Sithisvoid wrote: »Lol at 40k health and shields. You do know to get high shield you generally have to go high magika and low health right? Maybe in non vet they have 30k but not in vet
Sithisvoid wrote: »Lol at 40k health and shields. You do know to get high shield you generally have to go high magika and low health right? Maybe in non vet they have 30k but not in vet
Yes, but we have to let people who can't fight sorcerers vent
Funny because everyone here also fails to take into account that Sorcs have the lightest-weight armor and NEED the extra protection. Thankfully they boosted Light armor in the update, but it is still the weakest of all armor yet, because of the passives, are pretty much required by Sorcs. So no, I don't think being able to stack shields is a bad thing for those who are wearing the least amount of protection.
usmcjdking wrote: »Funny because everyone here also fails to take into account that Sorcs have the lightest-weight armor and NEED the extra protection. Thankfully they boosted Light armor in the update, but it is still the weakest of all armor yet, because of the passives, are pretty much required by Sorcs. So no, I don't think being able to stack shields is a bad thing for those who are wearing the least amount of protection.
If you want to play a tank, then play a tank...
leepalmer95 wrote: »usmcjdking wrote: »Funny because everyone here also fails to take into account that Sorcs have the lightest-weight armor and NEED the extra protection. Thankfully they boosted Light armor in the update, but it is still the weakest of all armor yet, because of the passives, are pretty much required by Sorcs. So no, I don't think being able to stack shields is a bad thing for those who are wearing the least amount of protection.
If you want to play a tank, then play a tank...
sorc aren't a tank.
The only physical shield they have is hardened ward and magically despite the cryers belief isn't a 20k shield. It's a 12k-14k.
Thats 12k-14k doesn't have any armour value so when you hit for those 12k wb's and 12-18k snipe that takes out the shield.
Sorc seem tanky because they constantly need to re apply shield if it drops they have low hp and die.
Now if they can't stack shields what are they meant to do vs magicka nb's who have high burst with the ability to infinite cloak and are now stupidly hard to pull out of cloak.
Or against magicka dk's who reflect 80% of a sorc's skill set, including the sorc main dmging ability. Who then can heal when they feel like, cast undodgable, unblockable skills and use a soft cc root?.
Or templars why have jabs which you can't do anything about of spam their jesus beam or dark flare?
Sorc's need the extra shield because the shield is the only thing that keeps us alive.
Dk's have reflect + GDB
Nb's can stealth when they want. Magicka also have dodge chance. Stamina can roll and have vigor + rally now (some of the best heals in the game)
Templars can out heal any dps in the game.
Sorc had 1 class shield (for physical) and 2 shield for magicka.
So in this forum the bad puggers who cry the most zos seems to listen too, i see.
FriedEggSandwich wrote: »This thread should be closed cos it's all toxic BS.
Oh my bad, Where should I re-open this to discuss combat and character mechanic issues?
Are they honestly considering - nerfing sorcs where they can only apply 1 shield "at a time"?! What the hell.. So not only is there literally a Shield breaker set, Where every other class can hit our health directly. But another downgrade where only one shield can be summoned per break? Almost forgot, On top of having shields crit-able. Whats the point of even playing this class?
trimsic_ESO wrote: »Are they honestly considering - nerfing sorcs where they can only apply 1 shield "at a time"?! What the hell.. So not only is there literally a Shield breaker set, Where every other class can hit our health directly. But another downgrade where only one shield can be summoned per break? Almost forgot, On top of having shields crit-able. Whats the point of even playing this class?
Wait. You mean they are considering to balance the game so sorcerers are no longer unkillable tanks and glass canons at the same time? Is this for real? Where do I sign up?
FriedEggSandwich wrote: »This thread should be closed cos it's all toxic BS.
Oh my bad, Where should I re-open this to discuss combat and character mechanic issues?
It would still be toxic. You're spreading rumours and getting people's backs up because you're spreading information that you can't or won't back up.
bowmanz607 wrote: »didint read all the posts but i never heard this shield thing anywhere from any source before now. Until zos says something it doesnt matter. Also, from what I know they retracted the critable sheilds. lastly, how dare they give a set to counter shields. you know the only counter shields have.
