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lvling an alt with 300cp+ is absolutely meaningless

  • bosmern_ESO
    bosmern_ESO
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    Vanzen wrote: »
    I am V2 with the first alt I ever did.
    I died twice on my way up and killed Molag Bal while on the phone spamming one key ( I can do the same with any world boss).
    Am on Caldwell silver running from one skipped dialog to the next spamming impulse.
    Can someone tell me where is the challenge, the gameplay, the reason for this meaningless chore ?!
    The boredom I feel is no good for my long term comitment to this game.
    The obvious and sensible solution would be to unlock for any v14 char with let say : 250 cp, a v14 alt with all fighting skills unmorph and 50 skill points. And a second one at 500 cp etc ... No alliance points however. Nor pvp skills.
    There are no valid reasons whatsoever not to do this as the leveling of an alt is with this amount of cp is absolutely of no challenge and doesnt feel in any way like "playing" the game exept if you enjoy "god mode".

    Veteran areas were once a challenge and made the game have a massive learning curve, but everyone who was bad constantly cried about it so ZoS made veteran zones a push over. Blame the people who wanted everything handed to them because they didn't want to learn to play the game and get better.

    For those that didn't make it to veteran ranks or not play back then, fighting a V1 mudcrab was a challenge, and it was amazing because you had to stay focused and play really well if you wanted to solo veteran zones.
    Edited by bosmern_ESO on August 10, 2015 5:09PM
    ~Thallen~
  • mklundub17_ESO
    mklundub17_ESO
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    Want a challenge? Move to console and do vet pickup groups.

    Console is still a challenge, not so much from the content as to the players you end up with. Land of tanks with no taunt, DPS with no health but still initiate every fight before everyone is ready, healers who are really just DPS but queued as healer so they could get a group, and generally half of most groups aren't on mics and with no text chat they have no idea what's going on or what to do.
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  • Tan9oSuccka
    Tan9oSuccka
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    Want a challenge? Move to console and do vet pickup groups.

    Console is still a challenge, not so much from the content as to the players you end up with. Land of tanks with no taunt, DPS with no health but still initiate every fight before everyone is ready, healers who are really just DPS but queued as healer so they could get a group, and generally half of most groups aren't on mics and with no text chat they have no idea what's going on or what to do.

    That's why I always chuckle when I hear Templar tank with randoms. They neither heal or tank, mostly a waste of space.

    I realize it can be done with success, but 99% of players shouldn't attempt it.

  • eliisra
    eliisra
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    Personally I like it. I worked hard to earn those CPs, and I worked hard to reach veteran ranks. Why don't we deserve an extra boost the second time round? And if it bothers you, don't bloody use it.

    That's the problem with MMO's tho, you cant just intentionally nerf yourself, when there's other players around. So I have to use my 350 CP on my lowbie alts, because you and everyone else is doing it.

    If I decide not to place them for less easy mode, than I'm at great disadvantage when questing, grinding and leveling. I mean the maps are pretty crowded, grind spots are overrun, quest hubs are never empty. It's frustrating as hell when you get 0 exp and cant finish because some inconsiderate CP pimped dude is 1-2 shooting everything in one AoE.

    But when I place my own god-mode CP I can *** him right back. Kill the mobs before he gets close enough to sniff them.

    I guess it's no longer the mobs or the bosses that are our enemies. It's other players lol. I blame a combination of CP and the massive nerf to overall difficulty.
  • RustedValor
    RustedValor
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    Want a challenge? Move to console and do vet pickup groups.

    Console is still a challenge, not so much from the content as to the players you end up with. Land of tanks with no taunt, DPS with no health but still initiate every fight before everyone is ready, healers who are really just DPS but queued as healer so they could get a group, and generally half of most groups aren't on mics and with no text chat they have no idea what's going on or what to do.

    That's why I always chuckle when I hear Templar tank with randoms. They neither heal or tank, mostly a waste of space.

