
I'm not a tank, so feel free to disregard my opinion, but I feel like we should give it more than a day. I spent a lot of time on the PTS forum (fighting for my stam sorc brethren). At the start, there were a lot of threads like this. But overtime, more and more threads started coming up of people liking the 0% while blocking change and some threads of tanks saying it is very doable, just different.
So I'm not sure, maybe it is just a flat out bad change... but I think it needs more time to test and decide.
bowmanz607 wrote: »still plenty of perma blocking going on, but it requires you to spec to it losing valuable points elsewhere.
Jennifur_Vultee wrote: »I played my dragonknight tank tonight. I'll either not play her until they fix this stamina nerf or try to find a way to salvage her as a mage build since she's VR15 now. As a tank I have never felt so weak and useless as I did tonight...thanks Zenimax for ruining my favorite character. If I block a couple times I run out of stamina, if I don't block when I need to I take too much damage. I'm spending more time just trying to stay alive than I am actually tanking and if I dodge roll out of the red that just puts me in an even worse place with my stamina reserves. I feel like Zenimax has tossed tanks under the bus then to add insult to injury ran us over a few times to make sure we knew how much they dislike tanking in their game.
Zenimax...
Your players are getting fed up with the lack of competence in your lead combat designer...maybe its time to replace him with someone with a clear vision of what ESO combat should be.
Francescolg wrote: »Stamina classes & Tanks have to get a more sustainable build. That means much more than 1k stamina regeneration!!
IF you focus solely on high stamina / weapon damage, you are doing it wrong!
Check the PTS-forums, as well as many possible builds (not just the 5k weapon damage build!) on how to adapt to this patch.
You'll need 2k-3k stamina regeneration to feel a difference and you'll like it, as many players already did in 1.6.
If you did / do not adapt, you already did it wrong after 1.6!
There're 2 interesting threads in the PTS forum about the "% healing on oneself" and about 6k stamina regen. Look in this threads for "hints". You'll be able to push the "% selfheal" to over 50% with ease (also buffing healings you get).
Get your 3-4k stamina regen.
(Serpent mundus = 2xx stamina regen
Fighters guild ability = stamina back on each heavy attack, etc.)
last three patches have been a roller coaster. first my Nightblade drain power magicka tank was awesome, then they buffed stamina to the point of it out doing NB Magika so i rolled stamina. now we are back to magicka dominating... they have no idea how to balance the game clearly lol.
next patch stamina will be on top again
Jennifur_Vultee wrote: »I played my dragonknight tank tonight. I'll either not play her until they fix this stamina nerf or try to find a way to salvage her as a mage build since she's VR15 now. As a tank I have never felt so weak and useless as I did tonight...thanks Zenimax for ruining my favorite character. If I block a couple times I run out of stamina, if I don't block when I need to I take too much damage. I'm spending more time just trying to stay alive than I am actually tanking and if I dodge roll out of the red that just puts me in an even worse place with my stamina reserves. I feel like Zenimax has tossed tanks under the bus then to add insult to injury ran us over a few times to make sure we knew how much they dislike tanking in their game.
Zenimax...
Your players are getting fed up with the lack of competence in your lead combat designer...maybe its time to replace him with someone with a clear vision of what ESO combat should be.
What I find to be totally stupid... is how Stamina is used for so many things, yet Magicka is ONLY used for spells and certain abilities. It would not be out of line for them to offer INCREASED Stamina in the attribute points- allowing Stamina-build players to acquire more Stamina since they have to use it to pay for roll-dodge, sneaking, sprinting, blocking, weapon abilities and some Class abilities. Magicka doesn't have that problem, and THIS is where I see the problem coming from. TOO MANY resources are put against Stamina and it seriously needs to be addressed.
Interestingly enough... they put this whole 'roll-dodge' penalty into the game at the same time they increase PvE enemy AoE's which now require you to use roll-dodge even more. Go figure.
A whole month of testing, a whole month of stamina having resource management issues and not a single bit of feedback was taken into account... Thanks for listening zenimax
Jennifur_Vultee wrote: »I played my dragonknight tank tonight. I'll either not play her until they fix this stamina nerf or try to find a way to salvage her as a mage build since she's VR15 now. As a tank I have never felt so weak and useless as I did tonight...thanks Zenimax for ruining my favorite character. If I block a couple times I run out of stamina, if I don't block when I need to I take too much damage. I'm spending more time just trying to stay alive than I am actually tanking and if I dodge roll out of the red that just puts me in an even worse place with my stamina reserves. I feel like Zenimax has tossed tanks under the bus then to add insult to injury ran us over a few times to make sure we knew how much they dislike tanking in their game.
Zenimax...
Your players are getting fed up with the lack of competence in your lead combat designer...maybe its time to replace him with someone with a clear vision of what ESO combat should be.
abuniffpreub18_ESO wrote: »A whole month of testing, a whole month of stamina having resource management issues and not a single bit of feedback was taken into account... Thanks for listening zenimax
That's because PTS is a joke. When they released this DLC yesterday that's when the beta test began. PTS is just for show.
omg, tldr; WAY too much crying here. If you think anything other than "stam is OP" you're not reading the champion point passive bonuses >.>
Just b/c you either:
a) lack champion pts or b) can't one button win, does NOT mean cry to make them change the game.
If something really is broken I'll gladly support changing it otherwise stop crying & l2p
Jennifur_Vultee wrote: »I played my dragonknight tank tonight. I'll either not play her until they fix this stamina nerf or try to find a way to salvage her as a mage build since she's VR15 now. As a tank I have never felt so weak and useless as I did tonight...thanks Zenimax for ruining my favorite character. If I block a couple times I run out of stamina, if I don't block when I need to I take too much damage. I'm spending more time just trying to stay alive than I am actually tanking and if I dodge roll out of the red that just puts me in an even worse place with my stamina reserves. I feel like Zenimax has tossed tanks under the bus then to add insult to injury ran us over a few times to make sure we knew how much they dislike tanking in their game.
Zenimax...
Your players are getting fed up with the lack of competence in your lead combat designer...maybe its time to replace him with someone with a clear vision of what ESO combat should be.