FriedEggSandwich wrote: »This thread should be closed cos it's all toxic BS.
Oh my bad, Where should I re-open this to discuss combat and character mechanic issues?
It would still be toxic. You're spreading rumours and getting people's backs up because you're spreading information that you can't or won't back up.
Spreading information?.. What. So every single thing I've stated is rumors? Crit-able shields was a rumor?.. There is no set called "SHIELD BREAKER SET" right? This never existed, I made that up.
FriedEggSandwich wrote: »FriedEggSandwich wrote: »This thread should be closed cos it's all toxic BS.
Oh my bad, Where should I re-open this to discuss combat and character mechanic issues?
It would still be toxic. You're spreading rumours and getting people's backs up because you're spreading information that you can't or won't back up.
Spreading information?.. What. So every single thing I've stated is rumors? Crit-able shields was a rumor?.. There is no set called "SHIELD BREAKER SET" right? This never existed, I made that up.
I can't tell if you're a troll. Shield breaker set exists, so do stackable shields, critable shields don't. What exactly are you not understanding? You sound really mixed up. People just want links to where you got the info. Aside from that you have an inflammatory way of coming across. Probably best you don't post at all.
FriedEggSandwich wrote: »This thread should be closed cos it's all toxic BS.
Oh my bad, Where should I re-open this to discuss combat and character mechanic issues?
It would still be toxic. You're spreading rumours and getting people's backs up because you're spreading information that you can't or won't back up.
Spreading information?.. What. So every single thing I've stated is rumors? Crit-able shields was a rumor?.. There is no set called "SHIELD BREAKER SET" right? This never existed, I made that up.
Are they honestly considering - nerfing sorcs where they can only apply 1 shield "at a time"?!
Almost forgot, On top of having shields crit-able.
Excuse me super nerd, "Inflammatory, provide links, etc" You're in the same forums as I am, Play the same game as I do. If you're any type of "Pvp" Player since you're in the combat section; You would have heard this from multiple people.
leepalmer95 wrote: »[snip]
We ignoring the 50% shield reduction, the 50% healing reduction, healing ward is the sorc only class heal... xD
.
Are they honestly considering - nerfing sorcs where they can only apply 1 shield "at a time"?! What the hell.. So not only is there literally a Shield breaker set, Where every other class can hit our health directly. But another downgrade where only one shield can be summoned per break? Almost forgot, On top of having shields crit-able. Whats the point of even playing this class?
Are they honestly considering - nerfing sorcs where they can only apply 1 shield "at a time"?! What the hell.. So not only is there literally a Shield breaker set, Where every other class can hit our health directly. But another downgrade where only one shield can be summoned per break? Almost forgot, On top of having shields crit-able. Whats the point of even playing this class?
Blame all the Sorcs running with multiple shields for this. If @ZOS would have stopped shield stacking from the start this wouldn't even be a topic for discussion. With the changes they've made to shields for IC, it may be fine as it is now. Shields have been reduced a lot and people can actually be killed.
willymchilybily wrote: »leepalmer95 wrote: »[snip]
We ignoring the 50% shield reduction, the 50% healing reduction, healing ward is the sorc only class heal... xD
.
id like to make some points, though i apologies if I'm incorrect:
@leepalmer95 You neglected to mentions damage was also getting reduced by 50% so i was lead to believe in these forums from other topics? ergo these reductions really mean little other than resource management is more key and TTK is reduced, hopefully yes this will reduce the glass cannon sorc's sustain further and we may see more variety in sorc playstyle. I expect if this first change has this affect the later changes will not be introduced.
