What's the beef with champion points?

  • starkerealm
    starkerealm
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    glavius wrote: »
    Not 50%, actually more if you combined the added +50% defence and the +10% offense, passives and alot higher regen (not exact values yes, but close)

    Sure you can spread points in alot of near useless passives, but they won't really do you much good.
    Spending for example 10 points, it will still give you higher damage return taking mighty from 90 to 100, instead if staying 90 mighty and adding 10 to any other of the mage passives......

    Calculations if you're interested:

    90 to 100 mighty= +1.8% dmg
    10 points in precise strikes=+2% dmg (again with 40% melee crit) but don't increase dmg vs shielded target
    10 points in piercing=0.6% armor mitigation
    10 points in heavy weapon expert=+1% dmg (again, assuming 20% of total dmg is from light attacks)

    So no you don't really get a huge gain by spreading the points out....

    10 points in heavy weapon would be +5%, not +1. I don't know if there's some interaction on that I'm unaware of, but if that +5% only applies an actual +1% damage to the final values, it would kinda suggest that entire constellation is far less powerful than it looks on paper.
  • glavius
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    glavius wrote: »
    Not 50%, actually more if you combined the added +50% defence and the +10% offense, passives and alot higher regen (not exact values yes, but close)

    Sure you can spread points in alot of near useless passives, but they won't really do you much good.
    Spending for example 10 points, it will still give you higher damage return taking mighty from 90 to 100, instead if staying 90 mighty and adding 10 to any other of the mage passives......

    Calculations if you're interested:

    90 to 100 mighty= +1.8% dmg
    10 points in precise strikes=+2% dmg (again with 40% melee crit) but don't increase dmg vs shielded target
    10 points in piercing=0.6% armor mitigation
    10 points in heavy weapon expert=+1% dmg (again, assuming 20% of total dmg is from light attacks)

    So no you don't really get a huge gain by spreading the points out....

    10 points in heavy weapon would be +5%, not +1. I don't know if there's some interaction on that I'm unaware of, but if that +5% only applies an actual +1% damage to the final values, it would kinda suggest that entire constellation is far less powerful than it looks on paper.

    10 points in heavy weapons is +5% on light attacks, so assuming light attacks are 20% of your total damage, voila, +1% dmg.
  • a.skelton92
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    This is an MMO. Hard work, time and effort have always been rewarded with power over those that have not dedicated as much time. Whether it is hours in a game or hours practicing your "golf swing", the ones who commit more time always will (and should) have the edge.
  • starkerealm
    starkerealm
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    glavius wrote: »
    glavius wrote: »
    Not 50%, actually more if you combined the added +50% defence and the +10% offense, passives and alot higher regen (not exact values yes, but close)

    Sure you can spread points in alot of near useless passives, but they won't really do you much good.
    Spending for example 10 points, it will still give you higher damage return taking mighty from 90 to 100, instead if staying 90 mighty and adding 10 to any other of the mage passives......

    Calculations if you're interested:

    90 to 100 mighty= +1.8% dmg
    10 points in precise strikes=+2% dmg (again with 40% melee crit) but don't increase dmg vs shielded target
    10 points in piercing=0.6% armor mitigation
    10 points in heavy weapon expert=+1% dmg (again, assuming 20% of total dmg is from light attacks)

    So no you don't really get a huge gain by spreading the points out....

    10 points in heavy weapon would be +5%, not +1. I don't know if there's some interaction on that I'm unaware of, but if that +5% only applies an actual +1% damage to the final values, it would kinda suggest that entire constellation is far less powerful than it looks on paper.

    10 points in heavy weapons is +5% on light attacks, so assuming light attacks are 20% of your total damage, voila, +1% dmg.

    Okay, I see what you're saying there. For some reason I have the expert passives internalized as flat weapon damage up.
  • Surak73
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    However, your comparison was erroneous and continues to be. As is the assumption that everyone who argues for the system is one of those making use of it's advantages.

