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Sorc The GODS of PVP

  • Aunatar
    Aunatar
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    @OPandeverybodyelsescreamingnerfsorcs please explain how sorcs would be supposed to play without the class shield and with their lack of self healing and damage reduction. And FYI you can easily chase a BE sorc by simply charging him with a gap closer: he will run out of magicka way sooner than you run out of stamina.
    Otherwise stop making useless posts of how much a class is unbalanced without offering any balance improvement suggestion.
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  • Baphomet
    Baphomet
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    Sorc is the only class where you can dump everything into magicka and get defense, mobility and offense at the same time. This coupled with shield stacking has been the real issue since forever.

    As a game developer, when you give one class the best offense, the best defense and the best mobility (even some of the best healing too, if you know what you're doing) at the same time, you've basicly signed the declaration of failure.

    Conjured ward is no doubt too strong compared to other shields and needs to be nerfed a bit, so that would be a good place to start @ZoS
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  • Derra
    Derra
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    Teargrants wrote: »
    Here OP, let me just help you say what you're really trying to say.
    umF2PjX.jpg

    Meanwhile, NB stealth best stealth in the game.
    Templar heals best heals in the game.
    DK wings best reflect in the game.

    Huh, almost as if each class specializes in something.

    DK reflect is bugged as hell at the moment - it won´t reflect projectiles fired from stealth. Not a good comparison. :(
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  • Teargrants
    Teargrants
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    Darnathian wrote: »
    Teargrants wrote: »
    Here OP, let me just help you say what you're really trying to say.
    umF2PjX.jpg

    Meanwhile, NB stealth best stealth in the game.
    Templar heals best heals in the game.
    DK wings best reflect in the game.

    Huh, almost as if each class specializes in something.

    LOL. You cannot be serious. Reflect is a dk's specialty? Have it then. The stuff that sorc's say to create smoke and mirrors is so damn funny.

    Do you even hear yourself talk?
    Let's see, DK's reflect shuts down my entire ability to burst dps. On live it's counterable by slotting defensive stance and slowly playing ping pong. On pts the ping pong game is quite laughable as you wont be able to burst through DK scales & heals. When I see a class that is tailored to shutting down an entire mode of play (ranged dd), then yes, it's fair to call that it's specialty.
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  • Ace_SiN
    Ace_SiN
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    Meh.. Now that Sorcs are no longer taking 70% of my hp with frags, I don't have an issue with them(though I had an issue with the high damage that all classes were capable of). I still think their class shield should scale off of HP, but other than that Sorc isn't a GOD(which I assume you mean OP).
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  • Jar_Ek
    Jar_Ek
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    As a stamina sorcerer I can say that not all sorcerers are godly - stamina builds are a long, long way from godly.
  • Septimus_Magna
    Septimus_Magna
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    Baphomet wrote: »
    Sorc is the only class where you can dump everything into magicka and get defense, mobility and offense at the same time. This coupled with shield stacking has been the real issue since forever.

    As a game developer, when you give one class the best offense, the best defense and the best mobility (even some of the best healing too, if you know what you're doing) at the same time, you've basicly signed the declaration of failure.

    Conjured ward is no doubt too strong compared to other shields and needs to be nerfed a bit, so that would be a good place to start @ZoS

    Lol, pre 1.6 vamp DKs were nearly immortal. Sorcs only had negate and streak to work with.
    Sorcs mainly got buffed by the removal of soft caps in 1.6, without softcaps its useful to put everything into a single resource pool.

    That having said, most sorcs on live mainly spec for Spell Damage and/or magicka regen which doenst help the shields one bit. Sorcs need decent magicka regen (around 1.6-1.8k) for casting streak and wards. Saying we can dump everything into magicka is simply not true, even with 40k magicka you need at least 2k spell damage to produce decent hitting frags. That leaves your magicka regen around 1-1.2k which is way too low to be able to sustain in longer fights.

    If hardened ward needs to be nerfed to restore balace thats fine but give sorcs more ways to mitigate damage, we literally have 1 useful skill to mitigate damage and no self-heal. I still think the best way is to solve the shields stacking issue is to adjust healing ward. Sorcs get rewarded for waiting until 20% health and casting healing ward + shields because the combined shield is huge and restores the sorc to full health after a couple seconds.
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  • Laggus
    Laggus
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    Mawgusta wrote: »
    Yet, I haven't died to one magicka sorcerer without it being a 2-3 minute fight. I've died to stamina NBs, Stamina DKS, stamina Templars in under 15 seconds tons of times.. Go figure.

    Yup..takes that long to catch up to them.
  • Laggus
    Laggus
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    kaithuzar wrote: »
    Darnathian wrote: »
    Vatter wrote: »
    imagine the amount of sheer outrageous hysterical crying from every single sorc if they made ward scale off of max health instead of max magicka spell power.

