Well being in Hardcore raid guild EP with an average of 400 CP I do care that AD/DC hardcore raid guilds most have 700+ CP
And please dont tell me I just should go grind...
There are only a few individuals with such high CP, by no means do the hardcore raiding guilds all have this amount of CP.
Some dude just told me 2h ago that he has 780 CP and he has to catch up to his guildies...he said there arent that much with such cp but in his guild there are 8-9 dudes. not gonna tell names tho. believe it or not i dont care.
Well being in Hardcore raid guild EP with an average of 400 CP I do care that AD/DC hardcore raid guilds most have 700+ CP
And please dont tell me I just should go grind...
There are only a few individuals with such high CP, by no means do the hardcore raiding guilds all have this amount of CP.
Some dude just told me 2h ago that he has 780 CP and he has to catch up to his guildies...he said there arent that much with such cp but in his guild there are 8-9 dudes. not gonna tell names tho. believe it or not i dont care.@Alcast
Sounds like you have a Learn to Play issue. Instead of spending time trying to figure out how to imporve yourself/build/gear, you come to the forums and blame your lack of skill on 'all the players that have 1k CP'.
You also failed to mention how many points you have. Don't think you have very many? Well then go grind/get more points like everyone else that's put the time in. There are plenty of efficient spots to do so. Say you don't have time for that? Then find time if it's that important to you. Otherwise deal with it and be content with the points you do earn during the time you can play and maximize your gear/build/skill. You're still going to die at times no matter how many points you have. And you're not going to be handed everything because you whine and complain and don't want to put in the work for it.
I am sitting at 407 CP.
and NO GRINDING GOBLINS is not a l2p issue LOOOOL /holymotherofretardedness
prolly getting banned for that but w/e
WHY no CP CAP yet? Just let the 1k guys keep wrecking the newbies? You wanna get rid of subs??
I mean, cant be that hard to introduce a cap...really...its annoying as f....
Also ZoS sad that there are 35 ppl with more then 600 cp total. I don't know about NA, but i know more then 35 on EU who has more then 600 cp, so that shud be *snipe* information.
Forestd16b14_ESO wrote: »They said there thinking of having one with the catch up mechanic but I for one am not for it cause it will hurt those players in the middle with 200+ CP and not solve the real problem with those with 700+ CP. Cause those high end CP players already have there power and will keep it there till the gap catches up with them months or years down the road.
Link?If zos didn't lied, there are are ~50 players with > 600 cp
so :
25 eu / 25 na
8 EU EP
8 EU AD
8 EU DC
8 NA EP
8 NA AD
8 NA DC
So you can mathematically get as ennemy ~16 over powered players due to their CP. That's not a "so big issue".
And they said there will be a cap at orsinium.
Guess it will be 400cp / dlc. So orsinium cap should be at 800. That's fair enought.
PS: 3600 CP = base game + 8 dlc.
The number of people with that many CPs is such a small percentage of the overall playerbase that their impact on gameplay (in both PvE and PvP) is negligible. If people want to grind for hundreds of hours to top the leaderboards or wreck pugs, that's fine with me. Thanks to Enlightenment CP numbers likely resemble a pretty standard bell curve. There's nothing wrong with having small percentages of outliers--in both directions--in an MMO.
so you are totally find rewarding grinders for ENDLESS hours killing goblins? .....ok
bob.ellisonb16_ESO wrote: »CP is so unbalanced, this this is going to cause major problems, it's another case of the game devs not really thinking things through very well.
They have no foresight so the game becomes a mess, players leave and then they change the meta around as a solution.
cazlonb16_ESO wrote: »bob.ellisonb16_ESO wrote: »CP is so unbalanced, this this is going to cause major problems, it's another case of the game devs not really thinking things through very well.
They have no foresight so the game becomes a mess, players leave and then they change the meta around as a solution.
And have to spend enormous amounts of efforts to do so that with some better planning could have been put to much much better use. We've seen this pattern repeatedly now.
For having so many MMO vets on their team they seem to be surprisingly oblivious to what behaviour to expect of players.
trimsic_ESO wrote: »WHY no CP CAP yet? Just let the 1k guys keep wrecking the newbies? You wanna get rid of subs??
I mean, cant be that hard to introduce a cap...really...its annoying as f....
Agree: no reason not to implement a CP cap per season (DLC) when IC is released. I'd rather see IC delayed than IC without the CP cap.
If zos didn't lied, there are are ~50 players with > 600 cp
so :
25 eu / 25 na
8 EU EP
8 EU AD
8 EU DC
8 NA EP
8 NA AD
8 NA DC
So you can mathematically get as ennemy ~16 over powered players due to their CP. That's not a "so big issue".
And they said there will be a cap at orsinium.
Guess it will be 400cp / dlc. So orsinium cap should be at 800. That's fair enought.
PS: 3600 CP = base game + 8 dlc.
nimander99 wrote: »Lets be honest, newbs get beat with or without cp's
I also have a question for everyone who has issue with cp's... when they are effectively removed from the game (because you know zos will buckle eventually) and you all continue to get face rolled... what system will you point too then as the reason you are still dying in Cyrodiil?
MisterBigglesworth wrote: »nimander99 wrote: »Lets be honest, newbs get beat with or without cp's
I also have a question for everyone who has issue with cp's... when they are effectively removed from the game (because you know zos will buckle eventually) and you all continue to get face rolled... what system will you point too then as the reason you are still dying in Cyrodiil?
- Lack of soft caps.
- Animation cancelling.
- Lag.