nimander99 wrote: »I agree with you bro, but we both know why there will never be quests attached to these mounts... even if we paid real $ for the quests to get the mounts... its easier to re-skin, its not easy to make a quest to get the skin. Everyone pays $25 for a skin... why would zos all the sudden start making quests for em... its easy money, pure and simple. But I do agree with you.
Yep! And I don't see that as contradictory at all.
Skeleton mounts are an extension of skeleton men & mer. Living creators in skeleton form. I admitted that this was crossing the line and that I'm stretching for justification, so that can't really be used as an example of me being contradictory. I would still prefer for these mounts to also have in-game presence, but I don't have as much an issue with these as the fire, ice, and lightning horses.
Except that the undead exist as a part of the practice of Necromancy; Conjuration also exists and allows the summoning of various elementals/atronachs and Daedra. The notion that similar elemental mounts can be summoned or even crafted via magicka is a simple step.
You seem to have ignored my biggest issue with these mounts. They are NO WHERE in the game but the crown store. No where in ANY TES game. To me, it is like they decided to sell flying monkeys as pets, or griffins as mounts. There's no justification for them. I ignored this because this happens all the time. Things are added and removed from one game to its sequel: Zenimax having the rights to make ESO, it is theirs to do with what they will. They need to justification, like it or not.
If there were enchanting runes or crafting materials or motifs that were only available in the crown store, I'd have issues worn those too. Actually, I do have issues work many of the costumes and the concept of the costume in general. I have asked for a toggle to "show equipped" so we can choose to ignore costumes.
This is where you're being contradictory. Zenimax can make broad sweeping changes to the lore all they want unless its only changed via the cash shop. That said, I'd be fine with the "remove mysticism" idea, which would display all non-traditional mounts as plain.
As for the "only one vestige" issue, that's a response to the argument that there are fantastical mounts in Oblivion and Skyrim provides justification for the fire, ice, and lightning horses in ESO. Those mounts weren't for just any adventurer, they were footer you specifically, because of your accomplishments and skill. I'm ESO there's no justification for every other adventurer riding around on an elemental mount.
They we're for just any adventurer. You got them because you happened to be that adventurer, if another had gotten there first those mounts would have been theirs, but since it was a single player game you were the only adventurer. All of the other "non-vestiges" are doing all the same quests as you, getting all the same loot as you and have access to all the same things as you. Beat all the same quests, kill all the same bosses... etc. They're no less skilled than the vestige.
If they exist in lore, I'm OK with them being sold as a mount in the crown store (unicorn, wamasu). If they exist in a game I'd be OK with them being sold as a pet in the crown store (riekling, daedrat). If they don't exist in lore and don't exist in any game, I have an issue with them being sold in the crown store (Nightmare Courser, Frost Mare, Mind Shriven Horse).
The Daedrat has made no appearances before ESO, you can't establish the justifying lore for something in the same game, that's circular logic; and it brings us back to new things being added every game. That its okay to sell in the crown store only because its instanced somewhere in the world is your opinion which you're welcome to; but I find it contradictory, thanks to Zenimax having the rights to the IP.The cold truth - We're zenimax, we're designing this game, a powerful wizard did it.My statement and plea is simple:
Justify these mounts in game.
All of that aside - let's face it, we're in a dragon break none of this will matter with TES6.
nobertpaulb16_ESO wrote: »Has ZOS actually ever listened to community feedback on anything? Like ever? I really wanna know.
Yes, but only from the " I would pay this many crowns, (This much Cash), for this item" Threads.
And, unless they start to improve the bonus people get from running a sub, The Cash shop Will be adding more and more items into it's sales floor in the near future.
nimander99 wrote: »
Ugh... why do we have to keep making this point. Arvak and Shadowmere are ONE-OF-A-KIND creatures. TES Doesn't have every Tom, Rick, and Harry riding around on these kinds of mounts.
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Because its how magic works; because they could be one of a kind for no reason other than the other games were single-player and you didn't encounter other adventurers with the means to acquire rarer knowledge.
Because Zenimax isn't go to change it and these threads are useless and you all need to just relax and roll with it.
As long as they don't add Dwemer steam-powered motorcycles, anything they do with Horses, Guar and Senche is meaningless.
If these kinds of mounts were commonplace they would have been seen in the single player games. Sure there are special cases like Shadowmare... who really just had red eyes, not so special. These two mounts are very specific mounts, not a kind of mount "race'.
Furthermore, I have implored ZOS to include these mounts in-game in SOME way. Ideally we would go on a quest that requires the mount or rewards the mounts (like Arvak and Shadowmare) or ZOS could just make the mounts wild horses. Fire horse at the base of the volcanos in Shadowfen. Ice mounts in Eastmarch, and mindshriven mounts in Imperial City. This would actually be enough justification for me.
I even asked for them to just be sold AT the stables... but ZOS said "No". Literally. They responded on ESO live!
I don't think we are being unreasonable and I for one and trying my damnedest to accept these mounts as part of ESO "lore". As it is.... where did all these adventurers get their mounts? Where do they exist in the world aside from mounts? I want some justification from ESO, not some fan-fiction excuse that I have to make up myself.
The reason I don't have a problem with Guars or Senche-tigers is because I've seen these creatures in ESO. I know them in the context of ESO. I do not know any of the fantasy mounts in the context of ESO, because they have none.
