kendellking_chaosb14_ESO wrote: »WTechnically if you stack healing received armour with Argonian racials, with a major mending buff and champion points in both blessed and the healing received one with some decent heals then you probably have a decent build. It may not do much but stay alive, but will sure as he'll do that with about 90% heals. Unfortunately that is the antithesis of play as you want requiring quite specific skills and armour sets (and buffs that are not available to all classes).
When the only way to see you Race buff matter is stacking healing received and health. Then again with 6% heal thing received and 3% max health that build would be better with any other races so not even an Everlasting heals build cause you will be lacking stamina and magic. Not to mention the lack of spell and weapon damage with those builds so your own heals will be weak and you would be able to use them too much. You would need a healer at your back 24/7
I definitely agree that Argonians need some love, but I'd like to join your Argonian group session and throw in there that the revised Orc passive isn't cutting it either. It only applies to specific melee skills, meaning only three melee weapon skill lines and not even all the skills within that skill line benefit. Plus melee class skills don't benefit from Swift warrior (i've done extensive testing posted in another thread).
I hope they still plan to revisit the racial passives for both Argonian and orc.
Hello @Kronuxx , this is why I created a model for a new class system that takes care of all races, especially Argonians, Nords, and Orcs. There are many things that could be improved. Haven't gotten any feedback from Orcs yet, though. I almost rolled an Orc this week but got the passives confused in my memory with Redguard. If they raise the character limit to 10 I will buy an extra one from the Crown Store and roll an OrcI definitely agree that Argonians need some love, but I'd like to join your Argonian group session and throw in there that the revised Orc passive isn't cutting it either. It only applies to specific melee skills, meaning only three melee weapon skill lines and not even all the skills within that skill line benefit. Plus melee class skills don't benefit from Swift warrior (i've done extensive testing posted in another thread).
I hope they still plan to revisit the racial passives for both Argonian and orc.
tinythinker wrote: »
Naw, I got this (associated news story)
The problem is, the Devs obviously think that potion drinking and a tiny bit of health are all it will take for people to flock to the scaly side.Any chance of a last minute fix to our passives? Rally, egg-brothers and sisters!
Nope, it was stated 2.1 would go live with the recent upgrades for the patch (giving extra max health and healing received) as is.Any chance of a last minute fix to our passives?
tinythinker wrote: »
Have any of you ever thought about rerolling or are you Argonians to the end?
I have a VR14 Argonian DK, Templar, and NB as well as an Argonian Sorc waiting to finish leveling. Also have a VR14 Breton Sorc and an up and coming Reguard Templar. Love the Argonian characters, but I am not a skilled PvPer so I am not very good with them. Any tips for an Argonian NB?ThatNeonZebraAgain wrote: »
Haven't noticed anything.So what do you guys think about the changes thus far?
Fizzlewizzle wrote: »Haven't noticed anything.So what do you guys think about the changes thus far?
I don't use pots, as i like high regen builds (and i'm a Templar, so if i need healing i don't really need a pot).
And i've been in IC a lot, so my 2% extra healing recieved gets nullified by the -50% healing Received from the PvP "buff".
Last but not least i'm not so numerical about my health, not really aiming for certain numbers or balancing Attribute points. Most of the time i throw everything in Magicka, and i don't even bother looking at my health at all, so i haven't noticed anything about that either.
So... yea... really no impact.
I do hope they change on of buffs (not healing received one, unless we start talking about like 200-300%) into a health regen one.
Seems to be one of the only few things which isn't affected by the PvP, meaning that if your healing doesn't cut it your health regen might keep you alive.
Have any of you ever thought about rerolling or are you Argonians to the end?
If you have armor sets which have a health bonus set effect then that might be the cause.kendellking_chaosb14_ESO wrote: »Have any of you ever thought about rerolling or are you Argonians to the end?
I have less health (UI bug or passive bug) some how with that last update same gear passive and powers, less health some how. Disappointed poison hurts which make no sense had to force myself to pick flowers for pots the bonus is weak don't live any more then I then I did before.