Darnathian wrote: »Joy_Division wrote: »LoL NBs posting here. DKs admitted they were top dogs back in the day
except they really weren't.
Agreed. The old "top dog" DKs relied heavily on people suiciding into flappy flaps and standing in banners. Ultimate gain rate probably needed to be adjusted slightly, that is about it.
Too late. Dk officially dead class
Huh. I'm actually leveling a dragonknight right now because I'm tired of getting killed so much so easily. Which will happen if you are a magicka nightblade soloing and you make a mistake.
I think a lot of people will find the class is not for them but continue to play it anyway because "hey it's the new meta right? And the real problem is that ZoS should nerf ________(insert effective ability here)________" lol
That's the real reason I started this thread. I don't want my main toon's class to get nerfed because things get out of control balance-wise. We waited so long for our class' abilities and passives to be coherent and fully functional.
A good Sorcerer is most likely also a good Nightblade. The two have a lot in common.mike.gaziotisb16_ESO wrote: »Lava_Croft wrote: »Bring me more of these fresh Nightblades please.
Well rolling new characters does come with an adaptation period, no doubt. Proficiency and automation do take a bit of time.
But those who can't adapt and be at least competent within a week or two were probably never that good on their main char anyway. Once I complete a week's worth of dueling on my NB and find a build I'm happy with, I don't think you'll find me such an easy adversary to run into in the streets of IC
PainfulFAFA wrote: »None of these cloaks are gonna get past these defense runes.
PainfulFAFA wrote: »None of these cloaks are gonna get past these defense runes.
Exactly, and people are always saying, "well how do I encounter invisitability?"
Im fairly sure, zos will mess the game up more in a future patch, when they see how cloak is used and how good it will be in IC, they will nerf that too, then they will nerf resource/regens for combat, then nbs and sorcs are stuck with an overly nerfed escape ability with barely half their sustain prethispatchofnerf and the game will be "so much fun"
mike.gaziotisb16_ESO wrote: »Let them all run nightblades.
It's much easier to kill those than these annoying BoL spamming Templars and DK tanks doing basically nothing.
Those DK and Temp tanks are doing precisely that, nothing. They carry next to 0 threat.
If they outnumber you, you just ignore the big lumbering buffoons and pick easier targets. If you outnumber them, you just have to be patient and pummel them for 30" while they spam heals and block and then collect your TV stones easy peasy.
I call those tanks "Tel Var donors". They just give and give until they got nothing left to give, then you just ignore them :P
True they do nothing thats why I prefer all the NB rerolls. The only thing those new magicka nb noobs will do, is feeding my AP.
There really wasnt one thing that NBs were bad at. I always felt like the outcry was way overblown by people who just dont understand why they died.
My only character is a NB, but i have tried many builds out. If you really look at it the NB was the most well rounded class prior to 1.6 even with all the proclaimed things that didnt work.
In 1.5 NBs could
1. High dps in pve
2. 1v1 duels
3. Gank from stealth in 1 to 2 hits
4. 1vX and sustain
There really wasnt one thing that NBs were bad at. I always felt like the outcry was way overblown by people who just dont understand why they died. My NB always felt coherent and fully functional to me no matter what style or build i was playing. There really is only one valid argument and that was the whole stamina build issue but that goes for every class. Its hard to be effective outside of ganking when blocking, dodging, and breaking free all cost stamina. I still believe that all that could have been worked out with minor tweaks and fixes using 1.5 mechanics.
My only character is a NB, but i have tried many builds out. If you really look at it the NB was the most well rounded class prior to 1.6 even with all the proclaimed things that didnt work.
In 1.5 NBs could
1. High dps in pve
2. 1v1 duels
3. Gank from stealth in 1 to 2 hits
4. 1vX and sustain
There really wasnt one thing that NBs were bad at. I always felt like the outcry was way overblown by people who just dont understand why they died. My NB always felt coherent and fully functional to me no matter what style or build i was playing. There really is only one valid argument and that was the whole stamina build issue but that goes for every class. Its hard to be effective outside of ganking when blocking, dodging, and breaking free all cost stamina. I still believe that all that could have been worked out with minor tweaks and fixes using 1.5 mechanics.
This is the truth. NBs in 1.5 were so much better. The people complaining were the ones who weren't willing to play to the strengths available to the class & wanted it redesigned. I do not enjoy my NB nearly as much now as I did in 1.5...