    Well, the assumption that everyone who argues against the CPs system is a lazy/unskilled player who can only continuously moan about his failures is not that better, after all... :wink:
  • xDeadLightsx
    There is also many people who are just better at games. It is sad but true. For all you know the guy who is kicking ass in pvp is just a casual gamer who leveled normally. I personally have never grinded, it is way to boring. I feel you miss out on the story and the fun of the game. I have some low toons right now and I just do delves, pvp and everything else that I'm leaving out. I do see the grinders all over the place, well maybe those Vet Characters are called Vet's for a reason. I can see the reasoning for it but it is also just lame to me. It's a good thing Zeni is working on lots more end game and pvp stuff for us 'old timers'
  • xDeadLightsx
    Surak73 wrote: »
    However, your comparison was erroneous and continues to be. As is the assumption that everyone who argues for the system is one of those making use of it's advantages.

    Well, the assumption that everyone who argues against the CPs system is a lazy/unskilled player who can only continuously moan about his failures is not that better, after all... :wink:

    I constantly see people doing just that. Seeing how this game is free now, (after purchase of course) I really feel that those people just like to complain. There is no good answer for them and they will always complain.
  • ObsidianMichi
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    Surak73 wrote: »
    However, your comparison was erroneous and continues to be. As is the assumption that everyone who argues for the system is one of those making use of it's advantages.

    Well, the assumption that everyone who argues against the CPs system is a lazy/unskilled player who can only continuously moan about his failures is not that better, after all... :wink:

    And yet when some players are according their rise in power to their CP rather than their VR ranks and the lack of battle leveling, it does raise a few questions.

    Will this teach us both to be more careful of generalizations in the future?
  • xDeadLightsx
    Also if they have that many more CP's than you, I would surely hope that they are stronger than you. Do you know what we do in pvp with people like that? We attack with more numbers obviously. Thats how games work. I have like 260 Champion points. You know what? I still get killed in pvp like everyone else. It is much funner though to take on the characters that we all know are better than Bosses. In fact most pvp guild leaders know them by name and they us. I don't want to play a pvp where we are all equal.
  • kamohs212eb17_ESO
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    There is also many people who are just better at games. It is sad but true. For all you know the guy who is kicking ass in pvp is just a casual gamer who leveled normally. I personally have never grinded, it is way to boring. I feel you miss out on the story and the fun of the game. I have some low toons right now and I just do delves, pvp and everything else that I'm leaving out. I do see the grinders all over the place, well maybe those Vet Characters are called Vet's for a reason. I can see the reasoning for it but it is also just lame to me. It's a good thing Zeni is working on lots more end game and pvp stuff for us 'old timers'

    Yup. Like when you're a lvl42 sorc in brand-new armor of 2 sets for spell power and spell crit, in non-veteran Cyrodiil, and you see alone NB lvl36, stun him with frost clench on cd, debuff element weakness, attack with triple nonstop, daedra curse on cd, crystal shards on procs, entropy non-stop... and you cant harm him even to 60-70% hp. after a minute of non-stop battle you decide to use overpowered, spam him... and still cant get him less than 50% because of [snip] you. And it ends after 4 minutes non-stop battle when whole blue zerg gang on you from god knows where.

    And yeah, 20 min ago you killed dk lvl49 in fair face-to-face like in 6 sec. And another nb in 11-12 sec because lack of crystal procs. And another sorc in 8 sec, by breaking his spells with triple and spamming crystal on cd.

    Yey, hello [snip] you invincible CP [snip] ^^

    P.S. I have only 79 CP and just jealous to thse [snip], yeah. And I dont use CP before vet ranking.

    [Moderator Note: Edited per our rules on Cursing & Profanity]
    Edited by ZOS_Brett on August 28, 2015 11:03AM
  • sadownik
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    There is also many people who are just better at games. It is sad but true. For all you know the guy who is kicking ass in pvp is just a casual gamer who leveled normally. I personally have never grinded, it is way to boring. I feel you miss out on the story and the fun of the game. I have some low toons right now and I just do delves, pvp and everything else that I'm leaving out. I do see the grinders all over the place, well maybe those Vet Characters are called Vet's for a reason. I can see the reasoning for it but it is also just lame to me. It's a good thing Zeni is working on lots more end game and pvp stuff for us 'old timers'

    Yup. Like when you're a lvl42 sorc in brand-new armor of 2 sets for spell power and spell crit, in non-veteran Cyrodiil, and you see alone NB lvl36, stun him with frost clench on cd, debuff element weakness, attack with triple nonstop, daedra curse on cd, crystal shards on procs, entropy non-stop... and you cant harm him even to 60-70% hp. after a minute of non-stop battle you decide to use overpowered, spam him... and still cant get him less than 50% because of [snip] you. And it ends after 4 minutes non-stop battle when whole blue zerg gang on you from god knows where.

