Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Nightblade Fear

Anazasi
Anazasi
✭✭✭✭✭
I'm going to say that this ability is OP atm on PTS inside IC. First as it has been mentioned a Nightblade now can drag mobs then cloak and run aways while others are left to fight them then jump to the target and kill them to get the stones after the mobs have practically done all the work. Its a dirty tactic that essentially makes unfair play. Second is the fear ability. There is no cc immunity after you have been feared or at least not one long enough to prevent the constant fear cycle that happens currently. This needs to be addressed especially for magic users who have limited stamina. Fear should place a cc immunity on effected players and it should last 60 seconds preventing the spamming of this ability. There should be someway to add stamina regeneration to light armor passives also just a base amount to help off set the disparity between stam and magic builds.
  • Mawgusta
    Mawgusta
    ✭✭✭
    I was fighting 3 mobs and got ganked by 3 players. A minute later I brought them the boss of the district into their fight with 3 mobs and feared them on cool down.

    Whats the difference? It's a PvP zone.


  • Lava_Croft
    Lava_Croft
    ✭✭✭✭✭
    ✭✭✭✭
    l2p.
  • Eejit1331
    Eejit1331
    ✭✭✭
    Fear is OP and needs to be looked ar. If it was a L2P then NB wouldn't cry until other abilities were nerfed so bad that their powers become OP. And then hypocrite player post l2p..lol..
  • Xeniph
    Xeniph
    ✭✭✭✭✭
    Who doesn't break fear? All my casters in 1.7 have more than enough stamina to CC break every 6 seconds.

    Fear most certainly gives you 6 full seconds of immunity when you break it, just like all hard CC's.

    As to 60 seconds- LOL

    This is definitely a L2P issue.
    Here since Beta.

    Characters: All of them, both Stamina and Magicka.
  • Master_Kas
    Master_Kas
    ✭✭✭✭✭
    ✭✭
    Eejit1331 wrote: »
    Fear is OP and needs to be looked ar. If it was a L2P then NB wouldn't cry until other abilities were nerfed so bad that their powers become OP. And then hypocrite player post l2p..lol..

    I name you anti-fear warrior!

    Fear makes you drop your block for a while? Or maybe stops you from shieldstacking a few seconds?

    It is l2p. It is working as intended (cc breakk however is another topic) :D
    EU | PC
  • Rhakon
    Rhakon
    ✭✭✭
    sulution would be to be able to block while feared(as it was once), what you do when you are run away? i would try to protect myself!
    its reasonable and with the blocknerf not to strong against this CC.

    regards
    Edited by Rhakon on August 1, 2015 11:07PM
  • Forestd16b14_ESO
    Forestd16b14_ESO
    ✭✭✭✭✭
    ✭✭
    Fear should atleast be blockable.
  • Ghostbane
    Ghostbane
    ✭✭✭✭✭
    ✭✭✭
    You can argue about how fear is used in the context of IC or anywhere else, that is fair game.

    But Anazasi is highlighting a point that I was shocked at not seeing addressed in the PTS patch notes, and that is the CC immunity after being feared. It is clearly borked, and has been for a long a time. Within PVP, it is a serious game changing ability, and deserves to have rigorous testing to ensure that all aspects of it are working correctly.
    {★★★★★ · ★★★★★ · ★★ · ★★★★★}
    350m+ AP PC - EU
    AD :: Imported Waffles [37]EP :: Wee ee ee ee ee [16]DC :: Ghostbane's DK [16], Impending Loadscreen [12]PC - NA
    AD :: Ghostbane [50], yer ma [43], Sir Humphrey Winterbottom 2.0 [18], robotic baby legs [18]EP :: Wee Mad Arthur [50], avast ye buttcrackz [49], Sir Horace Foghorn [27], Brother Ballbag [24], Scatman John [16]DC :: W T B Waffles [36], Morale Boost [30], W T F Waffles [17], Ghostbanë [15]RIPAD :: Sir Humphrey Winterbottom 1.0 [20]
    Addons
  • Etharian
    Etharian
    ✭✭✭
    Xeniph wrote: »
    Who doesn't break fear? All my casters in 1.7 have more than enough stamina to CC break every 6 seconds.

    Fear most certainly gives you 6 full seconds of immunity when you break it, just like all hard CC's.