My only character is a NB, but i have tried many builds out. If you really look at it the NB was the most well rounded class prior to 1.6 even with all the proclaimed things that didnt work.
In 1.5 NBs could
1. High dps in pve
2. 1v1 duels
3. Gank from stealth in 1 to 2 hits
4. 1vX and sustain
There really wasnt one thing that NBs were bad at. I always felt like the outcry was way overblown by people who just dont understand why they died. My NB always felt coherent and fully functional to me no matter what style or build i was playing. There really is only one valid argument and that was the whole stamina build issue but that goes for every class. Its hard to be effective outside of ganking when blocking, dodging, and breaking free all cost stamina. I still believe that all that could have been worked out with minor tweaks and fixes using 1.5 mechanics.
This is the truth. NBs in 1.5 were so much better. The people complaining were the ones who weren't willing to play to the strengths available to the class & wanted it redesigned. I do not enjoy my NB nearly as much now as I did in 1.5...
Ain't this the truth. While I don't play NB the same can easily be said of my DK -- way more enjoyable in 1.5. Also, two of the night blades I played with most, Tikijim and Drako, never really stayed with the game post 1.6 because they didn't like the changes.
Why be a DK with no escape, no reliable class gap closer, no range and thus forced into melee where you can't permablock---- when you can freely weave in and out of combat with cloak as a magicka nb?
A lot of people seem to be missing the most significant counter to stealth: Caltrops.
I've been playing PTS quite a bit and just about every time I'm about to round a corner, a quick caltrops ensures that there's nothing hiding there. If there is, the half second of surprise means I get my rotation off first, and I have yet to find any class that lives more than 3.2 seconds unless blocking, or 4.6 seconds if it's a templar spamming breath.
My only character is a NB, but i have tried many builds out. If you really look at it the NB was the most well rounded class prior to 1.6 even with all the proclaimed things that didnt work.
In 1.5 NBs could
1. High dps in pve
2. 1v1 duels
3. Gank from stealth in 1 to 2 hits
4. 1vX and sustain
There really wasnt one thing that NBs were bad at. I always felt like the outcry was way overblown by people who just dont understand why they died. My NB always felt coherent and fully functional to me no matter what style or build i was playing. There really is only one valid argument and that was the whole stamina build issue but that goes for every class. Its hard to be effective outside of ganking when blocking, dodging, and breaking free all cost stamina. I still believe that all that could have been worked out with minor tweaks and fixes using 1.5 mechanics.
This is the truth. NBs in 1.5 were so much better. The people complaining were the ones who weren't willing to play to the strengths available to the class & wanted it redesigned. I do not enjoy my NB nearly as much now as I did in 1.5...
Ain't this the truth. While I don't play NB the same can easily be said of my DK -- way more enjoyable in 1.5. Also, two of the night blades I played with most, Tikijim and Drako, never really stayed with the game post 1.6 because they didn't like the changes.
The game changed in so many *** ways, everytime it was because of casuals crying, and ZOS's incompetence in differentiating valid arguments from generic whining.
Prime example flap flap nerf because of people who made 100% ranged builds and expected to be efficient against everything
A lot of people seem to be missing the most significant counter to stealth: Caltrops.
I've been playing PTS quite a bit and just about every time I'm about to round a corner, a quick caltrops ensures that there's nothing hiding there. If there is, the half second of surprise means I get my rotation off first, and I have yet to find any class that lives more than 3.2 seconds unless blocking, or 4.6 seconds if it's a templar spamming breath.
My only character is a NB, but i have tried many builds out. If you really look at it the NB was the most well rounded class prior to 1.6 even with all the proclaimed things that didnt work.
In 1.5 NBs could
1. High dps in pve
2. 1v1 duels
3. Gank from stealth in 1 to 2 hits
4. 1vX and sustain
There really wasnt one thing that NBs were bad at. I always felt like the outcry was way overblown by people who just dont understand why they died. My NB always felt coherent and fully functional to me no matter what style or build i was playing. There really is only one valid argument and that was the whole stamina build issue but that goes for every class. Its hard to be effective outside of ganking when blocking, dodging, and breaking free all cost stamina. I still believe that all that could have been worked out with minor tweaks and fixes using 1.5 mechanics.
This is the truth. NBs in 1.5 were so much better. The people complaining were the ones who weren't willing to play to the strengths available to the class & wanted it redesigned. I do not enjoy my NB nearly as much now as I did in 1.5...
