What's the beef with CP?
Well, it does create a bit of a power gap for time played. Outside of that, it's mostly people that aren't very good using it as an excuse to blame their performance and accusing people better than them of having thousands of CP. Sorry to say, but it's true.
That is the typical argument. But here's a question for you:
Does your having higher CPs than someone else give you an advantage over them?
What's the beef with CP?
Well, it does create a bit of a power gap for time played. Outside of that, it's mostly people that aren't very good using it as an excuse to blame their performance and accusing people better than them of having thousands of CP. Sorry to say, but it's true.
That is the typical argument. But here's a question for you:
Does your having higher CPs than someone else give you an advantage over them?
It does honestly, but was it given to me? No. I worked for it and still do.
Why not just ask ZoS to give us all maxed characters from the creation screen. It seems like that would more suited to all of your style of play
What's the beef with CP?
Well, it does create a bit of a power gap for time played. Outside of that, it's mostly people that aren't very good using it as an excuse to blame their performance and accusing people better than them of having thousands of CP. Sorry to say, but it's true.
That is the typical argument. But here's a question for you:
Does your having higher CPs than someone else give you an advantage over them?
It does honestly, but was it given to me? No. I worked for it and still do.
That is the next part of the typical argument; but at least you are honest about it.
So you've worked toward being able to kill folks in 2 seconds flat. That's fine if everyone else you're playing against has a similar advantage because then it would be based more on skill (word used loosely).
Otherwise it's not fun for the receiving end who has no chance except if in a good group. No fun means fewer players means dead game.
What's the beef with CP?
Well, it does create a bit of a power gap for time played. Outside of that, it's mostly people that aren't very good using it as an excuse to blame their performance and accusing people better than them of having thousands of CP. Sorry to say, but it's true.
That is the typical argument. But here's a question for you:
Does your having higher CPs than someone else give you an advantage over them?
It does honestly, but was it given to me? No. I worked for it and still do.
That is the next part of the typical argument; but at least you are honest about it.
So you've worked toward being able to kill folks in 2 seconds flat. That's fine if everyone else you're playing against has a similar advantage because then it would be based more on skill (word used loosely).
Otherwise it's not fun for the receiving end who has no chance except if in a good group. No fun means fewer players means dead game.
Like I already said, @Starkerealm, I have seen evidence that it isn't a basic F2P game, or the worst example. But when they dropped subs, yes...its free to play. Sure...cp free campaigns are coming...but rather than being a priority they are on the back burner...which is what I meant by "dragging of feet". Since I've pointed out in every thread I've contributed to that cp free campaigns are coming, I just figured everyone must surely know that by now.
Recalling how the conversation went the other day, its probably best I don't bother trying to debate this with you further. We have very different opinions, and while I respect and understand your position I cannot agree with you.
What's the beef with CP?
Well, it does create a bit of a power gap for time played. Outside of that, it's mostly people that aren't very good using it as an excuse to blame their performance and accusing people better than them of having thousands of CP. Sorry to say, but it's true.
That is the typical argument. But here's a question for you:
Does your having higher CPs than someone else give you an advantage over them?
What's the beef with CP?
Well, it does create a bit of a power gap for time played. Outside of that, it's mostly people that aren't very good using it as an excuse to blame their performance and accusing people better than them of having thousands of CP. Sorry to say, but it's true.
That is the typical argument. But here's a question for you:
Does your having higher CPs than someone else give you an advantage over them?
It does honestly, but was it given to me? No. I worked for it and still do.
That is the next part of the typical argument; but at least you are honest about it.
So you've worked toward being able to kill folks in 2 seconds flat. That's fine if everyone else you're playing against has a similar advantage because then it would be based more on skill (word used loosely).
Otherwise it's not fun for the receiving end who has no chance except if in a good group. No fun means fewer players means dead game.
It not like those players see me or those with way more than the average cp all day everyday. And you can one shot people without CP as well depending on how you build. CP doesn't seem to matter as much in IC anyways with lower ttk going down. You could know a bunch of people but a majority of the people you know are at your levelWhat's the beef with CP?
Well, it does create a bit of a power gap for time played. Outside of that, it's mostly people that aren't very good using it as an excuse to blame their performance and accusing people better than them of having thousands of CP. Sorry to say, but it's true.
That is the typical argument. But here's a question for you:
Does your having higher CPs than someone else give you an advantage over them?
It does honestly, but was it given to me? No. I worked for it and still do.
That is the next part of the typical argument; but at least you are honest about it.
So you've worked toward being able to kill folks in 2 seconds flat. That's fine if everyone else you're playing against has a similar advantage because then it would be based more on skill (word used loosely).
Otherwise it's not fun for the receiving end who has no chance except if in a good group. No fun means fewer players means dead game.
