I am not sure you understand. I was talking about a system where for example when I kill you with a killing blow I gain say 0.5-1% of your AP and you lose it ,on top of the lousy AP the game generates on kill. That sort of system would discourage AP hoarding actually....
I think a small percent loss/gain of AP would have added a lot more to the PVP than the stone system.
While fighting empty keeps may be easy and does have an AP reward it is quite rare in an active campaign. I and most people find it quite lame though. I think that any of these self designated HC PVPers should agree on that point also. Fighting mobs is not pvp.
If there was instead a loss/gain of AP, then people who have farmed Cyrodiil for months saving up their AP would be able to buy whatever sets they want at DLC launch.
I would personally be sitting pretty with new sets to sell.
.
Emma_Eunjung wrote: »PvEers aren't scared of getting killed. We're unhappy because a mechanic is being introduced into ESO that turns us into CHUMPS. People (including the DEVS) keep using weasel words like "risk and reward" as a smoke screen to disguise the crux of the issue: PvE players are being LURED into the IC with juicy, grindable PvE content solely so that they can be exploited by unscrupulous PvP players. It's not just morally wrong, it's the wrongest thing I've ever seen in ESO, and I can guarantee you many players are NOT going to stand for it.
Emma_Eunjung wrote: »LEGENDARYYY wrote: »I really don't see the problem with, in a DLC designed for PvPers, if good PvPers get rewarded for being better at it than someone who just wanted to do PvE and is scared of Cyrodil.
(and just to be clear, I am primarily a PvEer).
i just dont like getting teabagged after they kill me. im all for pvp and all but when there is poor sportsmanship like that, i dont want any part in it.
Your kidding me right?
nope, i am not kidding you. was pvping just a couple nights ago. finally got killed and they guy teabagged me, well i rezed at the shrine and went back to pve. pvp is supposed to be fun, not demoralizing and humiliating from some poor sportsmanship doodyhead. you killed me, congrats now lets move on and have fun. but nope some people have to ruin the fun with teabagging
How on earth does getting teabagged in a computer game make you feel demoralized and humiliated?
Because you know that there's a REAL PERSON on the other end who is laughing and gloating at your expense. It amazes me that this needs to be explained to anybody, but apparently it does.
Emma_Eunjung wrote: »LEGENDARYYY wrote: »Emma_Eunjung wrote: »LEGENDARYYY wrote: »Emma_Eunjung wrote: »LEGENDARYYY wrote: »I really don't see the problem with, in a DLC designed for PvPers, if good PvPers get rewarded for being better at it than someone who just wanted to do PvE and is scared of Cyrodil.
(and just to be clear, I am primarily a PvEer).
i just dont like getting teabagged after they kill me. im all for pvp and all but when there is poor sportsmanship like that, i dont want any part in it.
Your kidding me right?
nope, i am not kidding you. was pvping just a couple nights ago. finally got killed and they guy teabagged me, well i rezed at the shrine and went back to pve. pvp is supposed to be fun, not demoralizing and humiliating from some poor sportsmanship doodyhead. you killed me, congrats now lets move on and have fun. but nope some people have to ruin the fun with teabagging
How on earth does getting teabagged in a computer game make you feel demoralized and humiliated?
Because you know that there's a REAL PERSON on the other end who is laughing and gloating at you expense. It amazes me that this needs to be explained to anybody, but apparently it does.
It amazes me that you get feelings like this in a fictional world. If you are this touchy online, how do you survive the real world? I'm asking out of curiosity. I play about 7 hours a day myself, I've never felt that way.
Amazingly, in the real world, there are enough deterrents to thugs and thieves that they can be avoided much more easily, although I have lived in a couple neighborhoods where a CCW and a Glock were prudent accessories. ZoS is deliberately designing Imperial City around the preferences of predators and criminals.
Apparently there is a certain type of player who is actually looking forward to this nonsense. I'm guessing that these are the same masses of bad PvP players who are always begging for nerfs, but now they have an opportunity to pick on PvE "carebears" who are even worse at PvP than they are. ZoS should be ASHAMED for pandering to this ugly instinct.
As far as my personal feelings about online combat, I think a lot of them were formed when I played Counter-Strike for 8 years. I enjoyed it lot for long time, but eventually I got burned out and have no desire to return to that level of stress and adrenaline burn.
Up until now, the Elder Scrolls has been a relaxing and enjoyable experience, and PvP was easy to avoid without any great sacrifice. What has been proposed for IC, however, is altogether different. ZoS is placing highly desirable PvE content and loot in the middle of what they disingenuously call a "PvP zone". Anyone can plainly see that the only purpose of that content is to lure loot-hungry PvE players into the IC to serve as target practice for blood-thirsty PvPers.
