IMO Conjured Ward is fine like it is; the real issue is Healing Ward (like @Ezareth said) that can be used by ANY class and not just by Sorcs.
Maybe Sun Shield and Igneous Shield need to be scaled properly.
Hardened Ward isn't the issue, Healing Ward is. Healing Ward scales off of health not Magicka. If anything healing ward is too strong which is why all Magicka NBs and Sorcs are so hard to kill right now when they're spamming that.
DOES EVERYONE KNOW THAT HARDENED WARD IS CURRENTLY BUGGED AND GIVING TOO MUCH SHIELD???? If not then shut up. All of these people basing their opinions on currently bugged abilities is annoying. BUT WAIT, THERE'S MORE! Healing Ward is bugged too and shielding too much.
pvpaddict42 wrote: »ZoS, can you please give breath of life or Dragonblood to Sorcerer ? Not ? Hm, I see.
No instead sorcerers get bolt escape, increasing mobility and giving the ability to get out of bad situations more quickly, similar to how nightblades get Shadow Cloak. In some situations it's more ideal and useful than heals, less so in others. Damage absorption shields however are in three classes, yet one class is scaling from a different source from the other two and it creates a problem. So level the playing field at least in terms of how the game mechanics are working.
Stalwart385 wrote: »I would prefer it to be setup like this:
All class sheilds are based on magicka
- Socrs have by far the strongest and most efficient because Hardened Ward is the purest shield.
- DKs are weakest because it is a group shield, and they have a class heal.
- Templars somewhere in the middle because it deals damage. The potential of the Radiant Ward in the right situation could be approaching Hardened Ward. They also have a class heal to consider.
All non-class shields are based on health.
- This prevents shield stacking.
- It gives high HP builds somewhere to look.
pvpaddict42 wrote: »ZoS, can you please give breath of life or Dragonblood to Sorcerer ? Not ? Hm, I see.
No instead sorcerers get bolt escape, increasing mobility and giving the ability to get out of bad situations more quickly, similar to how nightblades get Shadow Cloak. In some situations it's more ideal and useful than heals, less so in others. Damage absorption shields however are in three classes, yet one class is scaling from a different source from the other two and it creates a problem. So level the playing field at least in terms of how the game mechanics are working.
Except Sorcerers lost Bolt Escape again, it's not feasible as an escape or mobility skill anymore now, only as a short aoe stun.
pvpaddict42 wrote: »The scaling for class shields need to come from the same source. Either all scaling on Health or Magicka...or heck even Stamina, I don't care as long as they are all scaling from the same resource regardless of which class has the damage shield. Anything else is pretty unfair.
Not until they give Scales to Templars.ZoS, can you please give breath of life or Dragonblood to Sorcerer ? Not ? Hm, I see.
The problem here is that those secondary effects were nerfed in 1.7, i.e. double nerfed.DK and Templar shields are lower in value because Igneous Shield adds 30% healing (insane), while Fragmented and Blazing Shield both deal AoE damage. Hardened Ward has no secondary effects, all it does is shield. Empowered Ward adds a small healing bonus (8%), but it is 33% lower in shield value as well.
Each class has its own theme, Dragonknights and Templars are a warrior theme,
Reminder: ESO is a fantasy genre MMO who's character classes are drawn from the classic archtypes (like all mmo's).
No, you cannot have the same abilities as everyone else. Yes, they are supposed to be different. This is how it works in every mmo game.. you have to think before you choose, and play to the archtype you have chosen - that's how these things work.
okthx
ZoS, can you please give breath of life or Dragonblood to Sorcerer ? Not ? Hm, I see.
Springt-Über-Zwerge wrote: »Okay... well I always kill blinking Sorcs.
I will never understand, why people don't get it. What do you think, why Sorcerers shield scales of Magicka ? Because he is a mage, he has no self heal so he needs better protection ?
What do you think, why DKs and Templars shield scales of health ? Because they have strong self heals and don't need a strong shield. But Templar tanks need a strong shield, because their self heals are less effective when they have high health but low Magicka. So their shield scales of Health.
Same goes for DK, both classes are excellent tanks.
Pets, Dark exchane, surge and every dark magic ability heals yourself. So yea Sorcs dont have self heals...
These are not viable in a PvP setting.
Addict, what class do you play if you don't mind me asking?
If shields are no longer viable, sorc becomes a free kill. The cry for nerfs need to stop.
pvpaddict42 wrote: »Springt-Über-Zwerge wrote: »Okay... well I always kill blinking Sorcs.
I will never understand, why people don't get it. What do you think, why Sorcerers shield scales of Magicka ? Because he is a mage, he has no self heal so he needs better protection ?
