Maintenance for the week of April 20:
• NA megaservers for patch maintenance – April 20, 3:00AM EDT (7:00 UTC) - 12:00PM EDT (16:00 UTC)
• EU megaservers for patch maintenance – April 20, 7:00 UTC (3:00AM EDT) - 17:00 UTC (12:00PM EDT)
Longer Lasting fights (in solo)
This is one thing that I dislike about combat and that is the fact that fights are so short and either you or your enemy will end up dead. In boss fights players health decreases so rapidly along with the bosses health making it difficult to heal anyone because of the random bursts of damage insta-killing everyone. I really would love to see an increase in player and enemy health and resistances (by a large amount) to make fights a bit longer and making the player think more tactically.
Anyone else got ideas about combat and its length?