I have merits and have been semi-pro in games for 10 years until I retired. I have never enjoyed a single player game in my life. Yet, in ESO I only play PvE only and run trade guilds cus cyro doesn't appeal to me at all. Atm this game has no competetive feel whatsoever.
I welcome IC with open arms.
I do not think IC will be how you imagine it. Creating a system where PvErs are forced into PvP would be stupid. Where do you get that from?
The devs have said that you get Tel Var stones from killing mobs, from 4 for a Scamp all the way up to several 100's for a named boss. These mobs have been explicitly described as being in locations that are flagged for PvP combat. If there is anything worth buying with these Tel Var stones, I can guarantee you PvEers are going to flock to grind them. There are also some daily PvE quests that grant boxes of stones, but they never said how much. I'm not the only one who seriously doubts that these daily quests will provide many stones.
The sum of all this is that PvE grinders are going to drawn to IC like moths to a flame. Have you ever seen the rows of little old ladies in Las Vegas who spend all day in front of a slot machine, cranking that handle in the hopes of a big payout? That's what many PvEers are like, enslaved by the grind and addicted to the RNG. Pathetic though we may be, I don't think we deserve to be slaughtered like sheep just because the wolves think it's more fun! But I have no doubt that the PvP wolves will come looking for us once they figure out that the easiest way for them to get Tel Var stones is to gank a "carebear", assuming they have no interest in grinding the mobs themselves.
IC is a dlc designed to make PvP more enjoyable and adds more tension to conflicts by adding in stones. Everything since launch has been on the PvE side, PvP is the same map and everything since launch. In PvP you level up a lot I mean a lot slower, the mail bag equipment drops aren't very good, and the gold you earn isn't very much. So zos is trying to make the PvP experience better. The next dlc will be straight PvE content, with 0 PvP content added in. That dark brother hood will be PvE content, theifs guild will be PvE content. I mean after this I don't know what other PvP content could be add besides maybe an arena for 5v5v5. If you are scared to be killed by an enemy that isn't AI, then just don't get the dlc. But don't cry because zos is trying to make PvP better. If you are that upset about it, just stay out of IC. And just imagine the tention PvEers will have trying to sneak back to the sewer to get their huge bounty from the dungeon back to the bank. It will be dynamic player driven excitement. And isn't that what everyone wants on PvP content, player driven tention and excitement? Instead of everything being scripted straight forward
okay, because you asked ...
I am forced to download a patch that is functionally useless to me as a casual PvE player. I have very limited data plans for internet where I live.
marco.cuevas.ventob14_ESO wrote: »Before asking this question which has been discussed on numerous threads already was yourself this OP
What about if most of the DLC focused on PVE instead of PVP then you would have all the PVPers crying foul
This is EOS first major DLC and its rather disappointing that they would prefer to reward the PVP part of the game over the PVE and just to let you know I enjoy both parts of the game...
As I said in another thread EOS is focusing on what THEY think is making EOS a great game which is the PVP (highly debatable)

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i think they are upset because the PVE stuff inside IC has PVP stuff wrapped around it.
That's the way I look at it. It gives me a reason to go there and actually experience the Imperial City, which I wouldn't have otherwise.i think they are upset because the PVE stuff inside IC has PVP stuff wrapped around it.
ZOS didn't have to include PVE in what was supposed to be a PVP update, so rather than being upset, they should be happy that ZOS was kind enough to put PVE dungeons and activities in a PVP DLC.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
LEGENDARYYY wrote: »
How on earth does getting teabagged in a computer game make you feel demoralized and humiliated?
thats what the act of teabagging is supposed to do and bring on. thats why people teabag.
LEGENDARYYY wrote: »
How on earth does getting teabagged in a computer game make you feel demoralized and humiliated?
thats what the act of teabagging is supposed to do and bring on. thats why people teabag.
I teabag because i find it funny that people get so upset over a video game.
Yesterday while doing PVP, I killed a guy, teabagged him, then he came back to the same spot, with two friends, ganked me, and they all started teabagging me. I was laughing so hard my wife came in to see what was so funny.
Tea bagging is funny, if you get offended by it, try remember, it's a game, and it doesn't matter what a random person online does or thinks, it has no effect on you unless you let it.
LEGENDARYYY wrote: »
How on earth does getting teabagged in a computer game make you feel demoralized and humiliated?
thats what the act of teabagging is supposed to do and bring on. thats why people teabag.