    I know. It would be terrible if it scaled like EVERYONE ELSE. God forbid balance and fairness.

    To be honest, having a shield that you can repeatedly spam on yourself to mitigate dmg, it wouldn't matter what it scales off of, any class would be OP having this type of shield; maybe templars & dk's most of all (if it scaled off health)

    True if DKs and Templars also had an escape skill which they don't.
  • kaithuzar
    kaithuzar
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    Baphomet wrote: »
    Sorc is the only class where you can dump everything into magicka and get defense, mobility and offense at the same time. This coupled with shield stacking has been the real issue since forever.

    As a game developer, when you give one class the best offense, the best defense and the best mobility (even some of the best healing too, if you know what you're doing) at the same time, you've basicly signed the declaration of failure.

    Conjured ward is no doubt too strong compared to other shields and needs to be nerfed a bit, so that would be a good place to start @ZoS

    Lol, pre 1.6 vamp DKs were nearly immortal. Sorcs only had negate and streak to work with.
    Sorcs mainly got buffed by the removal of soft caps in 1.6, without softcaps its useful to put everything into a single resource pool.

    That having said, most sorcs on live mainly spec for Spell Damage and/or magicka regen which doenst help the shields one bit. Sorcs need decent magicka regen (around 1.6-1.8k) for casting streak and wards. Saying we can dump everything into magicka is simply not true, even with 40k magicka you need at least 2k spell damage to produce decent hitting frags. That leaves your magicka regen around 1-1.2k which is way too low to be able to sustain in longer fights.

    If hardened ward needs to be nerfed to restore balace thats fine but give sorcs more ways to mitigate damage, we literally have 1 useful skill to mitigate damage and no self-heal. I still think the best way is to solve the shields stacking issue is to adjust healing ward. Sorcs get rewarded for waiting until 20% health and casting healing ward + shields because the combined shield is huge and restores the sorc to full health after a couple seconds.

    So what you're saying is...
    nerf healing ward which all classes can use, & leave sorc's ability which they can still combine with healing ward alone o.O
    Sorry, not gonna work, as a magic nb I rely on healing ward & I'm sure some magicka dk's do as well.
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  • Septimus_Magna
    Septimus_Magna
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    kaithuzar wrote: »
    Baphomet wrote: »
    Sorc is the only class where you can dump everything into magicka and get defense, mobility and offense at the same time. This coupled with shield stacking has been the real issue since forever.

    As a game developer, when you give one class the best offense, the best defense and the best mobility (even some of the best healing too, if you know what you're doing) at the same time, you've basicly signed the declaration of failure.

    Conjured ward is no doubt too strong compared to other shields and needs to be nerfed a bit, so that would be a good place to start @ZoS

    Lol, pre 1.6 vamp DKs were nearly immortal. Sorcs only had negate and streak to work with.
    Sorcs mainly got buffed by the removal of soft caps in 1.6, without softcaps its useful to put everything into a single resource pool.

    That having said, most sorcs on live mainly spec for Spell Damage and/or magicka regen which doenst help the shields one bit. Sorcs need decent magicka regen (around 1.6-1.8k) for casting streak and wards. Saying we can dump everything into magicka is simply not true, even with 40k magicka you need at least 2k spell damage to produce decent hitting frags. That leaves your magicka regen around 1-1.2k which is way too low to be able to sustain in longer fights.

    If hardened ward needs to be nerfed to restore balace thats fine but give sorcs more ways to mitigate damage, we literally have 1 useful skill to mitigate damage and no self-heal. I still think the best way is to solve the shields stacking issue is to adjust healing ward. Sorcs get rewarded for waiting until 20% health and casting healing ward + shields because the combined shield is huge and restores the sorc to full health after a couple seconds.

    So what you're saying is...
    nerf healing ward which all classes can use, & leave sorc's ability which they can still combine with healing ward alone o.O
    Sorry, not gonna work, as a magic nb I rely on healing ward & I'm sure some magicka dk's do as well.

    Well with the current state of magicka NBs and sorcs healing ward is way too strong. NBs can use healing ward + cloak, sorcs healing ward + bolt escape to LoS and get back at full health without any problem.

    As a sorc I can cast hardened ward as much as I want but it wont keep me from dying because it doesnt give me a heal for 50-75% of my health, healing ward does and thats what keeps sorcs alive. As a NB you have an entire siphoning skill which is designed to siphon health from you enemies so you have an alternative way to regain health, so your not totally dependant on healing ward, neither are magicka DKs. Sorcs dont have any reliable self-heals so without a strong shield we're dead.


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  • ItsRejectz
    ItsRejectz
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    L2p
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  • SkylarkAU
    SkylarkAU
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  • Dracane
    Dracane
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    Baphomet wrote: »
    Sorc is the only class where you can dump everything into magicka and get defense, mobility and offense at the same time. This coupled with shield stacking has been the real issue since forever.