Ain't this the truth. While I don't play NB the same can easily be said of my DK -- way more enjoyable in 1.5. Also, two of the night blades I played with most, Tikijim and Drako, never really stayed with the game post 1.6 because they didn't like the changes.
The game changed in so many *** ways, everytime it was because of casuals crying, and ZOS's incompetence in differentiating valid arguments from generic whining.
Prime example flap flap nerf because of people who made 100% ranged builds and expected to be efficient against everything
It's funny to think that back in the day, sparks from DW pretty much entirely negated the DK class and meta for almost the entire year leading up to the 1.6 patch. If these people trying to spam snipe all day would have just looked outside the box to use skills available to them.
There really wasnt one thing that NBs were bad at. I always felt like the outcry was way overblown by people who just dont understand why they died.
The challenge in this - as in any game is you have people who will strategize and min/max, and then you have the other 98% of the population. NBs were always "ok" at everything, though it took a great player to make a great NB. Other classes all had an "easy-mode" to be pretty good, whereas NBs had to put more effort into it.
@krim Regarding other games, we're not playing anything else right now. We'll probably mess around with CU when it comes out.
My only character is a NB, but i have tried many builds out. If you really look at it the NB was the most well rounded class prior to 1.6 even with all the proclaimed things that didnt work.
In 1.5 NBs could
1. High dps in pve
2. 1v1 duels
3. Gank from stealth in 1 to 2 hits
4. 1vX and sustain
There really wasnt one thing that NBs were bad at. I always felt like the outcry was way overblown by people who just dont understand why they died. My NB always felt coherent and fully functional to me no matter what style or build i was playing. There really is only one valid argument and that was the whole stamina build issue but that goes for every class. Its hard to be effective outside of ganking when blocking, dodging, and breaking free all cost stamina. I still believe that all that could have been worked out with minor tweaks and fixes using 1.5 mechanics.
This is the truth. NBs in 1.5 were so much better. The people complaining were the ones who weren't willing to play to the strengths available to the class & wanted it redesigned. I do not enjoy my NB nearly as much now as I did in 1.5...
The combo is strong as long as you fight someone who doesn't react at all.
Lotus Fan triggers a global cooldown, fear does and the ultimate usage as well.
If your enemy doesn't do something in three seconds he deserves to die.
Stun breaks are not always delayed, it's not a special fear side-abilitiy, so he could break free and easily block or dodge your ultimate at least, same for the arrow.
Not sure if lotus fan breaks cloak, but teleport strike and Ambush doesn't, so against most targets it's more useful to stun them with Concealed Weapon and get some off balance dmg-increase.
Good thing that all those new NBs don't know anything about all those combinations or don't know how to use them effectively.
Shadow Image is the best escape mechanic in the game and barely any NB is using it correctly.
Oh man, so many easy points in 1.7.
Just a tip, never cloak next to a boss. Gonna be so funny to see all these NBs trying to escape.
My only character is a NB, but i have tried many builds out. If you really look at it the NB was the most well rounded class prior to 1.6 even with all the proclaimed things that didnt work.
In 1.5 NBs could
1. High dps in pve
2. 1v1 duels
3. Gank from stealth in 1 to 2 hits
4. 1vX and sustain
There really wasnt one thing that NBs were bad at. I always felt like the outcry was way overblown by people who just dont understand why they died. My NB always felt coherent and fully functional to me no matter what style or build i was playing. There really is only one valid argument and that was the whole stamina build issue but that goes for every class. Its hard to be effective outside of ganking when blocking, dodging, and breaking free all cost stamina. I still believe that all that could have been worked out with minor tweaks and fixes using 1.5 mechanics.
This is the truth. NBs in 1.5 were so much better. The people complaining were the ones who weren't willing to play to the strengths available to the class & wanted it redesigned. I do not enjoy my NB nearly as much now as I did in 1.5...
This is probably the key problem. The people playing NBs wanted to play as a ganker. Which really is playing to its strengths but not always for cyrodiil.
That's the ironic thing. I played a purely gank spec maicka NB & it performed very well. It was the RP NBs that thought they should only wear medium armor & use daggers that QQd the loudest.
NPK Daniel wrote: »Our whole guild basically rolled a mana NB for this update :-) pew pew cloak pew pew cloak. Prepare for the all NB 24 warrior raid!!!