I teabag because i find it funny that people get so upset over a video game.
Yesterday while doing PVP, I killed a guy, teabagged him, then he came back to the same spot, with two friends, ganked me, and they all started teabagging me. I was laughing so hard my wife came in to see what was so funny.
Tea bagging is funny, if you get offended by it, try remember, it's a game, and it doesn't matter what a random person online does or thinks, it has no effect on you unless you let it.
I honestly cant say I give it a second thought when somebody teabags me. I just respawn and keep it moving. If someone really actually gets their kicks off of something so childish, why bother getting mad about it?
I'm not upset. I just started the game for console, so there's plenty to keep me busy for a while. During this time, perhaps another DLC for more PvE quests will be added.
I will eventually try the PvP arena, but not for a while. I want to continue playing the game solo (mostly) because it's wicked fun.
I see this game being a better investment than Destiny, so I will remain patient. Besides, November isn't that far away, where I take a break from ESO.
:P
I'm not upset. I just started the game for console, so there's plenty to keep me busy for a while. During this time, perhaps another DLC for more PvE quests will be added.
I will eventually try the PvP arena, but not for a while. I want to continue playing the game solo (mostly) because it's wicked fun.
I see this game being a better investment than Destiny, so I will remain patient. Besides, November isn't that far away, where I take a break from ESO.
:P
Well don't worry they already added a bunch of content for PvE and the next dlc will be PvE as well. Zos loves PvEers, they decided to throw PvP a bone, and has PvEers in a uproar
jamesharv2005ub17_ESO wrote: »I'm not upset. I just started the game for console, so there's plenty to keep me busy for a while. During this time, perhaps another DLC for more PvE quests will be added.
I will eventually try the PvP arena, but not for a while. I want to continue playing the game solo (mostly) because it's wicked fun.
I see this game being a better investment than Destiny, so I will remain patient. Besides, November isn't that far away, where I take a break from ESO.
:P
Well don't worry they already added a bunch of content for PvE and the next dlc will be PvE as well. Zos loves PvEers, they decided to throw PvP a bone, and has PvEers in a uproar
The next DLC is coming when? We've only been waiting 10 months since craglorn while they do pvp fix after pvp fix. 10 months of constant pvp balancing. The vet system is being removed because of pvp. The justice system is going to be pvp. Champion points were introduced because of pvp. in fact other than craglorn and 1 vet dungeon what exactly have they done for PVE?
Nothing thats what.
jamesharv2005ub17_ESO wrote: »I'm not upset. I just started the game for console, so there's plenty to keep me busy for a while. During this time, perhaps another DLC for more PvE quests will be added.
I will eventually try the PvP arena, but not for a while. I want to continue playing the game solo (mostly) because it's wicked fun.
I see this game being a better investment than Destiny, so I will remain patient. Besides, November isn't that far away, where I take a break from ESO.
:P
Well don't worry they already added a bunch of content for PvE and the next dlc will be PvE as well. Zos loves PvEers, they decided to throw PvP a bone, and has PvEers in a uproar
The next DLC is coming when? We've only been waiting 10 months since craglorn while they do pvp fix after pvp fix. 10 months of constant pvp balancing. The vet system is being removed because of pvp. The justice system is going to be pvp. Champion points were introduced because of pvp. in fact other than craglorn and 1 vet dungeon what exactly have they done for PVE?
Nothing thats what.
Dude, that 10 months was spent getting the consoles ready while working of IC and doing little fixes. The justice system wasn't made for PvP in mind, it was made to add in the theifs guild and dark brotherhood in the existing PvE world. And their full plan for the justice system will probably never get added, you know cops v robbers. And I like how you say they only added new content for PvE players while only patching PvP, like patches=content. And it looks to me that VR isn't going anywhere, you did see where they are raising VR right? And CPs weren't added for PvP content, it was added so players didn't have anything to strive for after topping out at v14.
But went crying about PvP getting content over PvE, don't start off saying well PvE only had this content added while PvP has had 0 content added since launch over a year ago
jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »I'm not upset. I just started the game for console, so there's plenty to keep me busy for a while. During this time, perhaps another DLC for more PvE quests will be added.
I will eventually try the PvP arena, but not for a while. I want to continue playing the game solo (mostly) because it's wicked fun.
I see this game being a better investment than Destiny, so I will remain patient. Besides, November isn't that far away, where I take a break from ESO.
