mike.gaziotisb16_ESO wrote: »mike.gaziotisb16_ESO wrote: »ok, now i have to join the conversation.
About overload(PvE):
1. Its just that good as your team. (Easy rotation lol...)
2. If it lasts in a single DPS fight before the execute-phase your DPS is decrease a huge amount vs other classes. (build)
3. You have zero effect while blocking (blockcasting isn't possible). You offer maximum offensive for fragile playstyle.
4. Its usefull for every singleDPS fight that takes less time than 60 sec to the execute phase. (max 120sec for a fullfight)
5. The damage is to huge if it is up.
the solution would be, nerf overload but increase some other skills (stormatronach) from the Mage to keep him alive to compare with other classes. Make it possible for pets to procc undaunted sets (neriens aeth, Deadroth set, scaterling mage) also for make petbuilds more interessting for the players.
Dont forget as a successfull PvE-DPS-Mage like as a petmage or as an overload mage you have to have 2 toggle-skills on every skillbar.
altogether its not easy to make him even to other classes, but to come back to the original theme here:
Staminafixes
are incoming for the next patch and its a fact, that the peoples who use it as they main resource got hit hard by that. AoE atm on live is unbeatable for any magica class if you compare vs stamina steeltornado, scorched earth... with the fixes they are pretty even now on the PTS. Singletarget is an other story and for me (unexpierenced Stamina player) it feels a little bit to weak. maybe its about less collection about new stamina sets, maybe there are new builds, that i dont discovered atm but the fact that you get no more staminareg while blocking and the cd on ravanger.... i dont know..
Overload is too good for PvE but nothing special for PvP. Attronach is okayish is PvE but terrible for PvP since it can be CC and killed, which is atrocious for an ultimate.
The solution is a) buff attronach b) nerf overload base damage but add bonus damage against players so it's not left in a weaker spot than it is now.
If you just straight nerf Overload, all Sorc ultimates will be useless for PvP.
As I said I'm not the best sorc dps around, but why we must rely on ultimates (being it overload or whatever) to have a decent dps?
I suppose other classes haven't this problem, they ALWAYS do an high dps(I'm just assuming, don't really know if it is so)
You are assuming wrong, DKs also rely on banner for DPS increase.
Plus my suggestion actually reduces the overall Sorc DPS and the dependency on Overload. If you can achieve similar DPS with Attro as with Overload and that DPS is nerfed sufficiently to be inline with most other classes of same CP-level, then we are all good.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
We did a run on PTS (Ping 190/ FPS huge drops bc of god knows what)
Single Target:
Stamina DK/Temp average dps on Manti 13-16k
Magicka Sorc average dps on Manti 25k+
Magicka DK average dps on Manti 18k+
Stamina AoE does 3x less dmg than on live.
On live(without this freaking ping+no fps drops) Stamina might be able to get 17-20k dps.
But Sorcs are going to hit 35k+ dps.
so its either reroll Sorc or quit the game
Its good that you fixed Sharpened bug, but now balance is broken once again gg.
@ZOS_GinaBruno @ZOS_KaiSchober
Is there a thread made by alcast where he doesn't QQ non stop?
I haven't tried PTS out, but I'm curious what changes were made to make Sorcerer stand out? I haven't seen any changes towards their DPS? Unless it's just the overload spam, saving up to 1000 ultimate, if that's the case that's pretty unreliable and their dps sucks on the other bosses etc while saving up.Is there a thread made by alcast where he doesn't QQ non stop?
If i am satisfied, then i will not create a threadBut this shizzle, aint let me go no more dat easy right?
But if you think thatits ok that a sorc can reach 40k dps and other classes, espeically stamina less than 20k then i guess that is fine. Just doesnt look "balanced" to me.
Alcast u said that sorc just does that much dps when using overload.
Why not let Zos give it the same treatment as they did with the nb assasination ult imate.
Limit overload to a hard value like 250 (just an example) and everything stacked beyond is useless.
Would be one way but honestly, let sorcs do the dmg in pve. Its time they have a purpose besides throwing negate ^^
I know that in 1.6 therw are enough sorcs that do crazy dps pvewise.