    As to 60 seconds- LOL

    This is definitely a L2P issue.

    QFT
  • Aunatar
    Aunatar
    ✭✭✭
    Anazasi wrote: »
    I'm going to say that this ability is OP atm on PTS inside IC. First as it has been mentioned a Nightblade now can drag mobs then cloak and run aways while others are left to fight them then jump to the target and kill them to get the stones after the mobs have practically done all the work. Its a dirty tactic that essentially makes unfair play. Second is the fear ability. There is no cc immunity after you have been feared or at least not one long enough to prevent the constant fear cycle that happens currently. This needs to be addressed especially for magic users who have limited stamina. Fear should place a cc immunity on effected players and it should last 60 seconds preventing the spamming of this ability. There should be someway to add stamina regeneration to light armor passives also just a base amount to help off set the disparity between stam and magic builds.

    It's useless to say it on the forum, the NB army will come to say it's a l2p issue. Ah, nerf sorcs. And nerf permablock.
    @Aunatar
    V16 Sorcerer - Aunatar
    V16 DK - Aunatarans (Currently main)
    V16 DK - Aunatar Evereth
    V16 DK - Aunataran
    V16 NB - Aunatars
    V4 Templar - Lysindel
    Lvl 30 NB - Vile Aunataroni De Pipino
    Free spot, looking for suggestions
  • Xeniph
    Xeniph
    ✭✭✭✭✭
    I'll ask again, who the hell doesn't break fear?

    I have only heard, a long while ago, that fear wouldn't give an immunity if you didn't break it. I personally have never seen this, in having used on me, or using it on someone.

    But my initial question still stands. CC break is the counter to hard cc's. Why would you not use it and give yourself 6 seconds of total cc immunity?

    If as a PvP caster, you can't reliably cc break every 6 seconds, you need to rethink your build, playstyle or reaction times.
    Here since Beta.

    Characters: All of them, both Stamina and Magicka.
  • Forestd16b14_ESO
    Forestd16b14_ESO
    ✭✭✭✭✭
    ✭✭
    @Aunatar sad but true yet it's still perfectly ok to still say DK need nerfs. We haven't been buffed since beta U7 with the battle roar buff is as far as I knw the first buff DKs got sicne the game started.
  • Aunatar
    Aunatar
    ✭✭✭
    @Forestd16b14_ESO you know how it goes here :) I have a V14 sorc (my main), a V14 DK and a V7 NB.. I had to practice a lot to master the first two classes, but even if I am pretty noob at playing a stamina char in general playing as NB makes me a very good player.. there is something wrong.
    What I don't understand is people saying this happens because different classes have different playstyles, then NBs are ok as they are atm. Like NB should kill and cloak away, other classes shall die, eventually.
    I still don't get why NBs got all these buffs in 1.7, honestly.
    Edited by Aunatar on August 1, 2015 11:55PM
    @Aunatar
    V16 Sorcerer - Aunatar
    V16 DK - Aunatarans (Currently main)
    V16 DK - Aunatar Evereth
    V16 DK - Aunataran
    V16 NB - Aunatars
    V4 Templar - Lysindel
    Lvl 30 NB - Vile Aunataroni De Pipino
    Free spot, looking for suggestions
  • kadar
    kadar
    ✭✭✭✭✭
    This seems like more of a, "complain about every strong skill that makes a certain class unique and able to kill whatever class I play," post.

    Also this is the wrong thread for this topic as it has nothing to do with PTS specifically.

    And "60 second immunity" is just a random rage number carelessly tossed out into the world.

    Of all the issues that need resolving in the current PTS, this seems like a terrible minor one. Let's nail the Tel Var system instead! :D
  • Xeniph
    Xeniph
    ✭✭✭✭✭
    Aunatar wrote: »
    @Forestd16b14_ESO you know how it goes here :) I have a V14 sorc (my main), a V14 DK and a V7 NB.. I had to practice a lot to master the first two classes, but even if I am pretty noob at playing a stamina char in general playing as NB makes me a very good player.. there is something wrong.
    I still don't get why NBs got all these buffs in 1.7, honestly.

    I'd be interested in these buffs you speak of.

    Cloak is working the same as it in in 1.6
    Stamina regen was nerfed by 15% ( while magicka was buffed by the same)
    Agony cast time reduced to 0 (on a pretty useless ability)
    Siphoning strikes change was an overall nerf.
    Spectral bow proc buffed by 3 light attacks.

