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Mount upgrades should be shared between characters

gitz143
gitz143
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Since mounts are shared between characters shouldn't the upgrade be shared aswell. To make things more balance only 1 character can upgrade per 20 hrs.
  • KiraTsukasa
    KiraTsukasa
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    Think of it like this: You're not training the horse, you're training your character how to ride better.
  • dday3six
    dday3six
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    Would be nice seeing as how you can purchase them from the crown store.
  • Reverb
    Reverb
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    I disagree, different characters have different mount upgrade needs. If they were shared and still limited to one upgrade every 20-hours, you could either build speed for your pvp toon, or carry capacity for an adventurer. That's not cool. And if there's one upgrade allowed per character per day, but the upgrades are shared, everybody would roll the max number of alts and get 8 upgrades per day on all toons. Again, that's not right. There are already too many "I want everything immediately without effort" posts that don't think things through.

    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • paulsimonps
    paulsimonps
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    It would help but it will never happen, sure its 180 days to fully lvl on character but here is the reason they won't do it. It will lower the money income from them selling Mount upgrades in the crown store. Simple as that.
  • MCMancub
    MCMancub
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    You know, I used to be one of those people who would refute this. I would say that I want each of my characters to be played individually and that a time sink is a good thing (it is), but this is the one mechanic in the game I now feel should absolutely transfer to other characters.

    It takes 180 days to max out. That's roughly half a year. Per character (provided you decide to make an alt after you level the riding skill completely on one character). You can only reduce this by paying at the minimum $7/10 days and at the maximum $10/10 days. I'm all for time sinks and mechanics like the Champion System to get people to keep playing, but riding skill being per player is one of the reasons I just don't like playing alts all that much.

    I've put so much time into leveling up the riding skill on my main, and the thought of having to do that again for every alt I ever make just completely turns me off to the idea of playing more than one character seriously. If I ever get bored of my main, I doubt I'll keep playing. Lots of people complain about the vet grind, but at least that has a realistic end that can be controlled based on how much I play. Riding skill does not. You HAVE to put in 180 days, or pay, no other options.
    Edited by MCMancub on August 11, 2015 2:35PM
  • Ace_of_Destiny
    Ace_of_Destiny
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    gitz143 wrote: »
    Since mounts are shared between characters shouldn't the upgrade be shared aswell. To make things more balance only 1 character can upgrade per 20 hrs.

    This is a good, and fair, moneymaker for ZOS.
    I say let them keep it the way it is.
    I pay for the upgrades for each character...if I feel I really need it.

    Somebody has to give them money to keep the server-hampsters fed! :smiley:
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  • Azurulia
    Azurulia
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    While it sucks riding my ponies on my alts when i'm used to my race horse on my main, I see why it is the way it is. I don't particularly like it, but hey, what do you do?

    So for now it's just update, update, update those ponies. :wink:
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  • dabulls7491
    dabulls7491
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    Just let me pay a bunch of gold to max my horse
  • MCMancub
    MCMancub
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    Just let me pay a bunch of gold to max my horse

    This is a really good solution. It provides some sort of mechanic that keeps players around (the act of farming gold) but also allows progression to be in the hands of the player, not in the hands of the clock.
  • danew6
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    gitz143 wrote: »
    Since mounts are shared between characters shouldn't the upgrade be shared aswell. To make things more balance only 1 character can upgrade per 20 hrs.

    I couldn't agree more. This should be the way it works.
    Play on PS4 I do like the game, I just feel it could be a lot better and would like to feel like the devolpers actually care about the game and not just making money
  • CapnPhoton
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    Dad can I borrow the car?

    Yeah but be careful, and don't speed.

    Why does he say that?

    Because the son is a different person with a different driving level of experience.

    Your characters are independent of each other too. It is just fortunate that they can share the same ride.
    Xbox One NA Aldmeri Dominion
  • BullNetch
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    gitz143 wrote: »
    Since mounts are shared between characters shouldn't the upgrade be shared aswell. To make things more balance only 1 character can upgrade per 20 hrs.

    I agree. You already have the champion system in where your alts can share in your mains achievements.

    Why couldn't your alts grown up on a horse ranch and learned to ride as kids?


    It would make leveling of alts a little faster. It can take 180 days to fully level riding.
  • Akavir_Sentinel
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    No, the system is fine the way it is. Just be glad that mounts are now shared account-wide. You used to have to purchase a separate mount for each character.

    That's the problem with a lot of players, they want everything right now for zero effort. Next you'll want research traits account-wide, AvA ranks account-wide, titles and achievements account-wide, skill points account-wide, recipes and motifs account-wide, etc.....
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  • KiraTsukasa
    KiraTsukasa
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    MCMancub wrote: »
    You know, I used to be one of those people who would refute this. I would say that I want each of my characters to be played individually and that a time sink is a good thing (it is), but this is the one mechanic in the game I now feel should absolutely transfer to other characters.

