Why don't dk's and templars have escape skills?

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leepalmer95
leepalmer95
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Sorc can teleport half of cyrodiil

Nb's can instant invisable and travel faster in sneak than i can run and get away.
PS4 EU DC

Current CP : 756+

I have every character level 50, both a magicka and stamina version.


RIP my effort to get 5x v16 characters...
  • Kupoking
    Kupoking
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    Because they are more beefy/tankish classes than others geared more towards sustained fights when 1 shot willies.

    BUT this is why vampire is popular with those 2 classes.
  • leepalmer95
    leepalmer95
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    Because they are more beefy/tankish classes than others geared more towards sustained fights when 1 shot willies.

    BUT this is why vampire is popular with those 2 classes.

    Mist is not an escapeable skill, it's good to get away from the majority of dmg in AvA but i mean toward more when theres a zerg and you need to run, nb's cloak away, sorc's teleport back to their keep, while dk's and templars just die.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Kupoking
    Kupoking
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    Altough, Sorc shield stacking are pretty damn tanky...
  • Artemiisia
    Artemiisia
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    everybody can shield stack, not just sorc

    1 skill is 1h/sword
    1 skill is light armor
    1 skill is sorc
    1 skill are DKs

  • leepalmer95
    leepalmer95
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    Artemiisia wrote: »
    everybody can shield stack, not just sorc

    1 skill is 1h/sword
    1 skill is light armor
    1 skill is sorc
    1 skill are DKs

    No one can viably stack shields like sorc and keep dmg.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Suntzu1414
    back when dk and temps were extremely tanky.
    not having an escape was viable...

    But, with today's meta, and current status of Temp Sheilds (double nerf bomb)
    And the new stam regen meta (ie blocking)..

    not having an escape...doesn't make sense.


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  • Rhakon
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    Every class can be tanky in pvp but only two can flee away fro losing fights.
  • eNumbra
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    Because they're different classes with different intentions.

    DKs were designed as the tank class, Temps the healer class, NBs are the rouge-ish class. if you don't like it, play another class.
  • NewBlacksmurf
    NewBlacksmurf
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    As Templars, we don't run away...we chaaarrggeee in!! :smile:
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • leepalmer95
    leepalmer95
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    eNumbra wrote: »
    Because they're different classes with different intentions.

    DKs were designed as the tank class, Temps the healer class, NBs are the rouge-ish class. if you don't like it, play another class.

    'Tank' with no stamina regen when blocking, very tanky indeed.

    It's simply called unbalance.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • eNumbra
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    'Tank' with no stamina regen when blocking, very tanky indeed.

    It's simply called unbalance.

    That's not a class issue.
  • Bromburak
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    Why don't dk's and templars have escape skills

    Because a Templar is immortal if he wants to, there is nothing you can do about it.
    But that doesn't mean he is able to kill every opponent when he plays a full heal support build.

    He is just an insane survivor, and good groups with a proper templar will plow through any random zerg.
    Edited by Bromburak on August 1, 2015 1:11PM
  • Flaminir
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    'Tank' with no stamina regen when blocking, very tanky indeed.

    It's simply called unbalance.

    No... its called 'different classes have different mechanics'. Otherwise they would all be the same & then whats the point in classes!

    With the numerous nerfs to Bolt its not going to be possible to bolt across Cyro anymore... It will be used to reposition during a fight more often than actually running I would guess (Probably a good thing).

    You want DK's & Templars to have an escape...

    ...Then Sorcs & NB's need big bad heals & reflects etc!
    GM of the Unholy Legacy
    EU/EP
    Sorcerer Flaminir (Magicka) / Staminir (Stamina)
    Templar Elixiia (Magicka/Healer) / Lotti Velooni (Magicka)
    DragonKnight Xalora Flaminar (Tank) / Unholy-Dragon-Toad (Tank)
    Nightblade Aimee Owlious (Magicka) / Myttens (Stamina)
    Warden: Frosti-Tute (Magicka/Healer) Boops-Many-Snoots (Stamina/Tank)
  • leepalmer95
    leepalmer95
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    Bromburak wrote: »

    Because a Templar is immortal if he wants to, there is nothing you can do about it.
    But that doesn't mean he is able to kill every opponent when he plays a full heal support build.

