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Oh great, the Tel Var stones are lootable

  • psicorpb16_ESO
    psicorpb16_ESO
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    I just read 4 pages of 'git gud if u don't pvp, cos we'll own u' , now I get that PVP ppl need new content but I hope you 'PVP leets) realise that us 'carebears' will vote with our wallets too.

    I have just spent the last couple of hours on ts with my group of gamer friends , not necessarily talking about eso but when the subject came up, everyone said that they might go back to , Elite, Witcher, Civ, trading in Eve, etc etc ... Until some promising pve content is released.

    I just hope eso isn't too late to the carebear party, in the meantime I wish the PVP crowd every success in their new game cos I don't think I will last the week (I really hate playing without my normal crowd) , I'm sure I will be back , I hope....
  • Leandor
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    Come on, no one forces you to fight against players. The group dungeons are the PvE content of the update. Sneak there to discover them and you will never again have to deal with PvP.

    Trade with others in there for styles and mats. Wait a couple months for orsinium.
    Edited by Leandor on July 17, 2015 8:50AM
  • RustedValor
    RustedValor
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    As a pvp MMO player who loves games with harsh death penalties in pvp I know how this will play out. First people will farm stones too long and get ganked. Then they will cry. Eventually they learn the secret formula, bank often, don't carry too much loot. If you bank often and farm smart you will get a steady stream of loot. Also the best farm spots are the most camped, so its better to find a spot off the beaten path where fewer people go. Easy solutions, works every time, played every full loot pvp mmo out there. Its allot of fun. This is a PVP DLC, PVE carebears need to quit crying and L2P.
    Edited by RustedValor on July 16, 2015 8:04PM
  • Etharian
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    I like the idea of being able to loot these stones, but I think the execution will ruin it.

    Right now this game is severely lopsided in balance, and with the upcoming changes allowing Nightblade Cloak to ignore detect potions as just one example turns the game into gank wars. Those who get the most stones will be determined by who plays which OP class (Nightblades), those who play classes that don't have the OP advantage will be stuck at a disadvantage.

    I see Sorc's as a close second, but anyone who plays a DK or a Templar will be pretty much screwed in the next update with how things will shake out, as gank paradise)IPC) largely favors Nightblades, Sorcs will only be viable because of Streak and Shields, the other 2 classes will be out of luck.

    Im all about adding this to PVP, lets just hope we can get some better class balance on the PTS before this goes live, because right now, both Dragonknights, and really Templar's need some serious help to be competitive with this new Imperial City update.

    Thats HILARIOUS coming from a SORC... Detect pots shouldnt even be in the game.
  • Yinmaigao
    Yinmaigao
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    As a pvp MMO player who loves games with harsh death penalties in pvp I know how this will play out. First people will farm stones too long and get ganked. Then they will cry. Eventually they learn the secret formula, bank often, don't carry too much loot. If you bank often and farm smart you will get a steady stream of loot. Also the best farm spots are the most camped, so its better to find a spot off the beaten path where fewer people go. Easy solutions, works every time, played every full loot pvp mmo out there. Its allot of fun. This is a PVP DLC, PVE carebears need to quit crying and L2P.

    I was with you until the last sentence.

    If content continues to be mixed, both parties would be disappointed.
  • RustedValor
    RustedValor
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    Yinmaigao wrote: »
    As a pvp MMO player who loves games with harsh death penalties in pvp I know how this will play out. First people will farm stones too long and get ganked. Then they will cry. Eventually they learn the secret formula, bank often, don't carry too much loot. If you bank often and farm smart you will get a steady stream of loot. Also the best farm spots are the most camped, so its better to find a spot off the beaten path where fewer people go. Easy solutions, works every time, played every full loot pvp mmo out there. Its allot of fun. This is a PVP DLC, PVE carebears need to quit crying and L2P.

    I was with you until the last sentence.

    If content continues to be mixed, both parties would be disappointed.

    The content isn't even out yet and people already complaining. Lets just see how everything plays out for a few weeks after launch, the we will all find real things to complain about instead of imagining them.
  • Natjur
    Natjur
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    The solution is simple. As soon as you earn a stone, mail it to a guildie, a friend, or to a secondary account, and you'll never lose one.

    That 25k focused aim while your mailbox is open.

