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Stamina DKs with update

  • Xantaria
    Xantaria
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    I REPEAT: MORE! :')
    Edited by Xantaria on August 4, 2015 12:27PM
    Xantaria - Lead of Chimaira
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  • HeroOfNone
    HeroOfNone
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    Xantaria wrote: »
    Alcast wrote: »
    Our Stam DK pulls about the same numbers as a Stam Templar.

    MORE!

    And no I'm not willing to share information about my build. My highest DPS on Manti was 22,6k (over 1 month ago) I'm pretty sure I can hit up to 25k. On Serpent my highest was 19,8k but I'm also confident I can improve there.

    Rest easy knowing that Stam DK is a strong PvE DPS when played correctly and figure out the rest for yourself. (that's the fun part after all, isn't it? And I don't want to spoil that for you.)

    Sadly that doesn't give me much to break down and analyze, nor does it really help this discussion. I trust that some of your numbers are accurate, but it's hard to tell if this is something that would be helped or hindered with any of the suggestions suggested, throwing darts in the dark as it were.

    From what I've heard we can do terrific AOE damage caltrops, steel tornado, and standard, but we're only using one ability to be unique in our builds, and other classes are still able to copy the build and possibly do more damage or have higher recovery. And our magicka counter part are still able to do a bit using erruption, elemental ring, and talons.

    For single target I've yet to see or hear a build that really rivals the DK flame whip build or a templar stamina build . 20k is again, an average I hear from those folks with somewhere in the range on 150-200 CP points. Some of what I put down should help the stamina build in several ways, but I'll leave it to you to explain why it may break or be too OP to make the changes. Worst that could happen is we'd buff your build or make an alternate.
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  • Erock25
    Erock25
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    Anyone else noticing stam DKs hitting for 12k + ferocious leaps? That's a lot of damage.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • Xantaria
    Xantaria
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    The DK stam build when played correctly is completely unique and can not be played with other classes in any way. And definitely not better. All I'm saying is that the problem is not the Stamina DK, it's the majority of stam DK players that didn't figure out how to play it. Definitely no buffs needed. I don't want to be even stronger and have even more people spam me for my build.

    Hope you understand and start testing instead of asking for buffs ...
    Xantaria - Lead of Chimaira
    Hardcore Progress PvE Player - Livestream - Youtube

    World First Dro-m'Athra Destroyer
    World First Tick-Tock Tormentor

    Proud Member of the Council of Exploiters.
  • Asrien
    Asrien
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    All these numbers are freaking my out because I pretty much cap at 7k per attack. O_O Does CP really buff THAT MUCH? *on first toon only v9 but still*
  • HeroOfNone
    HeroOfNone
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    Xantaria wrote: »
    The DK stam build when played correctly is completely unique and can not be played with other classes in any way. And definitely not better. All I'm saying is that the problem is not the Stamina DK, it's the majority of stam DK players that didn't figure out how to play it. Definitely no buffs needed. I don't want to be even stronger and have even more people spam me for my build.

    Hope you understand and start testing instead of asking for buffs ...

    Again, not much help for the conversation at hand. I've given a pretty detailed list on where I see the issues from various build combos. If I'm wrong in something in there can you be more specific rather than an ambiguous "you're all doing it wrong"? Also, of it is just one build that can do this, how much build diversity is there to the class?
    Herfi Driderkitty of the Aldmeri Dominion
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  • AhPook_Is_Here
    AhPook_Is_Here
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    Alcast wrote: »
    For PvE DPS, I believe they need a buff. I've played a Stam DK for over a year and at V14 doing end game PvE since 1.6.

    I have tried all the best gear combos and I don't see many of us keeping up with the top dps in PvE. Numbers are OK but not as good as NB or Templar stam dps.

    HeroOfNone's post is awesome with some great suggestions. Extract below

    "Ways to Improve Things
    I have a few ways to improve the damage and sustainability of the DK to make it feel unique, but I'll leave it to folks smarter than I to figure out the balance to these things, rather than blindly tossing out numbers. Folks have been saying stamina whip till their blue in the face, but I feel there is still other ways to improve it outside of the whip.