I agree with you bro, but we both know why there will never be quests attached to these mounts... even if we paid real $ for the quests to get the mounts... its easier to re-skin, its not easy to make a quest to get the skin. Everyone pays $25 for a skin... why would zos all the sudden start making quests for em... its easy money, pure and simple. But I do agree with you.
Yeah, except... I want them and will probably buy them.
Your immersion means nothing to me, as you can simply move away from a player using these items.
At a time of chaos and turmoil, children from all across tamriel have been taken by an evil Argonian Thieves guild. They were raised in captivity, forced to learn their captors evil ways and endured the harsh environment of Black Marsh. The intentions of the evil guild is still unknown till this day.
Amisdt the events surrounding the formation of the Ebonheart Pact, a brave few has escaped their captors and ran off as far away as they can, eventually landing on the shores of khenarthi's roost.
Armed with the skills and the scars they have endured during their captivity, these brothers and sisters in chains has vowed revenge on their Argonian captors and their allies.
They kept the names branded to them by the evil reptiles as a reminder of all the pain and torment they have suffered, and have joined the Aldmeri Dominion as a means to an end... Paint Tamriel with Argonian blood.
Forumer-in-Prison wrote: »Just stop it with this lore b***s*** and just LET ZOS EARN MONEY.
Forumer-in-Prison wrote: »Just stop it with this lore b***s*** and just LET ZOS EARN MONEY.
Might I add that in the Skyrim: Dragonborn DLC there is a "crafting station" that lets you imbue spiders with elemental effects? Thus making the frost and fire horses entirely possible in lore if you can "enchant" spiders like that.
Personally, I think it's more "lore breaking" that there is an option for a player to play any race they want in any alliance. Don't get me wrong, I have nothing against it nor do I mind it. But yeah, it's sort of weird sometimes that when on Cyrodiil you're fighting along side those other races that are suppose to in different alliances, or that you're killing one of your own race.
I love the new mounts. I've just recently looked into the lore of TES, because this is my first TES game. And yes, I would really love to see more mystical mounts, I'm not sure I agree with the idea of having the mounts/hidden. Only thing I don't want to see in the game are probably futuristic mounts or costumes, as long as it looks medieval, I'm good, tbh.

RAGUNAnoOne wrote: »If you guys are interested, here is the ES dates and holidays list perhaps @ZOS can create special in-game events on these days for example if you talk on tales and tallows you get attacked by spirits: http://www.uesp.net/wiki/Lore:Calendar
The mounts aren't really lore-breaking.
http://www.uesp.net/wiki/Skyrim:Shadowmere - Shadowmere is a unkillable force of nature
http://www.uesp.net/wiki/Skyrim:Arvak - Arvak is skeletal summonable horse
If you can conjure elementals and undead, its not ridiculous that you can do it with horses - just because we hadn't seen it yet in an ES game doesn't mean it was outside the lore. Seeing Senche outside of Elsweyr, seeing Nords and Orcs and Altmer riding senche, is more lore-breaking than undead mounts.
Ugh... why do we have to keep making this point. Arvak and Shadowmere are ONE-OF-A-KIND creatures. TES Doesn't have every Tom, Rick, and Harry riding around on these kinds of mounts.
Another point we keep having to make is that the Senche mounts are NOT Senche Khajiits. They're just big cats. This was confirmed by the loremaster: http://forums.elderscrollsonline.com/en/discussion/comment/1563118/#Comment_1563118
corrosivechains wrote: »Are they kitschy? Yes. But really, if you're going to say they're lore-breaking, explain exactly how they are so. Just saying "they're lorebreaking! rawrawrawr!" no more makes them so than someone countering with "Nuh uh!" negates the claim.
Keep in mind that this is a series with talking dogs, werepigs, giant robots, 4-armed undead, a race of cats that range from housecats to anthropomorphic to the size of elephants, a mad-god obsessed with cheese and cabbage, and another daedra/god who was literally crapped out by another daedra/god.
Personally, I think it's more "lore breaking" that there is an option for a player to play any race they want in any alliance. Don't get me wrong, I have nothing against it nor do I mind it. But yeah, it's sort of weird sometimes that when on Cyrodiil you're fighting along side those other races that are suppose to in different alliances, or that you're killing one of your own race.
Has ZOS actually ever listened to community feedback on anything? Like ever? I really wanna know.
Yea... but not on stuff like this. Only stuff like "buff this... nerf that" kind of stuff. The Champion System is a response to player dissatisfaction with Vet Ranks. Cadwell's silver and gold was a response to players wanting to play through all stories with one character.
But can't you see how far outside the Elder Scrolls universe these new mounts and polymorhps are?
Has ZOS actually ever listened to community feedback on anything? Like ever? I really wanna know.
I want them, so does anyone else I play with.I like festive themes, RL-references in mmo`s and general fun stuff.Forestd16b14_ESO wrote: »ZOS listen to the community ok no one wants real life holiday items added to the game. DO NOT ADD THEM !!!!!!!!!!
I want them, so does anyone else I play with.I like festive themes, RL-references in mmo`s and general fun stuff.Forestd16b14_ESO wrote: »ZOS listen to the community ok no one wants real life holiday items added to the game. DO NOT ADD THEM !!!!!!!!!!
Don`t try to speak for the whole community.