    Hide, stealth, mail. Doesn't take 5 seconds.
    Already an add-on made to do this, One click which hides, create mail, attaches and sends

  • NDwarf
    NDwarf
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    [/quote] @NDwarf , Again, they're bankable. They should not be mailable, and you shouldn't have the option of using /stuck to the wayshrine while you have stones on your person, or you have the option to forfeit the stones if you do.

    Sucks for the legitimate stuck situations, but after a gank, of all things, you shouldn't have the option of cowarding out to the nearest wayshrine to secure your 'winnings.' You should have to run them, just like scrolls, same as everyone else.

    When you're 10 feet from freedom and someone ganks the ganker, we'll see if you still feel the same way.

    There should be hostile patrols (Like Imperials are in open world Cyrodiil) that actually patrol. This BS of hiding like a little schoolgirl in one spot waiting for someone to walk by is a stretch to be called "skilled play," especially when you want to run for the hills the moment you've gotten what you wanted.

    You want to stealth kill, fine, but you should be obligated to watch out for your own safety at the same time, not camp and press 2 buttons.[/quote]

    Never claimed it to be skillful playing :smiley: Also, according to Sun Tzu that's not cowardly that's how you roll in war.
    “So in war, the way is to avoid what is strong, and strike at what is weak.” Then take their stones. Ok I added the stones part.

    Joking aside, I don't think Zos understands the can of worms they just bust open all over themselves with lootable pvp stones. That /unstuck post I made was just off the top of my head on how to game the system and the real masterminds will have all kinds of evil ways planned out on how to farm players for stones come September. It's gonna get real ugly real fast.
    "When people !@# with you you !@# with them ten times worse. Next thing you know, you're in a motel room with 24 beers and a half bucket of chicken. You see, that's how you get things done." Ricky, Trailer Park Boys.
  • RavenSkylord
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    There really is a lot to this game. I enjoy the PvE immensely and I've enjoyed learning various skills to make myself more effective. There were times as a Nightblade when I was unable to live through pulling 3 mobs at once and could not solo world bosses or dolmens at level. After learning more about the skills available to me this became simple. I now can solo Craglorn delves and most overworld content. It wasn't about CP (which I have about 130), it was about learning my class and adjusting my skills to what I wanted to accomplish.

    When I started to PvP I ran into similar issues. I've read and talked with others who offered advice and have again adjusted my play style and utilized new skills to become proficient. Because of what I learned during PvP, I'm a much better PvE player as well.

    I really hate that so many PVE players will hardly give PvP a shot and when they do, it's usually very brief. Get out there and learn what works and how you can contribute. Even a low level player who does nothing but travel to keeps that are being attacked and sets up siege equipment on the walls to defend can contribute and earn lots of AP. And when you die? What have you lost? There isn't even a repair cost!

    How much easier could they make this for you? I'm playing with a group in Cyrodiil nightly who never thought they would want to PvP and it's getting to the point this is all they want to do now because it's so much fun.

    I think the reaction to the Tel Var stones is very similar. Over reaction by players who have yet to even give it a try. My reccomendation is to give it a solid try and then give feedback if it isn't working well. To me this sounds like a fantastic system.

    PVP in itself is not the problem, when done in the setting as is intended, pvp can be a lot of fun. The problem is rather a small percentage of pvp players thats sole purpose is griefing other players, and it isn't exactly a pvp only problem, but is magnified when pve players try pvp out.

    Those that camp waiting for cheap shots on people collecting a skyshard or a chest, these players have to have an advatage over everyone else, the fact that they spend hours waiting for a cheap kill as opposed to earning one through battle is quite telling to their character alone.

    It is generally this kind of behavior that pushes more away from pvp. Those small pathetic people that have to use video games as their only sense of self worth. These are also the same people that cry the loudest for nerfs on other classes while demanding buffs on their own. These types of people suck the joy out of games
  • SeptimusDova
    SeptimusDova
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    The dissension and divide twixt PVP'r and PVE'r gets larger with every antagonistic comment. If this continues PVE'r simply may not buy the DLC. Do not drive a wedge between players of different aspects of the same game. For each PVP'r and PVE'r that leaves the game or Unsub's and refuses to buy crowns or store Items. The revenue stream will get smaller. Thus either prices will rise or Content will be even more delayed.

