I did some testing last night and while my math isn't super I was able to determine a couple things.
With the Templar passive piercing spear, which increases critical damage by 10% when an Aedric skill is slotted, my critical damage was 55% or 1.55. I did not test what the base critical damage multiplier is, I read it was 1.5 . That would mean 10% is actually a 5% increase for this passive - Is that intended?
I then placed 27 points into Elfborn which indicated it would increase my critical damage/healing by 10%. Accounting for piercing spear my critical damage went up exactly 5% more for a total critical damage multiplier of 60% or 1.6.
I can't see this being a bug, rather a funky calculation that most of us will not be able to comprehend. That's ok with me, but it would be nice for someone at ZOS to clarify this?
Edited by Radburn on August 10, 2015 7:46PM