    Abilities
    Molten Armaments/Igneous Weapons - return the burning to this ability and have it have a change to apply for any melee hit or stamina melee ability. no need to increase the % damage on something, just give it a chance to land a dot if folks are going to risk getting in close.
    Unstable Flame - a few
    a. give it a chance to restore stamina at the end of the DOT.
    b. Can not be purged or removed.
    c. enemies under the effect of this take X% more damage from Melee abilities"

    Stam DKs have Top Single Targer DPS and crazy AoE output like all other stam classes. Youjust need touse the right skills

    Back this up with some facts and a parse please. Tell me how to get 28k DPS single target with STA DK.
    “Whatever.”
    -Unknown American
  • actosh
    actosh
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    Erock25 wrote: »
    Anyone else noticing stam DKs hitting for 12k + ferocious leaps? That's a lot of damage.

    Yes, and this is an Ultimate, Templars r Hittin me with Jabs for quite more while i wear medium :).
    Wont talk about Noobblades ^^

  • Alcast
    Alcast
    Class Representative
    actosh wrote: »
    Erock25 wrote: »
    Anyone else noticing stam DKs hitting for 12k + ferocious leaps? That's a lot of damage.

    Yes, and this is an Ultimate, Templars r Hittin me with Jabs for quite more while i wear medium :).
    Wont talk about Noobblades ^^

    Leap is instant. Jabs 1.1s channel
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  • actosh
    actosh
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    Leap is an ultimate........u rly wanna compare these 2 ^^
  • Alcast
    Alcast
    Class Representative
    Well all i wanna say is i have seen very successful stam dks in both pvp and pve. And they do it without a stam whip.
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  • xylena
    xylena
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    my stam dk build was hitting 8k wrecking blows and 12k take flight ultis at 1.9k wep dmg and 32k max stam with 100cp in mighty... stam dk is plenty strong but its build options are limited to wrecking blow and physical dmg until we get stamina morphs for lava whip and inhale, same way NB has stamina morphs for veiled strike and sap
    PC/NA || Cyro/BGs || solo/smallscale || retired until Dagon brings a new dawn of PvP
  • actosh
    actosh
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    Sure. Never been talkin bout pve ^^.
    xylena wrote: »
    my stam dk build was hitting 8k wrecking blows and 12k take flight ultis at 1.9k wep dmg and 32k max stam with 100cp in mighty... stam dk is plenty strong but its build options are limited to wrecking blow and physical dmg until we get stamina morphs for lava whip and inhale, same way NB has stamina morphs for veiled strike and sap

    :smile: would be awesome.
  • Alcast
    Alcast
    Class Representative
    xylena wrote: »
    my stam dk build was hitting 8k wrecking blows and 12k take flight ultis at 1.9k wep dmg and 32k max stam with 100cp in mighty... stam dk is plenty strong but its build options are limited to wrecking blow and physical dmg until we get stamina morphs for lava whip and inhale, same way NB has stamina morphs for veiled strike and sap

    Were those numbers aquired by 100% Armor Penetration?
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  • mclegg721
    mclegg721
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    The entire point of this thread was not to talk about what you can do with your stamina DK. It's to point out the lack of class skills with morph options for damage.

    Although I'm; sure you've done amazing damage with your stamina dk in trials.using dots and wrecking blow, I'm saying we should be able to have a damage dealing ability that is not restricted to a weapon. well more options anyways.
  • Paulhewhewria
    Paulhewhewria
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    mclegg721 wrote: »
    The entire point of this thread was not to talk about what you can do with your stamina DK. It's to point out the lack of class skills with morph options for damage.

    Although I'm; sure you've done amazing damage with your stamina dk in trials.using dots and wrecking blow, I'm saying we should be able to have a damage dealing ability that is not restricted to a weapon. well more options anyways.

    ON this note I'd say that I would,also like to see more stamina options for DKs.
  • oryxnamder7
    oryxnamder7
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    Xantaria wrote: »
    The DK stam build when played correctly is completely unique and can not be played with other classes in any way. And definitely not better. All I'm saying is that the problem is not the Stamina DK, it's the majority of stam DK players that didn't figure out how to play it. Definitely no buffs needed. I don't want to be even stronger and have even more people spam me for my build.

    Hope you understand and start testing instead of asking for buffs ...