    Both sides of the coin myself included need to to temper our thoughts and be courteous . We can agree to disagree. I am not out to ruin someones game play or get reported again for griefing. I will say that all is fair in sewers and war. I will not be part of a gank fest for those that find the cut-throat appealing remember the person you gank that day may of been the person who was on the edge of either continuing a sub or cancelling it. They may also have R/L friends in your faction who will hear about your deeds. No women or man is an island and being shunned in Cyrodiil is a harsh lesson.

    This is supposed to be a FUN game. Not an exercise in futility. #GitGud has nothing to do with this. We are all adults, we like competitiveness hence we game. But it ceases to be competitive when macro junkies and lag switchers seek an edge in Cyrodiil.
  • Pallmor
    Pallmor
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    NDwarf wrote: »
    When you're 10 feet from freedom and someone ganks the ganker, we'll see if you still feel the same way.

    gank%20city_zpsgrq2ue6s.jpg
  • Tavore1138
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    As a pvp MMO player who loves games with harsh death penalties in pvp I know how this will play out. First people will farm stones too long and get ganked. Then they will cry. Eventually they learn the secret formula, bank often, don't carry too much loot. If you bank often and farm smart you will get a steady stream of loot. Also the best farm spots are the most camped, so its better to find a spot off the beaten path where fewer people go. Easy solutions, works every time, played every full loot pvp mmo out there. Its allot of fun. This is a PVP DLC, PVE carebears need to quit crying and L2P.

    But it isn't PvP only DLC, and even thise of us that PvP a lot aren't going to necessarily enjoy the rise of the griefy trollsters which up until now this game has mostly starved.

    Luckily my guild is one of the better PvP guilds on our server so unless you are going to embarass me by being a DC player then with luck we'll run into you while you are bravely trying to gank level 10 PVE players so you can feel all tough.
  • Rakshat
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    My question is: who gets the stones? Everyone who contributed to the kill or the person who got the killing blow??

    Either way, that's gonna promote a ganking playstyle even more. Thankfully I know how to pull off a survival oriented build:> So bring it on!
    Raven Ashcrown
    GM of CRIMSON MALICE
    Proud member of: BATMAN BRIGADE and TEAM SUICIDE SQUAD

    R.I.P. Wabbajack
  • JMadFour
    JMadFour
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    Because its fun? Games are designed for mindless pvers and its nice to spoil the party for them every once in a while and force them to actually think on their feet. A pvp player dies and shrugs it off and moves on but a PVEr cries, posts for nerfs on the forums and campaigns for the removal of all player conflict in every aspect of an mmo.

    as someone who has been playing MMOs since 1999, and plays both PVE AND PVP equally:

    MMO PVPers are the biggest bunch of crybabies in the history of gaming. always have been.

    whine and cry because they can't run around one-shotting everyone and taking everything they have with impunity.

    Most of the so-called "hardcore PVPers" (and pretty much anyone who begs for FFA Full-Loot Open World PVP), they don't want actual PVP that takes actual skill and challenge against other fully armed and prepared PVPers. they just want to be able to gank unsuspecting "carebears" so they can laugh and feel better about themselves.

    they come up against another actual PVPer, and lose, and then they run to the forums crying about "*Insert class* is overpowered nerf them", when they should be following the "advice" they give the so called "carebears" they gank: git gud scrub.

    the VAST MAJORITY of *all* Nerf Whining, is because some scrub so-called "hardcore pvper" got stomped by someone who actually wants to PVP. and rather than learning how to play, they would rather cry on the forums to nerf the guy who stomped them, and beg the Developers to let them go gank the people who don't want to PVP and actively try to avoid it.

    I love PVP. I hate PVPers.
    Edited by JMadFour on July 16, 2015 10:39PM
  • Zsymon
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    Ya, PvP'ers whine a thousand times more than PvE'ers, PvE'ers usually end up sucking up ridiculous nerfs caused by the whining of PvP'ers who didn't think it was fair they died, but who will campaign endlessly to stop their own skills from getting nerfed.

    It is a matter of gigantic egos that want to defeat others easily without ever losing a fight themselves, and anytime something prevents that pipedream they cry nerf, ridiculously ZOS listens and PvE'ers have to suck up needless downgrades to their skills in PvE.

    Obviously not all PvP'ers are like that, but I'd say a too many of them are, I have no idea why ZOS would ever listen to them, but they do it to the detriment of their game.
    Edited by Zsymon on July 16, 2015 10:40PM
  • Korah_Eaglecry
    Korah_Eaglecry
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    Permitting this looting of Tel Var Stones off of other players will simply spit the playerbase even further and before you know it PvEers will be blaming PvPers.
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • sagitter
    sagitter
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    200.gif
  • Yinmaigao
    Yinmaigao
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    Permitting this looting of Tel Var Stones off of other players will simply spit the playerbase even further and before you know it PvEers will be blaming PvPers.

