You guys take this cp thing to far lol the one dude that has 1650 I have dueled with my 300 and it was a good fight so yeah its not as bad as you guys lead on and also a friend of mine with 140 cp beat a guy with 1400 cp in duels as well several times so yeah there's that.
This would be an awesome post for /r/thathappened
MaximusDargus wrote: »MaximusDargus wrote: »MaximusDargus wrote: »Im just looking forward for the day where ZOS finally decides to implement "0 CP" campaign, you enter it, you dont have any have any CP perks.
Its going to be interesting when people realise CP was not problem, and which thing the "nerf crowd" will target as the "new cause of not being competitive in pvp".
good point, taking out the guys that can 1v10 in PvP won't help anything. I will actually feel bad for the CP grinding crew, because when everyone is out grinding CPs, who will there be to kill in cyridiil. Guess you guys will just have to camp grinding spots
Im all for balance in PVP and equal changes.
Ideally i think everyone who enter into PVP should be treated like standardised army and soldiers. No shiny gear and standing out of the crowd. Gear is equal, standard military uniforms. No costiumes, no special color sets to make you less visible
No special sets. You have only selection of plain weapons wypes and plain light/med/heavy armors.
Everyone have same set of skills to chose from. No weapon or armor related skills. Only Alliance war skills. Everyone are equal. You can only do basic light and heavy attacks.
The total equality.
The problem would still stay, because for example racial passives, or one character being smaller than another.
Way to take it to te extreme, I guess that's the only way to go when your argument is breaking down. I get that your scared tho, I mean people didn't grind for a rediculous amount of hours to have to fight other people that did too. How can you squash noobs with all your CPs when they can go to a non-cp campaign, I bet it will be real frustrating when that happens
I dont enjoy killing other players. I dont enjoy wasting their time, making them have to spawn far away and walk somewhere again. I enjoy how my character gets stronger so i can help other people do dungeons, and complete other feats.
Unfortunatly, people who apparently live with PVP only will always find something to complain about. And unfortunately ZOS rarely separates PVP from PVE so most of times when PVPers find something problematic, PVE will be hit with ricochet.
I often find it funny how PVP players can like complain about anything. Im sure that even with situation described above, where everyone would have access to exactly same things, noone would be worse, or better gear wise and skill wise, everyone would be same size and color and no racial passives, PVPers would find something to complain about, something that makes them "not competetive". Like for example, someone lives closer to server and he has low ping, while they are living further away. They would want to have everyones ping increased to the value of current highest ping in cyriodiil.
After that they would complain about, i dont know, that going from EP teritory to AD teritory is easier because there is downhill most of time while other way around you gotta ride uphill.
remember, one dude already has 1650+ CP
I'm not sure how a "seasonal cap" is supposed to help anyone when there are players out there who already have gotten that far. Introducing a seasonal cap now is like closing the stable gate after the horses have left, crossed the border into another country, established fake identities for themselves as legal itinerant horses, had families, and retired to comfortable assisted living stables.
remember, one dude already has 1650+ CP
oRioNoTime wrote: »I did like 130 CPs if I remember correct in the first month then stopped playing, I suppose people have 500+ cps now, how it will be possible to beat them
TheShadowScout wrote: »And it has been mentioned before, sooner or later the gap will become large enough that the PTB will add catchup mechanics. There are several possibilities...
...increased daily enlightment for low cp players? Like... below 100 cp: gain 4 cp worth of enlightment per day; 101-200 cp: gain three; 201-400 cp: gain two; 401+: no extra gain.
...or flat decreased cp cost, like... below 100 cp: gain 1 cp per 100K expees; 101-200 cp: 1cp per 200K XP; 201-400: 1 cp per 300K XP; 401+: as usual, enlightment still counts ×4.
...or a "unlimited enlightment week" for players below "×××" cp, with the value depending on current season?
...or even cp giveouts - first mainstory playthrough on account: gain 50 cp, first silver playthrough, gain 50 cp, first gold playthrough, gain another 50 cp...
One or more of those, in any combinations, or something similar... eventually I expect we'll get some sort of catchup.
That's what PvPers think, being utterly wrong and failing in competitive end-game PvE because of that. The same for PvErs expecting PvP environment to work like a preprogrammed opponents' mechanics.PvP is the only place to truly see how builds stack up against other builds, so it's just logical that they would be the ones that notice builds being extremely better than others. Right now the only build I find just rediculous are the sorcs with that sorc shield, with all the CPs they can put to making that shield stronger.
PvE world is so easy I don't see their drive to get more powerful through grinding CPs. And I never once said take your CPs away, I just say have non-CPs so the people like myself that don't grind aren't being forced to to try and fight the endless grind with his stock pile of CPs.
Nope. Thats the reason im loosing my interest fast too, since i did mainly pvp. But because i had a long break im sitting on 1 vr 11 and 2 vr 1 with glorious 98 cps while some of my guildmates crossed the 600 number.