    So I guess you are right, spectral bow and 15% magicka regen are a lot of buffs. /sarcasm off
    Here since Beta.

    Characters: All of them, both Stamina and Magicka.
  • RoyJade
    RoyJade
    ✭✭✭✭✭
    The only OP thing with NB fear is the talon/fear combo. You can't CC break because the game consider that you can't break talon, but you can't dodge because you are feared. I have been killed a lot of time by DK/NB duo who just perma-control me and kill me when I can't do anything.
    And it's a bug.

    When you are feared, you CC break or you die. If you don't have the stamina to CC-break, you don't know how to manage resources. Fear is fine in my opinion, a good hard control nearly exclusive to NB and block-breaker.

    Oh, and I'm a sorc, so don't try to say "another NB who want to protect his class o:)
  • Sentinel
    Sentinel
    ✭✭✭✭
    Fear should atleast be blockable.

    If it's blockable, then it'll almost be a buff now with the changes to blocking. Fear someone while they're blocking, they can't drop it during the fear, spam em with light attacks, or with a weave. Say goodbye to your stamina.

    Fear is all right as it is. The only changes that need to be made are to have CCs be more responsive in high intensity situations.
  • King Bozo
    King Bozo
    ✭✭✭
    L2P part 2
  • Septimus_Magna
    Septimus_Magna
    ✭✭✭✭✭
    ✭✭
    Fear is without a doubt the best CC of the game, it usually takes a second or two to be able to break free. This needs to be looked at. The rest about fear is fine, other classes have strong CC abilities as well, sorcs havd streak, DKs have petrify and temps have spears.

    But a 60 sec CC immunity, really? How did you come up with that number?
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • Zorgon_The_Revenged
    Zorgon_The_Revenged
    ✭✭✭✭✭
    Master_Kas wrote: »
    It is l2p. It is working as intended (cc breakk however is another topic) :D

    Just to bring cc break into the topic, but I think ZoS should let us bind "break free" to a key like we can bind "dodge roll", or at least fix it.

    Being feared isn't so bad, watching your character running in fear while you mash mouse buttons with a full pool of stamina and nothing happening........that is bad.
    Edited by Zorgon_The_Revenged on August 2, 2015 2:21AM
  • Master_Kas
    Master_Kas
    ✭✭✭✭✭
    ✭✭
    Master_Kas wrote: »
    It is l2p. It is working as intended (cc breakk however is another topic) :D

    Just to bring cc break into the topic, but I think ZoS should let us bind "break free" to a key like we can bind "dodge roll", or at least fix it.

    Being feared isn't so bad, watching your character running in fear while you mash mouse buttons with a full pool of stamina and nothing happening........that is bad.

    This I agree on. This has happend to me from fear but also from other skills .

    Invasion
    Take flight /DK leap
    Petrify
    Wrecking Blow

    and a few others :). That ZOS need to fix so cc break happens instantly.
    EU | PC
  • Anazasi
    Anazasi
    ✭✭✭✭✭
    I play with 13k stam and with the current mechanics its still not enough when fighting 3 nightblades all using fear. If Templars have to be nerfed based on the arguments here so should fear.
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    Xeniph wrote: »
    I'll ask again, who the hell doesn't break fear?

    I have only heard, a long while ago, that fear wouldn't give an immunity if you didn't break it. I personally have never seen this, in having used on me, or using it on someone.

    But my initial question still stands. CC break is the counter to hard cc's. Why would you not use it and give yourself 6 seconds of total cc immunity?

    If as a PvP caster, you can't reliably cc break every 6 seconds, you need to rethink your build, playstyle or reaction times.

    That's a decent point, but it missed the mark on the core one: every other then cc in the game gives you a 5 second immunity timer upon ending. Fear is basically a stun that sends you moving with no control of your character. However, it also is very visible as a cc effect on you, and only lasts a few seconds. It can, at times, make sense to not cc break it, on purpose. That isn't backwards : in small scale PVP, or solo, that can conserve valuable resources as other people assume you're either out of them, or not much of a threat and target someone else, as you then hit them in the back while they're being careless. So now I'll ask you :) : What makes you think that fear as a cc should not be granting the same five second immunity as every other hard cc (defined as one which does not break on damage, and otherwise prevents you from controlling your character unless cured or manually broken)?
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    Master_Kas wrote: »
    It is l2p. It is working as intended (cc breakk however is another topic) :D

    Just to bring cc break into the topic, but I think ZoS should let us bind "break free" to a key like we can bind "dodge roll", or at least fix it.