    And yeah, 20 min ago you killed dk lvl49 in fair face-to-face like in 6 sec. And another nb in 11-12 sec because lack of crystal procs. And another sorc in 8 sec, by breaking his spells with triple and spamming crystal on cd.

    Yey, hello [snip] you invincible CP [snip] ^^

    P.S. I have only 79 CP and just jealous to thse [snip], yeah. And I dont use CP before vet ranking.

    I do use my cps on non vet character but i do not play on non vet campg. I had hard times getting used to nb and around lvl 18 i figured out i do have 92 cp points. And let me tell you anyone stating taht cps dont make that of a difference should experience that moment. Everythin went so much easier. That was the point i understood how much advantage there is in cp system. Even humble 90 points and what about 200? 600? I really cant understand how people claim that there is no difference with the straight face.

    [Moderator Note: Edited quote to match moderated version]
    Edited by ZOS_Brett on August 28, 2015 11:07AM
  • xDeadLightsx
    There is also many people who are just better at games. It is sad but true. For all you know the guy who is kicking ass in pvp is just a casual gamer who leveled normally. I personally have never grinded, it is way to boring. I feel you miss out on the story and the fun of the game. I have some low toons right now and I just do delves, pvp and everything else that I'm leaving out. I do see the grinders all over the place, well maybe those Vet Characters are called Vet's for a reason. I can see the reasoning for it but it is also just lame to me. It's a good thing Zeni is working on lots more end game and pvp stuff for us 'old timers'

    Yup. Like when you're a lvl42 sorc in brand-new armor of 2 sets for spell power and spell crit, in non-veteran Cyrodiil, and you see alone NB lvl36, stun him with frost clench on cd, debuff element weakness, attack with triple nonstop, daedra curse on cd, crystal shards on procs, entropy non-stop... and you cant harm him even to 60-70% hp. after a minute of non-stop battle you decide to use overpowered, spam him... and still cant get him less than 50% because of f@ck you. And it ends after 4 minutes non-stop battle when whole blue zerg gang on you from god knows where.

    And yeah, 20 min ago you killed dk lvl49 in fair face-to-face like in 6 sec. And another nb in 11-12 sec because lack of crystal procs. And another sorc in 8 sec, by breaking his spells with triple and spamming crystal on cd.

    Yey, hello f@ck you invincible CP f@ggot ^^

    P.S. I have only 79 CP and just jealous to thse f@ggots, yeah. And I dont use CP before vet ranking.

    Yeah, the guy you killed didn't know much or went all damage from being in pve. The one you couldn't kill obviously knows how to survive in pvp. If you had more men with you, you could have killed him and it would have been satisfying. I know you were annoyed but that's how the game works. Take some tips from him and then when you meet again you might smote your enemy. Nothing to get mad about, its a game and you will learn from your mistakes. Nothing about this pvp is about 1 on 1. It is a war plain and simple. That day you met your better. It's hard for me to take advice as well but I did and my toon is much better for it. Good luck with your nemesis.
  • kamohs212eb17_ESO
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    There is also many people who are just better at games. It is sad but true. For all you know the guy who is kicking ass in pvp is just a casual gamer who leveled normally. I personally have never grinded, it is way to boring. I feel you miss out on the story and the fun of the game. I have some low toons right now and I just do delves, pvp and everything else that I'm leaving out. I do see the grinders all over the place, well maybe those Vet Characters are called Vet's for a reason. I can see the reasoning for it but it is also just lame to me. It's a good thing Zeni is working on lots more end game and pvp stuff for us 'old timers'

    Yup. Like when you're a lvl42 sorc in brand-new armor of 2 sets for spell power and spell crit, in non-veteran Cyrodiil, and you see alone NB lvl36, stun him with frost clench on cd, debuff element weakness, attack with triple nonstop, daedra curse on cd, crystal shards on procs, entropy non-stop... and you cant harm him even to 60-70% hp. after a minute of non-stop battle you decide to use overpowered, spam him... and still cant get him less than 50% because of f@ck you. And it ends after 4 minutes non-stop battle when whole blue zerg gang on you from god knows where.