Some of kill people really fast, some of us tank a million players are once. Problem is people getting discouraged at hearing about people who are statistical anomalies in terms of their total CP when if they look around at their friends they are only 50/100 CP higher or lower than the other. If you want to 1v1 and pay me 3k for a respec I don't mind.
I want to be a better through play and practice. I can't help that I have X CP, I just do and alot of with alot of CP try and hide it so they don't get told they are good cause of CP only. Getting those tells suck but whatever. I play the game with friends and to enjoy the game. I can kill a bunch of people but not all the people.
As far as my argument and such, the only thing is that there is a majority (the average I say) of the population with over 360 CP; New players have 0 CP. PvP campaigns should be catered to new players and allow campaigns for people with only 0~225 CP. A campaign with a more even playing field and does not restrict people with greater amount of CP. Getting new people is the real issue for ZoS to address, not the current average of the populous (in terms of the big CP debate).
CheeseDivinity wrote: »Personally I would have rather seen a "Champion" skill tree become unlocked with VR1, that has just a few select passives available. You can unlock the new passives by gaining vet experience as normal. Of course these wouldn't be account wide like CPs, so it wouldn't affect non-vet PVP. And being a skill tree with limited passives it wouldn't really advance people no-lifing champion points to be above anyone else, while still giving you a reward for working your way through Veteran.
What's the beef with CP?
Well, it does create a bit of a power gap for time played. Outside of that, it's mostly people that aren't very good using it as an excuse to blame their performance and accusing people better than them of having thousands of CP. Sorry to say, but it's true.
That is the typical argument. But here's a question for you:
Does your having higher CPs than someone else give you an advantage over them?
I'll give you some advice, @starkerealm. Telling people they will always suck at PVP because they are casual gamers is really insulting, maybe you shouldn't do that. Your comments turned a debate about cp's into a personal attack on my ability. I took the advice.I got because is was good advice, and though I did change my mind this morning, you have just convinced me to change it back again. You made assumptions about me, and nothing I said seemed to get through.
Vet ranks and gear a casual can get...a high cp score is simply put of reach. That's why cp's are a concern of mine. Other people have other reasons.
usmcjdking wrote: »You guys are missing the two biggest issues with time-gating champion points. Issue #1 is that I seriously doubt that playtesting of new content is done with 40-60 champion points. As new content is released it will be geared towards higher and higher CP amounts somewhat invalidating VR levels. Once VR levels go away (something that's easy to obtain) the new metric will be Champion Points.
Prepare to see "LF1M DPS 900+ CP for VET PLEDGE".
imredneckson wrote: »I just don't like it makes it almost impossible for a new player to ever get to the same lvl as someone who has been grinding CPs since day one. Over all (IMO) it feels like skills don't matter so much as having CPs and it makes the game hard on new players
Yes Starkerealm, grinding goblins in CWC 6 hours a day sure makes you a great player..............
starkerealm wrote: »I'll give you some advice, @starkerealm. Telling people they will always suck at PVP because they are casual gamers is really insulting, maybe you shouldn't do that. Your comments turned a debate about cp's into a personal attack on my ability. I took the advice.I got because is was good advice, and though I did change my mind this morning, you have just convinced me to change it back again. You made assumptions about me, and nothing I said seemed to get through.
Vet ranks and gear a casual can get...a high cp score is simply put of reach. That's why cp's are a concern of mine. Other people have other reasons.
You're a musician. You should understand this concept. In order to be good at something you need to practice those skills. Practicing with the wrong game won't help you. You need to practice with this one.
In order to be competitive at PvP you need to spend time actually learning and practicing those skills on the living. With the way ESO's PvP works, if you don't do that, you can't compete. Because you'll be running up against players who have spent more time honing their abilities and are flat out better than you.
You can call that a personal attack if you wish. It's not. Remember what I said? "Don't go fishing for insults."
If you're not going to put the time in, you cannot go toe to toe with someone who does. At that point the CP is irrelevant. It does not matter. If you don't show up, learn the ropes, and then practice, you will fall behind someone who does.
Now, if you want to complain about how they get a statistical advantage for practicing, that's fine. But it's a smokescreen. When you're running up against a more practiced, more experienced player, you're screwed. And it's not because they're hitting you for +20% damage. It's because they know the game better than you do.
Now, if you think it's insulting to be told that there are people in the game who are better at it than you are... I don't know how I can help you, because there are. They exist, and they're spending 8 or more hours a day playing, getting better. What would be insulting is this idea that you should somehow be as good as they are without having to put forth any effort.
Let me start! Players that have more free time to spend in the game become stronger than others that don't have as much free time. The players that don't have that kind of free time still want to be as strong as the players that do have free time.
Yes Starkerealm, grinding goblins in CWC 6 hours a day sure makes you a great player..............