    Being feared isn't so bad, watching your character running in fear while you mash mouse buttons with a full pool of stamina and nothing happening........that is bad.

    You actually already can <3! Go into the settings menu, and under control, look for "bash", which will have its primary key binding set to "LMB+RMB", which means left mouse button and right mouse button. Change that to whatever you prefer! This includes a keyboard key as one button. Or, add a secondary binding in the box to the right of the original one and you can use either one :). Enjoy, @Zorgon_The_Revenged !
    Edited by Attorneyatlawl on August 2, 2015 3:08AM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • k2blader
    k2blader
    ✭✭✭✭✭
    Fear is without a doubt the best CC of the game, it usually takes a second or two to be able to break free. This needs to be looked at. The rest about fear is fine, other classes have strong CC abilities as well, sorcs havd streak, DKs have petrify and temps have spears.

    But a 60 sec CC immunity, really? How did you come up with that number?

    Agree, I don't like fear either but it's a good NB skill and they should have a good NB skill like any other class. The main prob I have with it is there is something funky about how it takes a little longer to break free from it-- maybe due to the animation effect..

    Disabling the grass may improve performance.
  • Mawgusta
    Mawgusta
    ✭✭✭
    Anazasi wrote: »
    I play with 13k stam and with the current mechanics its still not enough when fighting 3 nightblades all using fear. If Templars have to be nerfed based on the arguments here so should fear.

    You do realize every class has a way to kill your stamina, right? You pretty much have to break something every 6 seconds in a PvP fight. That's what this entire PvP thing is about. Making someone use their resources so that they can't block, roll, or break anymore and become a free kill. I would rather face a fear every 6 seconds. Than a petrify, into a root, into a petrify repeat.

    No think about your class. What skills do you have to make them break, roll, or block? Those are what you need to be using and timing so that you can try to deplete your targets resources before they deplete yours.


    Edit: If all 3 are using fear it's a waste. You're immune to the first one after you break it.

    Edited by Mawgusta on August 2, 2015 4:35AM
  • k2blader
    k2blader
    ✭✭✭✭✭
    Anazasi wrote: »
    I play with 13k stam and with the current mechanics its still not enough when fighting 3 nightblades all using fear. If Templars have to be nerfed based on the arguments here so should fear.

    It's not hard to imagine a person of any class being beaten by 3 NBs using fear..

    3 people fighting 3 NBs using fear-- I dunno-- could go either way.

    Disabling the grass may improve performance.
  • olemanwinter
    olemanwinter
    ✭✭✭✭✭
    Fear should atleast be blockable.
    Nonsense. A lot can be said about fear and it's ability to be broken/immunity/etc but if functions in EXACTLY the same way as Fossilize.

    I've died many times to a Fossilize+X combo.

    The fact that you experience less Fossilize in PvP than Fear is an indication of how few other options NB have compared to the wider variety of DK builds that function without fossilize.

    IMO any discussion of making Fear blockable without also including making things like Fossilize blockable is intellectually dishonest and basically becomes a "Please nerf everyone but me" type QQ post.
  • olemanwinter
    olemanwinter
    ✭✭✭✭✭
    Anazasi wrote: »
    I play with 13k stam and with the current mechanics its still not enough when fighting 3 nightblades all using fear. If Templars have to be nerfed based on the arguments here so should fear.

    I'm not sure what makes you think something is out of balance and needs a nerf because you can't solo 3 nightblades attacking you?
  • Farorin
    Farorin
    ✭✭✭✭✭
    "Nerf fear, NB OP"

    I have said it before in other threads, NBs are the easiest class to kill currently, at least for myself, just hit them with a revealing flare or some such so they can't dissapear on you, and lay into them, they don't have any other answer for it but to run, or to try and fear you, if they fear you, CC break, and continue the pursuit. If that doesn't kill the squisy SOB then and there, Rinse, repeat, and then NB dead.
Sign In or Register to comment.