    And yeah, 20 min ago you killed dk lvl49 in fair face-to-face like in 6 sec. And another nb in 11-12 sec because lack of crystal procs. And another sorc in 8 sec, by breaking his spells with triple and spamming crystal on cd.

    Yey, hello f@ck you invincible CP f@ggot ^^

    P.S. I have only 79 CP and just jealous to thse f@ggots, yeah. And I dont use CP before vet ranking.

    Yeah, the guy you killed didn't know much or went all damage from being in pve. The one you couldn't kill obviously knows how to survive in pvp. If you had more men with you, you could have killed him and it would have been satisfying. I know you were annoyed but that's how the game works. Take some tips from him and then when you meet again you might smote your enemy. Nothing to get mad about, its a game and you will learn from your mistakes. Nothing about this pvp is about 1 on 1. It is a war plain and simple. That day you met your better. It's hard for me to take advice as well but I did and my toon is much better for it. Good luck with your nemesis.

    No war plans. Only reason I attack in Cyrodiil is self-defence and only reason i'm goint to Cyrodiil is pve content. Before v1, i finished all quest achievements, made tons of quest behind those achievements (like, yey, nirn wine), collected all skyshards except those behind enemy gates, closed all anchors, found all books, discovered whole map etc. Only fishing left. Fishes are rare(

    Few times i let ppl go without attacking me. And guess what? They attacked me from behind. When you're a lvl40+ sork and meet a lvl12-15 nb and let him go away... (because you dont wanna kill noobs, its against your rules) and he start spamming ambush and trying to kill you and almost kill you... i learned that rule of Cyrodiil: no matter how weak your enemy, kill him or you'll be killed.

    P.S. Please, teach me how to survive in PVP. I dunno. I hit others for 1,5-3k per spell, but this NB took only 500-800 from my spells and healed all the times and running around with my frost clench spikes on him etc. How i can decrease incoming damage on me for 3 times? Only reason i wasnt killed is Blood Magic (8% max hp healed on Dark Magic spells (crystal shards procs) and entrophy healing and hp potions i made with my main which is perfect alchemist. Imma noob.
  • Dru1076
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    sadownik wrote: »
    sadownik wrote: »
    Comparing playing eso to playing instrument you are insulting anyone who ever lernt any instrument.

    For that you can blame Dru. He seems to think his background as a musician makes him better at the game... somehow. I'm not even going to try to explain that, you can ask him if you want.

    Also, funny thing, leveling up makes you more powerful? Yeah, that's a shocking revelation.

    Im sorry then for pinning the instrument issue on you. But nonotherless you seem to dodge the problem. Game itself isnt complicated. Levels and gear matter. But putting on top of that system that beneficial to the characters power and limiting it at 3600 points is utterly failed design. I will manage or not, doesnt matter but if the game has to surivie it needs fresh blood.

    Can you imagine the surprise of the new player that will buy the game in febuary, when he got to vr 18 and is told that now he needs 360 more cps to be on average with veterans?

    Yeah...i gotta say: that's my bad. It's a timing/accuracy thing. Playing piano is good for keeping the fingers nimble. Someone told me something about accuracy and timing, and how I probably didn't play enough to possess these things.

    Sorry about that :)
    Ask not what your sweetroll can do for you....
  • vladimilianoub17_ESO1
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    So the problem is purely from a pvp perspective? As far as older players outclassing newer ones. That's the same with everything. In the end more time spent means more returns. I could start a wow account and I know from the beginning that I'd never be a top player because my knowledge of that game and its mechanics would forever be outclassed by those with more experience. My only true mmo like experience comes from destiny and U.S. Pve players were constantly getting nerfed because pvp players complained.
    Maybe the solution is to completely remove levels from pvp and have bonuses based on gear rather than personal progression. Pve should be left alone.

