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if ur a sorc on pts please read this

  • kkampaseb17_ESO
    kkampaseb17_ESO
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    At least those people don't get their damaging stat as well as their survivability stat. That is the difference. Those people will do pitiful damage especially after the nerf. Sorc don't do pitiful damage while maintaining comparable survivability. And don't tell me the double nerfed Blazing shield is gonna kill someone...-50% strength and -50% damage on top of that -50%....gg.
    Edited by kkampaseb17_ESO on July 30, 2015 10:19AM
  • Dracane
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    And don't tell me the double nerfed Blazing shield is gonna kill someone...-50% strength and -50% damage on top of that -50%....gg.

    Then don't tell me, the double nerfed healing ward is going to heal someone back to full health.
    Auri-El is my lord,
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    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • kkampaseb17_ESO
    kkampaseb17_ESO
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    Dracane wrote: »
    And don't tell me the double nerfed Blazing shield is gonna kill someone...-50% strength and -50% damage on top of that -50%....gg.

    Then don't tell me, the double nerfed healing ward is going to heal someone back to full health.

    It won't. And you won't need to. If you play your cards smartly and get the new improved critical surge instead of Degeneration, hardened ward and Harness Magicka 25-30k shield wall should be enough.
  • Dracane
    Dracane
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    Dracane wrote: »
    And don't tell me the double nerfed Blazing shield is gonna kill someone...-50% strength and -50% damage on top of that -50%....gg.

    Then don't tell me, the double nerfed healing ward is going to heal someone back to full health.

    It won't. And you won't need to. If you play your cards smartly and get the new improved critical surge instead of Degeneration, hardened ward and Harness Magicka 25-30k shield wall should be enough.

    I neither use Healing Ward, nor Degeneration.
    But the Surge heal is not good in pvp. First, it's pretty low as it also received a double nerf and I rarely crit against players, because they block or have damage shields. And even if they don't, crits aren't promised and a crit of force shock for example is nothing really.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • strikeback1247
    strikeback1247
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    The sorcerers are unkillable atm on pts. Endless shields that are very hard to break is just too broken. I have watched sorcerer vs sorcerer duels and they just don't end cause no-one will die. I'm pretty sure they will do something about the damage being too low or else all shield and heal builds will be god mode.
    Edited by strikeback1247 on August 1, 2015 7:28AM
    P.A.W.S. - Positively Against Wild Sasquatches - NO TO BIGFOOT!
  • Francescolg
    Francescolg
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    Blazing shield for templars is a joke. It was given to templars last summer as their only reliable self-defense (you can not [insta-]heal yourself reliably in PvP with 3+ targets) and since 1.6 it has been a joke. Speaking for a class which got no AE-CC at all in this game, which is not able to "disappear", or to "double/triple port away", or to "reflect all DD/projectiles". And it is not just mobility or escapability but it is a dev-team, who is not paying attention at the class at all..

    People who tell templars: "get to max HP to make your shield effective" should first try a templar solo for 3 months in PvP: have fun!
    Edited by Francescolg on July 30, 2015 11:59AM
  • DEATHquidox
    DEATHquidox
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    Blazing shield for templars is a joke. It was given to templars last summer as their only reliable self-defense (you can not [insta-]heal yourself reliably in PvP with 3+ targets) and since 1.6 it has been a joke. Speaking for a class which got no AE-CC at all in this game, which is not able to "disappear", or to "double/triple port away", or to "reflect all DD/projectiles". And it is not just mobility or escapability but it is a dev-team, who is not paying attention at the class at all..

    People who tell templars: "get to max HP to make your shield effective" should first try a templar solo for 3 months in PvP: have fun!

    Yeah templars are great healers, but ive seen a tank/dps/healer templar doing solo and he was wrecking face on AD
  • OGLezard
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    Nifty2g wrote: »
    Nifty2g wrote: »
    aco5712 wrote: »
    im not a sorc on PTS but sorcs are god mode atm on PTS

    Work as intended ;)
    (Nirn nerf, block nerf, dodge nerf, no stack shield nerf)

    Can we have a /sittingduck emote, pleazzzz ?
    Doesn't every class have access to "stacking shields"?

    Class Shields
    Templar: Blazing Shield
    Dragonknight: Igneous Shield, Hardened Armor, Ferocious Leap
    Sorcerer: Hardened Ward

    Other Shields
    Dampen Magic / Harness Magic
    Barrier
    Healing Ward

    Want to point me where a stamina based character of any class has access to effective shield stacking? Big emphasis on the word "effective".
    You can still use all of the class shields, granted Hardened Ward would be less effective but still decent.
    Barrier would be useful still
    Stamina users also get Brawler if they use a 2handed.