    I tried to capture the same fear in my post earlier; The community is already divided, and this wedge has the potential cause more anger and rudeness towards other players.

    Split factions between characters is fine, split factions between players themselves is bad.

    Again, we don't know what will go live, so it could end up completely different that what is being discussed.
  • Rakshat
    Rakshat
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    Yinmaigao wrote: »
    Permitting this looting of Tel Var Stones off of other players will simply spit the playerbase even further and before you know it PvEers will be blaming PvPers.

    I tried to capture the same fear in my post earlier; The community is already divided, and this wedge has the potential cause more anger and rudeness towards other players.

    Split factions between characters is fine, split factions between players themselves is bad.

    Again, we don't know what will go live, so it could end up completely different that what is being discussed.
    Zos should draw a clearer line between PvP and PvE, not blur it even more. PvPers and PVEers have no business in each others holy land. This is like locking a bully and a bullied in one room hoping they would make up, lmao.
    Raven Ashcrown
    GM of CRIMSON MALICE
    Proud member of: BATMAN BRIGADE and TEAM SUICIDE SQUAD

    R.I.P. Wabbajack
  • RavenSkylord
    RavenSkylord
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    As a pvp MMO player who loves games with harsh death penalties in pvp I know how this will play out. First people will farm stones too long and get ganked. Then they will cry. Eventually they learn the secret formula, bank often, don't carry too much loot. If you bank often and farm smart you will get a steady stream of loot. Also the best farm spots are the most camped, so its better to find a spot off the beaten path where fewer people go. Easy solutions, works every time, played every full loot pvp mmo out there. Its allot of fun. This is a PVP DLC, PVE carebears need to quit crying and L2P.

    But it isn't PvP only DLC, and even thise of us that PvP a lot aren't going to necessarily enjoy the rise of the griefy trollsters which up until now this game has mostly starved.

    Luckily my guild is one of the better PvP guilds on our server so unless you are going to embarass me by being a DC player then with luck we'll run into you while you are bravely trying to gank level 10 PVE players so you can feel all tough.

    Well said, obviously the vast majority of those posting are of the opportunistic crowd, which I realize is not the majority of pvp players out there.

    Quite a fine line between pvp as it is intended, which is at its core going up against the better adversaries and adjusting as needed. As opposed to opportunistic players that simply have to have any advantage they can over everyone else. Sadly it is these that ruin pvp for so many, and then wonder why people don't want to play. Seems many have lost or simply never possessed the understanding of sportsmanship.
  • Dru1076
    Dru1076
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    Dru1076 wrote: »
    Tholian1 wrote: »

    IMO, PVEers should travel in groups of 10 or more and have a tank with guard on while questing. Make it require more than a solo ganker oneshot combo to take their stones.

    Why bother trying to get an army together to protect you from gankers so you can PvE? Hardly seems worth the hassle.

    Why bother sitting in a corner stealthed waiting for a lone PvE straggler so you can gank him and take a stone? Hardly seems worth the hassle.

    Because its fun? Games are designed for mindless pvers and its nice to spoil the party for them every once in a while and force them to actually think on their feet. A pvp player dies and shrugs it off and moves on but a PVEr cries, posts for nerfs on the forums an campaigns for the removal of all player conflict in every aspect of an mmo.

    Interesting. it is statements like this that remind me why I am very proud to say I am not an MMO guy. What kind of person enjoys ruining anyone's party? That so many put an awesome on this post makes me sad. If your idea of fun is making people unhappy, I hope Karma finds you before you have too high a bill.

    There are many words I like to use to describe people. Words like "kind" and "trustworthy" and "pleasant". The only words I could use in relation to a person with this idea of a good time would get me a lifetime ban.

    Unless this a deliberate troll post... In which case: Well done. One the best I have ever seen.

    You are playing a game first and foremost. You have a plethora of choices when it comes to games both single player and multiplayer that you can choose from that include 0 contact with other players or highly restricted contact/interactions. Its people like you who cry because you cant have all games built to suit your easily discouraged mentality that destroys games particularly the MMOs which should revolve around player interaction both good and bad.