    I realize it can be done with success, but 99% of players shouldn't attempt it.

    Lol I have tanked all the content on my Imperial Templar. It's not even difficult, templars are great tanks if you actually know how to play your class properly.
  • PBpsy
    PBpsy
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    The point is to get the new character fast to Vr14-16.Not using cp or disregarding most gear until Vet ranks will not put you in a position where you can actually die in normal leveling content.Unless you really try to die. However using the CP and gear will help you do it faster.You can also use it to make some pretty bad builds work much better than expected.


    Trying to solo normal dungeons before VR can be fairly challenging but doable with some cp. I had a lot of fun leveling my new Sorc(fifth vet now) with ~200cp. Did most dungeon solo and didn't have to bother with the non vet PUG BS.I was finally able to understand what the hell were the dungeon quests about since I could finally pay attention to the dialogs also.
    Mojmir wrote: »
    ...

    [Moderator Note: Removed moderated quote]
    Edited by ZOS_Alex on August 10, 2015 8:17PM
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  • k2blader
    k2blader
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    Hi OP, as folks have mentioned, the solution for your particular problem is easy: don't assign CPs to your alts so you can have "fun" repeating the same content over again with greater challenge.
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  • Sithisvoid
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    eliisra wrote: »
    Personally I like it. I worked hard to earn those CPs, and I worked hard to reach veteran ranks. Why don't we deserve an extra boost the second time round? And if it bothers you, don't bloody use it.

    That's the problem with MMO's tho, you cant just intentionally nerf yourself, when there's other players around. So I have to use my 350 CP on my lowbie alts, because you and everyone else is doing it.

    If I decide not to place them for less easy mode, than I'm at great disadvantage when questing, grinding and leveling. I mean the maps are pretty crowded, grind spots are overrun, quest hubs are never empty. It's frustrating as hell when you get 0 exp and cant finish because some inconsiderate CP pimped dude is 1-2 shooting everything in one AoE.

    But when I place my own god-mode CP I can *** him right back. Kill the mobs before he gets close enough to sniff them.

    I guess it's no longer the mobs or the bosses that are our enemies. It's other players lol. I blame a combination of CP and the massive nerf to overall difficulty.

    You guys could always group up and share xp. I know it's not optimal but what's the alternative? lol
  • nimander99
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    *Plays the worlds smallest viola while face rolling content 49 levels too high.
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  • AshTal
    AshTal
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    I agree at lunch the game was much harder. However that might be because I had no crafters so my gear was crap I also managed to miss some areas so was under levelled. I like champion points and new chars being over powered. However I wouldn't mind not having to do Caldwell gold and silver on ever alt
  • VincentBlanquin
    VincentBlanquin
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    AshTal wrote: »
    I agree at lunch the game was much harder. However that might be because I had no crafters so my gear was crap I also managed to miss some areas so was under levelled. I like champion points and new chars being over powered. However I wouldn't mind not having to do Caldwell gold and silver on ever alt

    yeah, during lunch, game is always harder)) too hard to coordinate controling of character and holding food)))
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  • starkerealm
    starkerealm
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    Vanzen wrote: »
    Am on Caldwell silver running from one skipped dialog to the next spamming impulse.

    I think I found your problem.
  • Tonnopesce
    Tonnopesce
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    Dekkameron wrote: »
    The beginning of the end for challenging fights in ESO whilst levelling was the complete anhillation of Doshia's self respect due to peeps who couldn't figure out how to beat harvester style daedra.

    Now you can essentially one-shot her everytime.

    500x1000px-LL-e9eca7a1_shame.gif

    Doshia where a little too much overpowered back in beta especially due to the fact that in 2 on 3 alliances the fight was in a small room and block 2 of the healing spheres was impossible.
    The tone down was necessary since a level 8 boss it can't be to difficult, on another side the vr levels are to much easy (i've done them before the nerf and after) at vr1 you are supposed to know how to play and maybe a little bit of challenge is welcome .
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  • bertenburnyb16_ESO
    bertenburnyb16_ESO
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    nordsavage wrote: »
    Sausage wrote: »
    Challenge was lost about 1 year ago. CP has nothing to do with it. This game was challenging at PC launch but due to nerf/buff spree, challenge was lost.