    Stop acting like you can't "shield stack"

    You also have access to Bastion to make your shields more useful.

    I forgot Magma Armor / Corrosive Armor

    You obviously missed entirely my second phrase where I said give emphasis on the word effective. A 4.5k Hardened Ward is not efficient....If you couple it with another 5k shield from Harness Magicka you will get with 2 casts 10k shield. That is gone with a single crystal blast for example. Ahh and forgot...you are just almost out of magicka too as a stamina character. So rethink before you post.

    It is like saying that a magicka based character has equal access to dodge rolling....you do not. But dodge rolling got nerfed....shield stacking didn't.

    You chose to go stamina......first stamina users demanded a heal (sorry thats normally a MAGICKA thing) now you want shields lol grab a sword and shield like everyone else and just block everything. I know I know, you cant regen stamina while blocking blah blah, well tell that to the permablockcasters I fought in IC who NEVER dropped shield and NEVER died lol

    Since you chose to go stamina, you still have access to those magicka shields with your limited pool of magicka. This does not need to be given to stamina. You are asking to cast a magicka based skill and have it be just as effective on a stamina character. Makes no sense.
  • DEATHquidox
    DEATHquidox
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    Nifty2g wrote: »
    Nifty2g wrote: »
    aco5712 wrote: »
    im not a sorc on PTS but sorcs are god mode atm on PTS

    Work as intended ;)
    (Nirn nerf, block nerf, dodge nerf, no stack shield nerf)

    Can we have a /sittingduck emote, pleazzzz ?
    Doesn't every class have access to stacking shields?
    Some class have shields scaling off of health, which should have been the only way to go.
    I just listed all the shields, even if they are based on health it doesn't matter everyone can "stack" shields if they want to.

    Idk if you have a sorc, but once ur shields are down for the most part ur dead, that being said if it scaled off of health every sorc would quit the game including myself.

  • OGLezard
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    To be honest, what ZoS should of did to address these silly 1 second kill builds is adjust the damage calculation from stats, reduced the damage scaling for skills that are allowing these types of builds to exist (not by a lot, just by a little to allow for better reaction times) and set a cap for how much a shields strength can be. Boom problem solved.

    Instead what did they do? 50% damage nerf to everything once you step foot in pvp. Bandaid fix at its finest instead of actually addressing the issue skill by skill. how you like my 120 points of damage every half second from wall of elements.....oh wait....you side stepped.....oh damn you walked back in but are blocking now you take 30 damage every half a second lol

    GG
    Edited by OGLezard on July 30, 2015 2:45PM
  • Tonnopesce
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    Nifty2g wrote: »
    aco5712 wrote: »
    im not a sorc on PTS but sorcs are god mode atm on PTS

    Work as intended ;)
    (Nirn nerf, block nerf, dodge nerf, no stack shield nerf)

    Can we have a /sittingduck emote, pleazzzz ?
    Doesn't every class have access to "stacking shields"?

    Class Shields
    Templar: Blazing Shield
    Dragonknight: Igneous Shield, Hardened Armor, Ferocious Leap
    Sorcerer: Hardened Ward

    Other Shields
    Dampen Magic / Harness Magic
    Barrier
    Healing Ward

    Well i don't consider Hardened armor and ferocius leap "shields" .

    i belive the point is missed :

    Blazing shield scales off health
    Igneous shield is a flat gain x shield
    Harness is flat too

    If you where right we will see more than sorcerers skacking shields but they are the only one.
    Ok you can in teory do it with evry class but you will never exceed your life, sorcerers can since theyr shield scales of max magica and with a combo with healing ward they can gain 2 times theyr healt in shields and is not cool
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  • Vynist
    Vynist
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    In my opinion, sorcs are just as strong on PTS if not stronger. Here's why:

    On Live, the way I kill a sorc (when I actually can kill one) is to get through their shields and THEN burst them down after maybe a CC.

    On PTS, the damage is low enough that they can recover faster after their shields are broken and before you can burst them.
  • DisgracefulMind
    DisgracefulMind
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    Nifty2g wrote: »
    Nifty2g wrote: »
    aco5712 wrote: »
    im not a sorc on PTS but sorcs are god mode atm on PTS

    Work as intended ;)
    (Nirn nerf, block nerf, dodge nerf, no stack shield nerf)

    Can we have a /sittingduck emote, pleazzzz ?
    Doesn't every class have access to stacking shields?
    Some class have shields scaling off of health, which should have been the only way to go.
    I just listed all the shields, even if they are based on health it doesn't matter everyone can "stack" shields if they want to.

