URGENT the whole PTS cyro map is blue, please reset it so we can all test/access IC

xylena
xylena
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i'm concerned that on live we are gonna still have "buff servers" controlled by massives zergs of a single faction, this time for IC access and all its sweet sweet gear instead of just pve stat buffs
PC/NA || Cyro/BGs || solo/smallscale || retired until Dagon brings a new dawn of PvP
  • Toomdad
    Toomdad
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    Was it not decided that IC will be launched with open access for all?
  • Iyas
    Iyas
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    Toomdad wrote: »
    Was it not decided that IC will be launched with open access for all?

    yep it will
    Noricum/ Kitesquad/ PC/EU

    Kitesquad Vol. 1

    https://youtube.com/watch?v=6tGxK9KRrEI
  • themdogesbite
    themdogesbite
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    Toomdad wrote: »
    Was it not decided that IC will be launched with open access for all?

    AKA no point in setting foot in cyrodiil when i can enter IC whenever i want.
    :]
  • Leandor
    Leandor
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    Gate farming will get a whole new meaning... Even with unrestricted access, you still have to get to and through the sewer entrance. From personal experience, if blue dominates, we will be stuck at Garthok gate. If yellow dominates, there will be heaps of corpses at the IC entrance itself. I could almost write down the names of the culprits.
  • actosh
    actosh
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    Omg ZOS, make 1 Campaign where there are NO rules for access, so we can farm the qq squad at the entrances.

    Leave the rest of the campaigns with rulesets for entrance and that we have to fight for it.

    Unbelievable how ppl want everything for free and do nothing in return. Is it to much risk for u, well dont buy it........
  • tinythinker
    tinythinker
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    Toomdad wrote: »
    Was it not decided that IC will be launched with open access for all?
    If a map is all blue IC will be filled with DC. Same with other Alliances if they run the whole map. Gankers/grank groups who want easy targets can still go right into IC to farm Telvar Stones, but, that isn't the same as competitive PvP. Buff servers were also gave such easy targets, but they were still largely boring and mostly used by a faction for relatively safe PvE completions.
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  • riverdragon72
    riverdragon72
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    I sent requests in yesterday, and b*itched about it here, of course no reply.
    Meh...**** it..
  • Hiero_Glyph
    Hiero_Glyph
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    I sent requests in yesterday, and b*itched about it here, of course no reply.

    At least you didn't pay 2,500 crowns yet. Sadly, gated access isn't the problem, population imbalance is.
  • riverdragon72
    riverdragon72
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    Not really, it's a damn PTS. DC is just out to prove a point right now, but it's kept AD and EP locked out of the IC for a day and a half/two days. But whatever, this games life span on my 'puter is very near it's end.
    Meh...**** it..
  • mandrakethebard_ESO
    Leandor wrote: »
    Gate farming will get a whole new meaning... Even with unrestricted access, you still have to get to and through the sewer entrance.

    Gate farming is inevitable with the Imperial City set up the way it is. As I've stated before, I'm personally of the opinion that there should be a way to teleport into the Imperial City once it has been "found" by a character or else all that has been created is a ganker's paradise. What am I talking about... with this idiotic Tel Var stone system the whole thing is a ganker's paradise. (in case you haven't figured it out, I dislike ganking)
    DC is just out to prove a point right now, but it's kept AD and EP locked out of the IC for a day and a half/two days.

    I haven't been on the PTS while this DC takeover has occurred, but I don't have to be there to know that a point is being made and perhaps I should elucidate precisely what that point is. It's important to us (DC) because we're the severely outnumbered faction on the NA server (I don't know about the other servers). The point is this... if 6 keeps are required to keep the IC open and 1 or 2 factions drastically outnumber the others, they will be able to (and I assure you, they *will* do it) prevent anyone from the outnumbered faction(s) from ever accessing IC content. Total lockout.

    The point, and apparently it's being well made on the PTS, is that held keep requirements on IC access are a bad idea.
  • Ipsius
    Ipsius
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    Isn't the point that, since the dominating alliance is in IC, their keeps will he very easily taken by the other alliances? Seems like that's the whole intention of the keep requirement.


    More people in IC = fewer defending keeps = easier for others to take/retake keeps = more fluctuation in keep control and IC access = harder for one alliance to dominate map.