    He is just an insane survivor, and good groups with a proper templar will plow through any random zerg.

    An 'immortal who just stands there' He won't deal any damage he just won't die until his heal ends.

    He still can't escape the situation just laugh for 2 seconds while 10 people try to kill him.

    But both sorc and nb would be long gone from that fight.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • leepalmer95
    leepalmer95
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    Flaminir wrote: »

    No... its called 'different classes have different mechanics'. Otherwise they would all be the same & then whats the point in classes!

    With the numerous nerfs to Bolt its not going to be possible to bolt across Cyro anymore... It will be used to reposition during a fight more often than actually running I would guess (Probably a good thing).

    You want DK's & Templars to have an escape...

    ...Then Sorcs & NB's need big bad heals & reflects etc!

    Sorc have easy 30k shields.

    Nb's don't need reflects or heals if you don't 1 hit people they can just hit cloak to stealth attack again and again, Oh lets damage them! nevermind there gone or lets Meteor them, after the initial hit they can cloak instantly because Dot's don't mean anything to nb's.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • SeptimusDova
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    Everything should Have bolt escape. Including mudcrabs. And it should be on all the time with no resource cost. Argonians should be able to Summon Godzilla Once a Day. Nords should be able to do a Mead Mug shield Bash. Khajiits need the Meow and Purr Emote. This would make things fun and interesting.
  • Flaminir
    Flaminir
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    Sorc have easy 30k shields.

    Nb's don't need reflects or heals if you don't 1 hit people they can just hit cloak to stealth attack again and again, Oh lets damage them! nevermind there gone or lets Meteor them, after the initial hit they can cloak instantly because Dot's don't mean anything to nb's.

    Ok....

    I suggest that instead of sitting on the forum you go and roll some of these classes and play them... or read up on the counters. If you play a class you get to see what makes it different... the strengths AND the weaknesses. WHo knows... you may find a class you enjoy more than whatever you play now.

    Any class can shield stack... but that's not what you started the thread about so why are you now bringing that up|?

    You asked why Sorcs & NB's have escapes & DK's & Templars don't... as several have said, its a simple case of different classes are designed to have different mechanics & different playstyles.

    If you like the ability to be really mobile then play a sorc... if you like speed & stealth play a NB, if you like being tanky as hell then play a DK / Templar.

    Each class has things that sets them apart... mobility/escapes is just one of those things.

    P.S. Balance does NOT mean all classes being the same, with the same abilities etc. If you want that then ESO will intrinsically not please you... its designed around different classes working differently.
    Edited by Flaminir on August 1, 2015 1:31PM
    GM of the Unholy Legacy
    EU/EP
    Sorcerer Flaminir (Magicka) / Staminir (Stamina)
    Templar Elixiia (Magicka/Healer) / Lotti Velooni (Magicka)
    DragonKnight Xalora Flaminar (Tank) / Unholy-Dragon-Toad (Tank)
    Nightblade Aimee Owlious (Magicka) / Myttens (Stamina)
    Warden: Frosti-Tute (Magicka/Healer) Boops-Many-Snoots (Stamina/Tank)
  • eNumbra
    eNumbra
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    Sorc have easy 30k shields.

    Nb's don't need reflects or heals if you don't 1 hit people they can just hit cloak to stealth attack again and again,

    Shield stacking needs to be addressed and with the changes currently on the PTS, it may be less of an issue in the future.

    Using cloak does not return you to stealth, you do not get another stealth crit once you've initiated combat; and the amount of time to return to stealth (leave combat first) is more than enough for the target to return to full health.

  • Bromburak
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    An 'immortal who just stands there' He won't deal any damage he just won't die until his heal ends.

    He still can't escape the situation just laugh for 2 seconds while 10 people try to kill him.

    Of course he cannot escape, he shouldn't with such abilities. Thats the trade of.
  • starkerealm
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    Rhakon wrote: »
    Every class can be tanky in pvp but only two can flee away fro losing fights.

    Tell that to the sorc that tried to bolt away from me last night, but couldn't shake my clanfear. He followed them, and led me to their hiding place.

    Bolt Escape has a very limited range, and the costs get stupid over time.

    Nightblades can use concealed weapon and shadow cloak to get out of sight and stay gone, but it will still chew through a ton of magicka. The best they're going to swing is maybe 20 seconds of invisibility.