    I'd love to read people who realize that magicka shall NOT be the only way to go. There are stamina players out there that would like to EXIST in this game. Shield stacking is accessible to magicka players only, and because it scales off of magicka it's completely OP, granting people a huge output damage and a huge defense.

    But this is working as intended, so why should we even take the time to report this so called issue ?

    Are you saying stamina users have absolutely no power in this game? On live NOW stamina users have THE MOST power in this game. You complain about a shield for a class that has 1. no self-heal and 2. no attack that isn't easily avoidable, when a stamina user can hit for over 15k consistently on a light armor user. What are Sorcs typically? Light armor users, we have to be for the most part.

    Now, had each and every one of you stopped complaining every chance you got, perhaps then this damage reduction in Cyrodiil wouldn't have gone through. Then you would have ended up with lowered shields on Sorcerers, and you would have all been fine.

    Oh wait, no you wouldn't have. You are all determined to destroy the magicka based sorcerer class in this game when most problems people have on them on live are l2p issues.

    I played PTS last night, the nerf to streak is so bad, that I can't help but feel angry towards the stamina users that cried and threw a fit infinitely about a Sorcerer being able to run from their two-hit combos. GG, now Sorcerers have no choice but to pour all the resources they possibly have into magicka because 4 streaks and we're empty.
    So now you want to take away our only defense? It's just stupid.
    How about we add the multiplying cost to cloak. How would you feel then? Bet magicka nightblades would be pissed, and stamina nightblades would feel like stamina Sorcerers right now.

    If you want to take away our shield, then cloak should be removed from the game, reflective scales should be removed from the game, and bye bye blazing shield.
    Edited by DisgracefulMind on July 30, 2015 5:20PM
    Unfortunate magicka warden main.
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  • Rook_Master
    Rook_Master
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    Dude they can drop Blazing Shield already. It's a joke with this second round of double-nerf.
    Edited by Rook_Master on July 30, 2015 5:30PM
  • DisgracefulMind
    DisgracefulMind
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    Nifty2g wrote: »
    Nifty2g wrote: »
    aco5712 wrote: »
    im not a sorc on PTS but sorcs are god mode atm on PTS

    Work as intended ;)
    (Nirn nerf, block nerf, dodge nerf, no stack shield nerf)

    Can we have a /sittingduck emote, pleazzzz ?
    Doesn't every class have access to stacking shields?
    Some class have shields scaling off of health, which should have been the only way to go.
    I just listed all the shields, even if they are based on health it doesn't matter everyone can "stack" shields if they want to.
    If you want to take away our shield, then cloak should be removed from the game, reflective scales should be removed from the game, and bye bye blazing shield.

    Dude they can drop Blazing Shield already. It got another double nerf with this update. Anyone who keeps it on their bar is a fool.

    Then sacrifice a beloved Templar ability.

    That's NOT the point I was even going for. Way to derail. *slowclap*
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  • Merlin13KAGL
    Merlin13KAGL
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    It's manageable. It's not 'Godmode' (thanks for commenting on something you have zero experience in, as you previously stated, @aco5712 ) and you can still die, contrary to all the nerf-sorc-whiners that can't figure it out.

    Disregard the same cluelessness about shield combinations and why they aren't the be-all-end-all that some seem to think they are. There's only one Sorc shield, and if stacking is all you're doing, you're also not killing anything.

    In IC, not killing the other guy does eventually = death.

    The PvE enemies hit like a truck, and they've had their resistances doubled (armor + spell resist from 8% to 16%, I believe) so some parts seem a bit harder.

    The lowered damage, healing, and shields give you more time to react (higher TTK), but also have less effect when you do react.

    PvP is more even, but if you get into greater odds, like the 1v3 you mention, plan on having a hard time (as you should).

    So, in short, you can still be survivable, vs minions and PvPers alike, but you have to watch things a bit more closely than you do on live.

    Adjust your skill combinations/synergy, adjust your playstyle/group style, and use all aspects of the new world around you to your benefit where others do not.

    It's not l33t , it's not broken. It's just different.
    Edited by Merlin13KAGL on July 30, 2015 5:34PM
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

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  • QuebraRegra
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    Dracane wrote: »
    I don't really understand, why shields are stronger now, as they actually should be weaker compared to damage.