    Hey mate can you include some screen shots. Please? I understand you not wanting to share build some evidence would help the thread but some screen shots would be good and if you could say how many cp you have.

    Thanks
  • Xantaria
    Xantaria
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    OK I'm gonna do it ... here guys ... This is the first parse I ever made public. Serpent Hardmode. I have 400 CP by the way.
    HY8i2tx.jpg
    Edited by Xantaria on August 13, 2015 11:46AM
    Xantaria - Lead of Chimaira
    Hardcore Progress PvE Player - Livestream - Youtube

    World First Dro-m'Athra Destroyer
    World First Tick-Tock Tormentor

    Proud Member of the Council of Exploiters.
  • actosh
    actosh
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    Nice score, however its a pve build, and we jus tasked for some tweaks in pvp :)
  • Xantaria
    Xantaria
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    just posted this because people kept asking for proof
    Xantaria - Lead of Chimaira
    Hardcore Progress PvE Player - Livestream - Youtube

    World First Dro-m'Athra Destroyer
    World First Tick-Tock Tormentor

    Proud Member of the Council of Exploiters.
  • actosh
    actosh
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    Xantaria wrote: »
    just posted this because people kept asking for proof

    Ah okay, nice dps by the way :))
  • HeroOfNone
    HeroOfNone
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    Xantaria wrote: »
    OK I'm gonna do it ... here guys ... This is the first parse I ever made public. Serpent Hardmode. I have 400 CP by the way.
    HY8i2tx.jpg

    Thank you on the post, though not seeing a large number of DK skills here, mostly weapon skills. If this was translated overy to another class with similar champion points, probably Meteor for the standard, and a class dps to replace unstable flame; do you'd feel you'd be dropping a whole lot of DPS? Is there something in the line like earthen heart's stamina regen or battle roar's regen that makes it perfered?
    actosh wrote: »
    Nice score, however its a pve build, and we jus tasked for some tweaks in pvp :)

    And yes, this is PVE side as well but looking at both sides is important. With this, you can see the high DPS comes from a some DOTS and abilities that require someone to stay still, something that is really weak in PVP and one that rarely happens. After seeing the return of the 3 hit NB last night as well, it's looking like a magicka or sustain build will be the way to go for the DK.
    Herfi Driderkitty of the Aldmeri Dominion
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  • Armitas
    Armitas
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    mclegg721 wrote: »

    yet DKS are stuck with 2 dots.

    ...That are easily avoided by cloak/cleanse, block, and damage shields. Half our dps trivialized whether you're magicka or stamina.
    Retired.
    Nord mDK
  • HeroOfNone
    HeroOfNone
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    Armitas wrote: »
    mclegg721 wrote: »

    yet DKS are stuck with 2 dots.

    ...That are easily avoided by cloak/cleanse, block, and damage shields. Half our dps trivialized whether you're magicka or stamina.

    Yup. If dots were made to eat damage shields quicker, had options not to be purged, and/or dark cloak could only remove a couple DOTS (like reflective scales can only reflect 4 shots) you might see more interesting dot builds in PVP.

    They keep saying they was less on the 1 second fights, yest the damage reductions are barely touching the upper bound of the high damage instant attacks, especially from stealth. Maybe the damage reduction in PVP shouldn't affect DOTs.
    Herfi Driderkitty of the Aldmeri Dominion
    Find me on : Twitch | Youtube | Twitter | Reddit
  • Xantaria
    Xantaria
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    HeroOfNone wrote: »
    Xantaria wrote: »
    OK I'm gonna do it ... here guys ... This is the first parse I ever made public. Serpent Hardmode. I have 400 CP by the way.
    HY8i2tx.jpg

    Thank you on the post, though not seeing a large number of DK skills here, mostly weapon skills. If this was translated overy to another class with similar champion points, probably Meteor for the standard, and a class dps to replace unstable flame; do you'd feel you'd be dropping a whole lot of DPS? Is there something in the line like earthen heart's stamina regen or battle roar's regen that makes it perfered?
    actosh wrote: »
    Nice score, however its a pve build, and we jus tasked for some tweaks in pvp :)

    And yes, this is PVE side as well but looking at both sides is important. With this, you can see the high DPS comes from a some DOTS and abilities that require someone to stay still, something that is really weak in PVP and one that rarely happens. After seeing the return of the 3 hit NB last night as well, it's looking like a magicka or sustain build will be the way to go for the DK.