    You are the exact person i hope to gank while your farming because you take the game to seriosly which ruins it for a lot of mature people that can keep things in perspective. When someone takes your cookie you cry and scream instead of shrugging it off and moving forward. The fact that you would make some kind of judgement on my personal character based on how a play a VIDEO GAME also says a lot.

    You are the RPer that plays an MMO centered around conflict but refuses to engage in conflict. I have seen you since the days of UO screaming for a Trammel and i will never agree with you or understand the logic behind that play style.

    I owe you an apology...i was clearly wrong about you. Oh wait...no I wasn't! :)

    On a much more constructive and positive note...heres a thread that offers a glimmer of hope for the casual gamers feeling unhappy about the CP system in PVP: http://forums.elderscrollsonline.com/en/discussion/196211/champion-points-and-the-future-of-non-vet-pvp

    Perhaps gankers won't have as many low level casuals to prey upon.

    Ask not what your sweetroll can do for you....
  • Bookwyrm
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    Tholian1 wrote: »

    IMO, PVEers should travel in groups of 10 or more and have a tank with guard on while questing. Make it require more than a solo ganker oneshot combo to take their stones.

    Why bother trying to get an army together to protect you from gankers so you can PvE? Hardly seems worth the hassle.

    Why bother sitting in a corner stealthed waiting for a lone PvE straggler so you can gank him and take a stone? Hardly seems worth the hassle.

    Because its fun? Games are designed for mindless pvers and its nice to spoil the party for them every once in a while and force them to actually think on their feet. A pvp player dies and shrugs it off and moves on but a PVEr cries, posts for nerfs on the forums and campaigns for the removal of all player conflict in every aspect of an mmo.

    Wait... did a PvPer actually accuse PvEers of running to the forums to beg for nerfs?

    13953783092_54352f67f8_o.jpg

    I know this has little to do with the topic, but...

    I nerfing love you. I laughed so hard at that. Perfect, absolutely perfect. *golf clap*

    That said, I'm holding my breath on the stones and their impact on PvP. I'm not the biggest fan of PvP. Well, let me rephrase, I really do enjoy it when I get to do it by choice--I loathe enforced PvP, which is what's always turned me off about PvE content being in Cyrodiil to begin with. I hate to say that I'm one of the people who thinks they should be separated, because in a perfect world they wouldn't have to be. But we don't live in a perfect world, and gankers, griefers, and zergs are real problems that must be faced in PvP situations...and that can really ruin the fun for PvE players (whether soloing, duoing, or full-on grouping). But at least with Cyrodiil there were "less" reasons for people to be jerk-bags about it all. Maybe it will turn out all right. Maybe it will be all doom and gloom. I don't know. We'll just have to see. D:
    Don't talk to me! I'm a shrub. - Frozen Man
    Bookwyrm - The Thread Killer
  • Farorin
    Farorin
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    Pallmor wrote: »
    Farorin wrote: »
    This is worst thing from all the IC announcement.

    ZOS starts encouraging leeching and parasytying of other players. Because thats what its called, someone spends hour-two playing and getting stones and then he gets ganked by some PVP *** and dies because of him and/or cyriodiil lags losing it.

    Anyone who finds that "exciting" and "fun" that he will be able to leech and parasyte on others work, WOW, your parents must be proud of you for having such moral compass.

    By that logic, a game of poker or blackjack, hell, any game where there is risk of loss and incentive of reward, must be the devil's doing.

    In poker, most people aren't stupid enough to play against a guy who automatically gets 10 aces at every draw because he's been farming aces 24/7 for the last year (and has three friends beside him who do also). We're not talking fair fights here. If groups of VR 16's are ganking stones, no one is going to be able to go into IC unless they bring an army too.

    To me it just sounds kinda like "I want to get given all the cool stuff without having to actually try, and without any risk".

    If you don't like PVP in a PVP designated area, and if you don't like a game with any element of difficulty or risk, maybe a game like Farmville would better match your tastes.
  • JMadFour
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    You are playing a game first and foremost. You have a plethora of choices when it comes to games both single player and multiplayer that you can choose from that include 0 contact with other players or highly restricted contact/interactions. Its people like you who cry because you cant have all games built to suit your easily discouraged mentality that destroys games particularly the MMOs which should revolve around player interaction both good and bad.

