By the same logic nightblade shouldn't have stamina regen because they are op
Just saying.

f047ys3v3n wrote: »If you are getting less dps than a magica build with a stamina build on PTS right now you are:
a) Using a bow which is a great way to get low dps as bow dps is really in the toilet and has been for some time.
b) The most inept player to ever play any game ever. Seriously, dual weild and jab jab jab. It's not rocket science and with the new massive thrown weapon buff cmon man. Meanwhile, staff took it in the teeth and all that flame damage every good magica DPS depended on is pretty well worthless with all the resistant enemies in the sewers. This all doesn't even mention the much better than magica new stam gear sets. Did you see, the 1 item bonus on one of the new monster sets is actually weapon damage FTW. After 1.6 you never saw a good magica dps in PVP and now you will never see one in PVE either. The damage is not in the same stratosphere. You may be right that things are pretty unbalanced in the dps department but my stam toons are not complaing. It is my magica dk that is getting converted into a tank as it's dps with all that gear, weave, dots, and champ points is lower than my healer specked and geared templar punching 2 buttons. Great balancing on that. I'm sure you won't get any blowback for that decision being that nobody plays a magica DK or anything.
f047ys3v3n wrote: »If you are getting less dps than a magica build with a stamina build on PTS right now you are:
a) Using a bow which is a great way to get low dps as bow dps is really in the toilet and has been for some time.
b) The most inept player to ever play any game ever. Seriously, dual weild and jab jab jab. It's not rocket science and with the new massive thrown weapon buff cmon man. Meanwhile, staff took it in the teeth and all that flame damage every good magica DPS depended on is pretty well worthless with all the resistant enemies in the sewers. This all doesn't even mention the much better than magica new stam gear sets. Did you see, the 1 item bonus on one of the new monster sets is actually weapon damage FTW. After 1.6 you never saw a good magica dps in PVP and now you will never see one in PVE either. The damage is not in the same stratosphere. You may be right that things are pretty unbalanced in the dps department but my stam toons are not complaing. It is my magica dk that is getting converted into a tank as it's dps with all that gear, weave, dots, and champ points is lower than my healer specked and geared templar punching 2 buttons. Great balancing on that. I'm sure you won't get any blowback for that decision being that nobody plays a magica DK or anything.
redspecter23 wrote: »I think the point is that a dps, whether it be magicka or stamina based will want to block occasionally. When a magicka dps blocks an occasional hit, his secondary attribute stops regenerating for up to nearly 4 seconds depending on the timing of the block. His dps attribute suffers no negative effects. If a stam dps blocks occasional hits, his primary damage resource stops regenerating for up to 4 seconds. That's a huge collateral hit on a stam dps if he wants to occasionally block. It's a penalty that magicka dps feels much less and creates an imbalance.
redspecter23 wrote: »I think the point is that a dps, whether it be magicka or stamina based will want to block occasionally. When a magicka dps blocks an occasional hit, his secondary attribute stops regenerating for up to nearly 4 seconds depending on the timing of the block. His dps attribute suffers no negative effects. If a stam dps blocks occasional hits, his primary damage resource stops regenerating for up to 4 seconds. That's a huge collateral hit on a stam dps if he wants to occasionally block. It's a penalty that magicka dps feels much less and creates an imbalance.
Nicely explained. I notice you use the term "occasionally block" where "occasional" is a key word. As a magicka user I definitely occasionally block, but my small stamina pool is a limiter. Shouldn't stamina users still be able to block more due to their larger pools-- it's just that they have to ensure the "occasional" usage?
One thing they could do, would be to make various damage drain other ressources while blocking that damage. For instace blocking physical dam would then drain your stamina, whilst magickal damage would drain you magicka while blocking. (just a though anyway).