrodiil you're fighting along side those other races that are suppose to in different alliances, or that you're killing one of your own race.
I actually feel the opposite. If I remember correctly, its been a long time since I did the Wailing Prison, the prophet wasn't sure where you would end up when you escaped Coldharbour. You have a 1 in 3 chance of ending up in a particular faction. It would be more realistic, but also really annoying, if you dropped randomly.
As for the new mounts, we had a skeletal horse in Skyrim and remember that quest in Alik'r where the man paid a Sorcerer so he and his dog could be together forever? If you talk to him he tells you that the dog will return as a skeleton as well. SO why not a loyal mount? I mean how many horses did you lose in Oblivion and Skyrim to trolls, dragons and what not?
The costumes are just that costumes? In any given town we have nudists, skeletons, draugr, goblins, vampires and men in dresses. Is a scarecrow really going to stand out?
Hmmm... I must admit, it has been a long while that I have done the Wailing Prison as well. But then again, if (say for example) a Breton would get washed up to Auridon, I highly doubt Queen Ayren that she would welcome it more than any of the races within the AD alliance. And I believe among the three leaders, she is the most tolerant. It would be logical to think that if in any case, your race ends up in the enemy alliance you would most likely be dead, or (at the very least) be imprisoned. Again, I really don't mind it. I just think it's funny because basically the idea of the alliances is (shall I say) discriminating as to which race you should be. Much more the alliances themselves IS lore breaking. But then again, I am a noob to this series' lore. So... lol. :P
lordrichter wrote: »I don't play Elder Scrolls games because I like to swing a sword and cast spells in a fantasy environment. There are a hundred other games that offer that. I don't consider text chat to be a criteria for continued play. I don't base my participation in the game based on whether stamina regenerates while blocking. Game mechanics are how we play, but why I play is because of the Elder Scrolls universe. I will tolerate a lot of game play issues, bugs, crashes, and even the nerfs, because those things are not as important to me as an Elder Scrolls environment. I am probably in a very tiny minority, but I don't care. This is an Elder Scrolls game, I am perfectly justified in feeling this way, and the company (ZeniMax Media) should recognize this. If they won't do that, there is no one else who will.
I LOVE the thought that each faction could have an "in-faction" and "out of faction" quest line. Then you choose your faction and are subsequently dumped randomly into one of the three factions. If you're in your faction you go through the in-faction quest line, helping your faction. If you're out of your faction you go though the out-of-faction quest line as an enemy of that faction. Once you finish you go to a different faction, enemy or home... you don't know until you get there.
Forumer-in-Prison wrote: »Just stop it with this lore b***s*** and just LET ZOS EARN MONEY.
lordrichter wrote: »I don't play Elder Scrolls games because I like to swing a sword and cast spells in a fantasy environment. There are a hundred other games that offer that. I don't consider text chat to be a criteria for continued play. I don't base my participation in the game based on whether stamina regenerates while blocking. Game mechanics are how we play, but why I play is because of the Elder Scrolls universe. I will tolerate a lot of game play issues, bugs, crashes, and even the nerfs, because those things are not as important to me as an Elder Scrolls environment. I am probably in a very tiny minority, but I don't care. This is an Elder Scrolls game, I am perfectly justified in feeling this way, and the company (ZeniMax Media) should recognize this. If they won't do that, there is no one else who will.
I suppose, if you play Elder Scrolls this way, it is quite bother some (and awkward) that you have everyone running around with mystical mounts. So in that light, I suppose it would be fair for ZoS to actually add the option to hide the mounts/costumes. Then again, if you are able to hide the costumes, what about those Role Players who are dressed appropriately, you wouldn't be able to see their costumes as well, would you?
I have a serious question.
If Todd Howard, or a senior member of Bethesda (namely their lore people) came forwards and said "Actually, these are lore friendly because X" and gave how they fit the TES setting, would you all be as angry?
You have to remember that the IP and lore is going to be altered a lot for the MMO, and ZOS are doing a good job of keeping it not too extreme while still adding interesting items which people want to use.
Now if they were adding assault rifles and spaceships I might understand the out cry, however these items are fitting within the settings look and don't seem to be anything more extreme than what the other TES games have had in the past.
As I said previous as well, if you're trying to fully immerse yourself into a game then an MMO is not the place to do that. If you're here because you love the TES series then enjoy that you're actually playing that world with friends, focus on the hours of good dialogue, story and lore in the game not the FOTM mounts which will fizzle out the next time one comes around.
Failing that, try to open you mind to that maybe these are actually possible and common in this period of the TES history, then the knowledge on how to make or use them died out over the ages.