    Not working that way on pts because no one has a vested interest in their campaign since they're just there to test. My guess, anyway.
  • Docmandu
    Docmandu
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    If EP/AD scrubs aren't smart enough to double team an empty DC cyrodiil force, they don't deserve access!
  • riverdragon72
    riverdragon72
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    We're not there for an e-peen match, I had a day and half free for the first time in forever and it would have been nice to poke around in there and see whats up.
    Edited by riverdragon72 on August 25, 2015 4:07PM
    Meh...**** it..
  • Ipsius
    Ipsius
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    It's kind of just a rude and idiotic move on DC's part. It's the test server, for testing IC. Why bother with PVP and keep-taking that has absolutely no long-term benefit or impact? It's the TEST server. We already know how keep-taking mechanics work.

    They're just blocking access to testing IC from the other alliances, and forcing them to take part in worthless test-server PVP in order to regain access.

    The only point they're proving is that they're a-holes and are more willing to take part in meaningless test-server pvp than the other alliances.
  • riverdragon72
    riverdragon72
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    Congrats Medium-Rare on you PTS Emp.. prolly had like 7 people on total from opposing factions.
    Meh...**** it..
  • SeptimusDova
    SeptimusDova
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    Its the PTS they are testing access rules.
  • riverdragon72
    riverdragon72
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    Its the PTS they are testing access rules.

    :rolleyes:
    Meh...**** it..
  • Darlon
    Darlon
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    Its the PTS they are trolling access rules.

    Fixed that for ya...

  • redspecter23
    redspecter23
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    Ipsius wrote: »
    It's kind of just a rude and idiotic move on DC's part. It's the test server, for testing IC. Why bother with PVP and keep-taking that has absolutely no long-term benefit or impact? It's the TEST server. We already know how keep-taking mechanics work.

    They're just blocking access to testing IC from the other alliances, and forcing them to take part in worthless test-server PVP in order to regain access.

    The only point they're proving is that they're a-holes and are more willing to take part in meaningless test-server pvp than the other alliances.

    Actually, I think this is a very real possibility on live (not at launch, but perhaps in the future) and testing the effects of locking out other alliances from IC is definitely something that should be looked at. From your response, I can assume that being locked out of IC isn't very fun? If it were to happen this way on live, I'm sure the response would be to simply take all the keeps back and "earn" your access. At least that's the impression I'm getting. Not doable on PTS?
    Edited by redspecter23 on August 25, 2015 6:10PM
  • Rescorla_ESO
    Rescorla_ESO
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    I think the point being made by DC is that all the rants, exageration and hyperbole by DC players that they would not be able to gain access to IC because they are the smallest faction was just a bunch of hogwash. Congrats to DC for proving that ZOS_BrianWheeler should have stuck to his original design plan of requiring control of your 6 home keeps to enter IC.
  • Paulhewhewria
    Paulhewhewria
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    Ipsius wrote: »
    It's kind of just a rude and idiotic move on DC's part. It's the test server, for testing IC. Why bother with PVP and keep-taking that has absolutely no long-term benefit or impact? It's the TEST server. We already know how keep-taking mechanics work.

    They're just blocking access to testing IC from the other alliances, and forcing them to take part in worthless test-server PVP in order to regain access.

    The only point they're proving is that they're a-holes and are more willing to take part in meaningless test-server pvp than the other alliances.

    Actually, I think this is a very real possibility on live (not at launch, but perhaps in the future) and testing the effects of locking out other alliances from IC is definitely something that should be looked at. From your response, I can assume that being locked out of IC isn't very fun? If it were to happen this way on live, I'm sure the response would be to simply take all the keeps back and "earn" your access. At least that's the impression I'm getting. Not doable on PTS?

    I play all factions,so this doesn't really matter to me I mean my ass is going to get into that damn city one way or another.Listen I get where your coming from,but DC in my opinion plays the Victim card a bit much maybe thats why the other factions are like well "too bad".When I play DC I know *** going to be a little bit harder due to population,but I man-up.
  • Ipsius
    Ipsius
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    Ipsius wrote: »
    It's kind of just a rude and idiotic move on DC's part. It's the test server, for testing IC. Why bother with PVP and keep-taking that has absolutely no long-term benefit or impact? It's the TEST server. We already know how keep-taking mechanics work.

    They're just blocking access to testing IC from the other alliances, and forcing them to take part in worthless test-server PVP in order to regain access.

    The only point they're proving is that they're a-holes and are more willing to take part in meaningless test-server pvp than the other alliances.

    Actually, I think this is a very real possibility on live (not at launch, but perhaps in the future) and testing the effects of locking out other alliances from IC is definitely something that should be looked at. From your response, I can assume that being locked out of IC isn't very fun? If it were to happen this way on live, I'm sure the response would be to simply take all the keeps back and "earn" your access. At least that's the impression I'm getting. Not doable on PTS?