:P
Well don't worry they already added a bunch of content for PvE and the next dlc will be PvE as well. Zos loves PvEers, they decided to throw PvP a bone, and has PvEers in a uproar
The next DLC is coming when? We've only been waiting 10 months since craglorn while they do pvp fix after pvp fix. 10 months of constant pvp balancing. The vet system is being removed because of pvp. The justice system is going to be pvp. Champion points were introduced because of pvp. in fact other than craglorn and 1 vet dungeon what exactly have they done for PVE?
Nothing thats what.
Dude, that 10 months was spent getting the consoles ready while working of IC and doing little fixes. The justice system wasn't made for PvP in mind, it was made to add in the theifs guild and dark brotherhood in the existing PvE world. And their full plan for the justice system will probably never get added, you know cops v robbers. And I like how you say they only added new content for PvE players while only patching PvP, like patches=content. And it looks to me that VR isn't going anywhere, you did see where they are raising VR right? And CPs weren't added for PvP content, it was added so players didn't have anything to strive for after topping out at v14.
But went crying about PvP getting content over PvE, don't start off saying well PvE only had this content added while PvP has had 0 content added since launch over a year ago
Look at the patch notes. How is all those nerfs etc preparing for console? Those were all 100% as a result of PVP people complaining they had to PVE to level up. Vet ranks being removed. Champ system. Justice system. All PVP based. Yes they havent added the pvp part of the justice system YET but they will. Even going from 100s of stat to 1000s of stat was due to PVP complaints. The ONLY new content we got for PVE was over 10 months ago. Since then its been pvp balancing, class nerfs and things like removing forward camps etc.
Meanwhile the game stagnated while they tried in vain to please the pvp crowd. Game went b2p because of it. Now the first DLC ever is PVP. yet pvp people insist they get nothing.
Well that's just not true. Here are a couple of quotes of PVEers complaining about other things in regards to this DLC:also note, that the Tel Var Stone looting system is literally the ONLY THING any PVEr has complained about in regards to this DLC.
jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »I'm not upset. I just started the game for console, so there's plenty to keep me busy for a while. During this time, perhaps another DLC for more PvE quests will be added.
I will eventually try the PvP arena, but not for a while. I want to continue playing the game solo (mostly) because it's wicked fun.
I see this game being a better investment than Destiny, so I will remain patient. Besides, November isn't that far away, where I take a break from ESO.
:P
Well don't worry they already added a bunch of content for PvE and the next dlc will be PvE as well. Zos loves PvEers, they decided to throw PvP a bone, and has PvEers in a uproar
The next DLC is coming when? We've only been waiting 10 months since craglorn while they do pvp fix after pvp fix. 10 months of constant pvp balancing. The vet system is being removed because of pvp. The justice system is going to be pvp. Champion points were introduced because of pvp. in fact other than craglorn and 1 vet dungeon what exactly have they done for PVE?
Nothing thats what.
Dude, that 10 months was spent getting the consoles ready while working of IC and doing little fixes. The justice system wasn't made for PvP in mind, it was made to add in the theifs guild and dark brotherhood in the existing PvE world. And their full plan for the justice system will probably never get added, you know cops v robbers. And I like how you say they only added new content for PvE players while only patching PvP, like patches=content. And it looks to me that VR isn't going anywhere, you did see where they are raising VR right? And CPs weren't added for PvP content, it was added so players didn't have anything to strive for after topping out at v14.
But went crying about PvP getting content over PvE, don't start off saying well PvE only had this content added while PvP has had 0 content added since launch over a year ago
Look at the patch notes. How is all those nerfs etc preparing for console? Those were all 100% as a result of PVP people complaining they had to PVE to level up. Vet ranks being removed. Champ system. Justice system. All PVP based. Yes they havent added the pvp part of the justice system YET but they will. Even going from 100s of stat to 1000s of stat was due to PVP complaints. The ONLY new content we got for PVE was over 10 months ago. Since then its been pvp balancing, class nerfs and things like removing forward camps etc.
Meanwhile the game stagnated while they tried in vain to please the pvp crowd. Game went b2p because of it. Now the first DLC ever is PVP. yet pvp people insist they get nothing.
Are people like that who are complaining about IC purely because it's not a PVE DLC in the minority? Maybe. Heck, I'll even say probably. But they do exist.marco.cuevas.ventob14_ESO wrote: »Before asking this question which has been discussed on numerous threads already was yourself this OP
What about if most of the DLC focused on PVE instead of PVP then you would have all the PVPers crying foul
This is EOS first major DLC and its rather disappointing that they would prefer to reward the PVP part of the game over the PVE and just to let you know I enjoy both parts of the game...
As I said in another thread EOS is focusing on what THEY think is making EOS a great game which is the PVP (highly debatable)
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |