It's especially apparent because it's arbitrary. Every level gear requires some 10-15 mats, yet VR16 requires 100-150. Every level mat can be harvested in the open world, yet VR15-16 require particularly rare drops or expensive purchases. Every crafting style used to have its own book. Starting with Dwemer, you now have to grind pages or chapters, and to add insult to injury the new styles require an additional purchase-only material. Provisioning has its own new grind with the Psijic recipe parts and the perfect roe, and enchanting is going down the same road with the mysterious new IC-only rune. I suppose we'll have to carefully collect the tears of fallen bosses and distill them with a single-use alembic to make VR20 potions...
They're turning crafting into a jumbled mess in order to push this agenda of endless grinding. That, more than anything, really annoys me.