jnorris91ub17_ESO wrote: »IT'S BORING AND SLOWS DOWN FIGHTS
WHICH IS --> BAD <--
I don't care what you think or who told you otherwise in your design team. They are MORONS. These heavy attack-reliant effects are not good for your PvP environment, and I hardly expect people to use them in PvE since they cause dps to drop sharply.
jnorris91ub17_ESO wrote: »These changes toward using heavy attacks so much are dumb.
The arch-mage set nerf, as one of you mentioned, was the worst item nerf I've seen in a long time. I don't even use the set, and I think it's completely uncalled for.
NO ONE WILL TAKE THE TIME TO HEAVY ATTACK
So illogical to encourage that kind of play....
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
jnorris91ub17_ESO wrote: »IT'S BORING AND SLOWS DOWN FIGHTS
WHICH IS --> BAD <--
I don't care what you think or who told you otherwise in your design team. These heavy attack-reliant effects are not good for your PvP environment, and I hardly expect people to use them in PvE since they cause dps to drop sharply.
[Moderator Note: Edited per our rules on Rude and Insulting comments]
https://www.youtube.com/watch?v=9P5egjUf1iA DaveMoeDee wrote: »I don't get it. What is wrong with making heavy attacks a legitimate option? Just don't make it OP.
Because none of the changes actually make heavy atks a fully "legitimate option", as they mostly require FULLY CHARGED heavy atks. All that means is making yourself vulnerable to interrupts, and losing a lot of sustained DPS.DaveMoeDee wrote: »I don't get it. What is wrong with making heavy attacks a legitimate option? Just don't make it OP.
Forestd16b14_ESO wrote: »So basicly your complaining that ZOS is trying to enforce players to actually use there light and heavy attacks instead of what has been going on since beta with skill spamming.... Ok but what about players like me who actually enjoy spam free fights? Players who actually like the slowed down PvP combat? Or is it you only care about your play style and what you get instead of whats best for the community.
Teargrants wrote: »Because none of the changes actually make heavy atks a fully "legitimate option", as they mostly require FULLY CHARGED heavy atks. All that means is making yourself vulnerable to interrupts, and losing a lot of sustained DPS.DaveMoeDee wrote: »I don't get it. What is wrong with making heavy attacks a legitimate option? Just don't make it OP.
Fully charged heavy atks are the most telegraphed action in the game, no decent player is going to leave you unpunished for trying it, or not take appropriate defensive actions while you charge it.
DaveMoeDee wrote: »Teargrants wrote: »Because none of the changes actually make heavy atks a fully "legitimate option", as they mostly require FULLY CHARGED heavy atks. All that means is making yourself vulnerable to interrupts, and losing a lot of sustained DPS.DaveMoeDee wrote: »I don't get it. What is wrong with making heavy attacks a legitimate option? Just don't make it OP.
Fully charged heavy atks are the most telegraphed action in the game, no decent player is going to leave you unpunished for trying it, or not take appropriate defensive actions while you charge it.
Then what is the OP talking about? How are they trying to make you use fully charged heavy attacks? Did they remove medium attacks?
If the fully charged heavy attacks don't do enough damage to make it worth being vulnerable, how is ZOS trying to force people to use them?
jnorris91ub17_ESO wrote: »IT'S BORING AND SLOWS DOWN FIGHTS
WHICH IS --> BAD <--
I don't care what you think or who told you otherwise in your design team. These heavy attack-reliant effects are not good for your PvP environment, and I hardly expect people to use them in PvE since they cause dps to drop sharply.
[Moderator Note: Edited per our rules on Rude and Insulting comments]
Because this is how the devs envisioned PvP and it is the only way it will support 200+ players in the same area at oncehttps://www.youtube.com/watch?v=9P5egjUf1iA
jnorris91ub17_ESO wrote: »IT'S BORING AND SLOWS DOWN FIGHTS
WHICH IS --> BAD <--
I don't care what you think or who told you otherwise in your design team. These heavy attack-reliant effects are not good for your PvP environment, and I hardly expect people to use them in PvE since they cause dps to drop sharply.
[Moderator Note: Edited per our rules on Rude and Insulting comments]
Because this is how the devs envisioned PvP and it is the only way it will support 200+ players in the same area at oncehttps://www.youtube.com/watch?v=9P5egjUf1iA
DaveMoeDee wrote: »I don't get it. What is wrong with making heavy attacks a legitimate option? Just don't make it OP.
Joy_Division wrote: »DaveMoeDee wrote: »I don't get it. What is wrong with making heavy attacks a legitimate option? Just don't make it OP.
The problem is that they are very UP and they keep designing game mechanics, gear, and class abilities around them.
jnorris91ub17_ESO wrote: »IT'S BORING AND SLOWS DOWN FIGHTS
WHICH IS --> BAD <--
I don't care what you think or who told you otherwise in your design team. These heavy attack-reliant effects are not good for your PvP environment, and I hardly expect people to use them in PvE since they cause dps to drop sharply.
[Moderator Note: Edited per our rules on Rude and Insulting comments]
Because this is how the devs envisioned PvP and it is the only way it will support 200+ players in the same area at once
Notice, in all those clips with the massive amount of "players"(could be AI bots for all we know) notice how there is no blobbing up on crown and barrier/purge spam?
jnorris91ub17_ESO wrote: »IT'S BORING AND SLOWS DOWN FIGHTS
WHICH IS --> BAD <--
I don't care what you think or who told you otherwise in your design team. These heavy attack-reliant effects are not good for your PvP environment, and I hardly expect people to use them in PvE since they cause dps to drop sharply.
[Moderator Note: Edited per our rules on Rude and Insulting comments]
Because this is how the devs envisioned PvP and it is the only way it will support 200+ players in the same area at oncehttps://www.youtube.com/watch?v=9P5egjUf1iA