    Yup you got it,most of the complaints you hear about CPs comes from PvP.You may hear some post claiming with invalid points that it greatly affect PvE too,but those claims are from PvP players trying to justify a nerf to cp sys.In PvE,how having a powerful tank,dps or healer in your group is a bad thing?CP sys is awesome,gives you a way to keep progressing your character after you have reached max level and have obtained the best gear.It also keep preassure on ZOS to keep releasing content regulary,because if ZOS takes to long to release content people will get many CPs making them stronger thus making the content easy and boring,so they have to release content quick to add challenge.

    Best solution for PvPers complaining about CP? make separate rules for pvp only and leave PvE alone.

  • silky_soft
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    Once catchup is here the people will miss the diminishing returns.


    Currently the first ~14 points has ~25% of the max stat. Which is 14 points for 25%
    ~37 points in a stat give ~50% of it's max. Which is 23 points for 25%, +9 point
    ~66 points for ~75% max. Which is 29 points for 25%, +6 points
    100 points for 100%. 34 points for 25%, +5 point

    Shouldn't it be more like 12/(+19)31/(+29)60/(+40)100. Where it's harder to achieve the later tiers?


    edit: reread and didn't mixup thoughts and facts this time. It's late...
    Edited by silky_soft on August 28, 2015 12:49PM
    This recent update has made me sad. Sad for the game. Sad for the community. Sad to pay whatever it is now. I want the previous eso back.
  • MrGrimey
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    Doesn't Deltia have over 1k champ points? And even he says champion points are bad for the game
  • starkerealm
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    MrGrimey wrote: »
    Doesn't Deltia have over 1k champ points? And even he says champion points are bad for the game

    And that Sorcerers have no value whatsoever in the game. You've really got to consider the source. Deltia is very knowledgeable, but not that great at the analysis part.
  • Kuroinu
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    The Champion System IS awesome. There are tons of players happily grinding away in PvE zones to improve their stats and progress their characters.

    As usual, almost all the complaining you see on the forums comes from PvP players, who are always certain that they were killed because the other player had an (unfair) advantage, not because they suck, LOL. PvP players don't like the CS because they would rather ride around on their horses all day than grind mobs.

    Quoted for absolute truth.

    Some PvP players don't even know what they are complaining about, they just hear, "hear", they HEARD that the champion system is the source of all their woes and they jump on the bandwagon.

    I just hope that the Devs are more aware of their game and can discern between legitimate issues and clueless complaining.
  • Leeric
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    Honestly, people dont like it because it rewards people who grind, but i don't know why it matters that people who play the game more have better stats. I think its because of the difference between someone with none as supposed someone with 300. I have 100 and I can tell the difference but then again I dont expect to be as stong as someone who has been grinding all those points.
  • vamp_emily
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    Maybe I don't see the big picture.

    The problem I see with Champion Points is in Non Vet PVP. Where you have 10 guys trying to fight someone and their health never goes down and they just pick us off one by one. I can't say really its because they have high CP. But I can tell they are at a level much lower than me. When I ask in group chat why they were so hard to fight, I always get a response its because they have High CP.

    With that said, and if that is the case, I personally believe CP should not be global to your account. If you have a vet character earning CP then that CP should only be for that one character.

    You can argue the fact it does not make much of a difference, but If CP can be used across all your characters.. then why not other skills, such as your riding skills, or weapon skills.

    I might not be the brightest crayon in the box, but I don't see why champion points should be shared between characters.
    Edited by vamp_emily on August 28, 2015 1:28PM

    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • Lightninvash
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    Spliffo wrote: »
    Simply they aren't ruining the game, those people complaining are just lazy and expect to be as powerfull as someone who has invested more time into the game without having to put in the effort and time themselves.
    IMO they should earn it not be given it

    this so this people cry oh poo they have like 162522728262 champ points I cant win. but then be like I has job and cant play as much. its like then don't try and think you will be on par with someone who plays more. like last night in pvp my guild came across some high champ point players,3 of them to be exact, all vet 14 we had a few vet 14s im vet 7 some 5-6 about 12 people altogether. they wrecked us just annihilated us. and after that we weren't complaining we died we just avoided them knowing they had massive champ points/skill probably play more than we do. we just warned others in our guild that were queuing up to watch out for that location they were staying at.

