MaximusDargus wrote: »This is worst thing from all the IC announcement.
ZOS starts encouraging leeching and parasytying of other players. Because thats what its called, someone spends hour-two playing and getting stones and then he gets ganked by some PVP *** and dies because of him and/or cyriodiil lags losing it.
Anyone who finds that "exciting" and "fun" that he will be able to leech and parasyte on others work, WOW, your parents must be proud of you for having such moral compass.
By that logic, a game of poker or blackjack, hell, any game where there is risk of loss and incentive of reward, must be the devil's doing.
Before deciding the appropriate amount doom and gloom I want to see how it is implemented. However the concept raises some red flags.
MaximusDargus wrote: »This is worst thing from all the IC announcement.
ZOS starts encouraging leeching and parasytying of other players. Because thats what its called, someone spends hour-two playing and getting stones and then he gets ganked by some PVP *** and dies because of him and/or cyriodiil lags losing it.
Anyone who finds that "exciting" and "fun" that he will be able to leech and parasyte on others work, WOW, your parents must be proud of you for having such moral compass.
By that logic, a game of poker or blackjack, hell, any game where there is risk of loss and incentive of reward, must be the devil's doing.
In poker, most people aren't stupid enough to play against a guy who automatically gets 10 aces at every draw because he's been farming aces 24/7 for the last year (and has three friends beside him who do also). We're not talking fair fights here. If groups of VR 16's are ganking stones, no one is going to be able to go into IC unless they bring an army too.
timidobserver wrote: »I like it but I would make it opt in. If you opt in you can lose your stones but also get 2-3 extra stones per 1 you earn by questing. Opt out\in on weekly cool down.
ZOS_BrianWheeler wrote: »There are improvements being made to the LOS checks and AE abilities in general that should help with the performance issues we pointed out in the ESO PVP 2015 update thread. Also just watched 120 bots fighting each other in Imperial City in 1 district (with 3 other districts loaded with 120 bots too) and any abilities shot off just fine.
ZOS_BrianWheeler wrote: »The bots were casting a variety of abilities including AE's, also while fighting sweepers, base-pop and each other. They were clustered tightly so all of the combat resolutions had to be done in a single server cell which is the most strenuous. Now we aren't saying "huzzah! It's cured!" because this is just a single test and as we've stated, isn't a silver bullet as there are plenty of other scenarios we still need testing on.
timidobserver wrote: »Detect pot, focused aim macro, pver explode.
@asteldian, if you're lingering in a hostile area with 200 stones, you should absolutely lose them all.For all we know a death in IC means you lose one or 5 stones. It is unlikely to be uncapped where one death loses all 200 or whatever you have. I think people are worrying a bit prematurely.
@NDwarf , Again, they're bankable. They should not be mailable, and you shouldn't have the option of using /stuck to the wayshrine while you have stones on your person, or you have the option to forfeit the stones if you do."Fight Molag Bal's personal guard, the elite Xivkyn, and other invaders from Coldharbour to win Tel Var Stones, the currency used to trade for mighty Veteran Rank 16 armor sets."
If you read that carefully, stones drop from PVE monsters. So first thing is to kill enemy players, then you can start farming stones, its up to you how long you want to do it, but if enemy gets back and kill you, you lose it. So basically IC is stone farming place, but enemy can come and screw up your day.
Think about the positives, when no-lifers and HC guys get them, they are the very first to get the best gear, so they dont probably care so much, so casuals and new players can get them quite easily from them. This also prevents ganking, guy go to gank and steal tons of stones, but eventually he dies, so its not smart, no griefing.
I know I'd stealth gank with my nb, collect stones, then use the unstuck command to teleport me to the shrine and use the bank near the shrine. Run back, rinse and repeat.
Or mail them if that works...
If they are sellable on traders then hot damn $$$$$ here I come. So glad my first and main character is a stealthy, ganky, bow NB muhahaha.
No need for 1 shot kills, just hang back at a red vs yellow fight with my DC character, wait for a player's health to drop to 30%, snipe shot from shadows for the kill steal, drop back into stealth, and profit.
Elitetownie wrote: »Akavir_Sentinel wrote: »timidobserver wrote: »
IMO, PVEers should travel in groups of 10 or more and have a tank with guard on while questing. Make it require more than a solo ganker oneshot combo to take their stones.
Why bother trying to get an army together to protect you from gankers so you can PvE? Hardly seems worth the hassle.
Why bother sitting in a corner stealthed waiting for a lone PvE straggler so you can gank him and take a stone? Hardly seems worth the hassle.
Because its fun? Games are designed for mindless pvers and its nice to spoil the party for them every once in a while and force them to actually think on their feet. A pvp player dies and shrugs it off and moves on but a PVEr cries, posts for nerfs on the forums an campaigns for the removal of all player conflict in every aspect of an mmo.