    Remember when you actually had to use soul gems and you had to learn to fight. That nerf made the new players soft. I am happy to have the CP on my alts. Then you have the players who say I am bored. BUY A NEW GAME. Don't sit on just one all day and there are other games besides MMO's. Here is a short list for you; The Mass Effect trilogy, all the Fallouts, all of the REAL Elder Scrolls, all of the Bio Shocks. Feel free to complain in another thread about being bored I'll list a couple score more great games and series. Yeah its a jumble of replies but you get my point.

    Played em all
    And indeed, all challange is lost and its childishly easy now
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  • Atlaz
    Atlaz
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    I wouldn't mind casual sieges but it's not that interesting not being at max level. I also don't mind grinding but there's just not many good areas at V10. I lost a lot of interest in doing all of Cadwell's silver quest.

    Granted I played this game a lot, there's just no way in hell I would start a new character now. Currently though I've been trying out Steam, never bought a game from it before. Recently got H1Z1, might get Ark Evolution Evolved later.
    Edited by Atlaz on August 11, 2015 8:11AM
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  • Sausage
    Sausage
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    Vet dungeons non-scaled are still good challenge, but even they become boring if your group members has like 100+ cp. Trials. Vet DSA. Some Craglorn quests are quite challenging even today. Id say vet DSA is the most challenging thing this game offers.
    Edited by Sausage on August 11, 2015 8:15AM
  • I_killed_Vivec
    I_killed_Vivec
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    Imagine the scene... OP starts alt and realizes there are 300CP to spend...

    10 minutes later after eagerly allocating 300CP on a new alt... "It's too easy :( "
  • Azurulia
    Azurulia
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    Sithisvoid wrote: »
    Sausage wrote: »
    Challenge was lost about 1 year ago. CP has nothing to do with it. This game was challenging at PC launch but due to nerf/buff spree, challenge was lost.

    Ahh nerfbuffspree, the gamer's natural enemy.

    And the developers' increased profit margin.
    Edited by Azurulia on August 11, 2015 9:05AM
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  • Etaniel
    Etaniel
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    Dekkameron wrote: »
    The beginning of the end for challenging fights in ESO whilst levelling was the complete anhillation of Doshia's self respect due to peeps who couldn't figure out how to beat harvester style daedra.

    Now you can essentially one-shot her everytime.

    500x1000px-LL-e9eca7a1_shame.gif

    Doshia where a little too much overpowered back in beta especially due to the fact that in 2 on 3 alliances the fight was in a small room and block 2 of the healing spheres was impossible.
    The tone down was necessary since a level 8 boss it can't be to difficult, on another side the vr levels are to much easy (i've done them before the nerf and after) at vr1 you are supposed to know how to play and maybe a little bit of challenge is welcome .

    Doshia was perfectly fine. It was an actual "Boss". It took me about 10 tries when the game launched (or was it beta) to take her down, and that's what a boss should fee like. There is absolutely zero challenging content in the levelling experience today, even when you don't wear any sets. Even veteran dungeons are getting steamrolled. It's been ages since I actually feared a boss
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  • crytantrevors
    crytantrevors
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    Ummm at vr2 if you have 300 points your exploiting... I am vr8 and only have a small handful of like 30 and the passives it gives you inspite of popular belife dont break the game so go back to call of duty and stop trying to get a good game destroyed cause u suck and wanna complain for no reason.... P.s there is no godmode class this is a myth
  • BEZDNA
    BEZDNA
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    it is nothng to do with CP, ZOS nerfed all pve content like 4-5 times since early acses, i lvled up 5 alts befor Champion sistem and all the content was easy solobal
  • J2JMC
    J2JMC
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    Tors wrote: »
    Step 1) People Cry that the game is too hard. Leveling is "impossible"
    Step 2) Zos listens to the forums, forgetting that the people who are happy are playing the game not posting on forums

    Result ) Game is made easier

    Step 3) People complain game is too easy
    Step 4) People that were happy leave
    Step 5) Zos need to make game free to play
    Step 6) Zos now in catch up mode because they listened to the forums and the 12 year olds who wanted it all now.