    moral of the story

    if you come across someone who annihilates you I prob means they have more experience and or more champ points that gives them an edge on you. and to just avoid them don't try taking them on again.
    Edited by Lightninvash on August 28, 2015 1:19PM
  • Jaronking
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    The problem with CP its force PVP players to Grind PVE mobs to compete with PVErs who are not better then you at PVP but just because they grind mobs they can beat you.Why should you be better then me at PVP when I spend the same amount of time as you ingame but instead of Grinding Mobs am knocking Heads in PVP.CP takes Skill out of the equation from personal experience their was this Vet 14 that I killed Hundreds of time and one of my Guild mates who was Grinding to Vet 14 saw him their Grinding CP for a week and came in and kicked me teeth in.He was wearing the same gear and weapons their was no difference then his CP.Is that fair that I was playing just as much as him but since he grinded Mobs instead of PVPing he was able to beat me how is that fair?
  • sadownik
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    Spliffo wrote: »
    Simply they aren't ruining the game, those people complaining are just lazy and expect to be as powerfull as someone who has invested more time into the game without having to put in the effort and time themselves.
    IMO they should earn it not be given it

    this so this people cry oh poo they have like 162522728262 champ points I cant win. but then be like I has job and cant play as much. its like then don't try and think you will be on par with someone who plays more. like last night in pvp my guild came across some high champ point players,3 of them to be exact, all vet 14 we had a few vet 14s im vet 7 some 5-6 about 12 people altogether. they wrecked us just annihilated us. and after that we weren't complaining we died we just avoided them knowing they had massive champ points/skill probably play more than we do. we just warned others in our guild that were queuing up to watch out for that location they were staying at.

    moral of the story

    if you come across someone who annihilates you I prob means they have more experience and or more champ points that gives them an edge on you. and to just avoid them don't try taking them on again.

    So your advice for a fresh veteran player is to avoid fights? I mean right now on EU server i am surprised every time i see non vr14 and they usually are alts with fair share of cps.
  • Lightninvash
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    sadownik wrote: »
    Spliffo wrote: »
    Simply they aren't ruining the game, those people complaining are just lazy and expect to be as powerfull as someone who has invested more time into the game without having to put in the effort and time themselves.
    IMO they should earn it not be given it

    this so this people cry oh poo they have like 162522728262 champ points I cant win. but then be like I has job and cant play as much. its like then don't try and think you will be on par with someone who plays more. like last night in pvp my guild came across some high champ point players,3 of them to be exact, all vet 14 we had a few vet 14s im vet 7 some 5-6 about 12 people altogether. they wrecked us just annihilated us. and after that we weren't complaining we died we just avoided them knowing they had massive champ points/skill probably play more than we do. we just warned others in our guild that were queuing up to watch out for that location they were staying at.

    moral of the story

    if you come across someone who annihilates you I prob means they have more experience and or more champ points that gives them an edge on you. and to just avoid them don't try taking them on again.

    So your advice for a fresh veteran player is to avoid fights? I mean right now on EU server i am surprised every time i see non vr14 and they usually are alts with fair share of cps.

    not avoid fights just focus on others near your vet levels there is a better chance that they will have similar champ points. most recommend not to even attempt pvp till vet3-4 due to no combat leveling till ic drops. me I say if you are vet 1 fight vet 1-3 people or lower would be safe. not guaranteed that it isn't an alt tho. use judgment in picking fights. in all honesty ive only started being veteran rank for about a week or 2 so advice I give is from my experiences thus far and I know at lower vet levels I did have lower hp than I needed to be effective in pvp 1 shot was a common thing when I was healer with 13k hp unbuffed.
  • starkerealm
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    vamp_emily wrote: »
    Maybe I don't see the big picture.

    The problem I see with Champion Points is in Non Vet PVP. Where you have 10 guys trying to fight someone and their health never goes down and they just pick us off one by one. I can't say really its because they have high CP. But I can tell they are at a level much lower than me. When I ask in group chat why they were so hard to fight, I always get a response its because they have High CP.