Interesting. it is statements like this that remind me why I am very proud to say I am not an MMO guy. What kind of person enjoys ruining anyone's party? That so many put an awesome on this post makes me sad. If your idea of fun is making people unhappy, I hope Karma finds you before you have too high a bill.
There are many words I like to use to describe people. Words like "kind" and "trustworthy" and "pleasant". The only words I could use in relation to a person with this idea of a good time would get me a lifetime ban.
Unless this a deliberate troll post... In which case: Well done. One the best I have ever seen.
So let me get this straight...
Most PvE'rs already hate encountering others, and now that there is finally going to be new content, they decided "well, we haven't released any PvP content since launch, so.... why not make it both?"
I'm sorry, but being forced to PvP to experience "new content" unless we want to grind the same couple of dungeons (like we have been doing for months) is unacceptable.
I, like many others, don't really care about the alliance war. I want to fight daedra, not other players.
Call me a PvE care bear if you want, but this is how I want to play my game, and I don't begrudge you for liking PvP.
I am sick of all "max-level" content being in a PvP zone.
MaximusDargus wrote: »This is worst thing from all the IC announcement.
ZOS starts encouraging leeching and parasytying of other players. Because thats what its called, someone spends hour-two playing and getting stones and then he gets ganked by some PVP *** and dies because of him and/or cyriodiil lags losing it.
Anyone who finds that "exciting" and "fun" that he will be able to leech and parasyte on others work, WOW, your parents must be proud of you for having such moral compass.
By that logic, a game of poker or blackjack, hell, any game where there is risk of loss and incentive of reward, must be the devil's doing.
In poker, most people aren't stupid enough to play against a guy who automatically gets 10 aces at every draw because he's been farming aces 24/7 for the last year (and has three friends beside him who do also). We're not talking fair fights here. If groups of VR 16's are ganking stones, no one is going to be able to go into IC unless they bring an army too.
Which is exactly the point of IC, creating PvP encounters...
Elitetownie wrote: »Elitetownie wrote: »Akavir_Sentinel wrote: »timidobserver wrote: »
IMO, PVEers should travel in groups of 10 or more and have a tank with guard on while questing. Make it require more than a solo ganker oneshot combo to take their stones.
Why bother trying to get an army together to protect you from gankers so you can PvE? Hardly seems worth the hassle.
Why bother sitting in a corner stealthed waiting for a lone PvE straggler so you can gank him and take a stone? Hardly seems worth the hassle.
Because its fun? Games are designed for mindless pvers and its nice to spoil the party for them every once in a while and force them to actually think on their feet. A pvp player dies and shrugs it off and moves on but a PVEr cries, posts for nerfs on the forums an campaigns for the removal of all player conflict in every aspect of an mmo.
Interesting. it is statements like this that remind me why I am very proud to say I am not an MMO guy. What kind of person enjoys ruining anyone's party? That so many put an awesome on this post makes me sad. If your idea of fun is making people unhappy, I hope Karma finds you before you have too high a bill.
There are many words I like to use to describe people. Words like "kind" and "trustworthy" and "pleasant". The only words I could use in relation to a person with this idea of a good time would get me a lifetime ban.
Unless this a deliberate troll post... In which case: Well done. One the best I have ever seen.
You are playing a game first and foremost. You have a plethora of choices when it comes to games both single player and multiplayer that you can choose from that include 0 contact with other players or highly restricted contact/interactions. Its people like you who cry because you cant have all games built to suit your easily discouraged mentality that destroys games particularly the MMOs which should revolve around player interaction both good and bad.
You are the exact person i hope to gank while your farming because you take the game to seriosly which ruins it for a lot of mature people that can keep things in perspective. When someone takes your cookie you cry and scream instead of shrugging it off and moving forward. The fact that you would make some kind of judgement on my personal character based on how a play a VIDEO GAME also says a lot.
You are the RPer that plays an MMO centered around conflict but refuses to engage in conflict. I have seen you since the days of UO screaming for a Trammel and i will never agree with you or understand the logic behind that play style.
Elitetownie wrote: »Elitetownie wrote: »Akavir_Sentinel wrote: »timidobserver wrote: »
IMO, PVEers should travel in groups of 10 or more and have a tank with guard on while questing. Make it require more than a solo ganker oneshot combo to take their stones.
Why bother trying to get an army together to protect you from gankers so you can PvE? Hardly seems worth the hassle.
Why bother sitting in a corner stealthed waiting for a lone PvE straggler so you can gank him and take a stone? Hardly seems worth the hassle.
Because its fun? Games are designed for mindless pvers and its nice to spoil the party for them every once in a while and force them to actually think on their feet. A pvp player dies and shrugs it off and moves on but a PVEr cries, posts for nerfs on the forums an campaigns for the removal of all player conflict in every aspect of an mmo.
Interesting. it is statements like this that remind me why I am very proud to say I am not an MMO guy. What kind of person enjoys ruining anyone's party? That so many put an awesome on this post makes me sad. If your idea of fun is making people unhappy, I hope Karma finds you before you have too high a bill.