    It's doable, but that's wasting hours on keep-capturing pvp that's ultimately meaningless once the PTS gets wiped. On live, there would be motivation to recapture keeps and whatnot. On PTS, it's just an inconvenience.

    There's no point in testing locking out other alliances... it's clearly stated how it works. On live, there would be motivation to recapture keeps, engaging in "traditional" pvp to regain access.

    On the PTS, it's just DC wasting hours on pointless PTS PVP capturing keeps to block access, forcing other alliances to waste hours on pointless PTS PVP if they want to regain access. Just a waste of time all around.
  • Hiero_Glyph
    Hiero_Glyph
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    Ipsius wrote: »
    It's kind of just a rude and idiotic move on DC's part. It's the test server, for testing IC. Why bother with PVP and keep-taking that has absolutely no long-term benefit or impact? It's the TEST server. We already know how keep-taking mechanics work.

    They're just blocking access to testing IC from the other alliances, and forcing them to take part in worthless test-server PVP in order to regain access.

    The only point they're proving is that they're a-holes and are more willing to take part in meaningless test-server pvp than the other alliances.

    The entire point of the PTS is to test IC, including the proposed gated access mechanic. To be fair, gated access should have been enabled from the start to really see what the players think about it. Right now they can just use templates to get around it so its more of a statement on the part of DC than a real test.

    Personally I find it hilarious that players are actually complaining about this on the PTS considering that they didn't have to spend 2,500 crowns for IC. Imagine if it went live with gated access and someone else was locked out by your alliance; different story, right?
  • riverdragon72
    riverdragon72
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    DC pulled this crap when 1.6 came out too, AD was spawn camped at our points by the "emperor" and his arse head friends for a couple hours until enough logged in to change the situation. This time around the keeps should have been locked for all to prevent such asshattedness and we all could have gone on our happy ways.
    Edited by riverdragon72 on August 25, 2015 7:55PM
    Meh...**** it..
  • WolffenBloodseeker
    WolffenBloodseeker
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    in less than 30 minutes AD/EP can retake all of cyrodiil since the main DC force will be inside the Imperial City, gated acess is to create incentive to take keeps and fight for your alliance -.-
    Edited by WolffenBloodseeker on August 25, 2015 8:03PM
  • Ipsius
    Ipsius
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    in less than 30 minutes AD/EP can retake all of cyrodiil since the main DC force will be inside the Imperial City, gated acess is to create incentive to take keeps and fight for your alliance -.-

    That's what I've been saying, that's how it will work on live. But since it's meaningless PTS, it's just forcing the other alliances to engage in pointless PVP to regain access to what they're supposed to be testing. It's a derpy situation all around.
  • xylena
    xylena
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    DC pulled this crap when 1.6 came out too, AD was spawn camped at our points by the "emperor" and his arse head friends for a couple hours until enough logged in to change the situation

    actually zos devs had to manually reset the map, was pretty hilarious watching the circle keeps all flip til the message came up that emperor potato man had been dethroned
    But since it's meaningless PTS, it's just forcing the other alliances to engage in pointless PvDoor to regain access to what they're supposed to be testing

    fixed that... just checked the map a minute ago and nothing has changed since the op
    PC/NA || Cyro/BGs || solo/smallscale || retired until Dagon brings a new dawn of PvP
  • niawrathb16_ESO
    niawrathb16_ESO
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    I think there are other ways of getting players invested in the alliance war without restricting IC access after all it is purchased and therefore should have immediate access in my opinion however I think a compromise could be made with fewer keeps required so that population imbalance etc. are more manageable.
    May you have keen eyes and sharp scythes

    Morrigan Duskhunter
    Aldmeri Dominion - Sorcerer

    The Reapers Guild - PC/Mac - EU - AD
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  • AhPook_Is_Here
    AhPook_Is_Here
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    IC open 24/7 to all with better rewards than Cyrodiil -> No buffs from Cyrodiil in PVE :. No buff servers.

    Doesn't matter what color Cyrodiil is, Cyrodiil is irrelevant.
    “Whatever.”
    -Unknown American
  • Stikato
    Stikato
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    Ipsius wrote: »
    in less than 30 minutes AD/EP can retake all of cyrodiil since the main DC force will be inside the Imperial City, gated acess is to create incentive to take keeps and fight for your alliance -.-

    That's what I've been saying, that's how it will work on live. But since it's meaningless PTS, it's just forcing the other alliances to engage in pointless PVP to regain access to what they're supposed to be testing. It's a derpy situation all around.

    No it won't. IC has 24/7 open access on live, it has been announced. There will now be zero incentive to take keeps and fight for your alliance. All of the best rewards will be in IC.
    Mordimus - Stam Sorc
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