I haven't tried PTS out, but I'm curious what changes were made to make Sorcerer stand out? I haven't seen any changes towards their DPS? Unless it's just the overload spam, saving up to 1000 ultimate, if that's the case that's pretty unreliable and their dps sucks on the other bosses etc while saving up.Is there a thread made by alcast where he doesn't QQ non stop?
If i am satisfied, then i will not create a threadBut this shizzle, aint let me go no more dat easy right?
But if you think thatits ok that a sorc can reach 40k dps and other classes, espeically stamina less than 20k then i guess that is fine. Just doesnt look "balanced" to me.
As for Stamina DPS the fix was needed for PvE and PvP it was horribly unbalanced it's just a change we're all going to have to get used to.
You call that sharpened bug balanced? lol okayI haven't tried PTS out, but I'm curious what changes were made to make Sorcerer stand out? I haven't seen any changes towards their DPS? Unless it's just the overload spam, saving up to 1000 ultimate, if that's the case that's pretty unreliable and their dps sucks on the other bosses etc while saving up.Is there a thread made by alcast where he doesn't QQ non stop?
If i am satisfied, then i will not create a threadBut this shizzle, aint let me go no more dat easy right?
But if you think thatits ok that a sorc can reach 40k dps and other classes, espeically stamina less than 20k then i guess that is fine. Just doesnt look "balanced" to me.
As for Stamina DPS the fix was needed for PvE and PvP it was horribly unbalanced it's just a change we're all going to have to get used to.
How can you say things are balanced if you havent even been on the PTS? >.>
well w/e, i guess i have to "adapt"
You call that sharpened bug balanced? lol okayI haven't tried PTS out, but I'm curious what changes were made to make Sorcerer stand out? I haven't seen any changes towards their DPS? Unless it's just the overload spam, saving up to 1000 ultimate, if that's the case that's pretty unreliable and their dps sucks on the other bosses etc while saving up.Is there a thread made by alcast where he doesn't QQ non stop?
If i am satisfied, then i will not create a threadBut this shizzle, aint let me go no more dat easy right?
But if you think thatits ok that a sorc can reach 40k dps and other classes, espeically stamina less than 20k then i guess that is fine. Just doesnt look "balanced" to me.
As for Stamina DPS the fix was needed for PvE and PvP it was horribly unbalanced it's just a change we're all going to have to get used to.
How can you say things are balanced if you havent even been on the PTS? >.>
well w/e, i guess i have to "adapt"
That bug didn't make them keep up, that bug made them extremely powerful and extremely unbalanced compared to the rest. I'm sure once the meta comes out and people know what sets to use and all that it'll fix up. Sounds like majority of stamina users are going to be behind in dps though; the ones who rerolled to cheese it with a 1 button win comboYou call that sharpened bug balanced? lol okayI haven't tried PTS out, but I'm curious what changes were made to make Sorcerer stand out? I haven't seen any changes towards their DPS? Unless it's just the overload spam, saving up to 1000 ultimate, if that's the case that's pretty unreliable and their dps sucks on the other bosses etc while saving up.Is there a thread made by alcast where he doesn't QQ non stop?
If i am satisfied, then i will not create a threadBut this shizzle, aint let me go no more dat easy right?
But if you think thatits ok that a sorc can reach 40k dps and other classes, espeically stamina less than 20k then i guess that is fine. Just doesnt look "balanced" to me.
As for Stamina DPS the fix was needed for PvE and PvP it was horribly unbalanced it's just a change we're all going to have to get used to.
How can you say things are balanced if you havent even been on the PTS? >.>
well w/e, i guess i have to "adapt"
I did not say that, but Zenimax has to realize that Stamina only could keep up with dps due to sharpened bug. So they have to rebalance things again
That bug didn't make them keep up, that bug made them extremely powerful and extremely unbalanced compared to the rest. I'm sure once the meta comes out and people know what sets to use and all that it'll fix up. Sounds like majority of stamina users are going to be behind in dps though; the ones who rerolled to cheese it with a 1 button win comboYou call that sharpened bug balanced? lol okayI haven't tried PTS out, but I'm curious what changes were made to make Sorcerer stand out? I haven't seen any changes towards their DPS? Unless it's just the overload spam, saving up to 1000 ultimate, if that's the case that's pretty unreliable and their dps sucks on the other bosses etc while saving up.Is there a thread made by alcast where he doesn't QQ non stop?