There are many words I like to use to describe people. Words like "kind" and "trustworthy" and "pleasant". The only words I could use in relation to a person with this idea of a good time would get me a lifetime ban.
Unless this a deliberate troll post... In which case: Well done. One the best I have ever seen.
You are playing a game first and foremost. You have a plethora of choices when it comes to games both single player and multiplayer that you can choose from that include 0 contact with other players or highly restricted contact/interactions. Its people like you who cry because you cant have all games built to suit your easily discouraged mentality that destroys games particularly the MMOs which should revolve around player interaction both good and bad.
You are the exact person i hope to gank while your farming because you take the game to seriosly which ruins it for a lot of mature people that can keep things in perspective. When someone takes your cookie you cry and scream instead of shrugging it off and moving forward. The fact that you would make some kind of judgement on my personal character based on how a play a VIDEO GAME also says a lot.
You are the RPer that plays an MMO centered around conflict but refuses to engage in conflict. I have seen you since the days of UO screaming for a Trammel and i will never agree with you or understand the logic behind that play style.
Elitetownie wrote: »Akavir_Sentinel wrote: »timidobserver wrote: »
IMO, PVEers should travel in groups of 10 or more and have a tank with guard on while questing. Make it require more than a solo ganker oneshot combo to take their stones.
Why bother trying to get an army together to protect you from gankers so you can PvE? Hardly seems worth the hassle.
Why bother sitting in a corner stealthed waiting for a lone PvE straggler so you can gank him and take a stone? Hardly seems worth the hassle.
Because its fun? Games are designed for mindless pvers and its nice to spoil the party for them every once in a while and force them to actually think on their feet. A pvp player dies and shrugs it off and moves on but a PVEr cries, posts for nerfs on the forums and campaigns for the removal of all player conflict in every aspect of an mmo.

Elitetownie wrote: »You are the exact person i hope to gank while your farming because you take the game to seriosly which ruins it for a lot of mature people that can keep things in perspective. When someone takes your cookie you cry and scream instead of shrugging it off and moving forward.
Pangnirtung wrote: »Elitetownie wrote: »You are the exact person i hope to gank while your farming because you take the game to seriosly which ruins it for a lot of mature people that can keep things in perspective. When someone takes your cookie you cry and scream instead of shrugging it off and moving forward.
It sounds to me that it is you that is taking the game too seriously. LOL
You might want to shrug this off like you advise others to do and move forward. Teapot? Kettle?
Elitetownie wrote: »Akavir_Sentinel wrote: »timidobserver wrote: »
IMO, PVEers should travel in groups of 10 or more and have a tank with guard on while questing. Make it require more than a solo ganker oneshot combo to take their stones.
Why bother trying to get an army together to protect you from gankers so you can PvE? Hardly seems worth the hassle.
Why bother sitting in a corner stealthed waiting for a lone PvE straggler so you can gank him and take a stone? Hardly seems worth the hassle.
Because its fun? Games are designed for mindless pvers and its nice to spoil the party for them every once in a while and force them to actually think on their feet. A pvp player dies and shrugs it off and moves on but a PVEr cries, posts for nerfs on the forums an campaigns for the removal of all player conflict in every aspect of an mmo.
Interesting. it is statements like this that remind me why I am very proud to say I am not an MMO guy. What kind of person enjoys ruining anyone's party? That so many put an awesome on this post makes me sad. If your idea of fun is making people unhappy, I hope Karma finds you before you have too high a bill.
There are many words I like to use to describe people. Words like "kind" and "trustworthy" and "pleasant". The only words I could use in relation to a person with this idea of a good time would get me a lifetime ban.
Unless this a deliberate troll post... In which case: Well done. One the best I have ever seen.
@ElitetownieElitetownie wrote: »So let me get this straight...
Most PvE'rs already hate encountering others, and now that there is finally going to be new content, they decided "well, we haven't released any PvP content since launch, so.... why not make it both?"
I'm sorry, but being forced to PvP to experience "new content" unless we want to grind the same couple of dungeons (like we have been doing for months) is unacceptable.
I, like many others, don't really care about the alliance war. I want to fight daedra, not other players.
Call me a PvE care bear if you want, but this is how I want to play my game, and I don't begrudge you for liking PvP.
I am sick of all "max-level" content being in a PvP zone.
You do begrudge PvPers for liking PvP. Because you and many others like you decided at some point you wanted to force developers to make MMOs centered around PVE. Can you explain to me why you dont just play single player games or games allowing you to group with friends to fight mindless and non challenging AI?
All the crying here because some of you might have to interact with other players and that sometimes that interaction might not go your way blows my mind. This is supposed to be an MMO and its 99% geared towards the care bear mentality you want let us have a 1% risk factor to pvp without getting all pissy.