paulsimonps wrote: »I had no problem what so ever. Its just a matter of learning how to play the new system, if you think you can tank the way you used to now, you are ignorant at best. Things have changed learn what it takes to do what is needed of you now, adapt.
paulsimonps wrote: »DK Dunmer. Spec'ed into stamina as much as I can. My build is far from complete since I want to add new stuff from the new Jewelry/weapon sets. But I mainly run engine guardian and hist bark. That with using as many synergies as I can, picking up shards, using warhorn, and igneous shield has helped me keep my stamina up really well. That and you don't have to block all the time. And with the Daedroths in banished cells. Move away from them, and when they do their flame breath its the perfect time to re taunt and then gain some distance, they are slow so if you taunt and then move away you dont have to block them. And for the guy healing himself with absorb magick, you really shouldn't have to, let the healer heal you or if you are dk or templar use a self heal.
Remember the stamina you get back from Syngegies and shards as well as Earthen heart abilites is increased the more max stamina you have. I aim for around 26k when Im done with my new V16 set up but only at around 16k atm
paulsimonps wrote: »DK Dunmer. Spec'ed into stamina as much as I can. My build is far from complete since I want to add new stuff from the new Jewelry/weapon sets. But I mainly run engine guardian and hist bark. That with using as many synergies as I can, picking up shards, using warhorn, and igneous shield has helped me keep my stamina up really well. That and you don't have to block all the time. And with the Daedroths in banished cells. Move away from them, and when they do their flame breath its the perfect time to re taunt and then gain some distance, they are slow so if you taunt and then move away you dont have to block them. And for the guy healing himself with absorb magick, you really shouldn't have to, let the healer heal you or if you are dk or templar use a self heal.
Remember the stamina you get back from Syngegies and shards as well as Earthen heart abilites is increased the more max stamina you have. I aim for around 26k when Im done with my new V16 set up but only at around 16k atm
So you're saying you just ran around in circles and never used your block ability?
paulsimonps wrote: »
Remember the stamina you get back from Syngegies and shards as well as Earthen heart abilites is increased the more max stamina you have. I aim for around 26k when Im done with my new V16 set up but only at around 16k atm
paulsimonps wrote: »DK Dunmer. Spec'ed into stamina as much as I can. My build is far from complete since I want to add new stuff from the new Jewelry/weapon sets. But I mainly run engine guardian and hist bark. That with using as many synergies as I can, picking up shards, using warhorn, and igneous shield has helped me keep my stamina up really well. That and you don't have to block all the time. And with the Daedroths in banished cells. Move away from them, and when they do their flame breath its the perfect time to re taunt and then gain some distance, they are slow so if you taunt and then move away you dont have to block them. And for the guy healing himself with absorb magick, you really shouldn't have to, let the healer heal you or if you are dk or templar use a self heal.
Remember the stamina you get back from Syngegies and shards as well as Earthen heart abilites is increased the more max stamina you have. I aim for around 26k when Im done with my new V16 set up but only at around 16k atm
paulsimonps wrote: »
Remember the stamina you get back from Syngegies and shards as well as Earthen heart abilites is increased the more max stamina you have. I aim for around 26k when Im done with my new V16 set up but only at around 16k atm
hm
Siphoning Attacks for the NB Tanks was nerfed pro-active: no toggle anymore and....
.... the return of siphoned Magicka and Stamina for casted abilities is no longer a percentage of the stat, but a fixed low value !
so...
IF DK is too succesfull in regaining Stamina, ZOS only needs to change the return of Earthen Heart abilities to a fixed Stamina value !
sorry to say, but:
And when that happens... perhaps you remember the annoyment of many fellow players at this moment, watching their Tank being transformed into another animal.