If i am satisfied, then i will not create a threadBut this shizzle, aint let me go no more dat easy right?
But if you think thatits ok that a sorc can reach 40k dps and other classes, espeically stamina less than 20k then i guess that is fine. Just doesnt look "balanced" to me.
As for Stamina DPS the fix was needed for PvE and PvP it was horribly unbalanced it's just a change we're all going to have to get used to.
How can you say things are balanced if you havent even been on the PTS? >.>
well w/e, i guess i have to "adapt"
I did not say that, but Zenimax has to realize that Stamina only could keep up with dps due to sharpened bug. So they have to rebalance things again
That bug didn't make them keep up, that bug made them extremely powerful and extremely unbalanced compared to the rest. I'm sure once the meta comes out and people know what sets to use and all that it'll fix up. Sounds like majority of stamina users are going to be behind in dps though; the ones who rerolled to cheese it with a 1 button win comboYou call that sharpened bug balanced? lol okayI haven't tried PTS out, but I'm curious what changes were made to make Sorcerer stand out? I haven't seen any changes towards their DPS? Unless it's just the overload spam, saving up to 1000 ultimate, if that's the case that's pretty unreliable and their dps sucks on the other bosses etc while saving up.Is there a thread made by alcast where he doesn't QQ non stop?
If i am satisfied, then i will not create a threadBut this shizzle, aint let me go no more dat easy right?
But if you think thatits ok that a sorc can reach 40k dps and other classes, espeically stamina less than 20k then i guess that is fine. Just doesnt look "balanced" to me.
As for Stamina DPS the fix was needed for PvE and PvP it was horribly unbalanced it's just a change we're all going to have to get used to.
How can you say things are balanced if you havent even been on the PTS? >.>
well w/e, i guess i have to "adapt"
I did not say that, but Zenimax has to realize that Stamina only could keep up with dps due to sharpened bug. So they have to rebalance things again
even with that sharpened bug going, Magicka was still stronger Single target wise. Stamina however, was stronger in AoE but mainly due to the OP range of tornado 12m compared to impulses laughable 6m.
I mean, I will try make it work somehow, but if sorc does 1,5x dps than every other class, then reroll it is
Is there a thread made by alcast where he doesn't QQ non stop?
If i am satisfied, then i will not create a threadBut this shizzle, aint let me go no more dat easy right?
But if you think that its ok that a sorc can reach 40k dps and other classes, espeically stamina less than 20k then i guess that is fine. Just doesnt look "balanced" to me.
timidobserver wrote: »That is the problem with taking advantage of bugs and actually adding them to official builds. For the past few months most Stam builds have been relying on bugs/exploits for at least 30-40% of their dps. People post videos that show great numbers, so everyone assumes they are performing well. Then the bugs they were exploiting(Camo Hunter, Armor Pen, Caltrops, ect) get fixed. Now their performance is horrible.
Though, ZOS went about fixing this stuff incorrectly. The problem is that they didn't fix the mace/sharpened bug until AFTER they did most of the balancing for the patch. That kind bug needs to be fixed before any major balancing because it was the primary culprit of most balance issues in the game from PvP to PvE.
kkampaseb17_ESO wrote: »timidobserver wrote: »That is the problem with taking advantage of bugs and actually adding them to official builds. For the past few months most Stam builds have been relying on bugs/exploits for at least 30-40% of their dps. People post videos that show great numbers, so everyone assumes they are performing well. Then the bugs they were exploiting(Camo Hunter, Armor Pen, Caltrops, ect) get fixed. Now their performance is horrible.
Though, ZOS went about fixing this stuff incorrectly. The problem is that they didn't fix the mace/sharpened bug until AFTER they did most of the balancing for the patch. That kind bug needs to be fixed before any major balancing because it was the primary culprit of most balance issues in the game from PvP to PvE.
And that is why I said a couple of pages before that now we will need to wait a whole patch cycle for them to understand how stamina works without the bugs.