sorcs say there is a cast time to frags, agreed, but once you cast the first it seems very easy to get the purple hands off death to instant cast the next, and that instant cast crystal frags counts as casting crystal frags so the instant cast can reoccur.in otherwords you could cast CF 1 time and have it l instant cast crystal frags thereafter. This comes with reduced cost and 20% damage buff. but the downside is you are not in control of when you get the purple hands. its high potential damage vs risk of it not being up when you need it. so i have no problem with this
shield stacking is a pain. but the shields tend to have different effects, so i would have thought only similar affects would cancel out the others. eg harness magicka only shields agaisnt spells. i have no problem with this stacking hardened ward. but healing ward should not stack on top of hardened ward imo, nor bone shield.
there is a bug where when a shield breaks all armour is ignored for the damage above that which broke the shield. eg 1000 Hp of shield being broken by 10k of damage means 9k of that damage goes onto the target without accounting for armor. as far as i know this bug has not been fixed and ought to be before implementing a 1 shield at a time rule.
finally, it is said sorcs have to have shields because they wear light armor, dont you think i would love my DK to use light armor and get all those passives including regen/reduced cost, yet i cant because my play style means I die too quickly without my heavy armor. sure i could do like a sorc and use healing ward but i have no additional shield to stack with it but the paltry igneous shield which really isnt much. i have to use warlock/magnus 5 piece combo with a shield and it works but at reduced damage/sustain that id get from light armor so its a trade off on play style. why should it be different for sorcerers? risk vs reward this change may never come if the other changes do enough to drain sorcs resource pool and if it does come its no different to many other classes, i think this "uproar" is a little uneccessary
edit:forgot to say i would also like to know the source of 1 shield at a time statement. because the mechanics would need to change. Else you may get someone giving you a shield such as igneous shield and healing ward canceling out your more powerful shield, So it would have to be only self applied shields that cannot be stacked
okay, thanksleepalmer95 wrote: »dmg is already at 20% so it's an increase of 30%.
The Battle Spirit buff has been adjusted and now has 30% more damage reduction, 35% less healing received, and 50% less damage shield strength.
Lol. ill try not to feel too patronised, you either didnt read or misunderstood. once I cast my first crystal frag I can use my other abilities normally only 2 or 3 abilities and i proc the instant cast reduced cost +20% damage crystal frags. When i fire my instant cast frags, i can then use another 2 or 3 other abilities and i once again can instant cast crystal frags. it only needs one cast is my point. After that you can keep procing a new instant cast off of the last instant cast (yes by using other abilities in between as the tooltip says). I was only making this statement as few players seem to try out other classes to know this and Sorcs often state CF cast time making it easy to dodge/block/reflect when defending its power, when the reality they can chain the instant casts together quite happily. but this is off topicleepalmer95 wrote: »you can't proc frags by casting frags, go read the tooltip.
all healing is being nerfed. The only healing sorcs use and the only healing sorcs have are not one and the same. They use healing ward because it heals and gives a shield to stack with their other shield and a nice shield/heal as it scales off magicka/ missing health. The fact both shields and healing got hit by the nerf in PVP is true for all classes using healing ward. I dont use resto staff but i would imagine rapid regenaration and grand healing also heal your character?leepalmer95 wrote: »Healing ward is a heal... yes the shield is there but a good sorc always casts this last so the heal actually heals... thats also received a double nerf so a sorc only heal is being nerfed...
Dk's have a class heal, can reflect all projectiles, do have a class shield. Thats why it's different for sorc. I know because i have a magicka dk in light armour.
leepalmer95 wrote: »Because stacking shields and only casting 1 attack spell to do 17-20k is too much. clearly.... Running around with spammable 40k hp + with that kind of dps is overkill. youre angry because? its a nerf in your direction? Its being abused heavily right now. So they will attempt to nerf it.Whats new about that.
People seriously just need to learn how to kill sorc before they cry about them, 40k hp? lmk where you get that from, 20 frags huh, you must not be blocking or dodging, it's so blatently obvious when people fire this thing...
We ignoring the 50% shield reduction, the 50% healing reduction, healing ward is the sorc only class heal... xD
Were is the magicka nb heal.
Sorc were never a problem on my dk.
What's the problem, sorcs can spam shield and the rest of you spam way better heals or go invisible.