    However, since Sorcs cannot escape thate easily anymore, it's fair to have reliable shields in my opinion.

    Maybe it's just me, but I think I preferred a sorcerer bolt-escape to a tank shield DPS monster. I might not have killed an escaping sorcerer but by the time he got away he was drained and killed no one.

  • DEATHquidox
    DEATHquidox
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    It's manageable. It's not 'Godmode' (thanks for commenting on something you have zero experience in, as you previously stated, @aco5712 ) and you can still die, contrary to all the nerf-sorc-whiners that can't figure it out.

    Disregard the same cluelessness about shield combinations and why they aren't the be-all-end-all that some seem to think they are. There's only one Sorc shield, and if stacking is all you're doing, you're also not killing anything.

    In IC, not killing the other guy does eventually = death.

    The PvE enemies hit like a truck, and they've had their resistances doubled (armor + spell resist from 8% to 16%, I believe) so some parts seem a bit harder.

    The lowered damage, healing, and shields give you more time to react (higher TTK), but also have less effect when you do react.

    PvP is more even, but if you get into greater odds, like the 1v3 you mention, plan on having a hard time (as you should).

    So, in short, you can still be survivable, vs minions and PvPers alike, but you have to watch things a bit more closely than you do on live.

    Adjust your skill combinations/synergy, adjust your playstyle/group style, and use all aspects of the new world around you to your benefit where others do not.

    It's not l33t , it's not broken. It's just different.

    I use my surroundingsalot such as trees and rocks mostly small trees to benefit my survival i throw down mines and if someone hard casts something i jsut line of sight them so it dosnt hit me. Thats how i usually win my 1v3 and 1v4s

  • DEATHquidox
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    Vynist wrote: »
    In my opinion, sorcs are just as strong on PTS if not stronger. Here's why:

    On Live, the way I kill a sorc (when I actually can kill one) is to get through their shields and THEN burst them down after maybe a CC.

    On PTS, the damage is low enough that they can recover faster after their shields are broken and before you can burst them.

    Im sure they will fix this, they wont make a class super stronger they will probably adjust that stuff but the main problem would be a sorc with 400 champion points with all of them into the one that makes damage asorbing shields strongerthats the only major problem i see with it but its good you cant be insta killed off ur horse anymore. Ill make sure to gank while i can alone xD
  • Makkir
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    The sorcerers are killable atm on pts. Endless shields that are very hard to break is just too broken. I have watched sorcerer vs sorcerer duels and they just don't end cause no-one will die. I'm pretty sure they will do something about the damage being too low or else all shield and heal builds will be god mode.

    It's simple...they dont want the game to be based on 1v1 combat...It's group vs group
  • DEATHquidox
    DEATHquidox
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    Makkir wrote: »
    The sorcerers are killable atm on pts. Endless shields that are very hard to break is just too broken. I have watched sorcerer vs sorcerer duels and they just don't end cause no-one will die. I'm pretty sure they will do something about the damage being too low or else all shield and heal builds will be god mode.

    It's simple...they dont want the game to be based on 1v1 combat...It's group vs group

    I preferr small fights, 1v4 2v4 thats just fun to me.

  • ItsRejectz
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    People can say what they want, the 10000% fact of the matter is shields are weaker now than they are in live. What the big difference is in pts is, in live when a sorcs shields drop they are normally extremely fast to drop, due to the majority having very low resistances and no healing without ward.

    Where as in pts, because of the damage nerf once you get a sorcs shields down, he has a lot more time to react and cast his next shield as his health is going down a lot slower.

    The thing is, this is not sorc or shield specific, but more due to the reduced damage giving them more time to react. But again, this applies to all classes.

    I'll tell you what I have found to be a big issue for me though whilst using my nightblade. I'm finding Templars and DKs who have spec'd into max health and healing extremely hard to kill. My main issue is by the time I get their health and resources down they just pop a pot and it's back to square one.

    Personally don't like any of these new changes and wish they would of just brought back soft caps
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  • aco5712
    aco5712
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    @Merlin13KAGL

    i was playing on my templar with my 3k blazing shield in duels against a NB with not bad burst. I didnt even bother to break fears if i had my *** 3k shield up because i knew i wouldnt die. So dont tell me that sorcs arent going in god mode. I have seen pve sorcs tank 6 people with little effort by just applying shields.
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  • KingKush
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    "Nerf sorcs! Shield stacking is so OP!" Meanwhile every class can shield stack.

