lordrichter wrote: »I don't play Elder Scrolls games because I like to swing a sword and cast spells in a fantasy environment. There are a hundred other games that offer that. I don't consider text chat to be a criteria for continued play. I don't base my participation in the game based on whether stamina regenerates while blocking. Game mechanics are how we play, but why I play is because of the Elder Scrolls universe. I will tolerate a lot of game play issues, bugs, crashes, and even the nerfs, because those things are not as important to me as an Elder Scrolls environment. I am probably in a very tiny minority, but I don't care. This is an Elder Scrolls game, I am perfectly justified in feeling this way, and the company (ZeniMax Media) should recognize this. If they won't do that, there is no one else who will.
I suppose, if you play Elder Scrolls this way, it is quite bother some (and awkward) that you have everyone running around with mystical mounts. So in that light, I suppose it would be fair for ZoS to actually add the option to hide the mounts/costumes. Then again, if you are able to hide the costumes, what about those Role Players who are dressed appropriately, you wouldn't be able to see their costumes as well, would you?
timidobserver wrote: »Eh, other than the Pumpkin thing, everything else looks like something that could exist in the ES universe to me.
"Few men have the virtue to withstand the highest bidder." - George Washington.Hiero_Glyph wrote: »Spottswoode wrote: »Well....it's only a matter of time before you get Reindeer mounts and Christmas Tree spriggan polymorphs and bikinis and surfboard mounts. And another promise bites the dust...
While I understand the frustration, the original plan was certainly not successsful enough to sustain the game. Would you rather ESO shut down or have severely limited content in the future or maximize its revenue stream from what is entirely cosmetic content? Seems like an obvious choice to me.
Mettaricana wrote: »I have a fix for your immersion mind your own business and let me throw crowns at what I want. Don't like my horse or scarecrow or whatever go to some uninhabited area and rp or just ignore my presence.. its not that immersive a game gfx game mechanics ui and the questing make it very game like and not immersive want full imersion play skyrim and mod til you fel the line between life and fantasy choke you into a coma. But this is an mmo and it jas to make money immersion does not sell flashy cool stuff does. Have you not seen every mmo on the planet

ESO does not equal Elder Scrolls.
Tis a sad shame but there are plenty of kids that already posted they don't care about the lore of Elder Scrolls. So I suspect to being seeing so many lore breaking dumb things added... cause hey it pads the wallet right ZOS?
Calling it now... a few months and people will be romping around on rainbow colored steeds.