    You are the exact person i hope to gank while your farming because you take the game to seriosly which ruins it for a lot of mature people that can keep things in perspective. When someone takes your cookie you cry and scream instead of shrugging it off and moving forward. The fact that you would make some kind of judgement on my personal character based on how a play a VIDEO GAME also says a lot.

    You are the RPer that plays an MMO centered around conflict but refuses to engage in conflict. I have seen you since the days of UO screaming for a Trammel and i will never agree with you or understand the logic behind that play style.

    Translation: I don't want an opponent who actually wishes to fight back. Because he might beat me.

    Edited by JMadFour on July 17, 2015 12:42AM
  • Lord_Draevan
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    I'll give the system a shot before making a judgement. If it gets as bad as everyone thinks it will, I just won't bother collecting Tel Var Stones. If for whatever reason I do pick one up, I'll just go on over to my inventory, right click the Stone and select "Destroy" (assuming it's an item that gets placed in the inventory), so the gankers don't get them. Simple as that.

    I hope it doesn't come to that, but if it does I'd rather see the gankers get nothing from me for their effort ¯\_(ツ)_/¯
    Edited by Lord_Draevan on July 17, 2015 1:40AM
    I'm a man of few words. Any questions?
    NA/PC server
  • GreySix
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    Pallmor wrote: »
    Nestor wrote: »
    Wait, so we get killed in the IC, then someone can take loot from us?

    From the press release:

    "Should you fall to an enemy player, they can claim your hard-earned Tel Var Stones in their own quest for glory. "

    Yeah.

    Won't be purchasing or playing that DLC.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • GreySix
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    This is a PVP DLC, PVE carebears need to quit crying and L2P.

    You know that just makes you look like a jackass, right?
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • Korah_Eaglecry
    Korah_Eaglecry
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    GreySix wrote: »
    This is a PVP DLC, PVE carebears need to quit crying and L2P.

    You know that just makes you look like a jackass, right?

    And an idiot since they firmly state that there is both PvP and PvE in the City.
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • Vahrokh
    Vahrokh
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    The dissension and divide twixt PVP'r and PVE'r gets larger with every antagonistic comment. If this continues PVE'r simply may not buy the DLC. Do not drive a wedge between players of different aspects of the same game. For each PVP'r and PVE'r that leaves the game or Unsub's and refuses to buy crowns or store Items. The revenue stream will get smaller. Thus either prices will rise or Content will be even more delayed.

    You are totally true. I kept paying a sub from game day zero till today. I now know I've been an idiot.
    I and many others are waiting for ELDER SCROLLS epic zones, quests, solo and group encounters for a year. Not for some hybrid gankfest, with a couple instances put in as "bait" to attract headless chickens to feed who is an expert PvPer since a year.

    I've played PvP games for longer than a decade, I loved them because I actively CHOSE a PvP game not because I got PvP shoved down my throat with all sorts of "prove yu'r gud" elitists attached.

    In particular, I would never PvP a single second in ESO because I find it's PvP pathetic and terrible. A game where zerging is "the way to go" does not appeal me the least. Because skill totally goes out of the equation. I've played EvE online both Factional Warfare and 0.0 PvP with great joy (despite in EvE is "full loot" and grinding lost ships and modules back takes quite some effort) until small scale PvP became too rare in there and people went happy zerging. This led me to hang on for a while but then I quit EvE group PvP.

    And now I am meant to prove "I'm gud", to "deserve"? I have already proved I "deserved" by sticking with this game since January 2014 like an hero, taking in the face all the wrong decisions, the never ending nerfs to my class (exclusively due to PvPers complaining and thus ruining my non PvP game).

    Know what? I am not going to feed terrible players zergs. I don't even care about stones or gear, just the idea having to join a zerg to stay alive makes me feel sick.
    Plus I LOATHE the cheesy "10000 shields 2 win" tactics, the geometry bugs, the lag spikes, the lack of name / guild plates. I truly hate every single ESO PvP feature.

    When I want to PvP I logon into my proper PvP games, certainly NOT ESO.
    Edited by Vahrokh on July 17, 2015 2:47AM
  • AnAngryGinger
    AnAngryGinger
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    Jesus Christ. I can't wait for the next single player game to actually enjoy Elder Scrolls. I HAVE to get away from this. From reading arguments from both sides, it sounds like you MMO players have an endless pissing contest.

    I honestly don't know how someone can stand developing these games. They're better men and women than me, because knowing that THIS is my clientele, is absolute torture.
    Xuth!
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