MaximusDargus wrote: »I love how everyone just post "OHEMGIE CPS ARE BAD AND OP" but at the same time they forgot it takes DAYS, WEEKS and MONTHS to earn them.
MaximusDargus wrote: »I love how everyone just post "OHEMGIE CPS ARE BAD AND OP" but at the same time they forgot it takes DAYS, WEEKS and MONTHS to earn them.
Nobody has forgotten that at all. It's the entire crux of the issue. People wouldn't have as big a problem with CP if they were actually earned, but for most serious players circle grinding the same mobs over and over again for DAYS, WEEKS, and MONTHS does not equal earning. In fact, to people like me, it's the exact opposite of earned.
I have the same general opinion when it comes to grinding CP.Nobody has forgotten that at all. It's the entire crux of the issue. People wouldn't have as big a problem with CP if they were actually earned, but for most serious players circle grinding the same mobs over and over again for DAYS, WEEKS, and MONTHS does not equal earning. In fact, to people like me, it's the exact opposite of earned.
Justice31st wrote: »
iamnotweakrwb17_ESO wrote: »The guy with 1650 champion points is grinding about 10 per day. In other words he/she has spent 8 - 10 hours per day for the past 6 months just grinding C points.
There's just no way that's legit. If the person was a normal flesh and blood human their brains would be leaking out of their ears. No, what is more likely is they have a bot running and their bot grinds all those C points for them while they are off doing other things.
The fact that zen didn't design a system which prevents that kind of bs is disgusting. The fact that their fix won't even be released in the very near future is even more disgraceful. How many C points are the bots going to have accumulated by then? 2000? 2500?
iamnotweakrwb17_ESO wrote: »The guy with 1650 champion points is grinding about 10 per day. In other words he/she has spent 8 - 10 hours per day for the past 6 months just grinding C points.
There's just no way that's legit. If the person was a normal flesh and blood human their brains would be leaking out of their ears. No, what is more likely is they have a bot running and their bot grinds all those C points for them while they are off doing other things.
The fact that zen didn't design a system which prevents that kind of bs is disgusting. The fact that their fix won't even be released in the very near future is even more disgraceful. How many C points are the bots going to have accumulated by then? 2000? 2500?
Or you know, there are ways to grind more than 1 CP per hour, and actually grind 3-4 per hour. Add also that 8-10 hours a day isn't that much for some (I tend to play more than that on weekends).
So let's just assume he's getting 2 CP per hour, because he's slacking, that's 4-5 hours a day for the past 6 months. Completely possible, and most unemployed players/students play more than that
starkerealm wrote: »iamnotweakrwb17_ESO wrote: »The guy with 1650 champion points is grinding about 10 per day. In other words he/she has spent 8 - 10 hours per day for the past 6 months just grinding C points.
There's just no way that's legit. If the person was a normal flesh and blood human their brains would be leaking out of their ears. No, what is more likely is they have a bot running and their bot grinds all those C points for them while they are off doing other things.
The fact that zen didn't design a system which prevents that kind of bs is disgusting. The fact that their fix won't even be released in the very near future is even more disgraceful. How many C points are the bots going to have accumulated by then? 2000? 2500?
Or you know, there are ways to grind more than 1 CP per hour, and actually grind 3-4 per hour. Add also that 8-10 hours a day isn't that much for some (I tend to play more than that on weekends).
So let's just assume he's getting 2 CP per hour, because he's slacking, that's 4-5 hours a day for the past 6 months. Completely possible, and most unemployed players/students play more than that
Though at that point, their perseverance would have to be, at least a little respected, because holy crap. I know I'd burn out if I never took any time away from the game.
starkerealm wrote: »iamnotweakrwb17_ESO wrote: »The guy with 1650 champion points is grinding about 10 per day. In other words he/she has spent 8 - 10 hours per day for the past 6 months just grinding C points.
There's just no way that's legit. If the person was a normal flesh and blood human their brains would be leaking out of their ears. No, what is more likely is they have a bot running and their bot grinds all those C points for them while they are off doing other things.
The fact that zen didn't design a system which prevents that kind of bs is disgusting. The fact that their fix won't even be released in the very near future is even more disgraceful. How many C points are the bots going to have accumulated by then? 2000? 2500?
Or you know, there are ways to grind more than 1 CP per hour, and actually grind 3-4 per hour. Add also that 8-10 hours a day isn't that much for some (I tend to play more than that on weekends).
So let's just assume he's getting 2 CP per hour, because he's slacking, that's 4-5 hours a day for the past 6 months. Completely possible, and most unemployed players/students play more than that
Though at that point, their perseverance would have to be, at least a little respected, because holy crap. I know I'd burn out if I never took any time away from the game.
4-5 hours a day still allows you to do other things ^^
Start playing at 8 pm and go to bed at 1 am, that's 5 hours and if you woke up at say 8 am, well you had 12 hours to do something with your life haha
Akavir_Sentinel wrote: »Some players would complain even if there was a campaign where they removed all Champion Points, gave everyone the exact same stats, exact same armor, exact same weapon, everything even for everyone, and the only deciding factor would be your tactics.