What do you think, why DKs and Templars shield scales of health ? Because they have strong self heals and don't need a strong shield. But Templar tanks need a strong shield, because their self heals are less effective when they have high health but low Magicka. So their shield scales of Health.
Same goes for DK, both classes are excellent tanks.
Pets, Dark exchane, surge and every dark magic ability heals yourself. So yea Sorcs dont have self heals...
These are not viable in a PvP setting.
Addict, what class do you play if you don't mind me asking?
If shields are no longer viable, sorc becomes a free kill. The cry for nerfs need to stop.
It's not a cry to nerf sorcerers, it's a request to fix a mechanic to a game ability that is being implemented unevenly to all the classes with it. Keep in mind when "nerfs" like damage shield reductions and what not get passed out by ZOS that effects all the classes, but the scaling source is a key factor. Even ZOS realizes that as they changed ultimates and a number of "stamina" based class skills to scale using something other than magicka. If Conjured Ward gets scaled to health like all the other class shields, that simply means that sorcerers that want to have greater survival might actually have to spend points in something other than magicka...like the other classes do. If you are going to push everything into magicka and spell power, that's what folks in the old days called the "glass cannon". It's a viable build, but it has it's drawbacks. Just because every sorcerer has been running around for months and months as "tankmages" doesn't mean when the mechanics are equalized they are just going to be free kills...unless of course those players are terrible and have been solely relying on disproportionate mechanics. In which, case, they will learn how to adjust and play better over time.
WTB Magick based Dodge roll and Bash and other abilities that are being implemented unevently to all the classes.
In 2.1, Hardened ward isn't the issue. Healing Ward is. Other class shields have other utilities other than just being a damage shield.
That's because of the pvp debuff. Blood Magic has been nerfed from 8% to 4% (not that it was usefull on live)
People, Sorcerer has the strongest shield for a reason ! When will you finally stop complaining about it ? Sorcerer would be dead, if the shield would scale of Health and other classes would be extremeeeely overpowered if their shield scale of Magicka in addition to their strong defense and self heals.
I don't want to be biased, I want to understand you. But this is impossible, because you're asking for unreasonable things.
Stalwart385 wrote: »I would prefer it to be setup like this:
All class sheilds are based on magicka
- Socrs have by far the strongest and most efficient because Hardened Ward is the purest shield.
- DKs are weakest because it is a group shield, and they have a class heal.
- Templars somewhere in the middle because it deals damage. The potential of the Radiant Ward in the right situation could be approaching Hardened Ward. They also have a class heal to consider.
All non-class shields are based on health.
- This prevents shield stacking.
- It gives high HP builds somewhere to look.
pvpaddict42 wrote: »ZoS, can you please give breath of life or Dragonblood to Sorcerer ? Not ? Hm, I see.
No instead sorcerers get bolt escape, increasing mobility and giving the ability to get out of bad situations more quickly, similar to how nightblades get Shadow Cloak. In some situations it's more ideal and useful than heals, less so in others. Damage absorption shields however are in three classes, yet one class is scaling from a different source from the other two and it creates a problem. So level the playing field at least in terms of how the game mechanics are working.
Except Sorcerers lost Bolt Escape again, it's not feasible as an escape or mobility skill anymore now, only as a short aoe stun.
cschwingeb14_ESO wrote: »With the current way charge abilities work, BE is usually a disadvantage. Medium range crit rush is my highest damage attack (geared stam NB), outside of wrecking blow.
I'm not sure why the crowd that continues to froth at the mouth about shield being based off of magicka don't look at how rally/vigor heals are based off stam/weapon damage, and resto staff/Templar/class heal abilities scale off magicka/spell damage.
All of these are the exact same situation. A damage stat granting more survivability
Darnathian wrote: »
pvpaddict42 wrote: »IMO Conjured Ward is fine like it is; the real issue is Healing Ward (like @Ezareth said) that can be used by ANY class and not just by Sorcs.
Maybe Sun Shield and Igneous Shield need to be scaled properly.
The scaling for class shields need to come from the same source. Either all scaling on Health or Magicka...or heck even Stamina, I don't care as long as they are all scaling from the same resource regardless of which class has the damage shield. Anything else is pretty unfair.
Okay... well I always kill blinking Sorcs.
I will never understand, why people don't get it. What do you think, why Sorcerers shield scales of Magicka ? Because he is a mage, he has no self heal so he needs better protection ?
What do you think, why DKs and Templars shield scales of health ? Because they have strong self heals and don't need a strong shield. But Templar tanks need a strong shield, because their self heals are less effective when they have high health but low Magicka. So their shield scales of Health.
Same goes for DK, both classes are excellent tanks.