    How do you think a build that has 8k dps from Heavy Attacks will work on any other class than on a DK? (Molten Armaments)

    That is why I said that this build has a completely unique playstyle and will ONLY be good on DK. There are no other builds that heavy weave as I do.
    Edited by Xantaria on August 13, 2015 7:36PM
    Xantaria - Lead of Chimaira
    Hardcore Progress PvE Player - Livestream - Youtube

    World First Dro-m'Athra Destroyer
    World First Tick-Tock Tormentor

    Proud Member of the Council of Exploiters.
  • Treassach_ESO
    Master_Kas wrote: »
    Stamina whip morph, give me :anguished:

    hopefully flame lash not molten whip
  • Darnathian
    Darnathian
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    HeroOfNone wrote: »
    Armitas wrote: »
    mclegg721 wrote: »

    yet DKS are stuck with 2 dots.

    ...That are easily avoided by cloak/cleanse, block, and damage shields. Half our dps trivialized whether you're magicka or stamina.

    Yup. If dots were made to eat damage shields quicker, had options not to be purged, and/or dark cloak could only remove a couple DOTS (like reflective scales can only reflect 4 shots) you might see more interesting dot builds in PVP.

    They keep saying they was less on the 1 second fights, yest the damage reductions are barely touching the upper bound of the high damage instant attacks, especially from stealth. Maybe the damage reduction in PVP shouldn't affect DOTs.

    ^^^^^^. This. Give our DOT centered class a purpose in pvp. Make them eat shields. Otherwise our class is hard countered by shield stackers.
  • HeroOfNone
    HeroOfNone
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    Xantaria wrote: »
    HeroOfNone wrote: »
    Xantaria wrote: »
    OK I'm gonna do it ... here guys ... This is the first parse I ever made public. Serpent Hardmode. I have 400 CP by the way.
    HY8i2tx.jpg

    Thank you on the post, though not seeing a large number of DK skills here, mostly weapon skills. If this was translated overy to another class with similar champion points, probably Meteor for the standard, and a class dps to replace unstable flame; do you'd feel you'd be dropping a whole lot of DPS? Is there something in the line like earthen heart's stamina regen or battle roar's regen that makes it perfered?
    actosh wrote: »
    Nice score, however its a pve build, and we jus tasked for some tweaks in pvp :)

    And yes, this is PVE side as well but looking at both sides is important. With this, you can see the high DPS comes from a some DOTS and abilities that require someone to stay still, something that is really weak in PVP and one that rarely happens. After seeing the return of the 3 hit NB last night as well, it's looking like a magicka or sustain build will be the way to go for the DK.

    How do you think a build that has 8k dps from Heavy Attacks will work on any other class than on a DK? (Molten Armaments)

    That is why I said that this build has a completely unique playstyle and will ONLY be good on DK. There are no other builds that heavy weave as I do.

    Ah, thats a lot of DOT stacking into different trees and uding the heavy attack as the damage spammer, probably takes stacking several champion point trees though If you're using Valkyn Skoria I hope you've tested the changes on PTS. As for matching DPS I feel that nightblades should be able to use a similar build with their stamina morph abilities and grim focus in place of Molten Armaments, but haven't tested it personally.


    On the PVE side of things though, would it make a difference to improving flames of oblivion, stone giant, fragmented shield, or burning breath? Most are pretty underutilized or wierd in the current builds. The sets like way of the fire and red mountain could also help with these builds.

    On the PVP side of things I see a lot of skills that will not be as useful unfortunately. DOTs poor return in PVP given the damage shields, cleansing, and shadow cloak removing 4 dots at a cast will force constant application. This is where a stamina whip seems to be the most demanded, but giving a morph option so a DOT can't be removed would benefit this the most while not really affecting PVE. Giving the ability to eat through shield would also be something affecting PVP more than PVE, if added.

    Edited by HeroOfNone on August 14, 2015 2:37PM
    Herfi Driderkitty of the Aldmeri Dominion
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  • oryxnamder7
    oryxnamder7
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    Thanks for posting that Xantaria.
  • 13oot5straps
    WTB stamina chains morph for nord dk -5500 crowns OBO
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