    Also, it's worth pointing out that the light and medium armor classes are the ones with disengagement options. The ones that are supposed to be tanky have a harder time fleeing.

    Given how godlike the DK supporters claim to be... yeah, I'm not finding a lot of sympathy for those players.
  • starkerealm
    starkerealm
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    eNumbra wrote: »

    Shield stacking needs to be addressed and with the changes currently on the PTS, it may be less of an issue in the future.

    Using cloak does not return you to stealth, you do not get another stealth crit once you've initiated combat; and the amount of time to return to stealth (leave combat first) is more than enough for the target to return to full health.

    If you press control after starting cloak it will reevaluate your stealth status when it expires. You can actually break and run. Though if you're not using Night's Silence, Nightstalker's Footsteps, or another method to get full speed stealth, you won't get far enough away for it to matter, before the cloak expires.
  • leepalmer95
    leepalmer95
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    Tell that to the sorc that tried to bolt away from me last night, but couldn't shake my clanfear. He followed them, and led me to their hiding place.

    Bolt Escape has a very limited range, and the costs get stupid over time.

    Nightblades can use concealed weapon and shadow cloak to get out of sight and stay gone, but it will still chew through a ton of magicka. The best they're going to swing is maybe 20 seconds of invisibility.

    Also, it's worth pointing out that the light and medium armor classes are the ones with disengagement options. The ones that are supposed to be tanky have a harder time fleeing.

    Given how godlike the DK supporters claim to be... yeah, I'm not finding a lot of sympathy for those players.

    Does the reduce area detection that medium armour has work with magelight, because i swear magelight doesn't detect 20 metres.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • OrphanHelgen
    OrphanHelgen
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    Sorc teleports inside a standard of might.
    He dies.
    Scream nerf.
    Gets what he wants.
    GG
    PC, EU server, Ebonheart Pact


    Finally a reason not to play League of Legends
  • Jbugz97
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    Mist is not an escapeable skill, it's good to get away from the majority of dmg in AvA but i mean toward more when theres a zerg and you need to run, nb's cloak away, sorc's teleport back to their keep, while dk's and templars just die.


    not true if seen some dk maneuver very well in mist form and they were hard to keep up with. mist form and the bat swarm are very powerfull once you really know how to use it
    Edited by Jbugz97 on August 1, 2015 2:02PM
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  • starkerealm
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    Does the reduce area detection that medium armour has work with magelight, because i swear magelight doesn't detect 20 metres.

    I'd have to double check, but I think (non-Radiant) Magelight lost it's stealth detection abilities in 1.6.
  • leepalmer95
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    I'd have to double check, but I think (non-Radiant) Magelight lost it's stealth detection abilities in 1.6.

    I mean't with radiant because it's meant to detect 20m but when i pop a detect pop it has higher range that radiant and there both mean't to detect 20m.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Jbugz97
    Jbugz97
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    .
    Edited by Jbugz97 on August 1, 2015 2:02PM
    NB v14 / DC / Shades of Jbugz
    DK v12 / DC / Fear of Jbugz

    Now Playing on xbox
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  • Bromburak
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    Rhakon wrote: »
    Every class can be tanky in pvp but only two can flee away fro losing fights.

    Technically thats not correct, only Sorcs can flee from speed and distance perspective.

    As soon NB has mark target on him, I would not call it flee if other NBs or Sorcs around he is done.
    Edited by Bromburak on August 1, 2015 2:11PM
  • leepalmer95
    leepalmer95
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    Doesn't matter how tanky your class is against 10 people you die... unless your a nb or sorc.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Sneak_Thief
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    Sorc have easy 30k shields.

    Nb's don't need reflects or heals if you don't 1 hit people they can just hit cloak to stealth attack again and again, Oh lets damage them! nevermind there gone or lets Meteor them, after the initial hit they can cloak instantly because Dot's don't mean anything to nb's.

    Yea those 30k shields are an imbalance, Sorcs can proc those shields run in kill a zerg single handed and bolt out. Sorcs shields are just too op in my opinion. Not to mention keep procing those shields, and it take ALOT of damage to get through it, and still they have the magicka to keep it up.
    Edited by Sneak_Thief on August 1, 2015 2:21PM
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