Challenge was lost about 1 year ago. CP has nothing to do with it. This game was challenging at PC launch but due to nerf/buff spree, challenge was lost.
nordsavage wrote: »Challenge was lost about 1 year ago. CP has nothing to do with it. This game was challenging at PC launch but due to nerf/buff spree, challenge was lost.
Remember when you actually had to use soul gems and you had to learn to fight. That nerf made the new players soft. I am happy to have the CP on my alts. Then you have the players who say I am bored. BUY A NEW GAME. Don't sit on just one all day and there are other games besides MMO's. Here is a short list for you; The Mass Effect trilogy, all the Fallouts, all of the REAL Elder Scrolls, all of the Bio Shocks. Feel free to complain in another thread about being bored I'll list a couple score more great games and series. Yeah its a jumble of replies but you get my point.
I am V2 with the first alt I ever did.
I died twice on my way up and killed Molag Bal while on the phone spamming one key ( I can do the same with any world boss).
Am on Caldwell silver running from one skipped dialog to the next spamming impulse.
Can someone tell me where is the challenge, the gameplay, the reason for this meaningless chore ?!
The boredom I feel is no good for my long term comitment to this game.
The obvious and sensible solution would be to unlock for any v14 char with let say : 250 cp, a v14 alt with all fighting skills unmorph and 50 skill points. And a second one at 500 cp etc ... No alliance points however. Nor pvp skills.
There are no valid reasons whatsoever not to do this as the leveling of an alt is with this amount of cp is absolutely of no challenge and doesnt feel in any way like "playing" the game exept if you enjoy "god mode".
I never liked the idea of sharing the same amount of CP with your alts as you do with a main toon.
Here's my idea for Champion Points with concern to alt characters:
Every character you create accumulates CP. You can spend each CP you earn on a character, but not on all characters. Choose one character, or divide the points up between all your characters how you see fit.
For instance, you have three characters; a main toon, and two alts. You have 300 CPs to spend. You give your main toon 250 CP, and you split the other 50 points between your alts.
This will encourage everyone to concentrate on one toon as their main, which is how I always feel MMOs should be.
I am V2 with the first alt I ever did.
I died twice on my way up and killed Molag Bal while on the phone spamming one key ( I can do the same with any world boss).
Am on Caldwell silver running from one skipped dialog to the next spamming impulse.
Can someone tell me where is the challenge, the gameplay, the reason for this meaningless chore ?!
The boredom I feel is no good for my long term comitment to this game.
The obvious and sensible solution would be to unlock for any v14 char with let say : 250 cp, a v14 alt with all fighting skills unmorph and 50 skill points. And a second one at 500 cp etc ... No alliance points however. Nor pvp skills.
There are no valid reasons whatsoever not to do this as the leveling of an alt is with this amount of cp is absolutely of no challenge and doesnt feel in any way like "playing" the game exept if you enjoy "god mode".
nordsavage wrote: »Challenge was lost about 1 year ago. CP has nothing to do with it. This game was challenging at PC launch but due to nerf/buff spree, challenge was lost.
Remember when you actually had to use soul gems and you had to learn to fight. That nerf made the new players soft. I am happy to have the CP on my alts. Then you have the players who say I am bored. BUY A NEW GAME. Don't sit on just one all day and there are other games besides MMO's. Here is a short list for you; The Mass Effect trilogy, all the Fallouts, all of the REAL Elder Scrolls, all of the Bio Shocks. Feel free to complain in another thread about being bored I'll list a couple score more great games and series. Yeah its a jumble of replies but you get my point.
This will encourage everyone to concentrate on one toon as their main, which is how I always feel MMOs should be.
I am V2 with the first alt I ever did.
I died twice on my way up and killed Molag Bal while on the phone spamming one key ( I can do the same with any world boss).
Quest 'puzzles' are always incredibly easy to solve. Its insane how easy some of them are.
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Well nobody said the people were smart...Quest 'puzzles' are always incredibly easy to solve. Its insane how easy some of them are.
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lol you say this, but ive watched 10 people trying to figure out a puzzle by randomly trying each until they get it right instead of actually looking around for the "key" on how to do it and get it right the first time.
Quest 'puzzles' are always incredibly easy to solve. Its insane how easy some of them are.
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lol you say this, but ive watched 10 people trying to figure out a puzzle by randomly trying each until they get it right instead of actually looking around for the "key" on how to do it and get it right the first time.
haha what about the moon phases puzzle? I sat back with my coffee watching this guy struggle with that one for 5 minutes before I showed him the way.Psychobunni wrote: »LMAO YES!! Rendering Flames in Stonefalls...I think the first and easiest in the game and yet zone chat: "how do I know what colors to make the pillars???"
CP, and you split the other 50 points between your alts.
This will encourage everyone to concentrate on one toon as their main, which is how I always feel MMOs should be.

Dekkameron wrote: »The beginning of the end for challenging fights in ESO whilst levelling was the complete anhillation of Doshia's self respect due to peeps who couldn't figure out how to beat harvester style daedra.
Now you can essentially one-shot her everytime.