    It takes 180 days to max out. That's roughly half a year. Per character (provided you decide to make an alt after you level the riding skill completely on one character). You can only reduce this by paying at the minimum $7/10 days and at the maximum $10/10 days. I'm all for time sinks and mechanics like the Champion System to get people to keep playing, but riding skill being per player is one of the reasons I just don't like playing alts all that much.

    I've put so much time into leveling up the riding skill on my main, and the thought of having to do that again for every alt I ever make just completely turns me off to the idea of playing more than one character seriously. If I ever get bored of my main, I doubt I'll keep playing. Lots of people complain about the vet grind, but at least that has a realistic end that can be controlled based on how much I play. Riding skill does not. You HAVE to put in 180 days, or pay, no other options.

    If you think the riding skill is such a bad time sink, I'd hate to hear what you think about trait research.
  • Reverb
    Reverb
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    MCMancub wrote: »
    You know, I used to be one of those people who would refute this. I would say that I want each of my characters to be played individually and that a time sink is a good thing (it is), but this is the one mechanic in the game I now feel should absolutely transfer to other characters.

    It takes 180 days to max out. That's roughly half a year. Per character (provided you decide to make an alt after you level the riding skill completely on one character). You can only reduce this by paying at the minimum $7/10 days and at the maximum $10/10 days. I'm all for time sinks and mechanics like the Champion System to get people to keep playing, but riding skill being per player is one of the reasons I just don't like playing alts all that much.

    I've put so much time into leveling up the riding skill on my main, and the thought of having to do that again for every alt I ever make just completely turns me off to the idea of playing more than one character seriously. If I ever get bored of my main, I doubt I'll keep playing. Lots of people complain about the vet grind, but at least that has a realistic end that can be controlled based on how much I play. Riding skill does not. You HAVE to put in 180 days, or pay, no other options.

    If you think the riding skill is such a bad time sink, I'd hate to hear what you think about trait research.

    I'm guessing they'll want researched traits (and don't forget learned motifs) to be account wide.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Akavir_Sentinel
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    Reverb wrote: »
    MCMancub wrote: »
    You know, I used to be one of those people who would refute this. I would say that I want each of my characters to be played individually and that a time sink is a good thing (it is), but this is the one mechanic in the game I now feel should absolutely transfer to other characters.

    It takes 180 days to max out. That's roughly half a year. Per character (provided you decide to make an alt after you level the riding skill completely on one character). You can only reduce this by paying at the minimum $7/10 days and at the maximum $10/10 days. I'm all for time sinks and mechanics like the Champion System to get people to keep playing, but riding skill being per player is one of the reasons I just don't like playing alts all that much.

    I've put so much time into leveling up the riding skill on my main, and the thought of having to do that again for every alt I ever make just completely turns me off to the idea of playing more than one character seriously. If I ever get bored of my main, I doubt I'll keep playing. Lots of people complain about the vet grind, but at least that has a realistic end that can be controlled based on how much I play. Riding skill does not. You HAVE to put in 180 days, or pay, no other options.

    If you think the riding skill is such a bad time sink, I'd hate to hear what you think about trait research.

    I'm guessing they'll want researched traits (and don't forget learned motifs) to be account wide.

    Like anything else, give 'em an inch and they'll take a mile.
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  • Merlin13KAGL
    Merlin13KAGL
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    It's not that much of a gold sink and even less of a time sink. It's not like you actually have to endure the riding lessons or watch some cutscene to get the bonus.

    It's equally not a dire requirement for any character. (Speed in Cyrodiil is about the only potential issue here).

    It takes 6 months, at most, and you can update it as you play the character anyway. It's fine the way it is.

    The only potential change I'd be interested in would involve multiple horses, that way if you decided to delete an alt and bring another in, you could start with half the riding experience of the last one using the same mount.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

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  • KiraTsukasa
    KiraTsukasa
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    Reverb wrote: »
    MCMancub wrote: »
    You know, I used to be one of those people who would refute this. I would say that I want each of my characters to be played individually and that a time sink is a good thing (it is), but this is the one mechanic in the game I now feel should absolutely transfer to other characters.

    It takes 180 days to max out. That's roughly half a year. Per character (provided you decide to make an alt after you level the riding skill completely on one character). You can only reduce this by paying at the minimum $7/10 days and at the maximum $10/10 days. I'm all for time sinks and mechanics like the Champion System to get people to keep playing, but riding skill being per player is one of the reasons I just don't like playing alts all that much.

    I've put so much time into leveling up the riding skill on my main, and the thought of having to do that again for every alt I ever make just completely turns me off to the idea of playing more than one character seriously. If I ever get bored of my main, I doubt I'll keep playing. Lots of people complain about the vet grind, but at least that has a realistic end that can be controlled based on how much I play. Riding skill does not. You HAVE to put in 180 days, or pay, no other options.

    If you think the riding skill is such a bad time sink, I'd hate to hear what you think about trait research.

    I'm guessing they'll want researched traits (and don't forget learned motifs) to be account wide.

    In all honesty, I think the length of time required is a bit ridiculous. I mean, the time for trait nine on a single item is 64 days. 64 DAYS. That's nuts. But even so, I could NEVER agree with account wide research. My characters are NOT a hive mind existence.
  • newtinmpls
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    I do wish that in the crown store it was called "riding lessons". That would avert a lot of misunderstanding and frustration.
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  • Akavir_Sentinel
    Akavir_Sentinel
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    Reverb wrote: »
    MCMancub wrote: »
    You know, I used to be one of those people who would refute this. I would say that I want each of my characters to be played individually and that a time sink is a good thing (it is), but this is the one mechanic in the game I now feel should absolutely transfer to other characters.

    It takes 180 days to max out. That's roughly half a year. Per character (provided you decide to make an alt after you level the riding skill completely on one character). You can only reduce this by paying at the minimum $7/10 days and at the maximum $10/10 days. I'm all for time sinks and mechanics like the Champion System to get people to keep playing, but riding skill being per player is one of the reasons I just don't like playing alts all that much.

    I've put so much time into leveling up the riding skill on my main, and the thought of having to do that again for every alt I ever make just completely turns me off to the idea of playing more than one character seriously. If I ever get bored of my main, I doubt I'll keep playing. Lots of people complain about the vet grind, but at least that has a realistic end that can be controlled based on how much I play. Riding skill does not. You HAVE to put in 180 days, or pay, no other options.

    If you think the riding skill is such a bad time sink, I'd hate to hear what you think about trait research.

    I'm guessing they'll want researched traits (and don't forget learned motifs) to be account wide.

    In all honesty, I think the length of time required is a bit ridiculous. I mean, the time for trait nine on a single item is 64 days. 64 DAYS. That's nuts. But even so, I could NEVER agree with account wide research. My characters are NOT a hive mind existence.

    With maxed skills, the longest research time is limited to 30 days. 27 days if you have ESO Plus.
    Can't find the items you are looking for? Need a place to trade? We welcome ESO players of all platforms at ESO Trade, the home for trading of goods and services in the lands of Tamriel.
  • Cristian5505
    It would help but it will never happen, sure its 180 days to fully lvl on character but here is the reason they won't do it. It will lower the money income from them selling Mount upgrades in the crown store. Simple as that.

    It takes 9-12 hours to get to vet 1 lol
  • EddieHavok
    Wait... learned motifs are NOT account wide?
    LFG/PS4/NA/EP/SorcV4
  • FelixTheCatt
    FelixTheCatt
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    Tough call here. I'm not too sure I see myself ever making an alt for any reason. If they ever change the trade system , increase bag/bank space , add to crafting then maybe. As it is right now , no way. My patience has limits.
    Xbox - Kuchini07
    Eso - FaCoffinDye (EP)
  • Akavir_Sentinel
    Akavir_Sentinel
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    EddieHavok wrote: »
    Wait... learned motifs are NOT account wide?

    No.
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  • Reverb
    Reverb
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    EddieHavok wrote: »
    Wait... learned motifs are NOT account wide?

    Nope, they are character specific. My Breton in Wayrest spent time studying and learning how to craft ancient elven armor and weapons. My Khajiit in Rawl'kha did not.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Blutengel
    Blutengel
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    Disagree. In fact I miss the old horse feeding system. Made each mount feel different.
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  • Gidorick
    Gidorick
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    Blutengel wrote: »
    Disagree. In fact I miss the old horse feeding system. Made each mount feel different.

    So do I... :disappointed:
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  • CapnPhoton
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    No, the system is fine the way it is. Just be glad that mounts are now shared account-wide. You used to have to purchase a separate mount for each character.

    That's the problem with a lot of players, they want everything right now for zero effort. Next you'll want research traits account-wide, AvA ranks account-wide, titles and achievements account-wide, skill points account-wide, recipes and motifs account-wide, etc.....

    Yeah, 'dumbing down'. People complain and want things easier, then once it is, they will complain about it being easy.

    Edited by CapnPhoton on August 11, 2015 5:50PM
    Xbox One NA Aldmeri Dominion
  • NewBlacksmurf
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    I would like this but as commented by others it's rider training vs mount training.

    Perhaps certain things like carry capacity and stamina and speed could be account wide but then the effectiveness could be char specific.

    Kinda adds more to it that's not needed but maybe an idea
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  • iiKiiNG522
    iiKiiNG522
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    I agree. I shouldnt have to struggle on my alts because i dont play on them as much. My mount should transfer especially if i payed for upgrades with crowns.
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