For most builds a Breath of Life cast is the better option in most situations for several reasons:
- the magicka cost is nearly the same for about the same amount of HP recovered/shielded (base amount/ average HP)
- BoL heals mitigated HP, BS has no mitigation (although it does prevent crits...for now)
- there is no dangerous "bleed over" effect with BoL
- the damage from BS is nearly negligible at this point (might change later if they fix it, IF they fix it)
- BoL scales of your offensive resource pool, magicka and spell power, BS scales off maximum health
- BoL will also heal 2 other people nearby
- BoL can crit
BS can have uses as a "pre-heal" before charging in to attack. But it is very weak now.
For most builds a Breath of Life cast is the better option in most situations for several reasons:
- the magicka cost is nearly the same for about the same amount of HP recovered/shielded (base amount/ average HP)
- BoL heals mitigated HP, BS has no mitigation (although it does prevent crits...for now)
- there is no dangerous "bleed over" effect with BoL
- the damage from BS is nearly negligible at this point (might change later if they fix it, IF they fix it)
- BoL scales of your offensive resource pool, magicka and spell power, BS scales off maximum health
- BoL will also heal 2 other people nearby
- BoL can crit
BS can have uses as a "pre-heal" before charging in to attack. But it is very weak now.
problem with BoL though is its potency can be greatly reduced. easily too I might add
For most builds a Breath of Life cast is the better option in most situations for several reasons:
- the magicka cost is nearly the same for about the same amount of HP recovered/shielded (base amount/ average HP)
- BoL heals mitigated HP, BS has no mitigation (although it does prevent crits...for now)
- there is no dangerous "bleed over" effect with BoL
- the damage from BS is nearly negligible at this point (might change later if they fix it, IF they fix it)
- BoL scales of your offensive resource pool, magicka and spell power, BS scales off maximum health
- BoL will also heal 2 other people nearby
- BoL can crit
BS can have uses as a "pre-heal" before charging in to attack. But it is very weak now.
problem with BoL though is its potency can be greatly reduced. easily too I might add
That's when you cleanse. Sun Shield isn't going to remove that heal debuff either, and it certainly isn't going to stop you from dying at this stage of PTS.
timidobserver wrote: »If you can find something else better to slot instead you should go for it, but there aren't really many options.For most builds a Breath of Life cast is the better option in most situations for several reasons:
- the magicka cost is nearly the same for about the same amount of HP recovered/shielded (base amount/ average HP)
- BoL heals mitigated HP, BS has no mitigation (although it does prevent crits...for now)
- there is no dangerous "bleed over" effect with BoL
- the damage from BS is nearly negligible at this point (might change later if they fix it, IF they fix it)
- BoL scales of your offensive resource pool, magicka and spell power, BS scales off maximum health
- BoL will also heal 2 other people nearby
- BoL can crit
BS can have uses as a "pre-heal" before charging in to attack. But it is very weak now.
problem with BoL though is its potency can be greatly reduced. easily too I might add
That's when you cleanse. Sun Shield isn't going to remove that heal debuff either, and it certainly isn't going to stop you from dying at this stage of PTS.
It is worth noting that on top of what you've said cleansing buffs your breath of life, so it all works out.
houimetub17_ESO wrote: »Lol. Go ahead not having a dmg shield on you non resto staff bar then. Those kill templar quests got a lot easier to complete suddently.
Shield explotion is also reduced by battle spirit. And its damage is non affected by spell penetration and thaumaturge passive. So if your enemy has some spell resistance, it hits like 700-800 lol.Nope, blazing shield is crap, not worth to use it.. 2k dmg, 4k shield its jsut to low.. imo DK shield and temp shield shouldn't be touched by shield nerf..
LyonheartCo wrote: »Does this nerf effect both PvE and PvP? Or is this just a PvP nerf?
Shield explotion is also reduced by battle spirit. And its damage is non affected by spell penetration and thaumaturge passive. So if your enemy has some spell resistance, it hits like 700-800 lol.Nope, blazing shield is crap, not worth to use it.. 2k dmg, 4k shield its jsut to low.. imo DK shield and temp shield shouldn't be touched by shield nerf..
LyonheartCo wrote: »Does this nerf effect both PvE and PvP? Or is this just a PvP nerf?
It's still good for PvE. A nice balance of defense and offense. It's the double nerf to the offensive part of it due to the PvP debuff that is hurting it's effectiveness.