    As a game developer, when you give one class the best offense, the best defense and the best mobility (even some of the best healing too, if you know what you're doing) at the same time, you've basicly signed the declaration of failure.

    Conjured ward is no doubt too strong compared to other shields and needs to be nerfed a bit, so that would be a good place to start @ZoS

    Lol, pre 1.6 vamp DKs were nearly immortal. Sorcs only had negate and streak to work with.
    Sorcs mainly got buffed by the removal of soft caps in 1.6, without softcaps its useful to put everything into a single resource pool.

    That having said, most sorcs on live mainly spec for Spell Damage and/or magicka regen which doenst help the shields one bit. Sorcs need decent magicka regen (around 1.6-1.8k) for casting streak and wards. Saying we can dump everything into magicka is simply not true, even with 40k magicka you need at least 2k spell damage to produce decent hitting frags. That leaves your magicka regen around 1-1.2k which is way too low to be able to sustain in longer fights.

    If hardened ward needs to be nerfed to restore balace thats fine but give sorcs more ways to mitigate damage, we literally have 1 useful skill to mitigate damage and no self-heal. I still think the best way is to solve the shields stacking issue is to adjust healing ward. Sorcs get rewarded for waiting until 20% health and casting healing ward + shields because the combined shield is huge and restores the sorc to full health after a couple seconds.

    I would kill for having 1.2k magicka regen. I have under 800 Magicka regen as a Sorc, because I max out my Magicka.
    A large ressource pool doesn't help, as long as the regeneration is not right. Even with 40k Magicka, I run out of Magicka very fast, especially against stamina who deals so much damage..

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  • Tonnopesce
    Tonnopesce
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    LOL well today i've just burned down an emperor sorcerer quite easy (on PS4).

    Sorcerers are a little umbalanced due to the shield stacking mechanic ( btw i shield stack even with my dk, a little less efficient but quite the same) for the rest all the classes have more or less a good, balanced damage output and a quite balanced resistance.

    The game is quite balanced... if you are not an argonian...
    Edited by Tonnopesce on August 2, 2015 1:33PM
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  • Ace_SiN
    Ace_SiN
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    The game is quite balanced... if you are not an argonian...

    I agree and my Argonian NB agrees even more..
    King of Beasts

  • Jar_Ek
    Jar_Ek
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    As an Argonian stamina sorcerer I would have to say that some parts of the game are more balanced than others...
  • Snit
    Snit
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    For those who have a VR14 Sorc and a VR14 NB, I wonder how many really consider the sorc superior?

    I play my NB now. He's better at everything.
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  • sabresandiego_ESO
    sabresandiego_ESO
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    Snit wrote: »
    For those who have a VR14 Sorc and a VR14 NB, I wonder how many really consider the sorc superior?

    I play my NB now. He's better at everything.

    I have both. I don't enjoy the sorc because hybrids were killed with the removal of softcaps and I dont like playing a magicka sorc spamming hardened ward and bolt escape. That being said, sorcs are the best class in the game and NB is not far behind. They are both over tuned compared to DK and templar. Sorc is just silly though on PTS right now. You can literally never die in a fair fight due to shield spam and bolt escape. And damage output is still good and is all ranged and burst. There is no better class than sorc, but NB is also very good.

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  • skillastat
    skillastat
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    Mawgusta wrote: »
    Yet, I haven't died to one magicka sorcerer without it being a 2-3 minute fight. I've died to stamina NBs, Stamina DKS, stamina Templars in under 15 seconds tons of times.. Go figure.

    and not a Stamina Sorc ? What a shame
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  • Cathexis
    Cathexis
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    kaithuzar wrote: »
    Want to be the best at PVP? Want to be Unkillable? Want to have the Ultimate Free Legit Cheat? ROLL A SORC!
    Sorc damage shields are the BEST in the Game! There is no getting past a shield stacking, streak streak whoops your dead, & my health is still full as I blink away sorc!
    Rule #1 to being a sorc, stack max magic & all max magic period.

    Max magic gives you:
    #1 BETTER SHIELDS
    #2 ^
    #3 ^
    #4 ^
    #5 Increased spell dmg
    #6 High resource exhaustion

    When winning is so easy, why would you play anything else?

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    -Every Other class in game.

    OP in no way represents stamina sorcs, please keep that in mind Zen when you pander to these BS posts about sorcs.
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  • skillastat
    skillastat
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    Teargrants wrote: »
    Meanwhile, NB stealth best stealth in the game.
    Templar heals best heals in the game.
    DK wings best reflect in the game.

    Huh, almost as if each class specializes in something.

    Templar best attack/finisher in the game. Have you already forgot about jesus beam ?

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