    Yeah, that's almost certainly not CP. Even if you max out the system, it's not going to make you invulnerable in 10 v 1. More likely you're seeing something like shield stacking... or something less reputable. And then... when you ask, people who don't know any better blame the CP... which means, when someone asks you what happened, you blame CP... even though it's not the actual issue.
    vamp_emily wrote: »
    With that said, and if that is the case, I personally believe CP should not be global to your account. If you have a vet character earning CP then that CP should only be for that one character.

    You can argue the fact it does not make much of a difference, but If CP can be used across all your characters.. then why not other skills, such as your riding skills, or weapon skills.

    I might not be the brightest crayon in the box, but I don't see why champion points should be shared between characters.

    It's so you can actually play different characters at endgame without being punished for staying on your main character all the time.

    Compare to an MMO where each character has a long grind like CP, to work towards, and you find it's actually much harder to try out other builds, or play the other factions. Meaning you're more likely to get bored, and wander off.

    So, the entire point is to give you more endgame flexibility.
  • Lightninvash
    Lightninvash
    ✭✭✭✭✭
    vamp_emily wrote: »
    Maybe I don't see the big picture.

    The problem I see with Champion Points is in Non Vet PVP. Where you have 10 guys trying to fight someone and their health never goes down and they just pick us off one by one. I can't say really its because they have high CP. But I can tell they are at a level much lower than me. When I ask in group chat why they were so hard to fight, I always get a response its because they have High CP.

    Yeah, that's almost certainly not CP. Even if you max out the system, it's not going to make you invulnerable in 10 v 1. More likely you're seeing something like shield stacking... or something less reputable. And then... when you ask, people who don't know any better blame the CP... which means, when someone asks you what happened, you blame CP... even though it's not the actual issue.
    vamp_emily wrote: »
    With that said, and if that is the case, I personally believe CP should not be global to your account. If you have a vet character earning CP then that CP should only be for that one character.

    You can argue the fact it does not make much of a difference, but If CP can be used across all your characters.. then why not other skills, such as your riding skills, or weapon skills.

    I might not be the brightest crayon in the box, but I don't see why champion points should be shared between characters.

    It's so you can actually play different characters at endgame without being punished for staying on your main character all the time.

    Compare to an MMO where each character has a long grind like CP, to work towards, and you find it's actually much harder to try out other builds, or play the other factions. Meaning you're more likely to get bored, and wander off.

    So, the entire point is to give you more endgame flexibility.

    agreed 100%
  • vamp_emily
    vamp_emily
    ✭✭✭✭✭
    ✭✭✭
    vamp_emily wrote: »
    Maybe I don't see the big picture.

    The problem I see with Champion Points is in Non Vet PVP. Where you have 10 guys trying to fight someone and their health never goes down and they just pick us off one by one. I can't say really its because they have high CP. But I can tell they are at a level much lower than me. When I ask in group chat why they were so hard to fight, I always get a response its because they have High CP.

    Yeah, that's almost certainly not CP. Even if you max out the system, it's not going to make you invulnerable in 10 v 1. More likely you're seeing something like shield stacking... or something less reputable. And then... when you ask, people who don't know any better blame the CP... which means, when someone asks you what happened, you blame CP... even though it's not the actual issue.
    vamp_emily wrote: »
    With that said, and if that is the case, I personally believe CP should not be global to your account. If you have a vet character earning CP then that CP should only be for that one character.

    You can argue the fact it does not make much of a difference, but If CP can be used across all your characters.. then why not other skills, such as your riding skills, or weapon skills.

    I might not be the brightest crayon in the box, but I don't see why champion points should be shared between characters.

    It's so you can actually play different characters at endgame without being punished for staying on your main character all the time.

    Compare to an MMO where each character has a long grind like CP, to work towards, and you find it's actually much harder to try out other builds, or play the other factions. Meaning you're more likely to get bored, and wander off.

    So, the entire point is to give you more endgame flexibility.


    Thank you for clearly explaining that.

    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • demendred
    demendred
    ✭✭✭✭
    People with 12 cp are pissed at people who spent every-waking-moment grinding.


    It's quite simple, really.





    Yes, it is. Shut up.
    All good Nords goto Sto'Vo'Kor.
  • Enteum
    Enteum
    ✭✭✭
    So, it's like going to the gym and expecting to be as strong as the guy who has been attending for 12 months in 6 hours?
    Asira Avalis - Mage
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