Ranged projectile = wingsyou
Making it unreflectable would be a nice buff to WW, but i dont think its THAT important, since only DKs have access to a physical reflect.
Ranged projectile = wingsyou
Making it unreflectable would be a nice buff to WW, but i dont think its THAT important, since only DKs have access to a physical reflect.
To be fair, there are a lot of DKs around. Also, if scales work, likely defensive stance will to? That means anyone with sword n board too.
trapping webs.....reflected(you are getting hit with....WEBS), back in the day certain melee skills were reflected (ROFL), meteors......reflected (this one makes ZERO sense), the long list of things that are reflected is just insane.....
Force shock/crushing shock..... all three hits reflected but only count as 1 reflect....... If one is getting reflected the other two should hit
@ZOS_RichLambert any plans to make it so force shock/crushing shock actually hits flappy flaps? I mean if all three parts of that spell are being reflected but it only counts as ONE reflect, though there are THREE "beams" (not projectiles) hitting the defender, how does it make sense to have all three be reflected and count as one reflect vs having ONE reflect and two hit them....... I think it is this type of stuff that is driving people crazy, they just make no sense
trapping webs.....reflected(you are getting hit with....WEBS), back in the day certain melee skills were reflected (ROFL), meteors......reflected (this one makes ZERO sense), the long list of things that are reflected is just insane.....
Force shock/crushing shock..... all three hits reflected but only count as 1 reflect....... If one is getting reflected the other two should hit
@ZOS_RichLambert any plans to make it so force shock/crushing shock actually hits flappy flaps? I mean if all three parts of that spell are being reflected but it only counts as ONE reflect, though there are THREE "beams" (not projectiles) hitting the defender, how does it make sense to have all three be reflected and count as one reflect vs having ONE reflect and two hit them....... I think it is this type of stuff that is driving people crazy, they just make no sense
Force shock should also count as three hits. I guess such mechanics wont be fixed soon tho bc they are pretty far back in their fixing list
trapping webs.....reflected(you are getting hit with....WEBS), back in the day certain melee skills were reflected (ROFL), meteors......reflected (this one makes ZERO sense), the long list of things that are reflected is just insane.....
Force shock/crushing shock..... all three hits reflected but only count as 1 reflect....... If one is getting reflected the other two should hit
@ZOS_RichLambert any plans to make it so force shock/crushing shock actually hits flappy flaps? I mean if all three parts of that spell are being reflected but it only counts as ONE reflect, though there are THREE "beams" (not projectiles) hitting the defender, how does it make sense to have all three be reflected and count as one reflect vs having ONE reflect and two hit them....... I think it is this type of stuff that is driving people crazy, they just make no sense
Force shock should also count as three hits. I guess such mechanics wont be fixed soon tho bc they are pretty far back in their fixing list
trapping webs.....reflected(you are getting hit with....WEBS), back in the day certain melee skills were reflected (ROFL), meteors......reflected (this one makes ZERO sense), the long list of things that are reflected is just insane.....
Force shock/crushing shock..... all three hits reflected but only count as 1 reflect....... If one is getting reflected the other two should hit
@ZOS_RichLambert any plans to make it so force shock/crushing shock actually hits flappy flaps? I mean if all three parts of that spell are being reflected but it only counts as ONE reflect, though there are THREE "beams" (not projectiles) hitting the defender, how does it make sense to have all three be reflected and count as one reflect vs having ONE reflect and two hit them....... I think it is this type of stuff that is driving people crazy, they just make no sense
trapping webs.....reflected(you are getting hit with....WEBS), back in the day certain melee skills were reflected (ROFL), meteors......reflected (this one makes ZERO sense), the long list of things that are reflected is just insane.....
Force shock/crushing shock..... all three hits reflected but only count as 1 reflect....... If one is getting reflected the other two should hit
@ZOS_RichLambert any plans to make it so force shock/crushing shock actually hits flappy flaps? I mean if all three parts of that spell are being reflected but it only counts as ONE reflect, though there are THREE "beams" (not projectiles) hitting the defender, how does it make sense to have all three be reflected and count as one reflect vs having ONE reflect and two hit them....... I think it is this type of stuff that is driving people crazy, they just make no sense
Force shock should also count as three hits. I guess such mechanics wont be fixed soon tho bc they are pretty far back in their fixing list
No, it shouldn't, they specifically made it count as one. It was in the patch notes of 1.6
trapping webs.....reflected(you are getting hit with....WEBS), back in the day certain melee skills were reflected (ROFL), meteors......reflected (this one makes ZERO sense), the long list of things that are reflected is just insane.....
Force shock/crushing shock..... all three hits reflected but only count as 1 reflect....... If one is getting reflected the other two should hit
@ZOS_RichLambert any plans to make it so force shock/crushing shock actually hits flappy flaps? I mean if all three parts of that spell are being reflected but it only counts as ONE reflect, though there are THREE "beams" (not projectiles) hitting the defender, how does it make sense to have all three be reflected and count as one reflect vs having ONE reflect and two hit them....... I think it is this type of stuff that is driving people crazy, they just make no sense
Force shock should also count as three hits. I guess such mechanics wont be fixed soon tho bc they are pretty far back in their fixing list
No, it shouldn't, they specifically made it count as one. It was in the patch notes of 1.6
Hm you could be actually right there, now I remember that being changed as you said it lol.
Well anyway, on topic, that *** Howl should def not be reflected....if it does then unstable core should do it too...
I do not see why Refl Scales wors and Unstable core in some occasion does not work....
Why is it reflectable? I think because of its 10m range it is classified as a ranged attack (Which it clearly should NOT be?)...change it to 8m so it is classified as melee skill
If I am not mistaken the skill is a "Sound Wave" it is not a projectile or spell and therefore should not be reflectable.
@ZOS_BrianWheeler @ZOS_RichLambert
I already made a thread about it...tho live server..
http://forums.elderscrollsonline.com/en/discussion/194981/howl-of-agony-getting-reflected-by-refletive-scales#latest