None was going about saying....guys.....stamina is underpowered cause I am getting 13-16k DPS single target with my precise or weighted weapons. Everyone said....gtfo nab...go play with sharpened maces while EVERYONE and their mothers knew that it was not working accordingly. And what was even sadder is that when I was talking to these people they were responding that "they are waiting for the next mistake ZOS makes so that they can exploit" because they already knew there would be something like this. GG.
Why are you using ravager???I knew it'd be less than on Live, but I didn't expect that drastic differences.
Sharpened Mace on live should "only" be providing a 10-15% difference.
I'd be curious about what gear you were wearing, since many of the current sets are now pretty bad on PTS.
5x Hunding's, 5x Ravager & 2x Nerien'eth/Kena will probably end up being the way to go
Same as on live, 5x Hundings, 5x Ravager, 2x Master Dagger (Sharpened)Scyantific wrote: »I call BS. I main a Sorc and even I know that magicka Sorcs have the worst sustained DPS out of all the classes.
Please check your facts.
dude, just lol, I dont even know where to begin to tell you how wrong you are..
RinOkumara wrote: »
Why are you using ravager???
kkampaseb17_ESO wrote: »timidobserver wrote: »That is the problem with taking advantage of bugs and actually adding them to official builds. For the past few months most Stam builds have been relying on bugs/exploits for at least 30-40% of their dps. People post videos that show great numbers, so everyone assumes they are performing well. Then the bugs they were exploiting(Camo Hunter, Armor Pen, Caltrops, ect) get fixed. Now their performance is horrible.
Though, ZOS went about fixing this stuff incorrectly. The problem is that they didn't fix the mace/sharpened bug until AFTER they did most of the balancing for the patch. That kind bug needs to be fixed before any major balancing because it was the primary culprit of most balance issues in the game from PvP to PvE.
And that is why I said a couple of pages before that now we will need to wait a whole patch cycle for them to understand how stamina works without the bugs.
None was going about saying....guys.....stamina is underpowered cause I am getting 13-16k DPS single target with my precise or weighted weapons. Everyone said....gtfo nab...go play with sharpened maces while EVERYONE and their mothers knew that it was not working accordingly. And what was even sadder is that when I was talking to these people they were responding that "they are waiting for the next mistake ZOS makes so that they can exploit" because they already knew there would be something like this. GG.
xD hard words but you made my day bro
Whats wrong with Ravager?RinOkumara wrote: »Why would you use ravager though?Why are you using ravager???I knew it'd be less than on Live, but I didn't expect that drastic differences.
Sharpened Mace on live should "only" be providing a 10-15% difference.
I'd be curious about what gear you were wearing, since many of the current sets are now pretty bad on PTS.
5x Hunding's, 5x Ravager & 2x Nerien'eth/Kena will probably end up being the way to go
Same as on live, 5x Hundings, 5x Ravager, 2x Master Dagger (Sharpened)Scyantific wrote: »I call BS. I main a Sorc and even I know that magicka Sorcs have the worst sustained DPS out of all the classes.
Please check your facts.
dude, just lol, I dont even know where to begin to tell you how wrong you are..
Whats wrong with Ravager?RinOkumara wrote: »Why would you use ravager though?Why are you using ravager???I knew it'd be less than on Live, but I didn't expect that drastic differences.
Sharpened Mace on live should "only" be providing a 10-15% difference.
I'd be curious about what gear you were wearing, since many of the current sets are now pretty bad on PTS.
5x Hunding's, 5x Ravager & 2x Nerien'eth/Kena will probably end up being the way to go
Same as on live, 5x Hundings, 5x Ravager, 2x Master Dagger (Sharpened)Scyantific wrote: »I call BS. I main a Sorc and even I know that magicka Sorcs have the worst sustained DPS out of all the classes.
Please check your facts.
dude, just lol, I dont even know where to begin to tell you how wrong you are..
ColtPython wrote: »Magic DPS was nerfed via fire heavy attacks requiring fully charged to get the bonus damage and DKs even more so due to molten nerf. Has there been any report on how this affects their single damage output or has it been nullified by the new sets?
IMO overall, Stam was nerfed on too many levels (ravager, rolling, blocking, werewolf, maces, caltrops, camo hunter, etc). And as of right now the new sets for magic users are far more interesting than those for Stam users.