    Precis

    If there is no challenge, nothing to work towards ALL games become easy and stale. People know this, but they generally don't care. The average console player on envisages playing this game for a couple of months. So they should not be used as a poll to what PC gamers are after.

    Well I mean, console gamers had no say in whether the game was too easy or too hard, since well you know, we only gained access to the game after all those changes occurred.
    Knee Jerk, L2P, Obtuse, Casual, Entitled, All The Best, unnecessary mention of CoD

    Battle leveling for pve content defeats the idea of progression. Remove CP

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  • Vanzen
    Vanzen
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    Ummm at vr2 if you have 300 points your exploiting... I am vr8 and only have a small handful of like 30 and the passives it gives you inspite of popular belife dont break the game so go back to call of duty and stop trying to get a good game destroyed cause u suck and wanna complain for no reason.... P.s there is no godmode class this is a myth

    Before flaming, read carefully .... This vr2 is an alt, I got my 300 cp from my main. And lvling an alt with 300 cp is akin to playing god mode.
    and for those who tells me to lvl this char w/o using cp : Why in hell I d that ? Its already boring enough, at least I fly by the content.
    My point is : as many players, pve is only a mean to an end : PVP ! I ve been playing for year and a half with the same class. I d like to try an other one in pvp w/o having to go trough all the pve hassle again.
    And yes I enjoyed the pve aspect the first time, I even didnt mind Caldwell. But doing it again ? Thanks no sir.
    What would be an elegant solution : once you reach v14 with a char you keep on acumulating xp you could transfer to an alt whenever you want to create an other char. Problem solved.
    Edited by Vanzen on August 11, 2015 10:53AM
  • tordr86b16_ESO
    tordr86b16_ESO
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    rofl op. pointless complaints
  • Vanzen
    Vanzen
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    pointless comment :)
  • Tonnopesce
    Tonnopesce
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    Etaniel wrote: »
    Dekkameron wrote: »
    The beginning of the end for challenging fights in ESO whilst levelling was the complete anhillation of Doshia's self respect due to peeps who couldn't figure out how to beat harvester style daedra.

    Now you can essentially one-shot her everytime.

    500x1000px-LL-e9eca7a1_shame.gif

    Doshia where a little too much overpowered back in beta especially due to the fact that in 2 on 3 alliances the fight was in a small room and block 2 of the healing spheres was impossible.
    The tone down was necessary since a level 8 boss it can't be to difficult, on another side the vr levels are to much easy (i've done them before the nerf and after) at vr1 you are supposed to know how to play and maybe a little bit of challenge is welcome .

    Doshia was perfectly fine. It was an actual "Boss". It took me about 10 tries when the game launched (or was it beta) to take her down, and that's what a boss should fee like. There is absolutely zero challenging content in the levelling experience today, even when you don't wear any sets. Even veteran dungeons are getting steamrolled. It's been ages since I actually feared a boss

    When i first tried the game in beta i was amazed on how fun and challenging where Doshia i had to wait till level 11 to defeat her and it was what i was searching in a game, even in the vet levels i was one of the "few" able to solo them (i came up with one of the first DK resto-destro builds only in order to go on) the problem was that people was not accepting to change their gamestyle once reached VR, since the game motto where "play has you want", and it was impossible to do it in the former VR levels, everyone instead of adapt and become better have cried on the forums, and now we can go solo in all the game... even craglorn sadly.

    Now that the Cp system is live i believe that they need to re balance all the + lvl 50 game since is way to easy.
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