    Logic guys.
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  • S1ipperyJim
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    I personally found sorcs squishy vs my DK, bolt escape feels nicely balanced now, they can still get away but you eventually catch them if you chase and by then you are both out of resources (your stam, their magicka)
  • Merlin13KAGL
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    aco5712 wrote: »
    @Merlin13KAGL

    i was playing on my templar with my 3k blazing shield in duels against a NB with not bad burst. I didnt even bother to break fears if i had my *** 3k shield up because i knew i wouldnt die. So dont tell me that sorcs arent going in god mode. I have seen pve sorcs tank 6 people with little effort by just applying shields.
    @aco5712 Templar and Sorc not the same thing. And a NB that couldn't break 3k shields while you were feared should probably turn in his cloak privileges.

    So tell us, during this epic event you witnessed:
    • How long did this go on?
    • How many of the 6 people died? (Shields != producing damage)
    • Exactly how noo were the 6 noobs that couldn't produce enough damage to drop this epic shield stacking Sorc?
      And last one, answer honestly...
    • Which one of the 6 was you?
    KingKush wrote: »
    Logic guys.
    @KingKush , don't bring that into this thread...(You'll kill their whole argument.)
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
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  • jluchau
    jluchau
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    I feel like I must just be a crappy pvper... My vr14 sorc dares to step foot in IC with every shield I can manage up and I'm getting destroyed. Mostly I feel this type of defensive play is difficult to maintain in a battle. The constant bar swapping and attention to shield buffs makes it hard to do good damage and move around enough to keep track of all that's going on. Ad to that all the chaos that is imperial city with both Npc's and other factions all trying to kill me at the same time and I just flat out die over and over and over. Don't get me wrong, I'm having fun and I believe others are much better at this than myself, but it's not god mode and it takes effort. I have characters of all 4 classes and I find I die the most with my sorc. This could be just me, and I'm not trying to say any one class is better or more OP than another. I think they can all be very strong in the right hands. It's a combination of skills and player style I think. As much as I love my sorc, he is my main, I don't think I'm good at him and I'm certainly not a god.
  • Sentinel
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    Zlater wrote: »
    Greg wrote: »
    I farmed the sheild breaker set on my first day in, i laugh at sheild stacking sorcs, i laugh as they go WTF

    @Greg I was wondering if anyone got it? What are the mechanics on it? I did some testing previously on what unresistable damage was, and it was just damage that couldn't be blocked. But I'm guessing it's actually an umbrella term, does it increase damage to the shield or does it damage through the shield?

    Please link my @Zlater in your response, I'm really interested and would like to do some testing around it.

    I obtained the shield breaker set as well and found a sorc to test it out on (not formal testing mind you).

    How the Irresistible damage works with light and heavy attacks is, it sends the damage directly to health, bypassing shields entirely. A sorc could have a 20k shield and they would die with a 20k shield as their health whittles down over time from the light attacks. It's a very strange set actually. Makes the counter to sorcs a medium attack spam (The highest damage output).

    I have dueled a few sorcs using it and found it pretty effective. It is a slow working DPS though, each medium attack (on my character) hit for 2k. The only true counter to that set is healing. (The damage hits consistently though and can crit. It also goes through block, and bypasses the 50% damage reduction from the battle spirit buff.)

  • ThatNeonZebraAgain
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    kaithuzar wrote: »
    Scyantific wrote: »
    Sorcs are notorious for shield spamming because Hardened Ward + Dampen Magic/Absorb Magic + Healing Ward

    I've run into PvP with my sorc and laughed at NBs who tried to one-shot me through a 35k damage shield.

    Don't forget Magicka Harness!

    And Spiked Bone Shield!
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  • Greg
    Greg
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    I farmed the sheild breaker set on my first day in, i laugh at sheild stacking sorcs, i laugh as they go WTF
    Zlater wrote: »
    Greg wrote: »
    I farmed the sheild breaker set on my first day in, i laugh at sheild stacking sorcs, i laugh as they go WTF

    @Greg I was wondering if anyone got it? What are the mechanics on it? I did some testing previously on what unresistable damage was, and it was just damage that couldn't be blocked. But I'm guessing it's actually an umbrella term, does it increase damage to the shield or does it damage through the shield?

    Please link my @Zlater in your response, I'm really interested and would like to do some testing around it.

    its increased damage through the sheild, at least thats what ive found
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