Akavir_Sentinel wrote: »Some players would complain even if there was a campaign where they removed all Champion Points, gave everyone the exact same stats, exact same armor, exact same weapon, everything even for everyone, and the only deciding factor would be your tactics.
Akavir_Sentinel wrote: »Some players would complain even if there was a campaign where they removed all Champion Points, gave everyone the exact same stats, exact same armor, exact same weapon, everything even for everyone, and the only deciding factor would be your tactics.
I would absolutely love a PvP like this, but unfortunately there are too many people reliant on stat crutches make up for a lack of skill.If not for that, this style of PvP with ESO's gameplay system would be probably one of the most amazing MMO PvP experiences that could be had.
Akavir_Sentinel wrote: »This game is all about grinding, whether you like it or not. There simply aren't enough quests to get you to VR14 (soon to be VR16), you're going to have to grind a bit to get there. You want to max out Champion Points? You're going to have to grind them, either with daily quests and dungeons, groups of mobs, or log a lower rank veteran alt and do quests. Either way, you're grinding. Want the Undaunted monster sets? Get to grinding veteran dungeons then because that's the only way you will ever get them.
td11db14_ESO wrote: »Hey guys, I think when Peyton Manning throws a TD pass, he should get 8 points instead of 6, and when Teddy Bridgewater throws a TD pass, he should only get 4 points. I mean, Peyton has been in the league for 14 seasons! And Bridgewater has only been playing for 1 season. It's totally fair that Peyton should get more points for a TD. He's earned it!
td11db14_ESO wrote: »Hey guys, I think when Peyton Manning throws a TD pass, he should get 8 points instead of 6, and when Teddy Bridgewater throws a TD pass, he should only get 4 points. I mean, Peyton has been in the league for 14 seasons! And Bridgewater has only been playing for 1 season. It's totally fair that Peyton should get more points for a TD. He's earned it!
So in your incorrect analogy, what are the points that people with CPs are getting more of?
td11db14_ESO wrote: »td11db14_ESO wrote: »Hey guys, I think when Peyton Manning throws a TD pass, he should get 8 points instead of 6, and when Teddy Bridgewater throws a TD pass, he should only get 4 points. I mean, Peyton has been in the league for 14 seasons! And Bridgewater has only been playing for 1 season. It's totally fair that Peyton should get more points for a TD. He's earned it!
So in your incorrect analogy, what are the points that people with CPs are getting more of?
Armor and damage. Imagine each successful attack as a TD. The CP player is rewarded with 30% extra damage points, and the non-CP player has his damaged reduced by 30%.
Why are CP-lovers so hostile toward those who support non-CP campaigns? It's actually pretty funny.
td11db14_ESO wrote: »td11db14_ESO wrote: »Hey guys, I think when Peyton Manning throws a TD pass, he should get 8 points instead of 6, and when Teddy Bridgewater throws a TD pass, he should only get 4 points. I mean, Peyton has been in the league for 14 seasons! And Bridgewater has only been playing for 1 season. It's totally fair that Peyton should get more points for a TD. He's earned it!
So in your incorrect analogy, what are the points that people with CPs are getting more of?
Armor and damage. Imagine each successful attack as a TD. The CP player is rewarded with 30% extra damage points, and the non-CP player has his damaged reduced by 30%.
CP stars max out at 25%.
td11db14_ESO wrote: »td11db14_ESO wrote: »Hey guys, I think when Peyton Manning throws a TD pass, he should get 8 points instead of 6, and when Teddy Bridgewater throws a TD pass, he should only get 4 points. I mean, Peyton has been in the league for 14 seasons! And Bridgewater has only been playing for 1 season. It's totally fair that Peyton should get more points for a TD. He's earned it!
So in your incorrect analogy, what are the points that people with CPs are getting more of?
Armor and damage. Imagine each successful attack as a TD. The CP player is rewarded with 30% extra damage points, and the non-CP player has his damaged reduced by 30%.
CP stars max out at 25%.
Why are CP-lovers so hostile toward those who support non-CP campaigns? It's actually pretty funny.
starkerealm wrote: »td11db14_ESO wrote: »td11db14_ESO wrote: »Hey guys, I think when Peyton Manning throws a TD pass, he should get 8 points instead of 6, and when Teddy Bridgewater throws a TD pass, he should only get 4 points. I mean, Peyton has been in the league for 14 seasons! And Bridgewater has only been playing for 1 season. It's totally fair that Peyton should get more points for a TD. He's earned it!
So in your incorrect analogy, what are the points that people with CPs are getting more of?
Armor and damage. Imagine each successful attack as a TD. The CP player is rewarded with 30% extra damage points, and the non-CP player has his damaged reduced by 30%.
CP stars max out at 25%.
The armor stars max at 13%.