lordrichter wrote: »lordrichter wrote: »I don't play Elder Scrolls games because I like to swing a sword and cast spells in a fantasy environment. There are a hundred other games that offer that. I don't consider text chat to be a criteria for continued play. I don't base my participation in the game based on whether stamina regenerates while blocking. Game mechanics are how we play, but why I play is because of the Elder Scrolls universe. I will tolerate a lot of game play issues, bugs, crashes, and even the nerfs, because those things are not as important to me as an Elder Scrolls environment. I am probably in a very tiny minority, but I don't care. This is an Elder Scrolls game, I am perfectly justified in feeling this way, and the company (ZeniMax Media) should recognize this. If they won't do that, there is no one else who will.
I suppose, if you play Elder Scrolls this way, it is quite bother some (and awkward) that you have everyone running around with mystical mounts. So in that light, I suppose it would be fair for ZoS to actually add the option to hide the mounts/costumes. Then again, if you are able to hide the costumes, what about those Role Players who are dressed appropriately, you wouldn't be able to see their costumes as well, would you?
Actually, this is an MMO and not a single player game.
The mounts don't bother me that much, other than the ice mount should have been done like the other two elemental mounts. Instead of being a block of ice, it should have been a reasonably normal looking mount with ice and frost around it. These elemental mounts don't exist in the game as a native feature, and it would be cool if they did, where appropriate, even if players had to go to the Crown Store to get them as mounts.
The current costumes do not bother me, including the skeleton and draugr polymorphs. Both of these have a long history with TES and are part of the game world. However, ZOS should had designed the world such that wearing those in a populated place garnered a response from the NPCs. The wedding wear and other formal stuff does not bother me at all and I think I own all of those things.
The pets do not bother me, and I like the new daedric rat. Even though this is not in the game, it is something that could be in the game. It needs no explanation.
Other players being around do not bother me. However, ZOS should have thought one step ahead and deviated from the TES norm of having the player be the One Hero and built the story around multiple heroes being in the world. I seriously think that they took the concept for Oblivion, changed things up, and tossed it into ESO. Once that was done, they built an MMO around a single player game core.
The skeletal mounts in the data mining are also well within the bounds of the game. They could ditch the red glowing eyes. Not everything needs to have red glowing eyes. These mounts would work perfectly with a DLC that introduced necromancy. Since they do not have such a DLC, I would prefer that all of the skeletal mounts be limited time only. This is only to pace their introduction into the world. I don't know if I would buy all three, but I would buy the horse. In a heartbeat if they made them limited time.
The scarecrow spectre thing bugs me mostly because there are undead things already in the game that are not scarecrows that could serve perfectly in the place of it. They could probably just rename it from "scarecrow spectre" and I would be happy. The idea is perfectly plausible. The execution needs to be cleaned up. We have zombies. We have different draugr. We have ghosts. Give me those things. I will buy them.
Most of my ire is about the Legend of Sleepy Hollow inspired jack o' lantern spriggan. This is simply reaching for the sole purpose of Crown Store revenue. There are a number of spooky things already in Tamriel that would fit better. You want Halloween costumes... we already have hags from ESO and hagraven from Skyrim that could fill that role. I would totally buy either one of them on the day that they came out.
Now, I do want to point out that the Headless Horseman appeared in Skyrim as a ghost. The intersection of the lore is already there. Someone asked if Todd Howard came out and justified it, whether that would make a difference. The difference would be that Todd Howard did not just dump the Headless Horseman into the game as a paid item. He built an entire story around it to bring it into the game and anchor it. All ZOS would be doing is finding way to make people spend Crowns.
For the most part, I like the Crown Store. I use the Crown Store for pets, mounts, and costumes. This is the part of the Store that I like and find useful. If Elder Scrolls lore can feed the Store with items related to ESO and Elder Scrolls, I am right there with my Crown Purse waiting for the store to open. There is a ton of Lore material already out there that is marketable. I want to buy this stuff. A jack o' lantern spriggan is a waste of my time and space in the Store.
Just pretend you got hit by the Wabbajack, I like them.
None of those breaks immersion for me. It's a darn video game, and none of that seems so outlandish as to not fit. Lightsabers would break immersion, but nothing you posted showed that.

I dunno if having individual options for every single player would be feasible. It may cause problems with server load sending that data for each and every player to each and every other player.
Really simple fix...
Only the 'electing player' who 'enables' the content sees all of these plolymorphs and customizations...
by default, could specify that all players show a default horse / pet, armor scheme... etc.
or take it a step further...
Allow me to specify if I want to see customizations from:
friends
guildmates
all
Have a toggle / check box for each.
Then have a default gear scheme if I don't want to see Mr. Random "JuCeeFrui78oot4y" rainbow dye and unicorn riding flaming cat midget morph of an avatar with bandana in *my* version of ESO.
Leave it to the players... you want to see it - great. You don't want to see it... don't.
While they are at it, give me individual overrides too... so I can select a particular Neuron who may be acting out in a special kinda fashion - so that I can put him/ her / shim... whatever on the I don't want to see it / hear it list.
Yes, indiviual block / perpetual mute list - needs to happen...
Along with DEFAULT TO NO AREA CHAT selection needs to happen when entering the game.
Changes like **THAT** would be listening to the community and giving the community control over THEIR experience in ESO.
Just sayin...
No, it wouldn't... but it wouldn't work that way either.I dunno if having individual options for every single player would be feasible...
ZOS isn't going to discriminate against paying players. The entire reason for putting costumes, mounts, and pets in the crown store is so people can buy them and show them off.
You can be as traditional as you want. But it's not a good reason to trample on somebody else's sense of creativity. The game world is big enough for both conservative and progressive players, and the game is better off having both types of player in the game.